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Pedal to the metal! Do you know any kits/builds that can play at the N7 Fury's pace?


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#76
1badmage

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Deerber wrote...

1badmage wrote...

 Here's a sniper build that is fast paced: flamerless geth trooper. Notice speed and vision for hunter mode. With a javelin and phasic rounds it's basically one shot one kill nonstop for all but bosses.

Since weight penalty is meaningless on this build, I also pack a claymore for close quarters.


May I suggest you put the Claymore in the closet (for once, d'uh!), learn to quickscope the javelin, and spec into flamer? It will get much, much better.


I'd like to learn the quickscoping skill on the jav. I honestly don't use the claymore much with this build, unless it's on glacier or during a hack. I have no trouble getting 75+ kills on gold. The build works exceedingly well as a mook killer, if you have other players holding the enemy.

I can get into trouble with this build with dragoons and phantoms or with too many enemies in my face (especially if I'm carrying a PUG). Lack of AOE. How would you use flamer on a primarily sniper build?

#77
Melee or Die

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Jaun Shepard wrote...

Melee geth infiltrator. His pace is even faster than that of the fury since melee has no cool down. Also drell guard and asari alkyrie.

I've never tried the MGI. #CherryPoppin'Time.

#78
didacuscarr

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My GJ kills faster than most Furries!

Come at me!

#79
DcIhNaGv3z

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At a mook killing pace, probably not. At a boss killing pace... any Infiltrator.

#80
Deerber

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1badmage wrote...

Deerber wrote...

1badmage wrote...

 Here's a sniper build that is fast paced: flamerless geth trooper. Notice speed and vision for hunter mode. With a javelin and phasic rounds it's basically one shot one kill nonstop for all but bosses.

Since weight penalty is meaningless on this build, I also pack a claymore for close quarters.


May I suggest you put the Claymore in the closet (for once, d'uh!), learn to quickscope the javelin, and spec into flamer? It will get much, much better.


I'd like to learn the quickscoping skill on the jav. I honestly don't use the claymore much with this build, unless it's on glacier or during a hack. I have no trouble getting 75+ kills on gold. The build works exceedingly well as a mook killer, if you have other players holding the enemy.

I can get into trouble with this build with dragoons and phantoms or with too many enemies in my face (especially if I'm carrying a PUG). Lack of AOE. How would you use flamer on a primarily sniper build?


Like this. It's just a solo attempt I did back some months ago, but I think it showcases the concept nicely. I was playing against Collectors so I went warp rounds, but against any other enemy you want to go phasics. Actually, phasics might be better even against collectors, I need to check that. Anyway.

Basically, you can still OHK any infantry with a headshot, that doesn't change (possessed enemies are a nasty exception, sadly). What changes is that you have access to a super-uber flamer that melts everything in front of you. Even more, the flamer can be used, as you can see in the vid, to hide the reload of the javelin, essentially allowing you to dish out a constant, non-stop stream of stupidly high dps.

This has several advantages:

- AoE crowd control. Any mook down to health will get on fire and panic, thus stop firing at you.

- AoE clean up duty: in case you missed a headshot or two, and hit the body, or if you're against possessed mooks, hiding the reload into the flamer lets you kill the mooks without wasting other time and javelin shots. It even works with Phantoms/Dragoons, if you miss the head.

- increases your DPS by a huge lot against bosses. If you set the guy up like I do, you'll actually have the exact same TTK of a Javelin GI against every enemy in the game. Which is saying something.


This, however, comes at a price, and it's that you need to get good at quickscoping if you want to get the best of him. It's true that the Javelin gives you a lot of ranged firepower, so you're pretty deadly even at long range, but you only really shine and do your best when in flamer range. And being in flamer range with a sniper usually means that you need to quickscope most of the shots.

I would advise you to try it out and see how you like it. Don't get yourself down if you miss a lot though, it's definitely normal at first. Keep practicing, and eventually quickscoping will become a second nature ;)

#81
Fortack

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1badmage wrote...

I'd like to learn the quickscoping skill on the jav.


Try and use the normal crosshair to track & target enemies; press and hold the firebutton when you've finished reloading; then zoom in. The trick is the tracking part which basically is identical to using shotguns the Claymore. The moment you zoom in you should have the target within the Javelin's sight. All you need to do next is to make small adjustments if the target requires a headshot for a OHK.

