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It would be better to skip Shadow Strike on the N7 Shadow!


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#1
Red Panda

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Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom and use electric slash liberally like the GI proxy mine. Now, while you can only hit 3 enemies at once with slash and decimate and stagger everyone else with the venom, doesn't it seem like this is better than even bothering with shadow strike.


Since shadow strike is suicidal off host against the elbow of great justice, sync-killers, psychic enemies, and all combinations it appears as though it would be advantageous to skip this power that has too much risk for simple single target damage. Despite the coolness factor and not focusing on it, I am not saying skip it entirely, but instead go for four ranks in it like cloak and max everything else out, go venom, and dominate.

It seems like it could be fun, and friendlier when there is lag about.

N7 Shadow Evolved

Modifié par OperatingWookie, 26 septembre 2013 - 11:34 .


#2
ROBOTICSUPERMAN

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No. Es is poop, ss wins

#3
Tokenusername

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OperatingWookie wrote...

Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom

Yes you are. Now take your self-starring thread and go home.

#4
IamZAE

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OP, why not? it see,s like you have an idea, a weapon to compensate and justification to not spec into SS, but if i was you i would spec into both power evolutiions for passives for juicy ES damage...

anyone tells you that you HAVE to spec into SS can go get bent

#5
IamZAE

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Tokenusername wrote...

OperatingWookie wrote...

Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom

Yes you are. Now take your self-starring thread and go home.


dont be hating because he looks outside the box and you are a bsn sheep

#6
Guest_Element 0_*

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Tokenusername wrote...

OperatingWookie wrote...

Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom

Yes you are. Now take your self-starring thread and go home.

 

Image IPB 

I hate everyone's threads, except my own. <_<

#7
Tokenusername

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IamZAE wrote...

Tokenusername wrote...

OperatingWookie wrote...

Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom

Yes you are. Now take your self-starring thread and go home.


dont be hating because he looks outside the box and you are a bsn sheep



#8
didacuscarr

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I have 2 builds. 1 skips ES and goes full melee and the other skips SS and goes full ninja. Guess which I like more? No SS.

My prefered build. Some times I switch to an AM III or a Raider. And Finn highly recommends the Krysae on her. Should be fun.

#9
MGW7

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SS is only as suicidal as you make it, if you try to use it against an enemy who's locked onto you you are the one at fault,
SS is an increadably usefull power, and melee is far funner than simple shooting that any kit can do, and some kits are far better used for it than others,

What advantage does the shadow have over any weapons based kit without her signature power?

I will be fair though, lag can kill the power, bu severe lag kills all powers, so that is an internet issue

#10
OrcWhisperer

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OperatingWookie wrote...

Now, I'm going to get hate for this, but melee combat is kind of nerfing oneself when one could use a far better weapon like the venom and use electric slash liberally like the GI proxy mine. Now, while you can only hit 3 enemies at once with slash and decimate and stagger everyone else with the venom, doesn't it seem like this is better than even bothering with shadow strike.


Since shadow strike is suicidal off host against the elbow of great justice, sync-killers, psychic enemies, and all combinations it appears as though it would be advantageous to skip this power that has too much risk for simple single target damage. Despite the coolness factor and not focusing on it, I am not saying skip it entirely, but instead go for four ranks in it like cloak and max everything else out, go venom, and dominate.

It seems like it could be fun, and friendlier when there is lag about.


I usually end up hosting in my group, so maybe this does not apply to me.  I love SS.

But I love the N7 Shadow Samurai mode best of all, life without it is no life at all.

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Modifié par OrcWhisperer, 26 septembre 2013 - 10:49 .


#11
Akir388

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IMO, no it would not be better but could still be a way to play her.

I play the Shadow off host most of time and honestly don't understand why people say she isn't playable that way. Sometimes enemies will detect you before you SS, but they do that even on host. When I was doing my Gold solo with the Shadow I had quite a few instances where a Phantom would attack me when I went to SS. It was easily countered by flipping backwards.

Personally, I don't use ES all that much. The animation is long. Just use it to detonate tech and soften groups of enemies.

#12
Sailears

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I don't want to be that guy, but... I don't think anyone's going to fall for this one.

Answering seriously, SS is usually well playable off host - it's only the odd match where it's horrible, or if there's a sudden lag spike.
As for elbows of doom etc, you should 99% of the time never get hit - if you are hit it's usually player fault.
And as for melee being sub par - proper melee characters are few and far between; this is one of the better ones where a melee build is on par with average weapon/power builds of other classes. If it was melee asari adept then sure that's well below average.

