Aller au contenu

Photo

Help with/list of mods for the trilogy


  • Veuillez vous connecter pour répondre
2 réponses à ce sujet

#1
Toasted Llama

Toasted Llama
  • Members
  • 1 479 messages
First of all; I have no experience at all with modding Mass Effect. I got the game this weekend and I'm currently even still fixing some DLC issues with EA/Bioware. And if this topic is on the wrong forum, move it to the correct forum, pretty please?

So my first question would be (and it's more checking than asking, really): Is modding the game bannable? If only to a certain extent, what kind of mods are bannable and which are legal?

And secondly, I got the games for PC as well for several reasons, mods being one of them. Though since I already knew Mass Effect wasn't mod friendly, I was expecting a much more difficult task at finding nice and usefull mods (and mods that don't break the game nor cause me to get banned from Origin). Though I wasn't expecting it to be THIS difficult.

So I was hoping to get some help from the forums. Does anyone have a link to a list of mods or want to suggest a list of mods themselves? The only condition for every mod is that it cannot be game breaking or bannable. I already found a popular HD texture mod for ME1, but that's also where it ends.

Incase someone needs an idea what kind of mods I am looking for; primarily those standard aesthetic ones and some armor mods for ME1. I'm very happy with the vanilla games themselves gameplay/story wise and if I'm not mistaken aesthetic mods are the most common/usable ones.

#2
Chashan

Chashan
  • Members
  • 1 654 messages
Rule of thumb is: if it only affects SP, it's not a problem.

With ME1, one neat thing you can do via simple editing of two .ini files with notepad is notch up the clean-up time for enemies's corpses, namely biogame.ini in Documents/Bioware/Mass Effect/Config and Defaultgame.ini in Biogame/Config within your Mass Effect main directory. Search for 'cleanup' within those and change the settings at your leisure. Makes for improved atmosphere, really. One spot in particular with hordes of Rachni attacking your position makes for nice Starship Troopers-vibes with the buggers remaining for a lengthier amount of time.

I stumbled upon a tutorial for ME1 somewhere that outlined how to swap not just armour-meshes, but that of the PC. Due to a transition to Opera I cannot find the bookmark of that for the life of me, however.
EDIT: Found it, here you go:

http://transformatio...s-effect-1.html


If you came upon the ME1 HD-Texture mod on moddb, you may want to check this one here out for ME2; expands armour-selection some, so technically modifies gameplay if you do not mind that too much:

http://www.moddb.com...ons-loadout-mod


Should you consider giving a gameplay-overhaul of ME2 a shot, I would furthermore recommend the following:

http://www.moddb.com/mods/eudaimonium

Be advised though that for several mods altering the Coalesced.ini to work, you'll have to do some manual editing with notepad++. Not too complicated, although time-consuming.

Finally, for ME3 there's this, similar to the ME2-loadout mod:

http://www.moddb.com...her-of-all-mods

Progress on mesh-swaps for ME3 is still ongoing, although it's been proven to work with some effort involved.

Modifié par Chashan, 23 septembre 2013 - 12:47 .


#3
Toasted Llama

Toasted Llama
  • Members
  • 1 479 messages
Ooh, nice! While I personally didn't really feel like switching characters (except for ****s and giggles), I do like the other suggested mods. Especially VLM.

Though the mother of all mods bothers me a bit because of some glitches and some shady bonus things.