Fortack wrote...
Arctican wrote...
I agree that SS's animation time makes it not ideal for certain situations. I must emphasize that I DO NOT advocate using SS for everything. For example, if there is an enemy right in front of you, it's better to use your gun and/or heavy melee. Thus, an expert Shadow knows to mix in Shadow Strike with gunplay, tactical use of ES and heavy melee. Spamming SS and ES mindlessly is gimping your killing power. The former is not.
True. Problem is that with good teammates there are very few situations where using those powers tactically make much sense. In my experience most of the times a Shadow uses SS or ES the target(s) are already dead before the power(s) connect, or more damage would have been dealt just shooting stuff with Cloak's damage bonus.
If the target is dead before the power hits, that just means it wasn;t optimal to use SS or ES then. And speaking from experiences Shadowing Platinum often with really good teams, unless I;m in a team of GI Talon or the likes, there are plenty enough times where SS or ES makes more sense to use. A quick example is on extraction wave of Cerberus Platinum, ES+ a heavy melee cancel can kill 3 dragoons/hunters in about 2 to 3 seconds. The way that those units rush at you makes catching 3 of them in a group really easy. Phantoms are generally better to SS then to shoot, especially from a distance. Brutes can die with one SS plus two cloaked Wraith shots or one heavy melee.
The Javelin (with Phasics of course) can OHK (on host) Phantoms perfectly fine. You can fire that weapon faster than you can cast SS (or ES), it can kill multiple targets with a single shot, plus it has infinite wallhack. Also, Lolreegar 
I was exaggerating obviously, but I think you got the point. Remember that all I said assumes playing on a good team and that makes all the difference. I like the Shadow for solos or with bad pugs. She's the coolest Infiltrator IMO; exceptional against single targets wherever they are, high risk gameplay and stabbing stuff in their backs never gets old. When playing games with friends I pick another kit though.
You can't Lolreegar from half-way across the map. Shadow Strike can however go as far as the orange target reticule goes. It's not like the Shadow can;t use the Reegar herself either. And can you really OHK Phantoms with Phasics on a level 0 kit? Looking at Kalence, the ammo damage from Phasics is around 2319, well below the Barriers of Gold Phantoms. A headshot will do 4831 damage in which about 700 goes to kill the remaining barriers and the rest gets gated 75%. I don;t see how this is possible.
Anyways, I do get what you mean. She's not the kit to you pick to score-**** or speed run, but my point is the Shadow shouldn;t be underestimated. I do specifically pick the Shadow when playing with good teammates just to see how she fares against the better kits. It's a nice challenge plus her performance does surprise me from time to time.
EDIT - stupid formating lol. I suck. BTW, Curunen makes excellent points on choosing the right path of destruction.
Modifié par Arctican, 30 septembre 2013 - 07:25 .