M-55 isn't really that bad (Warning: mild e-peen stroking)
#201
Posté 22 septembre 2013 - 06:11
#202
Posté 22 septembre 2013 - 06:34
#203
Guest_Element 0_*
Posté 22 septembre 2013 - 06:43
Guest_Element 0_*
Farid-Yoda-N7 wrote...
Ok I just did a gold pug against Cerberus, with the argus on the Tsol (stability mod V, Extended barrel V Assault rifle gear and weapon bonus, stability armor bonus) . The first few waves I was a little lost, didn't really know what to do but at around wave 6 I kinda got used to the weapon. I'd say I usually get 100-110k in gold matches (unless I'm playing with pros who rack up all the kills before I can do anything lol) in this one I got around 83k so decent. The weapon did pretty good damage actually and the accuracy/spread were ok with all the mods+marksman. If I had another run with him,hopefully with slightly less lag, given that I now know what to do, I could probably get 100k. Sorry if I use scores too much as a measurement; they're the closest thing in this game so...
Yeah. On a STACKED TSol or Ghost it can work. But it's just not worth it.
#204
Posté 22 septembre 2013 - 06:51
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
#205
Guest_Element 0_*
Posté 22 septembre 2013 - 06:54
Guest_Element 0_*
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
#206
Posté 22 septembre 2013 - 07:02
Element 0 wrote...
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
Of course, you can always bring a video of your own for us to have a look at AerKoots
#207
Posté 22 septembre 2013 - 07:08
Element 0 wrote...
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
AQ pls don't try to be retarded.
As I said before
An entire solo with that gun would take too long besides several tries, would take forever to upload, i won't go through that pain so i will do few waves. I don't need an entire solo to prove my point.
Also besides that why would I?, i'm not even interested in the comparison of this guns with others since I have already my opinion, also I don't need more than 3 or even 1 wave to prove my point, I don't need phantoms or dragoons or atlas for that since I don't talk about damage output and how fast or slow it kill stuff.
All this time all i've said is that the recoil is manageable it it doesn't have so much spread.
But if you want a comparison between this and valkyrie go ahead and record it yourself
#208
Posté 22 septembre 2013 - 07:16
Farid-Yoda-N7 wrote...
Ok I just did a gold pug against Cerberus, with the argus on the Tsol (stability mod V, Extended barrel V Assault rifle gear and weapon bonus, stability armor bonus) . The first few waves I was a little lost, didn't really know what to do but at around wave 6 I kinda got used to the weapon. I'd say I usually get 100-110k in gold matches (unless I'm playing with pros who rack up all the kills before I can do anything lol) in this one I got around 83k so decent. The weapon did pretty good damage actually and the accuracy/spread were ok with all the mods+marksman. If I had another run with him,hopefully with slightly less lag, given that I now know what to do, I could probably get 100k. Sorry if I use scores too much as a measurement; they're the closest thing in this game so...
I was more lucky in my test Gold pug with Argus. I used GI and scored 220k. So I decided Argus is too OP for Gold and should only be used on Plat. The second best kit I found for Argus is TSent, not TSol.
#209
Posté 22 septembre 2013 - 07:29
I might do some pugs later and record some Argus play with either Human Soldier or Asari Justicar with lolwarprounds. I suppose I can come down from the level of my Vindicator for a while =P
#210
Guest_Element 0_*
Posté 22 septembre 2013 - 07:42
Guest_Element 0_*
Annomander wrote...
Element 0 wrote...
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
Of course, you can always bring a video of your own for us to have a look at AerKoots
Thing is - I already know the Argus fails. So I don't have to prove anything. Plus other videos of other good players playing speak for themselves. Even Feneckus has said the Argus is garbage.
#211
Posté 22 septembre 2013 - 07:49
Element 0 wrote...
Annomander wrote...
Element 0 wrote...
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
Of course, you can always bring a video of your own for us to have a look at AerKoots
Thing is - I already know the Argus fails. So I don't have to prove anything. Plus other videos of other good players playing speak for themselves. Even Feneckus has said the Argus is garbage.
Excuses excuses.
#212
Posté 22 septembre 2013 - 08:22
Marek Intan wrote...
I just hosted
Could and should have stopped right there.
Upgrade your dialup.
#213
Guest_Element 0_*
Posté 22 septembre 2013 - 08:35
Guest_Element 0_*
Annomander wrote...
Element 0 wrote...
Annomander wrote...
Element 0 wrote...
RedJohn wrote...
Video recorded, did only 3 waves.
I still have my opinion, not a good weapon, but not as bad as AQ wants to make it look like, accuracy is handlable. Damage is meh and almost no spread.
I will start uploading tonight, so it will be up for tomorrow morning.
You did 3 waves - no Phantoms and only 3 Goons. Do the whole thing. Imma laught my ass off.
Of course, you can always bring a video of your own for us to have a look at AerKoots
Thing is - I already know the Argus fails. So I don't have to prove anything. Plus other videos of other good players playing speak for themselves. Even Feneckus has said the Argus is garbage.
Excuses excuses.
What excuses? There are PLENTY of videos of Argus failing as garbage that it is and no videos that make it look good. So I don't have to prove ANYTHING. The videos speak for me. BOTH on consoles AND on PC.
And there are plenty of videos of Valkyrie being awesome.
#214
Posté 22 septembre 2013 - 08:36
If you're in the mood to play around with the argus, is it possible for you to alter it to be either semi-auto or full auto as an experiment?Cyonan wrote...
