List of currently available game mods
Débuté par
Allan Smith
, janv. 19 2010 05:42
#1
Posté 19 janvier 2010 - 05:42
Having some trouble naming this post...
Basically, this thread is a counterpart to the list of projects containing new playable content . That topic is for new, playable content that is available for download. This one is for all the other things.
If you have content that alters the game experience such as replacing or add additional heads, creatures, weapons, items, etc within the game, here is where you can post it so that it can be more easily discovered by others.
This thread is being used as a temporary measure to help highlight projects that have actual downloadable content available instead of works in progress. We hope to improve the site so that a thread like this is not needed, but in the meantime, this should ease the pain in finding content. If you have created,or know of a project that fits this criteria, please post a link in this thread to the project, with a brief description of the project. In order to keep this thread relevant, all other posts will be deleted on a regular basis.
There are some grey areas as to whether some content belongs in this or the other thread. Basically, if the content modifies the game in some way it probably belongs here. If it adds a new adventure or quest for the player to explore and play in, then it belongs in the other thread.
Basically, this thread is a counterpart to the list of projects containing new playable content . That topic is for new, playable content that is available for download. This one is for all the other things.
If you have content that alters the game experience such as replacing or add additional heads, creatures, weapons, items, etc within the game, here is where you can post it so that it can be more easily discovered by others.
This thread is being used as a temporary measure to help highlight projects that have actual downloadable content available instead of works in progress. We hope to improve the site so that a thread like this is not needed, but in the meantime, this should ease the pain in finding content. If you have created,or know of a project that fits this criteria, please post a link in this thread to the project, with a brief description of the project. In order to keep this thread relevant, all other posts will be deleted on a regular basis.
There are some grey areas as to whether some content belongs in this or the other thread. Basically, if the content modifies the game in some way it probably belongs here. If it adds a new adventure or quest for the player to explore and play in, then it belongs in the other thread.
#2
Posté 20 janvier 2010 - 03:40
Haze Spells
Adds 4 new spells to the game. A nice alternative to the primal lines of magic.
Adds 4 new spells to the game. A nice alternative to the primal lines of magic.
Modifié par Toryss, 20 janvier 2010 - 03:41 .
#3
Posté 21 janvier 2010 - 04:41
FtG UI Mod
More than just a "fixit" mod for the font and UI size at this point, it offers some unique options like subtitle placement and colour. There's a better presentation of it on the other site here since it has more extensive formatting options available.
FtG Quickbar
A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays. Also compatible with other quickbar switcher mods.
Custom Loading Screen (Builder Resource).
Display custom loading screens for your standalone adventure.
Portrait Dialogue and Custom Tokens (Builder Resource).
Test release. UI changes for text-centric stories.
Full list of my builder resources....
More than just a "fixit" mod for the font and UI size at this point, it offers some unique options like subtitle placement and colour. There's a better presentation of it on the other site here since it has more extensive formatting options available.
FtG Quickbar
A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays. Also compatible with other quickbar switcher mods.
Custom Loading Screen (Builder Resource).
Display custom loading screens for your standalone adventure.
Portrait Dialogue and Custom Tokens (Builder Resource).
Test release. UI changes for text-centric stories.
Full list of my builder resources....
Modifié par FollowTheGourd, 14 mai 2011 - 05:42 .
#4
Posté 22 janvier 2010 - 12:24
Advanced Tactics
This mod fix various bugs in tactics system, party members behaviors
and AI.
It enable new conditions and actions in the tactics system that give
you the opportunity to configure your followers more precisely.
Advanced Party
This add-in improve the personalization of your hero and his followers. With this add-in, the game doesn't choose starting abilities and characteristics of your hero and your followers at your place.
Advanced Quickbar
This add-in gives you access to 4 quickbars. You can navigate through them with a Next and a Previous button.
This mod fix various bugs in tactics system, party members behaviors
and AI.
It enable new conditions and actions in the tactics system that give
you the opportunity to configure your followers more precisely.
