What I mean is can I skip seamlessly from an internal area cutscene to an external area without loading up the area ?
Is there a way to make internal and external cutscenes together.
Débuté par
Guest_Iveforgotmypassword_*
, sept. 29 2013 09:59
#1
Guest_Iveforgotmypassword_*
Posté 29 septembre 2013 - 09:59
Guest_Iveforgotmypassword_*
#2
Posté 29 septembre 2013 - 10:19
When I did this I had to fake the external area, I don't think both areas can be loaded at once.
It was very hard to get right or even passable.
PJ
It was very hard to get right or even passable.
PJ
#3
Guest_Iveforgotmypassword_*
Posté 29 septembre 2013 - 11:38
Guest_Iveforgotmypassword_*
Oh dear nevermind. I had thought about that but due to lighting of the outside I think it'll look a mess so I guess I'll just have to work out how to do all the outside ones at once in one area and all the insides the same.
If I can't I'll just have to write my way into making it work with the minimum of loads and small areas.
If I can't I'll just have to write my way into making it work with the minimum of loads and small areas.
#4
Posté 29 septembre 2013 - 12:24
If you cut the outside area to the smallest it needs to be, you can keep the load times to a minimum I guess. make the out area specific to the cutscene rather than jumping into the complete area then back out again?
PJ
PJ
#5
Posté 29 septembre 2013 - 02:49
Using Nytyr's BCK II, it is posible to simulate an interior in an external area.
#6
Guest_Iveforgotmypassword_*
Posté 29 septembre 2013 - 02:54
Guest_Iveforgotmypassword_*
There are quite a lot to make it's for a whole heap of epilogues so I'll just have to stick with smaller external areas for load times and careful camera placing.





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