Cerberus Network Details Revealed!
#226
Posté 19 janvier 2010 - 09:07
#227
Posté 19 janvier 2010 - 09:08
Squallypo wrote...
...its like saying for mass effect 1 we taking out the mako.
You know... if that means I don't have to stare at the Mako as it grinds up some pointless cliff for the twentieth time, then I don't know that I'd be so against it. In fact, I would have paid for DLC that replaced the Mako with a teleportation feature. Some of the worlds were fine (X57, Luna, Therum), but for some of them, I was left wondering whether the designer was a sadist or simply hadn't actually played though them.
#228
Posté 19 janvier 2010 - 09:08
quartzedge wrote...
I'm a little concerned that Bioware is putting in so many big changes (characters, verhicles) in DLC that comes after the release. Makes me wonder if they had a whole bunch of extra stuff that they couldn't fit on two discs and decided to make it all into DLC. Hmm...
Having stuff added later as free DLC is far better than missing out all together because of lack of time or resources. DLC and the Cerberus Network are tools that aid in distribution and giving us more of the good stuff. :happy:
#229
Posté 19 janvier 2010 - 09:11
Malastare- wrote...
Squallypo wrote...
...its like saying for mass effect 1 we taking out the mako.
You know... if that means I don't have to stare at the Mako as it grinds up some pointless cliff for the twentieth time, then I don't know that I'd be so against it. In fact, I would have paid for DLC that replaced the Mako with a teleportation feature. Some of the worlds were fine (X57, Luna, Therum), but for some of them, I was left wondering whether the designer was a sadist or simply hadn't actually played though them.
just because you hated the mako doesnt mean they should have replaced it for some teleport thing, thats your opinion.
and the mako was an example.
#230
Posté 19 janvier 2010 - 09:11
Litos456 wrote...
This is ridiculous. If they make us pay for the post-day one dlc I will be PISSED.
Why? All this stuff needed to be in the original game. It's ALREADY MADE AND DONE. They'll just wait a bit to release it for DLC. Now I'm ok with it if they're doing this to lower used game sales, BUT if they offer the DLC for a price that will be just wrong. Just, wrong. Maybe later, BIG dlc they can offer for a small price that is developed AFTER the game's release. But offering the ones that are already made (the hammerhead one specifically) is just wrong and merciless.
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
#231
Posté 19 janvier 2010 - 09:11
You can still sell it, no one's stopping you. This reduces preowned sales, it doesn't erase them completely. And besides, it's your right to sell your games? Well crazily enough it's their right to sell theirs too. And since they're going to the trouble of making it and all, it's also their right to do whatever they want to make buying it from them more attractive.SethSteiner wrote...
quartzedge wrote...
ITSSEXYTIME wrote...
While it was a believable story for Shale to have been cut from DA:O and added to the game by the DLC team: Having their very next game have the exact same DLC format with a bonus party member pretty much proves that they just took something out of the game and labeled it DLC to prevent used game sales.
I guess you can't really blame them. They get little to no money at all on the sales of used games.
It seems that gamers today like to be ripped off. It`s our right to sell our games and now gamers themself defend such politics? That is really odd.
If you invented a genius new product, and you built a business out of selling it, you'd be pretty happy. But then say six months in, you found out a ton of people were buying them used, wouldn't you want to draw those customers to your business? Maybe with a clever offer or deal? If you say "no, I'd never dream of trying to increase my business's sales figures by enticing people that clearly wish to own my product", then you're either stupidly naïve, or a liar.
#232
Posté 19 janvier 2010 - 09:12
I am so pleased to see the majority of the comments in this thread have been positive. Let's try and keep it that way.
Modifié par izmirtheastarach, 19 janvier 2010 - 09:13 .
#233
Posté 19 janvier 2010 - 09:13
Guaritor wrote...
Litos456 wrote...
This is ridiculous. If they make us pay for the post-day one dlc I will be PISSED.