Advanced Party
This add-in improve the personalization of your hero and his followers. With this add-in, the game doesn't choose starting abilities and characteristics of your hero and your followers at your place.
Advanced Quickbar
This add-in gives you access to 4 quickbars. You can navigate through them with a Next and a Previous button.
Modifié par anakin5, 04 février 2010 - 10:03 .
#5
Posté 22 janvier 2010 - 11:37
#6
Posté 28 janvier 2010 - 04:23
From my point of view, the very existence of this thread is a clear indication that the design of the Project section is fundamentally flawed - if it were easy to find projects like this, this thread would not be needed, but that is just not the case.
Now, I hope that this thread is really meant only as a stopgap measure, until the Project section gets fixed - various people (including myself) have made suggestions on how to make the Project section really usable, and in fact there is a page in the Wiki dedicated to that topic.
I really, really hope we will see some of the requested changes soon.
Now, I hope that this thread is really meant only as a stopgap measure, until the Project section gets fixed - various people (including myself) have made suggestions on how to make the Project section really usable, and in fact there is a page in the Wiki dedicated to that topic.
I really, really hope we will see some of the requested changes soon.
#8
Posté 09 février 2010 - 04:12
I've made a mod to make bow talents fire at 1.5 * your ranged attack speed instead of the static 3s here
I've also got an alpha release of Arcane Warrior - Plus which adds 8 new spells for Arcane Warriors.
EDIT: The source code for both is also available.
I've also got an alpha release of Arcane Warrior - Plus which adds 8 new spells for Arcane Warriors.
EDIT: The source code for both is also available.
Modifié par Lord Thing, 09 février 2010 - 04:13 .
#9
Posté 05 mars 2010 - 09:31
Polyamory V1.1 Official Release
http://social.biowar...m/project/1436/
I hate love triangles.
In movies,
television, books, games, whatever, there are always these great and
noble characters who fall apart when faced with jealousy. I say, if two
or more people love you and especially if they are friends, they should
be on the same team.
This mod allows for multiple romances at
the same time. I haven't just taken away the jealousy flags, I've
rewritten conversations using lines from elsewhere in the game to preserve the original voice acting and to make the multiple romances make sense.
I hope you enjoy this mod and please let me know what you think!
http://social.biowar...m/project/1436/
I hate love triangles.
In movies,
television, books, games, whatever, there are always these great and
noble characters who fall apart when faced with jealousy. I say, if two
or more people love you and especially if they are friends, they should
be on the same team.
This mod allows for multiple romances at
the same time. I haven't just taken away the jealousy flags, I've
rewritten conversations using lines from elsewhere in the game to preserve the original voice acting and to make the multiple romances make sense.
I hope you enjoy this mod and please let me know what you think!
#10
Posté 11 mars 2010 - 09:25

Ser Gilmore NPC
In this mod you have....
More than 1900 dialog lines by Ser Gilmore!
Pc initiated and Gilmore initiated talks; distributed throughout the game.
THREE different paths!! Friendship, committed romance (this is true love), or open relationship path (you can all have fun with other party members too) for both males and females. The three paths are different and lead to different endings!
Fun stories, gifts and interjections.
Different endings and epilogues.
Full voice over, cutscenes, face animation and what have you.
A NICE ending (for a change) :-) and continuity in Awakening.
Banters with all your party members! (fully voiced!)

Ser Gilmore and Dog companions in Awakening
In this mod you have...
Ser Gilmore and your dog will join your party and accompany you through Awakening!
Many dialogs! Player initiated and Ser Gilmore initiated, distributed throughout the expansion
!Ser Gilmore recognizes your relationship from Origins! Are you lovers? Are you friends?, and recognizes world events (do we have a King or a Queen? etc.)
New abilities for your loyal mabari!
Fun stories, gifts, and interjections.
Different endings and epilogues for both Ser Gilmore and your dog
!Banters with all your party members! (fully voiced!)
Full VO, face animation, cutscenes!
Modifié par DLAN_Immortality, 01 avril 2012 - 09:14 .
