There should've been a Trial at the beginning..
#51
Posté 22 septembre 2013 - 07:59
Lousy idea.
#52
Posté 22 septembre 2013 - 12:33
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
#53
Posté 22 septembre 2013 - 01:05
wright1978 wrote...
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
Sorry those are choices that I never had a chance to make in first place in ME2 so "roleplaying" them in ME3 would have been impossible because THEY NEVER HAPPENED in the game until the end and even then it was basically tell TIM to go to hell or yes sir I'm with you now. Which led Shepard to become a merc or a moron racist thug.
Some choice.
Yeah, renegade players got screwed in ME3 just like paragon players got screwed in ME2.
Considering that I had to work with a group like Cerebrus was ALWAYS depecited in games, novels, and comics, as an evil group of racists thugs and morons at best and at best stupid terrorist group with laughable bad plans to take over like Cobra from the 80's G.I. Joe: A Real American Hero cartoon show at worst and the only good thing that they did was bring Shepard back.
Frankly even my renegade Shepards would have been embarassed to even be remotely associated them in any way shape or form because of their incompetense.
The fact that I was forced to work with these clowns for an entire game and never got a chance to really side with the Alliance anywhere in ME2 and it's DLC. In my head Shepard would have killed Jacob and Miranda after they left the space station and she would have headed to nearest Alliance outpost/colony/ship.
#54
Posté 22 septembre 2013 - 01:19
Cyberstrike nTo wrote...
wright1978 wrote...
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
Sorry those are choices that I never had a chance to make in first place in ME2 so "roleplaying" them in ME3 would have been impossible because THEY NEVER HAPPENED in the game until the end and even then it was basically tell TIM to go to hell or yes sir I'm with you now. Which led Shepard to become a merc or a moron racist thug.
Some choice.
Yeah, renegade players got screwed in ME3 just like paragon players got screwed in ME2.
Considering that I had to work with a group like Cerebrus was ALWAYS depecited in games, novels, and comics, as an evil group of racists thugs and morons at best and at best stupid terrorist group with laughable bad plans to take over like Cobra from the 80's G.I. Joe: A Real American Hero cartoon show at worst and the only good thing that they did was bring Shepard back.
Frankly even my renegade Shepards would have been embarassed to even be remotely associated them in any way shape or form because of their incompetense.
The fact that I was forced to work with these clowns for an entire game and never got a chance to really side with the Alliance anywhere in ME2 and it's DLC. In my head Shepard would have killed Jacob and Miranda after they left the space station and she would have headed to nearest Alliance outpost/colony/ship.
I can accept forcing the player to work with Alliance in ME3 or Cerberus in ME2 as a storytelling necessity. Giving the player opportunity to reflect how happy they are to be doing so is a roleplaying necessity. Alliance loyalists got plenty of opportunities to get into TIM's face in ME2 whereas players who had expressed renegade independent or Cerberus views in ME3 don't get a single roleplaying dialogue.
#55
Posté 22 septembre 2013 - 01:23
Cyberstrike nTo wrote...
wright1978 wrote...
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
Sorry those are choices that I never had a chance to make in first place in ME2 so "roleplaying" them in ME3 would have been impossible because THEY NEVER HAPPENED in the game until the end and even then it was basically tell TIM to go to hell or yes sir I'm with you now. Which led Shepard to become a merc or a moron racist thug.
Some choice.
Yeah, renegade players got screwed in ME3 just like paragon players got screwed in ME2.
Considering that I had to work with a group like Cerebrus was ALWAYS depecited in games, novels, and comics, as an evil group of racists thugs and morons at best and at best stupid terrorist group with laughable bad plans to take over like Cobra from the 80's G.I. Joe: A Real American Hero cartoon show at worst and the only good thing that they did was bring Shepard back.
Frankly even my renegade Shepards would have been embarassed to even be remotely associated them in any way shape or form because of their incompetense.
