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Cerberus Network Details Revealed!


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#526
Frraksurred

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All I want to know is will Zaeed become teammate number 11, or will we have to choose between him and someone else?

#527
DocLasty

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He's #11. The full game has 10 characters, regardless of what you download.

#528
GODzilla

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izmirtheastarach wrote...

Which DLCs, the free ones? That
you access for free? Did something get lost in translation here? Access
to the network is free, and so is the launch day DLC. We've also seen
no pricing at all for future DLC, so assuming it will be too expensive
is absurd.


Read:

For players who do not buy the game new, ‘The Cerberus Network’ can be
unlocked through a one-time, in-game purchase of a new activation code*


Maybe the word "purchase" is meant differently, but what meaning would that be? ;)

DocLasty wrote...

The DLCs are too expensive. It's a fact for 99% of the DLCs (with the only exception for the Fallout 3 DLCs maybe).

That's not a fact, that's an opinion. And since you certainly haven't played every DLC item every released, it's a weak opinion at that.


Fair enough, it's an opinion. And having watched (and for the most part actually played) the games that started the whole DLC thing - namely TES4 Oblivion - until today I have quite a good share of experience with the prices.

BTW: Me saying that the DLCs are too expensive is not just made up. I simply take the usual playthrough time of the retail game and divide it by it's price. Then I do the same for the DLC.

Of course this still counts as a fact. Everyone has to decide for him or herself if he's willing to pay for a product with a worse price performance ratio compared to the original game. I voiced my opinion and stand by it. You are free to present your own and back it up with arguments. :)

DocLasty wrote...
DLC is extra work.


Yes, it should normally be extra work and a few weeks ago I would've agreed. But then news arrived that the Capcom and Ubisoft admitted that the DLCs for their games Resident Evil 5 and Assassins Creed 2 where originally part of the full game and the cut out later in order to sell them seperately.

This changed my opinion from "I don't like it" to "I hate it".

Modifié par GODzilla_GSPB, 20 janvier 2010 - 07:29 .


#529
izmirtheastarach

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GODzilla_GSPB wrote...

Read:

For players who do not buy the game new, ‘The Cerberus Network’ can be
unlocked through a one-time, in-game purchase of a new activation code*


Again, that is only for those who purchase the game used.

BTW: Me saying that the DLCs are too expensive is not just made up. I simply take the usual playthrough time of the retail game and divide it by it's price. Then I do the same for the DLC.


That is absurd. Aside from the fact that DLC is produced differently, on a different schedule, and as such is priced accordingly, there is no set price for DLC. It costs whatever the company feels it needs to charge in order to make a profit.

Yes, it should normally be extra work and a few weeks ago I would've agreed. But then news arrived that the Capcom and Ubisoft admitted that the DLCs for their games Resident Evil 5 and Assassins Creed 2 where originally part of the full game and the cut out later in order to sell them seperately.

This changed my opinion from "I don't like it" to "I hate it".


I have had this argument with a few people like you, and I still don't understand it. Why you feel that a company should not be allowed to do this? It seems perfectly reasonable to me. MMOs use it as their main revenue stream, and that seems to work out just fine. Why do people seem to feel they are entitled to more then what the company has decided to put in their product?

Modifié par izmirtheastarach, 20 janvier 2010 - 07:36 .


#530
DocLasty

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BTW: Me saying that the DLCs are too expensive is not just made up. I simply take the usual playthrough time of the retail game and divide it by it's price. Then I do the same for the DLC.



This assumes that the only thing of value about a game and DLC content is how long it takes to complete them. That isn't the case. If the DLC content is short, but is actually quite enjoyable, how can use that formula? Not to mention when we talk about things like extra skins or vehicles or whatever, which you can't really apply time to.



Yes, it should normally be extra work and a few weeks ago I would've agreed. But then news arrived that the Capcom and Ubisoft admitted that the DLCs for their games Resident Evil 5 and Assassins Creed 2 where originally part of the full game and the cut out later in order to sell them seperately.