- luna1124 aime ceci
#11
Posté 12 mai 2010 - 09:54
The Bloodworks, a Addon to the Single Player Campaign, has just been released and can be found
here: http://social.biowar...m/project/2101/
Choose your path - the Crimson Blades, a group of powerful Blood Magi, or the Justicars, elite templars dedicated to exterminating Blood Magic. Each path has a unique quest line. At the end of both paths, a bonus mode is unlocked that, if your party is strong enough, can give you many rewards.
-2 Companions, one per path
-4 Crimson Blade Abilities
-4 Justicar abilities
-Justicar armor is of a new texture design not found in the original game
-Every character that has dialog is fully voiced, resulting in over 600 lines of dialog.
here: http://social.biowar...m/project/2101/
Choose your path - the Crimson Blades, a group of powerful Blood Magi, or the Justicars, elite templars dedicated to exterminating Blood Magic. Each path has a unique quest line. At the end of both paths, a bonus mode is unlocked that, if your party is strong enough, can give you many rewards.
-2 Companions, one per path
-4 Crimson Blade Abilities
-4 Justicar abilities
-Justicar armor is of a new texture design not found in the original game
-Every character that has dialog is fully voiced, resulting in over 600 lines of dialog.
#12
Posté 24 juin 2010 - 01:36
Introducing The Last Stand module.
A survival addition - or should I say, conclusion, to the single player
campaign. Fight to the death against waves of Darkspawn, earning
Slaughter Points as you do so to purchase allies for your Last Battle.
Released.
The Dwarven Kingdom has been breached, and Darkspawn
have begun to pour in by the hundreds. Their civilians will be helpless
unless the Last Grey Warden makes the ultimate sacrifice: Fighting to
the very end to buy the dwarves time, or just to satisfy your own
bloodthirst.
This is the ultimate test of your "perfected"
character and party. How many rounds can you last for? Will you save
your Slaughter Points to purchase a mighty golum ally, or spend them
early to buy a Mabari hound or two?
I will be compiling a top 10
list of those who've reached the highest levels: to submit for this
list, send me a screenshot showcasing the Round you made it to (it
shows over your character's head at the beginning of each round).
Remember, this is a contest to the death: Save before you embark upon it!
http://social.biowar...ect/2933/#files
Created by Alex Hauser, or "Alexandus". Enjoy!
A survival addition - or should I say, conclusion, to the single player
campaign. Fight to the death against waves of Darkspawn, earning
Slaughter Points as you do so to purchase allies for your Last Battle.
Released.
The Dwarven Kingdom has been breached, and Darkspawn
have begun to pour in by the hundreds. Their civilians will be helpless
unless the Last Grey Warden makes the ultimate sacrifice: Fighting to
the very end to buy the dwarves time, or just to satisfy your own
bloodthirst.
This is the ultimate test of your "perfected"
character and party. How many rounds can you last for? Will you save
your Slaughter Points to purchase a mighty golum ally, or spend them
early to buy a Mabari hound or two?
I will be compiling a top 10
list of those who've reached the highest levels: to submit for this
list, send me a screenshot showcasing the Round you made it to (it
shows over your character's head at the beginning of each round).
Remember, this is a contest to the death: Save before you embark upon it!
http://social.biowar...ect/2933/#files
Created by Alex Hauser, or "Alexandus". Enjoy!
Modifié par Alexandus, 24 juin 2010 - 01:43 .
#13
Posté 09 août 2010 - 01:16
Alistair's Kiss
Provides the Human Female PC with a *fully visible* *full-contact* kiss with Alistair throughout your adventures in Thedas
Description:
For the first time, you can finally experience a visible kiss with Alistair.
It replaces the original kiss scene when you click on "Kiss him"
Alistair's First Night
This is a new cutscene which expresses the magic of Alistair's first intimate experience with a woman, the female Grey Warden.
Description:
Alistair has never been intimate with a woman. In this cutscene, I tried
to express the romantic beauty and excitement of his first time experience.