I might do some pugs later and record some Argus play with either Human Soldier or Asari Justicar with lolwarprounds. I suppose I can come down from the level of my Vindicator for a while =P
It's my personal opinion that it's the burst fire mode of the argus that makes it so much hard work to use for such little reward.
On semi, it would be like a mattock with a lower max RoF (less carpal tunnel!), lower accuracy and more kick, but more punch per round.
On full auto, it would be more like a revenant, but with lower RoF and a smaller mag, but it would have better accuracy, and more punch per round.
Also, removing the refire rate limits placed by burst fire mode would make it a lot better on Rof and accuracy boosting kits.
If this is something than can be done, keep the damage and standard Rof as close to standard as possible, just give players the option to control the gun properly by not tying them down with that slow-mo burst.
The results might prove interesting to see...
#215
Guest_Element 0_*
Posté 22 septembre 2013 - 09:54
Guest_Element 0_*
www.youtube.com/watch
#216
Posté 22 septembre 2013 - 10:07
Element 0 wrote...
One more video with a Turian with max stability and a stability mod. So don't say that AQ is the only Argus hater,
www.youtube.com/watch
Haters gonna hate, but Airbus M55™ doesn't care. And I just invented that.
Seriously though, it's not shit like you are saying all the time, it's an ok gun.
END OF RINE
#217
Posté 22 septembre 2013 - 10:48
Evil Mastered wrote...
If you're in the mood to play around with the argus, is it possible for you to alter it to be either semi-auto or full auto as an experiment?
It's my personal opinion that it's the burst fire mode of the argus that makes it so much hard work to use for such little reward.
On semi, it would be like a mattock with a lower max RoF (less carpal tunnel!), lower accuracy and more kick, but more punch per round.
On full auto, it would be more like a revenant, but with lower RoF and a smaller mag, but it would have better accuracy, and more punch per round.
Also, removing the refire rate limits placed by burst fire mode would make it a lot better on Rof and accuracy boosting kits.
If this is something than can be done, keep the damage and standard Rof as close to standard as possible, just give players the option to control the gun properly by not tying them down with that slow-mo burst.
The results might prove interesting to see...
I can change the rounds per burst to 1 and remove the refire time which makes it semi-auto, but I can't change the fire mode to be full auto(I probably wouldn't anyway since we have too any full auto ARs right now. I had to revamp some like the Avenger just to make them more unique).
As a semi-auto gun it's incredibly powerful, provided you can control it.
I didn't change the RoF, so you can fire it as fast or as slow as you want but the faster you fire it the harder it becomes to control without stability.
Even though it will leave me with no 3 round burst guns(or I could make the Valkyrie one), I might keep this change for the gun.
#218
Posté 23 septembre 2013 - 02:01
I may have found a new set up that I can enjoy playing (if I ever start playing again regularly).
#219
Posté 23 septembre 2013 - 02:45
Nice. Wish I could try it like that.Cyonan wrote...
As a semi-auto gun it's incredibly powerful, provided you can control it.
I didn't change the RoF, so you can fire it as fast or as slow as you want but the faster you fire it the harder it becomes to control without stability.
Even though it will leave me with no 3 round burst guns(or I could make the Valkyrie one), I might keep this change for the gun.
Being able to manualy control the Rof, and as a consequence control the recoil and accuracy issues by matching the speed of trigger action to the size and distance of the target does make it a lot better, huh?
I thought it might, the GoW retro lancer and hammerburst rifles have similar accuracy and recoil issues, and controled fire makes them a lot better than simply spraying, makes sense that the same logic would apply to the argus.
I just got off from messing around with the argus on silver with a few kits. I also did a comparison with the incisor.
It's hard to explain why, but I did a lot better with the incisor than I did with the argus on most kits, it just felt a lot more responsive.
This might seem odd at first, since the incisor actually has a lower rof(450RPM) than the argus(500RPM), but I think the tiny refire limit on the incisor(0.15sec) versus the four times larger refire limit on the argus(0.65sec) would explain a lot of it.
Put simply, I like my guns to go bang when I pull the trigger, not half a second later.
I did find that the Hinf works quite nicely with the argus though, since it's primarily a midrange rifle, and the Hinf's cryo debuff works best at midrange.
Just don't try and snipe with the argus, it's better to muzzle shove it if anything, so you might want to carry a long range back-up.
The build, for anyone who's curious:
kalence.drupalgardens.com/me3-builder#51!1903545!2503515!..Z5!5G0A5G
It's not a subtle gun, so use it aggresively.
#220
Posté 23 septembre 2013 - 02:50
#221
Posté 23 septembre 2013 - 03:45
David Diablo wrote...
Would be very interesting to try the argus as a semi-auto. But us console scrubs are stuck with the regular version...
#222
Posté 23 septembre 2013 - 03:49
#223
Posté 23 septembre 2013 - 03:54
Tokenusername wrote...
David Diablo wrote...
Would be very interesting to try the argus as a semi-auto. But us console scrubs are stuck with the regular version...
You should see what half the guns on my host are like right now.
#224
Posté 23 septembre 2013 - 03:56
What interesting set up?Annomander wrote...
Tried it with an "interesting" set up, and was quite pleased with the gun overall.
I may have found a new set up that I can enjoy playing (if I ever start playing again regularly).
#225
Posté 23 septembre 2013 - 03:58
What's the Venom like on your host?Cyonan wrote...
Tokenusername wrote...
David Diablo wrote...
Would be very interesting to try the argus as a semi-auto. But us console scrubs are stuck with the regular version...
You should see what half the guns on my host are like right now.





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