Anyway, that's enough of a serious response from me.

Edit: ES is good and safer, no denying that. But its very dull compared to a melee build.

Modifié par Curunen, 26 septembre 2013 - 10:51 .


#13
MGW7

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N7didacus wrote...

I have 2 builds. 1 skips ES and goes full melee and the other skips SS and goes full ninja. Guess which I like more? No SS.

My prefered build. Some times I switch to an AM III or a Raider. And Finn highly recommends the Krysae on her. Should be fun.


Your build is bad,
Why take sniper damage without a sniper rifle?, either bonus power or three points SS would actually be useable, even if you don't use it often

#14
capn233

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Both of the slash powers are just for people who want to annoy teammates.

#15
Red Panda

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Since ES is a reusable grenade with a target cap, it seems pretty good for gold.

The venom seems like it could be put to good use against everything else still alive.


SS just seems like so much risk for only one dead enemy. What's the point of such a risky power if only one enemy dies at a time?

#16
Ledgend1221

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Zae agrees with you.

#17
Tokenusername

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OperatingWookie wrote...

Since ES is a reusable grenade with a target cap, it seems pretty good for gold.

The venom seems like it could be put to good use against everything else still alive.


SS just seems like so much risk for only one dead enemy. What's the point of such a risky power if only one enemy dies at a time?

When that enemy is a Geth Prime.

#18
Doctor Trick

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I don't mind Shadow Strike off host.

It may be more effective to skip Shadow Strike in some cases, but sometimes it is more about how you kill things, as opposed to how fast you kill things. Plus Shadow Striking a Phantom is pretty satisfying. :D

#19
MGW7

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OperatingWookie wrote...

Since ES is a reusable grenade with a target cap, it seems pretty good for gold.

The venom seems like it could be put to good use against everything else still alive.


SS just seems like so much risk for only one dead enemy. What's the point of such a risky power if only one enemy dies at a time?


One enemy dies per cast
It doesn't require spam to kill individual enemies, sure it lacks cc, but that is what ES is for
1 cast - one dead enemy = 6 casts - 6 dead enemies

#20
Catastrophy

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OperatingWookie wrote...

[...] but melee combat is kind of nerfing oneself [...].


It's not nerfing when it's fun and the bottom line is the same: dead enemies.

#21
didacuscarr

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MGW7 wrote...

N7didacus wrote...

I have 2 builds. 1 skips ES and goes full melee and the other skips SS and goes full ninja. Guess which I like more? No SS.

My prefered build. Some times I switch to an AM III or a Raider. And Finn highly recommends the Krysae on her. Should be fun.


Your build is bad,
Why take sniper damage without a sniper rifle?, either bonus power or three points SS would actually be useable, even if you don't use it often

For if I want to use the Krysae. And no build is bad, everything works. 3 points in SS is not worth for how I play. SS is too slow for my prefered playstyle with the Shadow and if I don't fully spec into SS and go full melee, then I can't enjoy that power. So 6/6/0/6/6 or 6/0/6/6/6 is my way to go. 

#22
Red Panda

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Actually with ES as the crowd control shadow strike sorely lacks as a heavily bugged power, it could be advantageous to use the typhoon or something like it too since the ambiguous rank 4 damage bonus on tactical cloak is applied to all weapons since I would skip the sniper bonus to avoid using sniper rifles.

Crowd control, a self detonator with ammo, and an infiltrator seems good to me so far.

#23
ndw542

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capn233 wrote...

Both of the slash powers are just for people who want to annoy teammates.



#24
OrcWhisperer

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OperatingWookie wrote...

Since ES is a reusable grenade with a target cap, it seems pretty good for gold.

The venom seems like it could be put to good use against everything else still alive.


SS just seems like so much risk for only one dead enemy. What's the point of such a risky power if only one enemy dies at a time?


Krogan Vanguard melee build is also "risky" but it is so incredibly fun to smash things. 

With the N7 you get to USE A SWORD!!!! when you smash things.

#25
Red Panda

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Tokenusername wrote...

OperatingWookie wrote...

Since ES is a reusable grenade with a target cap, it seems pretty good for gold.

The venom seems like it could be put to good use against everything else still alive.


SS just seems like so much risk for only one dead enemy. What's the point of such a risky power if only one enemy dies at a time?

When that enemy is a Geth Prime.


But I can just shoot it with tactical cloak.