The fact that I was forced to work with these clowns for an entire game and never got a chance to really side with the Alliance anywhere in ME2 and it's DLC. In my head Shepard would have killed Jacob and Miranda after they left the space station and she would have headed to nearest Alliance outpost/colony/ship.
Now you know how I feel about Ashley, Liara, Garrus, Tali, Anderson, and Hackett.
I wanted to watch the alliance burn in ME3, as my Shepard took the reigns of Cerberus with Miranda, purged it of the people who were indoctrinated, and created something new with it. Something good. Something better.
Basically, what you just said is that you disapprove of people having the ability to RP differently than you.
I told the alliance and the Council where to go when they offered me my old Spectre job back.
#56
Posté 22 septembre 2013 - 01:26
Kataphrut94 wrote...
They are once the Reapers actually turn up and Cerberus loose the only benefit they had going for them. While the Alliance is organizing defences, engaging in skirmishes, building the Crucible and basically spearheading the galactic alliance, what are Cerberus doing? Being disruptive, useless and falling in with the Reapers.
Also, remember who it was that took down Sovereign in the first place, and who would've also ultimately stopped the Collectors regardless of what Shepard does in ME2 (see Paragon Lost, and the fact that one ship could not possibly take on Earth). Basically, Cerberus have never been as important as the later games want you to think, and the vast majority of their work caused more problems than it solved.
I agree. I never understood how anybody can say with a straight face that Cerberus was good for anything other than bringing Shepard back, rebuilding the Normandy and building EDI. The rest of their plans (and even those I mentioned) all BACKFIRED.
#57
Posté 22 septembre 2013 - 01:28
wright1978 wrote...
I can accept forcing the player to work with Alliance in ME3 or Cerberus in ME2 as a storytelling necessity. Giving the player opportunity to reflect how happy they are to be doing so is a roleplaying necessity. Alliance loyalists got plenty of opportunities to get into TIM's face in ME2 whereas players who had expressed renegade independent or Cerberus views in ME3 don't get a single roleplaying dialogue.
Exactly. I don't mind working with the alliance as a storyline necessity. I don't mind that Cerberus have been indoctrinated.
However, I wanted to express my support and admiration and respect for what Cerberus was before (and even during ME3). I wanted to be an **** to can'tHackett, to Anderscum, to Ashley, to Liara, to Garrus, to Tali. I wanted to lament the fact that Cerberus was on the opposite side and doing stupid **** by working with the Reapers. I wanted to question where things went wrong.
But nope, "moral majority" and crap like that gets in the way.
My Shepard would be utterly disgusted with what the alliance has done to the Normandy. He never wears an alliance uniform, to symbolize that he's only working with them, he's not a part of them, and that he's the one running the show.
#58
Posté 22 septembre 2013 - 01:30
Cyberstrike nTo wrote...
Kataphrut94 wrote...
They are once the Reapers actually turn up and Cerberus loose the only benefit they had going for them. While the Alliance is organizing defences, engaging in skirmishes, building the Crucible and basically spearheading the galactic alliance, what are Cerberus doing? Being disruptive, useless and falling in with the Reapers.
Also, remember who it was that took down Sovereign in the first place, and who would've also ultimately stopped the Collectors regardless of what Shepard does in ME2 (see Paragon Lost, and the fact that one ship could not possibly take on Earth). Basically, Cerberus have never been as important as the later games want you to think, and the vast majority of their work caused more problems than it solved.
I agree. I never understood how anybody can say with a straight face that Cerberus was good for anything other than bringing Shepard back, rebuilding the Normandy and building EDI. The rest of their plans (and even those I mentioned) all BACKFIRED.
I can, and I will.
Here are my arguments.
#59
Posté 22 septembre 2013 - 01:31
MassivelyEffective0730 wrote...
Exactly. I don't mind working with the alliance as a storyline necessity. I don't mind that Cerberus have been indoctrinated.
