In The Arl of Redcliff, we had three options to solve the Connor problem. On my first playthrough I sacrificed Isolde, thinking that in the time I went to the Circle and back something horrible would happen. Then, in my second playthrough, I played a ruthless dwarf who deeply disliked magic, so I killed Connor. The third time around I decided to give it a shot to the Circe way. Nothing happened.
My first time with Nature of the Beast I saved both the elves and the weres, believing that the now human wolves wouldn't be any use in battle and that the Dalish would refuse to support me because I killed their keeper, so I would have pretty much gone to the Brecilian Forest for nothing. I was willing to accept that outcome, but it never came to pass.
When it came to the Anvil of the Void it was just as baffling. Something that was supposed to be a huge asset against the Archdemon and the Blight ended up being pretty irrelevant in the final battle. Yes, sure, the steel golems were very helpful, but storywise the consequences of whether you destroyed or preserved the Anvil were never felt.
What I'm talking about is about difficult decissions, about having to question what is the right thing to do: do I do what seems morally right at the moment, even if a lot of people will have to suffer for it later? Do I destroy an artifact that may significantly contribute to victory against the Blight, and be fundamental in preserving the dwarven civilization? Idealism and pragmatism are often set against one another in Bioware games, but which way you go doesn't seem to be that big of a deal.
Maybe Bioware just wishes for players to chose the sort of story they prefer, be it the paragon hero who gets rewarded with everything for his virtue or the poor guy who makes terrible sacrifices to make sure the worse doesn't happen, rather than make us consider the consequences of our actions. Or maybe not. I honestly don't know.
What I'd like to know is which one of you would prefer a different system for Inquisition. What I've seen so far seems to suggest such a thing will come to pass, and I'm really looking forward to it. Time will tell.
Modifié par Gwydden, 18 septembre 2013 - 07:26 .





Retour en haut