This changed my opinion from "I don't like it" to "I hate it".




But that's not the case here. The DLC in question is being developed apart from the main game - when they were done working on the main game, they were still doing this extra stuff. At no point did they say there would be 11 squad members or that the Hammerhead would even be in the main game.

#531
IamDanThaMan

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I don't understand people saying that DLC os too expensive. I payed full price for both ME1 DLC's and I didn't feel that $10 for BDTS or $5 for Pinnacle station were in any way too expensive.

#532
izmirtheastarach

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IamDanThaMan wrote...

I don't understand people saying that DLC os too expensive. I payed full price for both ME1 DLC's and I didn't feel that $10 for BDTS or $5 for Pinnacle station were in any way too expensive.


Exactly the point. Since there are people who feel that way, then the DLC cannot be too expensive. If it sells, then the price is correct.

#533
GODzilla

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izmirtheastarach wrote...

Again, that is only for those who purchase the game used.


So? I invite you to re-read my original post: http://social.biowar...63342/20#676454

Where did I write that also buyers of a new copy have to pay? ;-)

izmirtheastarach wrote...
That is absurd. Aside from the fact that DLC is produced differently, on a different schedule, and as such is priced accordingly, there is no set price for DLC. It costs whatever the company feels it needs to charge in order to make a profit.


That's your opinion, I got mine. I decided for myself that, while the price performance ratio of the original game was good enough, the one for the DLCs is not. I accept your opinion, you could accept mine. Or tolerate it.

izmirtheastarach wrote...
I have had this argument with a few people like you, and I still don't understand it. Why you feel that a company should not be allowed to do this? It seems perfectly reasonable to me. MMOs use it as their main revenue stream, and that seems to work out just fine. Why do people seem to feel they are entitled to more then what the company has decided to put in their product?


Hm? Did you read my post? I said the DLCs for Resident Evil 5 and Assassins Creed were PART of the FULL game and then cut out AFTERwards.

You said that DLCs were extra work, but in the examples I gave that's not the case. Please try to read more carefully.

As for DLCs really being developed after the content of the retail game it's okay I guess, at least for the DLCs itself. I'm still not sure about the pricing, but I think I already made myself clear about that. ^^

izmirtheastarach wrote...
Exactly the point. Since there are
people who feel that way, then the DLC cannot be too expensive. If it
sells, then the price is correct.


Whoooo, please stop right there. I'm not allowed to say that DLCs are abjectively too expensive but you're allowed to say that DLCs are objectively NOT too expensive? O_o

Are we all playing by the same rules or not? I think it's fair to settle for: Different people, different oppinions. ;-)

Modifié par GODzilla_GSPB, 20 janvier 2010 - 08:20 .


#534
DocLasty

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Hm? Did you read my post? I said the DLCs for Resident Evil 5 and Assassins Creed were PART of the FULL game and then cut out AFTERwards.



You said that DLCs were extra work, but in the examples I gave that's not the case. Please try to read more carefully.




But that's not what's being done here. It's a moot point.

#535
mikey3k

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brunomalta wrote...

mikey3k wrote...

I thought the Cerberus card was exclusive to the Limited Edition?


Oh Noes.....not this again! PLEASE...PLEASE....read the whole thread before posting....please :crying:


There was no official Bioware post in this thread saying either way, I know this because I looked first before I posted.  Sorry that I did not read through 22 pages before asking a simple question. <_<

Considering for many months now, game sites have listed the card as being exclusive to the CE along with the CE picture showing the network card, one could use logic and see why some may be confused.

You asked a question in this exact thread and someone answered the question without a douchebag remark. Why couldn't you have done the same? Funny how that works.

Modifié par mikey3k, 20 janvier 2010 - 08:33 .


#536
GODzilla

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DocLasty wrote...

But that's not what's being done here. It's a moot point.