However, I wanted to express my support and admiration and respect for what Cerberus was before (and even during ME3). I wanted to be an **** to can'tHackett, to Anderscum, to Ashley, to Liara, to Garrus, to Tali. I wanted to lament the fact that Cerberus was on the opposite side and doing stupid **** by working with the Reapers. I wanted to question where things went wrong.
But nope, "moral majority" and crap like that gets in the way.
My Shepard would be utterly disgusted with what the alliance has done to the Normandy. He never wears an alliance uniform, to symbolize that he's only working with them, he's not a part of them, and that he's the one running the show.
Yep wearing the non alliance casual uniform is how i show my Shep's only back out of necesiity, just a pity that's the only way i can can do it.
#60
Posté 22 septembre 2013 - 01:33
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
wright1978 wrote...
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
Sorry those are choices that I never had a chance to make in first place in ME2 so "roleplaying" them in ME3 would have been impossible because THEY NEVER HAPPENED in the game until the end and even then it was basically tell TIM to go to hell or yes sir I'm with you now. Which led Shepard to become a merc or a moron racist thug.
Some choice.
Yeah, renegade players got screwed in ME3 just like paragon players got screwed in ME2.
Considering that I had to work with a group like Cerebrus was ALWAYS depecited in games, novels, and comics, as an evil group of racists thugs and morons at best and at best stupid terrorist group with laughable bad plans to take over like Cobra from the 80's G.I. Joe: A Real American Hero cartoon show at worst and the only good thing that they did was bring Shepard back.
Frankly even my renegade Shepards would have been embarassed to even be remotely associated them in any way shape or form because of their incompetense.
The fact that I was forced to work with these clowns for an entire game and never got a chance to really side with the Alliance anywhere in ME2 and it's DLC. In my head Shepard would have killed Jacob and Miranda after they left the space station and she would have headed to nearest Alliance outpost/colony/ship.
Now you know how I feel about Ashley, Liara, Garrus, Tali, Anderson, and Hackett.
I wanted to watch the alliance burn in ME3, as my Shepard took the reigns of Cerberus with Miranda, purged it of the people who were indoctrinated, and created something new with it. Something good. Something better.
Basically, what you just said is that you disapprove of people having the ability to RP differently than you.
I told the alliance and the Council where to go when they offered me my old Spectre job back.
Cerebus was NEVER good in any of the Mass Effect games, novels, or comics, They were a stupid evil racist terrorist group whose plans always backfired. If you believe that they are than you deseve what you got in ME3 and what you get in life.
#61
Posté 22 septembre 2013 - 01:34
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
Kataphrut94 wrote...
They are once the Reapers actually turn up and Cerberus loose the only benefit they had going for them. While the Alliance is organizing defences, engaging in skirmishes, building the Crucible and basically spearheading the galactic alliance, what are Cerberus doing? Being disruptive, useless and falling in with the Reapers.
Also, remember who it was that took down Sovereign in the first place, and who would've also ultimately stopped the Collectors regardless of what Shepard does in ME2 (see Paragon Lost, and the fact that one ship could not possibly take on Earth). Basically, Cerberus have never been as important as the later games want you to think, and the vast majority of their work caused more problems than it solved.
I agree. I never understood how anybody can say with a straight face that Cerberus was good for anything other than bringing Shepard back, rebuilding the Normandy and building EDI. The rest of their plans (and even those I mentioned) all BACKFIRED.
I can, and I will.
Here are my arguments.
Opinions are NOT facts. I deal with facts and you ARE a fool.
Modifié par Cyberstrike nTo, 22 septembre 2013 - 01:37 .
#62
Posté 22 septembre 2013 - 01:35
Cyberstrike nTo wrote...
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
wright1978 wrote...
Kataphrut94 wrote...
Speaking of which, I've seen a lot of proposed ideas for this trial and it sounds like all people want is the reverse of how ME2 forced you to work with Cerberus. Where that game gave you a whole bunch of meaningless Paragon options to defy the Illusive Man before being railroaded, this one would give you a whole bunch of meaningless Renegade options to defy the Alliance before being railroaded. It's probably for the best that they simply drop the pretense and put everyone back on the winning team.