I was not satisfied with the original cutscene in the game and felt that something was missing.
This scene is to be played only *once* as there is only one first time.
-Includes Human Female and Elf Female scenes
-It will only trigger when either you or Alistair asks to bed for the FIRST TIME (as in Vanilla).
-This scene *replaces* the default scene in the game.
Enjoy !!
Provides the Human Female PC with a *fully visible* *full-contact* kiss with Alistair throughout your adventures in Thedas
Description:
For the first time, you can finally experience a visible kiss with Alistair.
It replaces the original kiss scene when you click on "Kiss him"
Alistair's First Night
This is a new cutscene which expresses the magic of Alistair's first intimate experience with a woman, the female Grey Warden.
Description:
Alistair has never been intimate with a woman. In this cutscene, I tried
to express the romantic beauty and excitement of his first time experience.
I was not satisfied with the original cutscene in the game and felt that something was missing.
This scene is to be played only *once* as there is only one first time.
-Includes Human Female and Elf Female scenes
-It will only trigger when either you or Alistair asks to bed for the FIRST TIME (as in Vanilla).
-This scene *replaces* the default scene in the game.
Enjoy !!
Modifié par DahliaLynn, 09 août 2010 - 01:27 .
- luna1124 aime ceci
#14
Posté 23 août 2010 - 11:07
Dark Ritual - Deleted Scene
First time I decide to upload a mod. This one tries to bring back the deleted scene shown on the Revelation comic. I did my best to catch the pain between the characters in this cutscene, though is far from perfect.
It plays a 3'20'' cutscene in the right moment concerning some details around the Dark Ritual Morrigan offers that never came with the final release of the game. If things go well, I'd like to add some more scenes towards the end of the game.
NOTICE: I made accidentaly the file invisible. IT'S FIXED now.
All my credits to David Gaider/Aimo. I merely tried to put it in-game.
Video/Screenshots on Nexus site, since somehow I can't upload here.
First time I decide to upload a mod. This one tries to bring back the deleted scene shown on the Revelation comic. I did my best to catch the pain between the characters in this cutscene, though is far from perfect.
It plays a 3'20'' cutscene in the right moment concerning some details around the Dark Ritual Morrigan offers that never came with the final release of the game. If things go well, I'd like to add some more scenes towards the end of the game.
NOTICE: I made accidentaly the file invisible. IT'S FIXED now.
All my credits to David Gaider/Aimo. I merely tried to put it in-game.
Video/Screenshots on Nexus site, since somehow I can't upload here.
Modifié par TheOneKnight, 29 août 2010 - 08:50 .
#15
Posté 18 septembre 2010 - 11:44
An Alpha version of Lealion the Mage has been released here and on DA Nexus.
#16
Posté 21 octobre 2010 - 10:11
#18
Posté 20 avril 2011 - 07:17
Just added a new version of my mod Ancient Elven Ruins with VO instead of Robobrad! Check it out!
#19
Posté 20 avril 2011 - 08:29
Here's a link for Ancient Elven Ruins the Single Player add- on. I added VO and increased the difficulty. You may not want to try it until you are at least 10th level.
http://social.biowar...m/project/3015/
http://social.biowar...m/project/3015/
Modifié par Sonmeister, 03 mai 2011 - 03:46 .
#20
Posté 29 mars 2012 - 07:22
Here is a link for my latest mod Pints and Quarts Tavern. A Single Player add-on with VO for levels 15 on up.
http://social.biowar...m/project/8040/
http://social.biowar...m/project/8040/
#21
Posté 15 mai 2012 - 11:12
t am new to DAO only been playing about a month or two, i have beaten the game once and was looking into mods to open the game up more a friend that got me started on the game told me i need a mod called A Kiss to Remember but i cant find it any one have a link?
#22
Posté 17 mai 2012 - 02:32
#23
Posté 29 mai 2014 - 01:39
just a thought we should have a master index for all the dao mods in one ![]()
*floats away*
- luna1124 aime ceci





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