MMO's have never really been much about storydriven content in the same way as a single player RPG, SWTOR was a lovely game during leveling because bioware actually did something refreshing with it but it failed badly in the aspects that actually mather, which is how end game content at level cap works and how it is made.o Ventus wrote...
Silentmode wrote...
There's a lot of MMO-phobia around, but I honestly see the potential there. The universe is large enough to accommodate plenty of customization and opportunity for story. It would have to be a departure from TOR visually and in the gameplay to be successful however. It proved that just copying the WoW model doesn't work. All that said though, now just isn't the right time for it. Let them focus on another single player experience or two before they even begin to contemplate undertaking a MMO, and wait for TOR updates and support to fizzle out. Bioware couldn't sustain two major MMO's right now without aggressive expansion anyway.
"Story" and "MMO" don't mix well. Logistically, it's almost impossible unless you utilize world phasing (but then people at different phases wouldn't be able to play together).
Wouldn't a mass effect mmo be the next step?
#51
Posté 21 septembre 2013 - 02:59
#52
Guest_Guest12345_*
Posté 21 septembre 2013 - 03:35
Guest_Guest12345_*
I also don't want to wait the 5+ years it will take for an ME MMO to be developed.
#53
Posté 21 septembre 2013 - 03:54
Such as?SWTOR is a great MMO that has accomplished things that no other RPG ever has
#54
Posté 21 septembre 2013 - 03:59
Bringing actually voiced storydriven content into the leveling experience? Beyond that it failed badly in the mmo part of the game even if the rpg part where fine.AlexMBrennan wrote...
Such as?SWTOR is a great MMO that has accomplished things that no other RPG ever has
#55
Posté 21 septembre 2013 - 04:29
o Ventus wrote...
Silentmode wrote...
There's a lot of MMO-phobia around, but I honestly see the potential there. The universe is large enough to accommodate plenty of customization and opportunity for story. It would have to be a departure from TOR visually and in the gameplay to be successful however. It proved that just copying the WoW model doesn't work. All that said though, now just isn't the right time for it. Let them focus on another single player experience or two before they even begin to contemplate undertaking a MMO, and wait for TOR updates and support to fizzle out. Bioware couldn't sustain two major MMO's right now without aggressive expansion anyway.
"Story" and "MMO" don't mix well. Logistically, it's almost impossible unless you utilize world phasing (but then people at different phases wouldn't be able to play together).
I've no idea if you've played TOR or not, but if nothing else I felt like it did prove that story can work in an MMO, since that's practically the only thing the game did right. I finished four of the class stories during my time playing it and they were by far the most enjoyable aspect of the game. Were any of the class stories on the same level as a normal single player Bioware game? No, of course not and I never expected them to be, but they were still well written and worthwhile. TOR's failing were in cookie cutter style WoW gameplay, and lack of interesting endgame content, not in the story. So as I said before, if they were to try to make a MMO out of ME it would have to be truly innovative. Going back to the WoW well would just lead to another failure. Tis' my opinion at least.
#56
Guest_Guest12345_*
Posté 21 septembre 2013 - 05:19
Guest_Guest12345_*
AlexMBrennan wrote...
Such as?SWTOR is a great MMO that has accomplished things that no other RPG ever has
Creating 8 unique, 20+ hour long class stories. No other RPG or MMO has done that, least of all, not fully voiced.
SWTOR is an average MMO, but it is a remarkable RPG, unprecedented and unlike any other RPGs available today.
#57
Posté 21 septembre 2013 - 10:44
MMOs are more based on group fighting, cln building and involve a lot of grinding. I don't really think that plays well together with an emphasis on story and characters.
Anyway, I don't think it is going to happen anyway. TOR did not become what they expected and the MMO market is not that big. If they did it they would probably harm their income from TOR and I don't think they will risk that.
#58
Posté 23 septembre 2013 - 06:23
That is all.
#59
Posté 24 septembre 2013 - 04:41
#60
Posté 24 septembre 2013 - 07:50
#61
Posté 24 septembre 2013 - 07:56
#62
Posté 24 septembre 2013 - 07:56
Seriously, the answer to the question won't change. Look at TOR. That proves what Bioware can do with an MMO: I.e. great in theory, horrible in execution.
#63
Posté 24 septembre 2013 - 09:14
Open that up and it becomes a world of everyone shouting over each other to be heard. The intimacy is lost.
#64
Posté 26 septembre 2013 - 09:48
#65
Posté 27 septembre 2013 - 02:51
#66
Posté 27 septembre 2013 - 11:29
Too much dude-bro appeal.
#67
Posté 27 septembre 2013 - 03:14
#68
Posté 27 septembre 2013 - 03:15
Yes, the mass effect games we've played have been story driven, but story in a MMO rarely makes sense-- in my opinion, it's a fool's pursuit when developing in this genre. I'm a level 1 engineer who in the course of a month becomes a level 50 engineer and the leader of my faction's forces against some evil enemy, whom I can't take the fight to for three months until the next expansion comes out and I can level up to 60 and advance a chapter, meanwhile I'm just killing boars. Just like the 4 million other players, of which at least 4 or 5 others are also me when I don't feel like being an engineer of a certain race or whatever? It's stupid, there's only room in the galaxy for one Shep.
Just be realistic, the player's one guy out of millions, he's a cog in a machine who's here to explore a massive open world on his own terms, with some light socialization with people who share his interest in the IP. He signed on knowing all this. Make it free to play in the ME Universe, let players do what they want, it'll be fun. It doesn't even have to TOUCH on the canon storyline, just be some rando around ME2 era that happens to exist in the same galaxy and knows nothing of the story's themes.





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