Disagree that roleplaying choices are meaningless. Being able to reflect a Shep that had moved away from being an Alliance loyalist in ME2 should have been in the intro choices. A trial would have been a good opportunity for players to reflect their choices or equally they could have replaced the reams of terrible auto-dialogue with real dialogue to get into things.
Sorry those are choices that I never had a chance to make in first place in ME2 so "roleplaying" them in ME3 would have been impossible because THEY NEVER HAPPENED in the game until the end and even then it was basically tell TIM to go to hell or yes sir I'm with you now. Which led Shepard to become a merc or a moron racist thug.
Some choice.
Yeah, renegade players got screwed in ME3 just like paragon players got screwed in ME2.
Considering that I had to work with a group like Cerebrus was ALWAYS depecited in games, novels, and comics, as an evil group of racists thugs and morons at best and at best stupid terrorist group with laughable bad plans to take over like Cobra from the 80's G.I. Joe: A Real American Hero cartoon show at worst and the only good thing that they did was bring Shepard back.
Frankly even my renegade Shepards would have been embarassed to even be remotely associated them in any way shape or form because of their incompetense.
The fact that I was forced to work with these clowns for an entire game and never got a chance to really side with the Alliance anywhere in ME2 and it's DLC. In my head Shepard would have killed Jacob and Miranda after they left the space station and she would have headed to nearest Alliance outpost/colony/ship.
Now you know how I feel about Ashley, Liara, Garrus, Tali, Anderson, and Hackett.
I wanted to watch the alliance burn in ME3, as my Shepard took the reigns of Cerberus with Miranda, purged it of the people who were indoctrinated, and created something new with it. Something good. Something better.
Basically, what you just said is that you disapprove of people having the ability to RP differently than you.
I told the alliance and the Council where to go when they offered me my old Spectre job back.
Cerebus was NEVER good in any of the Mass Effect games, novels, or comics, They were a stupid evil racist terrorist group whose plans always backfired. If you believe that they are than you deseve what you got in ME3 and what you get in life.
Are you really going to disregard my opinion without even reading my response? This is a genetic fallacy. You don't like what I (or what Cerberus) has to say, therefore I'm automatically the bad guy.
As I said, you're basically saying that I shouldn't be allowed to have an opinion you disapprove of, and if I do, I should be punished for it.
#63
Posté 22 septembre 2013 - 01:36
Cyberstrike nTo wrote...
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
Kataphrut94 wrote...
They are once the Reapers actually turn up and Cerberus loose the only benefit they had going for them. While the Alliance is organizing defences, engaging in skirmishes, building the Crucible and basically spearheading the galactic alliance, what are Cerberus doing? Being disruptive, useless and falling in with the Reapers.
Also, remember who it was that took down Sovereign in the first place, and who would've also ultimately stopped the Collectors regardless of what Shepard does in ME2 (see Paragon Lost, and the fact that one ship could not possibly take on Earth). Basically, Cerberus have never been as important as the later games want you to think, and the vast majority of their work caused more problems than it solved.
I agree. I never understood how anybody can say with a straight face that Cerberus was good for anything other than bringing Shepard back, rebuilding the Normandy and building EDI. The rest of their plans (and even those I mentioned) all BACKFIRED.
I can, and I will.
Here are my arguments.
You ARE a fool.
Did you read my argument? This is a personal attack, unwarranted, and definitely a fallacy of bulverism and from the origin. I can report this.
Who's the real fool? The one who chooses to take the weaker argument, or the one who attacks him for choosing his path?
Modifié par MassivelyEffective0730, 22 septembre 2013 - 01:38 .
#64
Posté 22 septembre 2013 - 01:41
Cyberstrike nTo wrote...
Opinions are NOT facts. I deal with facts and you ARE a fool.
