Ashley's Marksman Bug (Hoping a Bioware Bigwig Sees This Before it's Closed!)
#1
Posté 20 septembre 2013 - 07:18
Basically, without neglecting an entire power tree or forcing me to micro-manage my entire squad's power chains, Ashley is crippled. Not to the point of non-functionality, but I think it's only right to give one of your best written characters (in my opinion) the fair shake she deserves.
Bump if you're against the "Williams curse"! Don't let this bug go unanswered.
#2
Posté 20 septembre 2013 - 07:25
#3
Posté 20 septembre 2013 - 07:33
#4
Guest_StreetMagic_*
Posté 20 septembre 2013 - 07:35
Guest_StreetMagic_*
Modifié par StreetMagic, 20 septembre 2013 - 07:38 .
#5
Posté 20 septembre 2013 - 08:12
#6
Posté 20 septembre 2013 - 02:59
#7
Guest_StreetMagic_*
Posté 20 septembre 2013 - 03:02
Guest_StreetMagic_*
Googleness wrote...
did insanity run with ash and vega and skipped marksman altogether. give them Typhoon and while vega use incendiary ammo ash using disruptor ammo which means you get mix of fire and tech explosions all over the place.
She's still better using that Typhoon with marksman. She cranks out mega dmg out with it working.
Sure, you don't need it, but it still blows. No other character has a handicap.
Modifié par StreetMagic, 20 septembre 2013 - 03:03 .
#8
Posté 20 septembre 2013 - 03:27
Rhosyn wrote...
I know you guys said you'd be doing no more patching for ME3...but would it be possible to spare a few minutes to save a beloved companion from gathering dust on the Normandy? I was on my fifth or sixth playthrough this week, and I finally got Ashley back--well, her Marksman power glitches constantly, always activating without ever going on cooldown (and creating an infinite loop where she does nothing else).
Basically, without neglecting an entire power tree or forcing me to micro-manage my entire squad's power chains, Ashley is crippled. Not to the point of non-functionality, but I think it's only right to give one of your best written characters (in my opinion) the fair shake she deserves.
Bump if you're against the "Williams curse"! Don't let this bug go unanswered.
The problem is that it would take a lot longer then a few minutes for they would first have to find the issue and it might be something completely unrelated to the issue itself. Then they would have to fix the problem and then test the heck out of it to make sure it doesn't break something else. There is also the other consideration that they identified the problem, but it broke other areas of the game worse then having a skill glitch out on a character that isn't available to everyone.
#9
Posté 20 septembre 2013 - 06:36
Given that this bug was introduced by a patch I'm fairly sure that this is not an issue.Then they would have to fix the problem and then test the heck out of it to make sure it doesn't break something else
#10
Posté 20 septembre 2013 - 07:33
#11
Posté 20 septembre 2013 - 07:37
Am I a bad person? I love Marksman, but I put it on my own Shepard. I really do now have zero use for her now, not that I really did before.
#12
Guest_StreetMagic_*
Posté 20 septembre 2013 - 11:33
Guest_StreetMagic_*
MassivelyEffective0730 wrote...
I'm a fan of the 'William's Curse.'
Am I a bad person? I love Marksman, but I put it on my own Shepard. I really do now have zero use for her now, not that I really did before.
You have a better skill called Adrenaline Rush. Another soldier like Ash could make good use of Marksman.
Modifié par StreetMagic, 20 septembre 2013 - 11:35 .
#13
Posté 20 septembre 2013 - 11:41
I saw a post on these forums from a player that said he (or she) gave Ashley the Lancer and it did not bug out. I can neither confirm nor deny this claim.iakus wrote...
Could equipping Ash with the particle rifle or Lancer get around this bug?
That being said, Marksman was a terrible power on Ashley before the bug was introduced, and I have no idea why players continue to try to use it on her. Concussive Shot and inferno Grenades are much better powers. Concussive Shot in particular has a fairly quick cooldown (6.5 seconds at its lowest on Ashley) and can detonate tech bursts, fire explosions, and cryo explosions.
Inferno grenades are good for setting up fire explosions.
Marksman is just terrible anyway. Squadmates deal so little damage with weapons (30% of base weapon damage apparently) and Marksman never made Ashley all that better at using weapons anyway.
And as others have pointed out, if you really want to boost her weapon damage, just give her the Typhoon. It is a pretty broken gun on squadmates with assault rifle training.
Edit: Added a link to the squadmate damage calculation. Cannot find a link to the other thing I mention.
Modifié par RedCaesar97, 20 septembre 2013 - 11:56 .
#14
Guest_StreetMagic_*
Posté 20 septembre 2013 - 11:43
Guest_StreetMagic_*
And the speed spec as well. Not the accuracy spec.
Modifié par StreetMagic, 20 septembre 2013 - 11:44 .