Why? All this stuff needed to be in the original game. It's ALREADY MADE AND DONE. They'll just wait a bit to release it for DLC. Now I'm ok with it if they're doing this to lower used game sales, BUT if they offer the DLC for a price that will be just wrong. Just, wrong. Maybe later, BIG dlc they can offer for a small price that is developed AFTER the game's release. But offering the ones that are already made (the hammerhead one specifically) is just wrong and merciless.
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
but ethically speaking it should be offered for free if it was made on the same budget
#234
Posté 19 janvier 2010 - 09:14
Everyone hated the Mako. This way, in the "core game", we get dropped off right at the interesting parts of planets. And in the DLC, we get planets that are actually geared towards using the Hammerhead in a fun and exciting way. Not driving over barren landscapes that consist mainly of unscalable mountains.Squallypo wrote...
the hammerhead SHOULD BE AND MUST BE a part of the core game, its like saying for mass effect 1 we taking out the mako.
#235
Posté 19 janvier 2010 - 09:14
crimzontearz wrote...
Guaritor wrote...
Litos456 wrote...
This is ridiculous. If they make us pay for the post-day one dlc I will be PISSED.
Why? All this stuff needed to be in the original game. It's ALREADY MADE AND DONE. They'll just wait a bit to release it for DLC. Now I'm ok with it if they're doing this to lower used game sales, BUT if they offer the DLC for a price that will be just wrong. Just, wrong. Maybe later, BIG dlc they can offer for a small price that is developed AFTER the game's release. But offering the ones that are already made (the hammerhead one specifically) is just wrong and merciless.
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
but ethically speaking it should be offered for free if it was made on the same budget
Yes, this.
Stoko981 wrote...
EveryoneSquallypo wrote...
the hammerhead SHOULD BE AND MUST BE a part of the core game, its like saying for mass effect 1 we taking out the mako.
hated the Mako. This way, in the "core game", we get dropped off right
at the interesting parts of planets. And in the DLC, we get planets
that are actually geared towards using the Hammerhead in a fun and
exciting way. Not driving over barren landscapes that consist mainly of
unscalable mountains.
no, not everyone. I loved
the mako. The controls and physics were fun as hell, most of the time I
didnt even care about the dullness of uncharted worlds.
And why do
people always associate the mako with the dull worlds? The mako is a
separate thing, you can complain about the worlds separately, but not
say the mako is bad because driving around on the boring worlds is
boring.
Modifié par Litos456, 19 janvier 2010 - 09:16 .
#236
Posté 19 janvier 2010 - 09:16
Litos456 wrote...
crimzontearz wrote...
Guaritor wrote...
Litos456 wrote...
This is ridiculous. If they make us pay for the post-day one dlc I will be PISSED.
Why? All this stuff needed to be in the original game. It's ALREADY MADE AND DONE. They'll just wait a bit to release it for DLC. Now I'm ok with it if they're doing this to lower used game sales, BUT if they offer the DLC for a price that will be just wrong. Just, wrong. Maybe later, BIG dlc they can offer for a small price that is developed AFTER the game's release. But offering the ones that are already made (the hammerhead one specifically) is just wrong and merciless.
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
but ethically speaking it should be offered for free if it was made on the same budget
Yes, this.
the problem with "this" is that no one knows what budget it was made with.....
would yo0u be OK if it was made by a separate Bioware team on a different budget? I would
#237
Posté 19 janvier 2010 - 09:18
Litos456 wrote...
That was exactly my point. Again, I said IF. If they do this, I WILL be mad... I'll even try to start a revolt or something.
I understand they do a lot of hard work but every developer does a lot of hard work... selling something already done for more money is stupid, wrong, and just pure evil. Even if you worked hard on it it doesnt matter, you have to rely on those 50 dollars that are paid for the game (by PC users) and 60 by console users.
Yes. Don't try thinking. And try not to listen to what other people are telling you. Just react based on your gut feelings. Because reacting to gut feelings feels good, and thinking is hard.
Even if they charge for the Hammerhead DLC, it would be selfish of you to whine about it. If they charge too much, then just don't pay for it. It's really simple.