What facts are there? I see many extraneous factors to take into consideration for what might have gone wrong versus what was supposed to go right. It's a lot more complicated than "I don't like them, that's a fact! You like something I don't, so it must be wrong!"
You're not making an argument I see. You're just resorting to invalid claims and ad hominems.
Modifié par MassivelyEffective0730, 22 septembre 2013 - 01:42 .
#65
Guest_StreetMagic_*
Posté 22 septembre 2013 - 01:44
Guest_StreetMagic_*
David7204 wrote...
Nope.
Lousy idea.
Feel free to participate anytime you want. I find everyone's opinions here, at least when spelled out, worth listening to. But if you're going to go for by-fiat proclamations, why bother. We already know how you roll.
Modifié par StreetMagic, 22 septembre 2013 - 01:46 .
#66
Posté 22 septembre 2013 - 01:48
StreetMagic wrote...
David7204 wrote...
Nope.
Lousy idea.
Feel free to participate anytime you want. I find everyone's opinions here, at least when spelled out, worth listening to. But if you're going to go for by-fiat proclamations, why bother. We already know how you roll.
Well it seems that to some users, my opinions aren't welcome here even when I make an argument for them. It's bulverism, genetic fallacy, and outright lying when it comes to the usage of the word "facts".
#67
Guest_StreetMagic_*
Posté 22 septembre 2013 - 01:51
Guest_StreetMagic_*
MassivelyEffective0730 wrote...
StreetMagic wrote...
David7204 wrote...
Nope.
Lousy idea.
Feel free to participate anytime you want. I find everyone's opinions here, at least when spelled out, worth listening to. But if you're going to go for by-fiat proclamations, why bother. We already know how you roll.
Well it seems that to some users, my opinions aren't welcome here even when I make an argument for them. It's bulverism, genetic fallacy, and outright lying when it comes to the usage of the word "facts".
Screw it. Some people will listen at least.
I think the games themselves make a case for Cerberus' usefulness at one point. Joker has that funny line.. Something along the lines of "I worked for Cerberus when they were vigilantes helping the helpless. Now they’re a little too mainstream. And evil."
Joker is a hipster.
It was interesting hearing Traynor defending past Cerberus as well. I just ran across that.
Modifié par StreetMagic, 22 septembre 2013 - 01:52 .
#68
Posté 22 septembre 2013 - 01:57
StreetMagic wrote...
MassivelyEffective0730 wrote...
StreetMagic wrote...
David7204 wrote...
Nope.
Lousy idea.
Feel free to participate anytime you want. I find everyone's opinions here, at least when spelled out, worth listening to. But if you're going to go for by-fiat proclamations, why bother. We already know how you roll.
Well it seems that to some users, my opinions aren't welcome here even when I make an argument for them. It's bulverism, genetic fallacy, and outright lying when it comes to the usage of the word "facts".
Screw it. Some people will listen at least.
I think the games themselves make a case for Cerberus' usefulness at one point. Joker has that funny line.. Something along the lines of "I worked for Cerberus when they were vigilantes helping the helpless. Now they’re a little too mainstream. And evil."
Joker is a hipster.
It was interesting hearing Traynor defending past Cerberus as well. I just ran across that.
I wouldn't even define Cerberus as evil (being a moral relativist and all), but of one that made a tragically extreme error in believing that they could overcome the Reapers by out-maneuvering them. I'm talking about indoctrination. They were arrogant when they started to analyze their tech, and it came back and bit them in the ass. They should have known better, they DID know better. I don't know why they got so arrogant as to think that indoctrination wouldn't affect them.
I was also really looking forward to giving Ashley a 'reason you suck speech' about how the alliance is no better than Cerberus, why I support Cerberus, and making it personal and how I think she's completely deserving of her 'curse', and why I left her for Miranda and have little opinion on her anymore than bitter emptiness as a problem that will have to be solved.
Modifié par MassivelyEffective0730, 22 septembre 2013 - 01:58 .