#15
Posté 21 septembre 2013 - 12:02
Marksman is terrible, on both Shepard and Ashley. Only Infiltrator Shepard can make it work, and I still think there are better bonus powers.StreetMagic wrote...
It's not terrible. It depends on the gun.
And the speed spec as well. Not the accuracy spec.
On Ashley, its duration is too short and its cooldown is too long, locking you out of using her Concussive Shot, which -- in my opinion -- is much better on her anyway. And as Shepard, your raw ability to kill large groups of enemies quickly with combos far outways any usefulness you would get from Ashley using Marksman. Concussive Shot gives you the ability to detonate combos, and when amplified with Cryo Ammo or Incendiary Ammo, can set up cryo explosions or fire explosions. The fire explosions are better.
#16
Posté 21 septembre 2013 - 03:41
CS? Who needs detonations for 200 dmg if one bullet from Typhoon hits for 120+ dmg without ammo powers?
#17
Posté 22 septembre 2013 - 09:51
Not true. Well, with Microsoft i mean. Microsoft changed their policies, so now updates/patches or whatever you want to call them, are free to release. They still have to go through MS, but they are free.Ajensis wrote...
I'm afraid it's not going to happen. It's not as simple as just fixing it and then sharing it with the players; as I've understood it, Bioware would have to pay Microsoft and Sony quite a sum of money to release a patch, so ultimately it's not worth it.
#18
Posté 22 septembre 2013 - 11:13
TehTacoGuy wrote...
Not true. Well, with Microsoft i mean. Microsoft changed their policies, so now updates/patches or whatever you want to call them, are free to release. They still have to go through MS, but they are free.Ajensis wrote...
I'm afraid it's not going to happen. It's not as simple as just fixing it and then sharing it with the players; as I've understood it, Bioware would have to pay Microsoft and Sony quite a sum of money to release a patch, so ultimately it's not worth it.
Oh? Microsoft voluntarily let go of a source of income? Interesting
I still think it's debatable whether it's worth releasing a patch simply for one bug. There are many others that could also be fixed while they're at it, but Bioware are done with ME3 now. Plus, they couldn't just release it for PC and XBox only, so if Sony still charge developers for releasing patches, the monetary problem is still there. Plus their own people's work hours going into fixing it in the first place.
Summa summarum: we won't see another patch, so better to just accept that.
#19
Guest_npc86_*
Posté 22 septembre 2013 - 03:39
Guest_npc86_*
#20
Posté 22 septembre 2013 - 10:27
And because of sheeple like you that will never change. If you care then get mad, and wait with buying their next title until it's available in the bargain bin.Summa summarum: we won't see another patch, so better to just accept that.
#21
Posté 23 septembre 2013 - 05:28
RedCaesar97 wrote...
Marksman is terrible, on both Shepard and Ashley. Only Infiltrator Shepard can make it work, and I still think there are better bonus powers.StreetMagic wrote...
It's not terrible. It depends on the gun.
And the speed spec as well. Not the accuracy spec.
On Ashley, its duration is too short and its cooldown is too long, locking you out of using her Concussive Shot, which -- in my opinion -- is much better on her anyway. And as Shepard, your raw ability to kill large groups of enemies quickly with combos far outways any usefulness you would get from Ashley using Marksman. Concussive Shot gives you the ability to detonate combos, and when amplified with Cryo Ammo or Incendiary Ammo, can set up cryo explosions or fire explosions. The fire explosions are better.
Know what kills large groups of enemies faster? Bullets. Bullets from a Typhoon with Marksman.
#22
Posté 24 septembre 2013 - 05:12
If you are playing at the default difficulty level (normal?) having Ashley spec'd for grenades and concussive shot instead works just fine.
#23
Posté 26 septembre 2013 - 05:40
#24
Posté 26 septembre 2013 - 06:33
First of all credit goes towards K_I_R_E_E_K of me3explorer.freeforums.org,
He was kind enough to upload a version of the MassEffect3.exe without the marksman bug.
It works with all SP DLC release so far (that includes the alternate costumes, new weapons, omega, from ashes, leviathan and citadel dlcs).
Fair warning:
- It is unknown whether this exe contains the fixes for the from ashes glitches.
- It will not work with multiplayer.
- It is recommended that you make a backup of your files, before running for who know what the EA overlords will do in their actions.
Link:
- for the download itself
https://mega.co.nz/#...eQq995MAHtXxYrs
- for the forum link, so you can thank K_I_R_E_E_K, yourself (please do its the polite thing to do)
http://me3explorer.f...1699.html#p1699
BTW: It appears that in this version fire explosion aren't triggered upon detonation. Using ME3 Coalesced editor find "bonlyondeath" and set the value to false. That should allow the explosions to trigger upon detonation.
#25
Posté 08 octobre 2013 - 12:40





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