Many of the arguments, however, are entirely ridiculous (The word 'invalid' has been horribly misused many, many times), and no argument is quite as ridiculous as claims that players were somehow entitled to a happy ending. In fact, a happy ending would have completely ruined the game. Here are the four main reasons:
1. It wouldn't fit with the tone of the game
Arguments that the tone of the game itself is at fault hold no weight here. The arrival of the Reapers has to be devastating, or they would have been a severe let down after two games spent building them up as the ultimate threat. If the third game didn't feature the Reaper arrival then it would have been a real let down altogether. Therefore the tone of the game had to be desperate and bleak. An ending were Shepard walked off into the sunset and everyone somehow sprang back to life would betray the tone of the game entirely.
2. It would not properly end Shepard's story.
Contrary to many arguments, Shepard does not necessarilly die at the end of the story; in two possible endings he either lives on as a reaper consciousness or is shown to be (barely) alive in the final scene. But the downbeat endings bring Shepard's story to a powerful close. No ending in which Shepard gets up and dusts himself off is going to have anything near the same emotional impact, nor is the story going to feel properly 'over'.
3. It would eliminate the element of choice.
A lot of people seem to get hung up on about the element of choice in Mass Effect games, and I have seen many, many posts claiming that after all their hard work over three games they had the right to choose a happy ending. But this is ridiculous because you don't truly choose a happy ending.
Consider the following scenario; You discover a stick of dynamite in the street. You have only two choices.
A) Leave it alone.
Not much of a choice is it? An obvious choice isn 't really a choice at all, because you are always going to go for the choice with the best outcome. In the case of Mass Effect 3, nobody who has put in all that time and effort is going to look at the happy option and say, "No, you're okay Bioware, I'm going to kill off my Shepard and wipe out the Geth." If the happy ending was available everyone would choose it, and that isn't really a choice at all.
4. The ending would lack drama.
The other option is, of course, to have a set of happy endings to choose from. But really, how dramatic is this ever going to be? Do you really want to end a series of games this involving with a meaningless set of choices between, say, Shepard becoming an admiral OR Shepard retiring to a beach?
As it stands Shepard is left with a hopeless choice between sacrificing his identity and sacrificing his life. It's a choice few men could make, and therefore it's a choice worthy of a hero and an epic story.
(cue inspiring music...) I say let's come to terms with our grief, delete MEHEM (please, please erase this travesty from history) and celebrate the way our Shepards lived, not mourn the way they died.
Modifié par AndyAK79, 25 septembre 2013 - 12:56 .





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