Well on the one hand I didn't say Biowares DLCs are working that way. I just mentioned the reasons I got so upset about the whole DLC thing (I'm repeating myself over and over here, people should start to read -.-). And one the other hand I really doubt that you know it for a fact how Bioware makes their DLCs. How could you, are you working for Bioware?

#537
Phoenixblight

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GODzilla_GSPB wrote...

DocLasty wrote...

But that's not what's being done here. It's a moot point.


Well on the one hand I didn't say Biowares DLCs are working that way. I just mentioned the reasons I got so upset about the whole DLC thing (I'm repeating myself over and over here, people should start to read -.-). And one the other hand I really doubt that you know it for a fact how Bioware makes their DLCs. How could you, are you working for Bioware?



Its not being done here its been stated in the articles the DLC is around 500mb where the examples you used they downloaded nothing, hell there was nothing in the DOwnload history. WHat Capcom and Ubisoft does is send the code to unlock the content on the DVD and nothing is Downloaded.

#538
Malastare-

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GODzilla_GSPB wrote...

BTW: Me saying that the DLCs are too expensive is not just made up. I simply take the usual playthrough time of the retail game and divide it by it's price. Then I do the same for the DLC.


This is, quite honestly, a stupid way of measuring value, especially since it places a higher value on games that are extremely short.

It also shows an embarrassing lack of understanding in how games are made.  The time it takes to make a game has zero relation to the play time of the game and the cost to add features to a game cannot be measured as a ratio to the rest of the game.  To even suggest such a thing is... humorously misguided.

DLC (the good kind) requires new art, new voices, new modeling, new balancing and new testing.  If this would be done as part of the core game, you recover some of the costs through Economy of Scale, pipelining of teams, and sharing of resources.  As a DLC, you have to do these things separately and overhead drives the price up.

Even ignoring all of that: Adam Smith was right.  A thing is worth exactly what someone is willing to pay for it.  If we're willing to pay $10 for a twelfth character, then that is what a twelfth character is worth.  Objectively.

GODzilla_GSPB wrote...
Yes, it should normally be extra work and a few weeks ago I would've agreed. But then news arrived that the Capcom and Ubisoft admitted that the DLCs for their games Resident Evil 5 and Assassins Creed 2 where originally part of the full game and the cut out later in order to sell them seperately.

This changed my opinion from "I don't like it" to "I hate it".


Right.

And its totally logical and sane to make decisions in one situation based on the actions of a third party in a completely different sitatuon.  That's about as dumb as refusing to buy a Porche because the 1995 Taurus had a shoddy transmission.

#539
ComBaTsouL

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This ia awsome news :)

#540
hawat333

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Question: Are the cards in the CE and normal edition identical?

I know both edition have them, I'm just unsure if they allow access to the same content.

I guess they are, but I'm looking for a reassuring word.

Thanks in advance.

#541
Phoenixblight

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hawat333 wrote...

Question: Are the cards in the CE and normal edition identical?
I know both edition have them, I'm just unsure if they allow access to the same content.
I guess they are, but I'm looking for a reassuring word.
Thanks in advance.



Yes they are both the same thing and give access to the same content.

#542
hawat333

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Phoenixblight wrote...

Yes they are both the same thing and give access to the same content.


Thank you very much, just changed my order to normal, so I'll get this little beast on 29th.
Thanks again :)

#543
ibplunderin

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For everyone that says this is a great anti-piracy idea... it isn't. It didn't work for DA:O and it won't work for ME2. Pirates have played and finished Return to Ostagar two or three weeks ago, along with having every single piece of pre-order dlc and day 1 dlc. So no. This isn't going to do crap against pirating. I just wanted to clear that up since I see a lot of inane posts saying it is great anti-piracy.



However it is great against used sales, and promotes new game sales which I am all for. As long as this cerberus network works on all profiles on my 360 I support this. (except for the long term problems of this content that should be on the disc that will not be accessible anymore)

#544
hawat333

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Yeah, it won't stop piracy, that's sure. They will get this content anyways.