It takes a bit of practice but you should get the hang of it soon enough (esp when you already are comfortable with hard-hitting shotguns the Claymore). The next step is to use the Javelin's wallhack to mark your next victim.

#82
chcknwng

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N7didacus wrote...

My GJ kills faster than most Furries!

Come at me!


Your Juggs 1v1 with my Fury. 

On my host. 

Come at me bro.:devil:

#83
didacuscarr

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wngmv wrote...

N7didacus wrote...

My GJ kills faster than most Furries!

Come at me!


Your Juggs 1v1 with my Fury. 

On my host. 

Come at me bro.:devil:

I'll come at you sista. :wub:

#84
Simba501

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N7didacus wrote...

wngmv wrote...

N7didacus wrote...

My GJ kills faster than most Furries!

Come at me!


Your Juggs 1v1 with my Fury. 

On my host. 

Come at me bro.:devil:

I'll come at you sista. :wub:


I wanna watch.

#85
FuriousFelicia

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I don't think I would give an objective answer to that.

#86
1badmage

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Deerber wrote...

Like this.


Impressive! I'm thinking your powers were something like this.

Does rate of fire make reloading faster on a single shot weapon?

#87
LemurFromTheId

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1badmage wrote...

Deerber wrote...

Like this.


Impressive! I'm thinking your powers were something like this.

Does rate of fire make reloading faster on a single shot weapon?


I think this would be better. And no, it doesn't. (Well, technically it does, but only very, very marginally.)

#88
cronshaw

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AizenSosuke1984 wrote...

modok8 wrote...

drell vanguard
and frankly he just doesn't keep up, he is better than the fury


Lies, I tell you. Nothing can keep up with a Fury. He comes close though. 

 

J&J pls

#89
MaxCrushmore

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Asari Valkryie with a Hurricane and Warp IV ammo .. not quite as fast a mook killer as the Fury, but a faster boss killer

#90
NuclearTech76

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Vanguards
melee GI
Merc
Mqi mqe
DA
Valkyrie
Bat soldier
Etc

A lot is dependent on enemy type and map. Fury is a killing machine though.

#91
Guest_MasterReefa_*

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melee





gi

#92
Sailears

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Melee







Quarian engineer.

#93
VaultingFrog

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Melee







Melee

#94
drmoose00

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modok8 wrote...

drell vanguard
and frankly he just doesn't keep up, he is better than the fury


DA too, i think

#95
Deerber

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Aedolon wrote...

1badmage wrote...

Deerber wrote...

Like this.


Impressive! I'm thinking your powers were something like this.

Does rate of fire make reloading faster on a single shot weapon?


I think this would be better. And no, it doesn't. (Well, technically it does, but only very, very marginally.)


Thanks.

And yeah, Caerdon's one is the build I currently use. But there are lots of evolutions that can be swapped around and the build's still gonna work. It mostly depends on the balance you want to achieve between weapon damage and flamer damage.

I respecced for that solo against Collectors, cause I used to use a build more inclined on weapon damage, but against collectors flamer is extremely useful. I didn't bother to respec again after the solo.

There are some evolutions which should stay that way though, like all of flamer, and rank 4 and 5 of HM. That's because the Javelin needs no accuracy bonus, and the RoF bonus only affects the reload time marginally, as said already. Whenever you reload, you actually have to wait for the usual time between shots dictated by your RoF, like if you had another bullet in the magazine, and only then you can start reloading. That's the time that gets the RoF bonus, but the lenght of the reload stays the same, so the bonus is not that big in the end.


Hope I was helpful ;)

#96
Guest_Jack989_*

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Quarian. Male. Engineer.

#97
Jelena Jankovic

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I find any Infiltrator with the Pirahna is pretty quick

#98
Red Panda

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Grenades with a shotgun.

#99
Melee or Die

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I tried the non-pyro GT wit' the Javi and damn-near lost my mind! I couldn't hit a shot worth a damn, reload canceling was hit or miss and, and I missed my safety net of a power (Flamer). I had more success with Big O (Batarian Gauntlet Juggernaut); I actually extracted with it.

The melee GI went really smooth as well, it wasn't all that thrilling. It was funny to melt Brutes into pudding snacks, though. Thanks everyone! I appreciate the input and I'll keep looking.