Mr.House wrote...
Archery was way too OP in DA2.
I honestly didn't mind that too much because I dragged either Varric or Seb around so the OP worked in my favor
Least there wasn't enemies spamming shattershot again. God that was annoying in DAO.
Mr.House wrote...
Archery was way too OP in DA2.
All the characters get that bonus xp. You are not being locked out of xp, because you are given rogue characters to take with you.Ryzaki wrote...
And how exactly is it when DA2 has one class forced into melee only while the other gets its pick and can detect traps and disarm them along with chests (and get bonus xp for doing so)?
Jesus Christ, you are not reading a single word I say. The specifics of what a rogue can do are irrelevent. They get less skills, they get less skills, they get less skills. That is what makes the classes unequal. Nothing else, just that.How?
You can still stealth, you can still disarm and open traps, you can still use sword and sheild (you just don't get any skills attached to it) The only thing they can't do is tank. (Just like warriors can't heal or stealth).
It doesn't 'accomodate' for anything. STEALTH IS NOT A FREE BONUS. It is part of their skill trees, which are already lacking. Having stealth does not make up for having practically nothing else.And they had stealth to accomdate for that.
You mean like how warriors get class-specific stat boosts that rogues do not?As well as a boost for their lockpicking that warriors didn't get.
And warriors get equivalent benefits that you are deliberately downplaying.Also they still dealt more damage.
You seem to be under the impression that I care if warriors get dual-wielding or archery. I don't. I care about all the classes having an equal number of viable development paths. What those paths are makes no difference to me, but they should overlap as little as possible, or else they should scrap classes completely.You seem to have the impression that I *care* if rogues could use shields. I don't.
I never said they were equal, but if you actually read my posts, you'd know that. I said it was more fair than previously.Which means your whole "their equal" is just garbage. They're not.
It is more equal. Having the same number of viable paths for skill development is obviously more equal than not.Rogues have a out of combat benefit that warriors do not have. Whether you want it or not it's still there. As well as a combat benefit of being able to switch between melee or ranged combat at will.
Now if you don't mind that's one thing but saying it's more equal is garbage.
It makes up for being able to lockpick, which is the only discrepancy that actually exists.Fair enough.
Yet they're still there and still provide a rogue with a benefit a warrior does not have.
Except they're already misbalanced. Rogues can have both melee or ranged combat. Warriors can not. Being able to knock down rocks will not fix that.
Modifié par Plaintiff, 27 septembre 2013 - 12:23 .
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Everything became much more enterteining after I embraced it.ScarMK wrote...
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Someone obviously hasn't checked their privledge.
Guest_The Mad Hanar_*
Steelcan wrote...
Everything became much more enterteining after I embraced it.ScarMK wrote...
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Someone obviously hasn't checked their privledge.
Why not?Steelcan wrote...
Why?
No it does not make sense. 'Class' is an arbitrary, metagame label. There's absolutely no reason why a "rogue" should not be able to learn the same skills as a "warrior", or vice-versa. Only mages have any sort of lore distinction.Warriors should be able to specialize more, there are more branches to the possibilities that a warrior can do. Sword and Shield, 2h, one sword, double, archery. It would make sense for them to have more options.
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
So what if Rogues could use dual wield daggers/sword and dagger or a bow, and warriors could use 2h, sword and shield, just a sword, and a bow.Plaintiff wrote...
So either reinforce the class dinstinction by giving every class access to specific weapons, or remove all weapon restrictions and let every class equip and learn the associated skills for anything they want.
ScarMK wrote...
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Someone obviously hasn't checked their privledge.
When I discuss those topics, you **** and moan and criticize me (and others) for posting about topics that "don't matter" instead of focussing on the really important stuff, which is this bull****.Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Plantiff, I have a suggestion for your next aviAresKeith wrote...
Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
No, everything must be equal
Incorrect, I don't understand the desire for all LI's to be availible for everyone, but that's neither here nor there.Plaintiff wrote...
When I discuss those topics, you **** and moan and criticize me (and others) for posting about topics that "don't matter" instead of focussing on the really important stuff, which is this bull****.Steelcan wrote...
Plantiff, feel free to complain about equality in an area that's a bit more important, like LI's.
This is just ridiculous
Make up your ****ing mind.
Ryzaki wrote...
(Forgot what Oghren tells a rogue).
Steelcan wrote...
Ryzaki wrote...
(Forgot what Oghren tells a rogue).
Like he is sober enough to tell the difference
Modifié par Ryzaki, 27 septembre 2013 - 12:47 .
Modifié par Plaintiff, 27 septembre 2013 - 12:52 .
Modifié par Ryzaki, 27 septembre 2013 - 12:54 .
That's not actually an acknowledgement of your class. It's how they clumsily step around the fact that the specialization limitations make no sense.Ryzaki wrote...
Plus there is a distinction between rogues and warriors in game. Ask Isabela to teach you duelist as a warrior she flat out says you lack finesee or grace or something.
Meanwhile with Alistair and a rogue he'll say you lack the discipline. (Forgot what Oghren tells a rogue).
Plaintiff wrote...
That's not actually an acknowledgement of your class. It's how they clumsily step around the fact that the specialization limitations make no sense.Ryzaki wrote...
Plus there is a distinction between rogues and warriors in game. Ask Isabela to teach you duelist as a warrior she flat out says you lack finesee or grace or something.
Meanwhile with Alistair and a rogue he'll say you lack the discipline. (Forgot what Oghren tells a rogue).
Yes, that was always my argument. What they allow you to do doesn't matter.Ryzaki wrote...
So basically to you because warriors have 2HD weapons and S&S that excuses rogues having dual wielding and archery, having aggro control abilities, stealth and lockpicking/trap disarming in DA2? alright then so I know further discussion is pointless.
You're just counting skills and ignoring what those skills actually allow you to do and calling it even.