Azaron Nightblade wrote...
I think it's the start of the article:BioWare has to scale back on the time spent on the romances in the grander scheme of the project. "The follower characters in general are enormously complex," Gaider says. "They're a massive investment in terms of gameplay and storytelling."
When something starts out with the words "scale back" it's rarely a good thing - hence people immediately thinking "Oh no!"
They later go on about how adventuring with that companion is also part of the romance, which is fine by me, since my usual playstyle involves having the LI as a partymember throughout the whole game.
It also makes me think that the romance will be more "integrated" into the scenes compared to how it was in many of the older titles - something which ME3 also did rather well IMO.
When I read that I just read it as basically "this is a massive game and we can't afford to spend the same percentage of our time working on romances because we have so much stuff to do." I don't think that neccesarily means significantly reduced content. It probably just means romance content is more focused and they didn't scale romance content up just because the game is bigger.





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