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My Mage Inquisitior wants to blow up the Chantry


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#226
MisterJB

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Darth Brotarian wrote...
You'll only galvanize the mages to hate you more. History has shown that brutality to break the moral of the more disadvantaged only serves to strengthen their resolve and make them more willing to use immoral tactics against you.

Not untrue but rewarding their sedition will only lead to further rebellion the next time they feel they aren't given enough. If the choice is between relying on strict control over a population that will hate you regardless of what you do or hoping that the mages you've just caved in to will be content with what they have and not demand more since the first time they exploded a few buildings worked so well for them, I'm going with the first option. At least, the next time they'll rebell, they'll be in an weakened position.

#227
dragonflight288

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Arcane Warrior Mage Hawke wrote...

Darth Brotarian wrote...

MisterJB wrote...

Hazegurl wrote...

MisterJB wrote...

The fate of the Mage Rebellion.
Image IPB


This is what I want to do in the game. To h*ll with saving the world. :devil:


But that IS saving the world.


The darkspawn thank you for aiding their cause. Razikale will sing praises in your name as he spreads the taint to every corner of thedas.

The Grey Wardens and Qunari take issue with that.




You need mages to prepare the joining. Without mages, there is no joining.

#228
MisterJB

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dragonflight288 wrote...
You need mages to prepare the joining. Without mages, there is no joining.

Sounds a lot like an extortion system, doesn't it? First, create the problem, then make sure you're needed to fix the problem. For a price, of course.

#229
The Hierophant

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dragonflight288 wrote...

Arcane Warrior Mage Hawke wrote...

Darth Brotarian wrote...

MisterJB wrote...

Hazegurl wrote...

MisterJB wrote...

The fate of the Mage Rebellion.
Image IPB


This is what I want to do in the game. To h*ll with saving the world. :devil:


But that IS saving the world.


The darkspawn thank you for aiding their cause. Razikale will sing praises in your name as he spreads the taint to every corner of thedas.

The Grey Wardens and Qunari take issue with that.




You need mages to prepare the joining. Without mages, there is no joining.

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.

#230
Vilegrim

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MisterJB wrote...

dragonflight288 wrote...
You need mages to prepare the joining. Without mages, there is no joining.

Sounds a lot like an extortion system, doesn't it? First, create the problem, then make sure you're needed to fix the problem. For a price, of course.


the Maker created the problem.

#231
Cainhurst Crow

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MisterJB wrote...

Darth Brotarian wrote...
You'll only galvanize the mages to hate you more. History has shown that brutality to break the moral of the more disadvantaged only serves to strengthen their resolve and make them more willing to use immoral tactics against you.

Not untrue but rewarding their sedition will only lead to further rebellion the next time they feel they aren't given enough. If the choice is between relying on strict control over a population that will hate you regardless of what you do or hoping that the mages you've just caved in to will be content with what they have and not demand more since the first time they exploded a few buildings worked so well for them, I'm going with the first option. At least, the next time they'll rebell, they'll be in an weakened position.


Only two options? That's so anders of you to do. :P

#232
Cainhurst Crow

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MisterJB wrote...

dragonflight288 wrote...
You need mages to prepare the joining. Without mages, there is no joining.

Sounds a lot like an extortion system, doesn't it? First, create the problem, then make sure you're needed to fix the problem. For a price, of course.


The mages created the problem? Dear child, they were mearly pawns. Dumat, great and wise dumat of slience, was the one who brought the darkspawn to this world. He spoke to them in their dreams, taunted them to come to their prision, telling them of golden lights and great power. And like moths to a flame they came fluttering to find it, only to be given the power they sought at a price.

Now they serve the true gods of this world, and they will exact their vengance on this worlds inhabitance, no matter how many years it may take, nor how many of their brothers need fall for it to happen.

#233
Asdrubael Vect

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Lotion Soronnar wrote...

Necanor wrote...

MisterJB wrote...

The fate of the Mage Rebellion.
Image IPB



I dunno... It might end like this too:
Image IPB

peoples you are too naive and foolish

in Witcher world no one dare to mess with mages(who even in some cases not powerfull then DA mages, not have powerfull long rage spells and cant become a demons and do other things what DA mages could) and even think of war with them...those pity Loc Muinne(who already have some forces inside) was have much less than even 50 mages and most of them was females, not fighters, and not have any experiense in battle...Caer Morhen with many trained Witchers(who was created by mages as ubersoldiers) was fall faster then that

many of those mages was a traitors for Redania Kingdom and many mages in Redania will not even care about them and affraid for themselfs


Saareabas was rased and trained by Tamassarants(who have Qamek) to be what they are, in non Qun society such things are impossible and they make things only worst...mages will crush those who will dare to try to do this will all what they have no matter the cost

Modifié par Dark Korsar, 29 septembre 2013 - 08:52 .


#234
dragonflight288

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MisterJB wrote...

dragonflight288 wrote...
You need mages to prepare the joining. Without mages, there is no joining.

Sounds a lot like an extortion system, doesn't it? First, create the problem, then make sure you're needed to fix the problem. For a price, of course.


No, that's not it at all. From my understanding, the joining simply requires magic and lyrium. You would need either a dwarf or a tranquil to handle the lyrium safely, but the actual preparation required the circle of magi at Ostagar, so it stands to reason that mages are required for the Joining.