But it feels like (even if it's not completely the case) we're having a bonus because we respect and care enough for the work put in the game to buy it. Hm, that shall be the guideline for other people too, but we all know how the world works. If you can get something for free, six out of ten peoples will do it. Maybe even more.


#545
Nazular

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I am just happy we are seeing dlc for mass effect 2. If the new char is aswell made as Shale, it will be great. Wonder what else we will see :)

#546
NucleoSynthesis

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Really cool

#547
GODzilla

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Malastare- wrote...

This is, quite honestly, a stupid way of measuring value, especially since it places a higher value on games that are extremely short.

It also shows an embarrassing lack of understanding in how games are made.  The time it takes to make a game has zero relation to the play time of the game and the cost to add features to a game cannot be measured as a ratio to the rest of the game.  To even suggest such a thing is... humorously misguided.


You're taking this WAY too serious. All I'm saying is that I prefer games with a higher playtime-per-dollar-ratio, which are usually roleplaying games. Which is not really surprising because rpgs are my favorit genre. ;)

Yes I've also enjoyed many shorter games, like Call of Duty 4, or Call of Juarez BiB. But in the end I somehow regretted having spend the same amount of money on them as I did for an rpg with an average length of 30 to 40 hours.

I also buy collectors editions ONLY for games with a longer playtime, mostly roleplaying games. So yes, there's really nothing more too it. I prefer longer games, but of course that's not the only quality I look for. 40 hours of boredom are much worse than 6 hours of thrilling gameplay. Obvious is obvious. ^^

#548
brunomalta

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mikey3k wrote...

brunomalta wrote...

mikey3k wrote...

I thought the Cerberus card was exclusive to the Limited Edition?


Oh Noes.....not this again! PLEASE...PLEASE....read the whole thread before posting....please :crying:


There was no official Bioware post in this thread saying either way, I know this because I looked first before I posted.  Sorry that I did not read through 22 pages before asking a simple question. <_<

Considering for many months now, game sites have listed the card as being exclusive to the CE along with the CE picture showing the network card, one could use logic and see why some may be confused.

You asked a question in this exact thread and someone answered the question without a douchebag remark. Why couldn't you have done the same? Funny how that works.


Sorry man, Didn´t mean to offend. Please, my sincere apologies Image IPB

#549
mikey3k

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brunomalta wrote...

mikey3k wrote...

brunomalta wrote...

mikey3k wrote...

I thought the Cerberus card was exclusive to the Limited Edition?


Oh Noes.....not this again! PLEASE...PLEASE....read the whole thread before posting....please :crying:


There was no official Bioware post in this thread saying either way, I know this because I looked first before I posted.  Sorry that I did not read through 22 pages before asking a simple question. <_<

Considering for many months now, game sites have listed the card as being exclusive to the CE along with the CE picture showing the network card, one could use logic and see why some may be confused.

You asked a question in this exact thread and someone answered the question without a douchebag remark. Why couldn't you have done the same? Funny how that works.


Sorry man, Didn´t mean to offend. Please, my sincere apologies Image IPB


lol take care man

#550
LuPoM

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www.ea.com/news/bioware-unveils-the-cerberus-network 

At a certain points it states:

"...'The Cerberus Network'[/i] is a conduit for players to receive bonus content as well as daily messages and news on upcoming releases for Mass Effect 2[/i] for no extra charge. For players who do not buy the game new, 'The Cerberus Network[/i]' can be unlocked through a one-time, in-game purchase of a new activation code*.
...
*Activation is tied to a specific EA Online account and is non-transferable."

Now.. what's wrong in understanding in that? EA iself stated that every NEW copy of Mass Effect 2 gets an access code for The Cerberus Network which provides FREE downloadable additional content, BUT if you buy the game used, you have to pay for the access on The Cerberus Network since it's tied to a specific EA Online account and since you already paid less for an used copy of the game which gave EA and BioWare 0 profit!

As for my point of view, it's a Win - Win situation :)

Modifié par LuPoM, 21 janvier 2010 - 02:22 .