#69
Guest_StreetMagic_*
Posté 22 septembre 2013 - 02:03
Guest_StreetMagic_*
But that's neither here or there, I guess.
Modifié par StreetMagic, 22 septembre 2013 - 02:04 .
#70
Posté 22 septembre 2013 - 02:08
I agree though that one or more alternate beginnings to the game would have been nice. Depending on your paragon/renegade status etc, Shepard might not be on Earth at all at the start of the game, maybe doing something for Aria or the Shadow Broker. The opening mission would end in a hopeless battle against mercenaries or what have you, with Normandy arriving like the cavalry in the nick of time after having just escaped from Earth. This would probably have required setting the Mars mission somewhere outside the Sol system, but that's really a trivial detail.
#71
Posté 22 septembre 2013 - 02:10
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
MassivelyEffective0730 wrote...
Cyberstrike nTo wrote...
Kataphrut94 wrote...
They are once the Reapers actually turn up and Cerberus loose the only benefit they had going for them. While the Alliance is organizing defences, engaging in skirmishes, building the Crucible and basically spearheading the galactic alliance, what are Cerberus doing? Being disruptive, useless and falling in with the Reapers.
Also, remember who it was that took down Sovereign in the first place, and who would've also ultimately stopped the Collectors regardless of what Shepard does in ME2 (see Paragon Lost, and the fact that one ship could not possibly take on Earth). Basically, Cerberus have never been as important as the later games want you to think, and the vast majority of their work caused more problems than it solved.
I agree. I never understood how anybody can say with a straight face that Cerberus was good for anything other than bringing Shepard back, rebuilding the Normandy and building EDI. The rest of their plans (and even those I mentioned) all BACKFIRED.
I can, and I will.
Here are my arguments.
You ARE a fool.
Did you read my argument? This is a personal attack, unwarranted, and definitely a fallacy of bulverism and from the origin. I can report this.
You forget one thing: OPINIONS ARE NOT FACTS! I read your agruments and you do not present any facts I can presents facts that are:
Cerebus kidnapped, children and operated on them to try and turn them into a super biotics. From ME2 and ME: Acension novel.
Cerebus lost control of rachni and thorian creepers and planed to use them as shock-troops. From ME1/2
Cerebus lost control of Shepard's clone. From ME3: The Citadel
Cerebus captured and tortured Paul Greyson. From ME: Retubition novel
Cerebus lost control of EDI (thanks to Joker) and Normanday SR-2. From ME2
Cerebus killed assaassinated a Terra Firma party leader. From ME: Ascension
Cerebus started a war with the quarians. From ME: Ascension novel.
Cerebus nearly unleashed a AI/Human hybrid on the galaxy. From ME2: Overlord DLC.
The Illisiuve Man was indoctated. From ME: Evolution comic book series.
You can agree with their ideology and methods and that is great, but as they say you're entitled to your opinion, but you are not entitled to your facts. I called you a fool because you don't read or seem to respect to my opinions based on facts presented in the games, DLC, novels, and comics. You dismiss that people like me you think and see Cerebus as a stupid evil racist group are fools you buy into the games, DLC, novels, and comic as Alliance propganda.
So IMHO you're a blind fool.
That is my opinion of your stance is that your a fool believing that Cerebus was ever able to win the war against the Reaper by themselves they weren't even if the TIM was not indocternated. I've seen nothing that backs up your opionion in the lore of the Mass Effect franchise across any media. You think that your factless opinions are facts and that everyone who disagrees with you is a blind fool. I called you out on it.
If you were offended, well I'm sorry that you were offended.
Welcome to the internet.
Now I know what it's like to take an unpopular stance I've been there myself but I was stating my opinion of you're opinion. I will say you got a quad to take the stance that your taking but I still think you're a fool for believing in a group that was destined to be the villians to be anything else.
I'm near blind towards the Alliance and the Concil because while they have their faults and problems but in the end they at least tried to help Shepard stop the Reapers whereas Cerebus didn't and never were going to in the first place.
