osbornep wrote...
Some quick thoughts on the whole business about selfishness. I don't think it's true that if an act is motivated only in very small part by self-regarding desires, then it can be correct described as "selfish." This seems a bit like saying a singer's performance was bad because he or she hit one slightly false note in an otherwise flawless set.
I'd disagree with this comparison. Mostly because you are equating a measure of quality, i.e. the accuracy of a singer hitting the correct notes, with that of whether or not an act is selfish.
One is how good something is done, the other is simply a description of how human behavior works. Correlating the idea that behavior is selfish with also being wrong or incorrect, like a singer hitting the wrong note, shows an assumption against individualism that isn't congruent with both simply psychology as well as undeniable logic.
I'd argue that like courage, selfishness is a 'thick' concept in the sense that it isn't just descriptive. When we call something courageous, we are typically expressing a kind of positive attitude toward that thing, and when we call something selfish, we are expressing a negative attitude towards that thing. So to say that someone's donating to charity is selfish just because a small part of that person's motivation might have been to feel good about herself seems incorrect. It implies that donating out of a sincere desire to help others is morally on a par with never sharing your toys with anyone.
I don't know why you are using the word "we" because I am not assuming selfishness is a negative. To do so betray a bias which is the product of social conditioning that isn't based in reality. People acting in their own self-interest is an incredibly beneficial aspect of human nature.
Sylvius the Mad wrote...
I'm saying that the sole motive behind your choosing to do anything at all is ultimately "because you want to," which is why I equal free will and selfishness.
This faces problems on two fronts. First, it isn't clear that an action is free merely because it's the action you wanted to perform. Secondly (stealing from James Rachels here), isn't exactly what makes you unselfish that you want to help others? Selfishness isn't a function of whether or not you want to do what you do; it's a function of what goals your wantings are directed towards. Wanting to help only your self is selfish, while genuinely wanting to help others seems straightforwardly unselfish.
You are somehow trying to shake off the stink off "selfish" nature, as if it was a mark of shame. Granted, choosing your own desires over the good of others is destructively self-centered, but that doesn't mean that any action taken by an individual doesn't have a selfish component to it, nor that this is an inherently negative thing. An action can be rooted in too much selflessness, such that both yourself and others who are dependent on you are much worse off. If being selfless can sometimes be good, being selfish doesn't always have to be bad.
Lastly, I'll close with a thought relevant to DA and consequences: I say that the end-o-tron (pick a dialogue option/push a button in the last ten minutes, get an ending based on that) is a bad idea. Seems like it's been pretty popular since Deus Ex, but I have reasonably high hopes that DAI will be able to avoid it. Thoughts?
I have the same thoughts. Endings that hinge on one final choice alone to color and influence the majority of their endings do little to make me feel like the entire game experience was worthwhile. I'd rather take the DA:O/FO:NV route, where a choice can be made which has influence on the endings, but where things are much more defined by the player's choices and actions throughout the game.
Modifié par Fast Jimmy, 27 septembre 2013 - 12:56 .