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Writers, please wildly exceed your authority and increase your word budget for companions


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#51
Iakus

Iakus
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Ryzaki wrote...

Winterwolves dialogue is mostly silent from what I've played (Planet Stronghold, Loren, Spirited Heart). Thus why they can have so much more dialogue. Same with BG and BG2 compared to ME3.

It's easy to have hordes of dialogue when it's all text.


Indeed.  A major disadvantage to having games be fully voiced.  Puts a huge restriction on how much dialogue is available.