What makes Dragon Age (or any Bioware game) stand out for me is the complexity of the NPC's and companions you meet. From the villains to your favorite companion, each stands out in a special way that makes them memorable.
Flemeth, the abomination mother, like Kali, one who nurtures as well as eats her own young; Loghain, who still stirs up arguments 4 years later, and polarizes the fanbase; Howe, sort of a cookie cutter villain but voiced by Tim Curry he reaches new levels of slimeball. Isolde, who I want to kick in the head for being so stupid still evokes some sympathy from me as a mother trying desperately to protect/save her child. Companions who both infuriate me, and yet I love as well---this, with the exception of Varric (whom I just flat out love) is every single companion in both games.
Even small parts, like Teagan *squee* and Sgt Kylon *the most practical soldier in Denerim*, or Ser Bryant in Lothering (so doomed and hopeless but standing steadfast in his determination to protect the innocent) stand out. These characters rise above the mundane and celebrate the best and brightest in humanity.
Yea, for me, its Bioware's superlative writing staff and the people they populate Thedas with. Aside from Varric and Aveline, DA2 made much less of an impact with me, but it still had a few stand out characters. Cullen being one (IMO).
Modifié par sylvanaerie, 23 septembre 2013 - 12:03 .