So it's the blind leading the near blind.
Modifié par Cyberstrike nTo, 22 septembre 2013 - 02:23 .
#72
Guest_StreetMagic_*
Posté 22 septembre 2013 - 02:20
Guest_StreetMagic_*
But in that journey, I see the price of being too human centric. Cerberus is an up close experience at the results of that. I bonded with Cerberus' victims instead (Jack), as well as aliens in that crew. And I come out of the suicide mission saving them all.
Err.. but where was I? Oh yeah, I might still share a few tenets with Cerberus, so I don't want to fully side with the Alliance or Anderson's obsession with the Council either. If it was really up to me, I'd have been an independent in ME3. Just an expert on the reapers. Someone everyone wanted to side with, but didn't have an official faction myself.
Modifié par StreetMagic, 22 septembre 2013 - 02:22 .
#73
Posté 22 septembre 2013 - 02:29
StreetMagic wrote...
I'd find it a good way to touch on past points or at least offer some token lines that makes the transition from ME2 easier. Especially would like to tell the Alliance I don't deserve the bad reputation ("disgraced Commander Shepard") and that they've been passive about the Reapers for too long. It sucks transitioning from ME2 into full on saluting Boy Scout mode in ME3. Even if I want to help everyone, I should be able to offer some hint of frustration or resentment.
The only reason it's not in here is because of "new players", but if you're so concerned about new players, don't bother making a multi game epic with recurring characters and saved game imports.
hey,
indeed, there should have been a Trial - with a lot of options from:
- breaking out of prison (with help - your team or/and Cerberus)
- bribing and blackmailing people (the grey-box for example could be usefull here!)
- staying and proving your innocence (with help from say Liara and others from your team as witnesses (and character-witnesses, too - like Anderson))
- etc.
and yes, i would have loved to tell the galactic-community (and the alliance-brass) how stupid they are and that i think about quiting (taking my ship - i mean what right does the Alliance have to my Normandy (?), Cerberus has more rights to that ship then the alliance does - and vanishing into the galaxy (and getting some sleeper-pods in order to hide till the cycle (harvesting) is done!)...i would have loved to see the NPCs groveling for a change (and not me being the little smiling errand-boy!
greetings LAX
#74
Guest_StreetMagic_*
Posté 22 septembre 2013 - 02:31
Guest_StreetMagic_*
DarthLaxian wrote...
StreetMagic wrote...
I'd find it a good way to touch on past points or at least offer some token lines that makes the transition from ME2 easier. Especially would like to tell the Alliance I don't deserve the bad reputation ("disgraced Commander Shepard") and that they've been passive about the Reapers for too long. It sucks transitioning from ME2 into full on saluting Boy Scout mode in ME3. Even if I want to help everyone, I should be able to offer some hint of frustration or resentment.
The only reason it's not in here is because of "new players", but if you're so concerned about new players, don't bother making a multi game epic with recurring characters and saved game imports.
hey,
indeed, there should have been a Trial - with a lot of options from:
- breaking out of prison (with help - your team or/and Cerberus)
- bribing and blackmailing people (the grey-box for example could be usefull here!)
- staying and proving your innocence (with help from say Liara and others from your team as witnesses (and character-witnesses, too - like Anderson))
- etc.
and yes, i would have loved to tell the galactic-community (and the alliance-brass) how stupid they are and that i think about quiting (taking my ship - i mean what right does the Alliance have to my Normandy (?), Cerberus has more rights to that ship then the alliance does - and vanishing into the galaxy (and getting some sleeper-pods in order to hide till the cycle (harvesting) is done!)...i would have loved to see the NPCs groveling for a change (and not me being the little smiling errand-boy!
greetings LAX
I can't tell which parts of this post are serious. But I do like some of your ideas.
The greybox bit is interesting. I totally forgot about that.
Modifié par StreetMagic, 22 septembre 2013 - 02:33 .
#75
Posté 22 septembre 2013 - 02:37





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