That's a mighty big if.Silfren wrote...
The other choices are only dumb if you metagame them.
Everything is "metagame"d. Character attributes, the journal system, party composition and roles, entire subsystems within the game. We are encouraged to make educated choices of tradeoffs. Not make wholly ignorant in-character decisions.
Being able to make educated choices is what distinguishes player agency from writer fiat. Choices leading to the intended outcomes. As opposed to choices leading to random stuff the writer decided should happen.
And just as combat should be roughly balanced to try to create interesting combats for various character builds, content should be roughly balanced to try and create interesting content for various choices.
Modifié par Taleroth, 24 septembre 2013 - 09:55 .





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