I'm sorry, but you don't get to declare what goes into a game and what doesn't. For $50/$60, you get what Bioware puts on the DVDs. They've said that they filled the DVDs with content. They paid a dev team to do that. They finished their work. It's out the door. It's already on the DVDs and in the box. The Hammerhead DLC is produced by a different team. They're still working on it. It'll ship later. What level of entitlement is needed for someone to demand that they be provided with a product because they feel it should have been part of that other thing they paid for.
Do you do this with other things in your life? Do you insist that you get free alloy wheels on your car because you think all cars should have alloy wheels? Are you going to argue that the bank should come buy and paint that new house you bought? Perhaps you demand that your airline give you a free taxi cab ride to your hotel.
It's just senseless to me.
#238
Posté 19 janvier 2010 - 09:19
#239
Posté 19 janvier 2010 - 09:19
Can we get a batarian, or some other new race? I'm sure Zaeed is interesting, but I'm going for diversity in my crew. If it were me in charge of the Normandy, I would have a hanaar in a fish tank, Volus doing my paperwork, and maybe an Elkor as my H.R. Director. Humans are swell, but I already got two excluding myself.
...Maybe a Vorca janitor.
#240
Posté 19 janvier 2010 - 09:20
Squallypo wrote...
Malastare- wrote...
Squallypo wrote...
...its like saying for mass effect 1 we taking out the mako.
You know... if that means I don't have to stare at the Mako as it grinds up some pointless cliff for the twentieth time, then I don't know that I'd be so against it. In fact, I would have paid for DLC that replaced the Mako with a teleportation feature. Some of the worlds were fine (X57, Luna, Therum), but for some of them, I was left wondering whether the designer was a sadist or simply hadn't actually played though them.
just because you hated the mako doesnt mean they should have replaced it for some teleport thing, thats your opinion.
Just because you love the idea of the Hammerhead doesn't mean that they should be forced to give it to you.
#241
Posté 19 janvier 2010 - 09:20
#242
Posté 19 janvier 2010 - 09:21
crimzontearz wrote...
but ethically speaking it should be offered for free if it was made on the same budget
Ethically speaking? What ethics are we talking about? The company can choose what content they feel is worth the price of the game. If they choose to sell you other content later, what difference does that make?
That is their right. And it is your right not to buy it.
Also, people:
DAY ONE DLC IS FREE!!!
How many times does this need to be repeated?
#243
Posté 19 janvier 2010 - 09:21
you are missing the point here, but okayMalastare- wrote...
Squallypo wrote...
Malastare- wrote...
Squallypo wrote...
...its like saying for mass effect 1 we taking out the mako.
You know... if that means I don't have to stare at the Mako as it grinds up some pointless cliff for the twentieth time, then I don't know that I'd be so against it. In fact, I would have paid for DLC that replaced the Mako with a teleportation feature. Some of the worlds were fine (X57, Luna, Therum), but for some of them, I was left wondering whether the designer was a sadist or simply hadn't actually played though them.
just because you hated the mako doesnt mean they should have replaced it for some teleport thing, thats your opinion.
Just because you love the idea of the Hammerhead doesn't mean that they should be forced to give it to you.
#244
Posté 19 janvier 2010 - 09:21
I'm sorry on behalf of Norway.Chris Priestly wrote...
Here I am off tweeting and stuff about other Mass Effect 2 goodness and the press release sneaks right past me.
So yes, we can now confirm the Cerberus Network does indeed allow registered users to access DLC, the Zaeed character (which did get leaked a tad early. Thank you Norway) and that we have a lot of N7 missions and more content to come in the future.
#245
Posté 19 janvier 2010 - 09:22
hm well that day one dlc that is "free" could be content that was taken away from lack of space in the disk? have you considered that? so they giving it on day one for the exact same reasson sar.izmirtheastarach wrote...
crimzontearz wrote...
but ethically speaking it should be offered for free if it was made on the same budget
Ethically speaking? What ethics are we talking about? The company can choose what content they feel is worth the price of the game. If they choose to sell you other content later, what difference does that make?
That is their right. And it is your right not to buy it.
Also, people:
DAY ONE DLC IS FREE!!!