No mages, no joining. No joining, no Grey Wardens. No Grey Wardens, no one can stop a Blight. Hence, mages are needed.

Not to mention that mages were the Ace in the hole against the Qunari. Without mages, the Qun would dominate everything by now.

It's not extortion if the ability itself is essential.

And we don't know it was mages that created darkspawn. There's enough evidence that implies the dwarves did it, that we cannot take the Chantry's word as Gospel Truth there.

#235
dragonflight288

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I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

#236
Master Warder Z_

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dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)


And yet despite not nowing anything of the practice you make the assumption that they are needed.

It could be as simple as he said.

#237
dragonflight288

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Master Warder Z wrote...

dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)


And yet despite not nowing anything of the practice you make the assumption that they are needed.

It could be as simple as he said.



It's quite safe to make that assumption because the joining uses lyrium.

#238
Hazegurl

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MisterJB wrote...

Hazegurl wrote...
This is what I want to do in the game. To h*ll with saving the world mages. :devil:


But that IS saving the world.


My fault, you're right. Corrected. ^_^

#239
Master Warder Z_

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dragonflight288 wrote...

Master Warder Z wrote...

dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)


And yet despite not nowing anything of the practice you make the assumption that they are needed.

It could be as simple as he said.



It's quite safe to make that assumption because the joining uses lyrium.


But not the strain, purity or anything relating to the needed details.

Considering if a Mage makes contact with RAW unprocessed Lyrium they die.

And regular vanilla Humans or Elves can handle Lyrium in small amounts.

Crud you could just use a Dwarven Warden here easier then a mage from my perspective if Lyrium is the excuse for them being needed here.

So that assumption falls flat to me.

#240
The Hierophant

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dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

Now that i think about it, did Riordan mention the need for a mage/blood mage when recruiting Loghain?

#241
Master Warder Z_

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The Hierophant wrote...

dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

Now that i think about it, did Riordan mention the need for a mage/blood mage when recruiting Loghain?


He revealed the need for Old God blood along with Darkspawn Blood but no he never mentioned the process Alistair or Duncan mentioned briefly in hushed conversation.

#242
The Hierophant

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Master Warder Z wrote...

The Hierophant wrote...

dragonflight288 wrote...

I wouldn't be surprised if a mage's contribution to the joining is only mixing the drink with bloodmagic whereas without them it'll require 10 minutes of non stop stirring with a spoon.


And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

Now that i think about it, did Riordan mention the need for a mage/blood mage when recruiting Loghain?


He revealed the need for Old God blood along with Darkspawn Blood but no he never mentioned the process Alistair or Duncan mentioned briefly in hushed conversation.

Thanks for the clarification.

#243
LobselVith8

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The Hierophant wrote...

dragonflight288 wrote...

And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

Now that i think about it, did Riordan mention the need for a mage/blood mage when recruiting Loghain? 


Duncan and WoT note that mages are involved in the process of the Joining. Darkspawn blood and a drop of Archdemon blood, according to WoT, while magic is used to "make it at least remotely possible to consume".

#244
General TSAR

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 Cool, as long as I get to wipe out the heretic knife-ears and mages. 

Modifié par General TSAR, 29 septembre 2013 - 10:12 .


#245
dragonflight288

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LobselVith8 wrote...

The Hierophant wrote...

dragonflight288 wrote...

And even if that's all mages did....highly unlikely considering the mages were being watched by the templars at Ostagar and Duncan said they were preparing the joining, you'd still need a mage. Non-mages can't use blood magic unless they deal with a demon. (Lady Herriman)

Now that i think about it, did Riordan mention the need for a mage/blood mage when recruiting Loghain? 


Duncan and WoT note that mages are involved in the process of the Joining. Darkspawn blood and a drop of Archdemon blood, according to WoT, while magic is used to "make it at least remotely possible to consume".


And thereby, mages are needed.

#246
BlueMagitek

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To solve a problem they helped create. :P

#247
TheKomandorShepard

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BlueMagitek wrote...

To solve a problem they helped create. :P


well they aren't needed always humanity can just die because humans aren't needed as well :devil:

#248
dragonflight288

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BlueMagitek wrote...

To solve a problem they helped create. :P


There is more evidence that says the Dwarves of the primeval thaig created darkspawn, and not the magisters. There is still enough evidence to go one way or the other that it isn't conclusive.

But still, the mages of modern Thedas had absolutely nothing to do with creating darkspawn or blights. Blaming them for the sins of others is like condemning every single templar for the act of a Seeker. Pointless, and without reason. Driven strictly by emotion.

#249
Eternal Phoenix

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Necanor wrote...

Cool, can I completely enslave all mages then?


Tranquil solution please.

Make all mages tranquil including the OP's player character.

If only this had Dark Souls multiplayer where we can go into another player's world. They could include a feature that templars can perform against mage PC's which make them tranquil (thus ending their game as that character). The rage, butthurt and tears that would flood the forum would be amazing.

#250
Nohvarr

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Mages have a role to play in society, just like the farmer who ensures they have food, or the weaver who provides clothes for them to wear, the blacksmith who provides weapons to the army etc. However, it's when they step beyond their role and demand more that I take a dim view of their actions. I have no love of the Chantry but neither will I just hand mages total freedom without some way to check them if they get out of hand.

As long as a mage use their power to serve what is best in them and not what is base we will get along. Otherwise I'll put them to the flame myself.