Ryzaki wrote...
Nightwriter wrote...
Think it's a matter of extra work vs a lot of extra work.
Keeping in mind I know little about the process (and so probably shouldn't even be speaking on the matter, but why should I let a little matter of not knowing what I'm talking about stop me): for everything you want to apply to every race or person -- a certain armor or animation -- you must go through the steps of fitting it to all the unique models. The more unique models, the more work you have to do.
Skyrim did height sliders but that doesn't seem to be something everyone does yet. Skyrim also had a bit of an advantage in that it had no cutscenes. Imagine having to re-do the same cutscene multiple times to accomodate all height awkwardness.
So changing the camera so it does the same thing it should almost already do for male qunari is a lot of extra work? Really?
And it's one more unique model. I mean using your arguement they shouldn't have a dwarf or elf protagonist (unless elf females and human females are the same size now.) and qunari males pose the same issue.
They already have to do that thanks to multiple race protagonists.
Hey, I'd love more unique bodies. Anything that adds diversity or immersion to the game is something I'm all for. And one of my pet peeves is non-athletic characters having the same bodies as soldiers or warriors.
But it sounds like they traded DA:O's fat people and such for unique dwarf, qunari, and elf body models in DA2.
As for it being "one more unique model" -- I remember people complaining that Fenris didn't appear shirtless in his romance scene. Gaider came on and told a story about how he'd wanted the tech staff to make him a unique body with the lyrium markings and everything, but the techies had sighed and asked him "what do you want us to cut?" to which Gaider said "oh, bother. never mind" or some such. So yes apparently space is at a premium. Yeah, I know, I didn't know things were that tight either.
As for camera angles -- no idea. It could get quite tedious, yes, if you stack up all the cutscenes in the whole game. Not something I'm much informed about. But I know from personal experience that having to fit the same armor to three different body models is a pain in the ass. Now imagine doing that for every armor in the game. Ay yi yi.
Modifié par Nightwriter, 21 septembre 2013 - 03:19 .