How many times does this need to be repeated?
#246
Posté 19 janvier 2010 - 09:23
crimzontearz wrote...
Guaritor wrote...
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
but ethically speaking it should be offered for free if it was made on the same budget
And that fact that it still isn't ready is a good indication that it wasn't made on the same budget. Oh, and there is the repeated statements from Bioware that DLC is not produced by the same team that produced the main game.
#247
Posté 19 janvier 2010 - 09:24
Malastare- wrote...
crimzontearz wrote...
Guaritor wrote...
Just because its made and done, doesn't mean it should have been in the game. For one, they filled two discs... space is an issue. Secondly, there is a point where they just can't add more content to the game if they want to get it mass produced and to stores on time. Anything worked on after that isn't part of the original game.
but ethically speaking it should be offered for free if it was made on the same budget
And that fact that it still isn't ready is a good indication that it wasn't made on the same budget. Oh, and there is the repeated statements from Bioware that DLC is not produced by the same team that produced the main game.
And it doesn't matter if it was. Same budget? What the heck does that have to do with anything?
Modifié par izmirtheastarach, 19 janvier 2010 - 09:26 .
#248
Posté 19 janvier 2010 - 09:25
Malastare- wrote...
Litos456 wrote...
That was exactly my point. Again, I said IF. If they do this, I WILL be mad... I'll even try to start a revolt or something.
I understand they do a lot of hard work but every developer does a lot of hard work... selling something already done for more money is stupid, wrong, and just pure evil. Even if you worked hard on it it doesnt matter, you have to rely on those 50 dollars that are paid for the game (by PC users) and 60 by console users.
The Hammerhead DLC is produced by a different team. They're still working on it. It'll ship later.
And how exactly do you know that?
And was I ever demanding anything? I am only expressing my opinion on this type of situation, and hoping that Bioware handles it that way. I wast telling bioware to do this or that, I was saying what I feel in my opinion is wrong.
#249
Posté 19 janvier 2010 - 09:26
There were four missions that required driving in the Mako. Therum, Virmire, Luna and Bring Down The Sky. Every single other one, to my recollection, was a side mission on an uncharted world. And uncharted worlds contained, pretty exclusively, nothing. A mission, at point A. A couple of random curios at points B & C. And a few resources for you to prospect that were invisible to your radar. Getting from the starting point to any of these locations was, at best, uneventful and at worst, damned near impossible. Yes, it's only my opinion. But there's nothing fun about the "controls and physics" of driving in a straight line. And pretty much all the uncharted planet maps were either straight flats or cripplingly boring mountains that took a lifetime to scale or drive around. Neither sounds appealing to me.Litos456 wrote...
Stoko981 wrote...
Everyone hated the Mako. This way, in the "core game", we get dropped off rightSquallypo wrote...
the hammerhead SHOULD BE AND MUST BE a part of the core game, its like saying for mass effect 1 we taking out the mako.
at the interesting parts of planets. And in the DLC, we get planets
that are actually geared towards using the Hammerhead in a fun and
exciting way. Not driving over barren landscapes that consist mainly of
unscalable mountains.
no, not everyone. I loved
the mako. The controls and physics were fun as hell, most of the time I
didnt even care about the dullness of uncharted worlds.
And why do
people always associate the mako with the dull worlds? The mako is a
separate thing, you can complain about the worlds separately, but not
say the mako is bad because driving around on the boring worlds is
boring.
As for why people always associate the Mako with the dull worlds, well, like I said. There were four missions that weren't on those dull worlds. And dozens that were. That's why it stands out - it's the Mako's main use.
EDIT: Sorry, I just remembered. Luna was also a side mission that didn't require you to drive all about the map. You just needed to drive to point A on the map, and from there clear three bases of stuff. So three missions that required it, not four. Makes my point even better, really.
Modifié par Stoko981, 19 janvier 2010 - 09:29 .
#250
Posté 19 janvier 2010 - 09:26
I ask because I only have a 5 GB download limit per month at dial-up speeds, so the size of each of the DLC's is important.




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