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David Gaider: I don’t think we’ve ever presented the idea of a mage revolution as being the best answer with an obviously good resolution.


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#1226
KainD

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Medhia Nox wrote...
But if you have not been raped.


I have good imagination. 

Medhia Nox wrote...
I would be careful comparing it to fictional events that can't happen in real life.


What's the purpose of the discussion then? There is something you have to relate to, and draw comparisons, otherwise you are not entiteled to make any points, or express opinions. 

#1227
Medhia Nox

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Yes, I'd like to know how Aeonar works.

How, without making them Tranquil, do they keep the mages docile? Morning mana-drains? Enchanting the bricks with Anti-Magical runes?

----

@KainD:  I will not continue that train of thought with you further.

Modifié par Medhia Nox, 12 octobre 2013 - 02:22 .


#1228
KainD

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Medhia Nox wrote...
Morning mana-drains? 


Won't help against blood magic, they don't use mana. 

Medhia Nox wrote...
@KainD:  I will not continue that train of thought with you further. 


Sure. 

#1229
Hellion Rex

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Medhia Nox wrote...

Yes, I'd like to know how Aeonar works.

How, without making them Tranquil, do they keep the mages docile? Morning mana-drains? Enchanting the bricks with Anti-Magical runes?

They have got to have a large, very strong templar group there. Especially with so many, more than likely very angry, powerful mages, imprisoned there.

#1230
Hellion Rex

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KainD wrote...

Medhia Nox wrote...
Morning mana-drains? 


Won't help against blood magic, they don't use mana. 

Medhia Nox wrote...
@KainD:  I will not continue that train of thought with you further. 


Sure. 


They can still block blood magic though, like Evangeline tried to do. It's just much harder. And I wonder how many actual blood mages are in residence. The codex says "accused maleficarum and apostates."

#1231
Medhia Nox

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Then blood mages would have to be kept in a grisly state indeed.

Blinding... whether with headgear or a red hot poker might be necessary - get rid of Line of Sight.

Or perhaps just sealing them away in solitary confinement forever - in a room warded in anti-magic enchantments.

Or - just killed. If it's the only way to deal with a blood mage - then so be it.

#1232
Hellion Rex

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Medhia Nox wrote...

Then blood mages would have to be kept in a grisly state indeed.

Blinding... whether with headgear or a red hot poker might be necessary - get rid of Line of Sight.

Or perhaps just sealing them away in solitary confinement forever - in a room warded in anti-magic enchantments.

Or - just killed. If it's the only way to deal with a blood mage - then so be it.


Well if they end up killing the blood mages, then why in the world is Aeonar even used in the first place?

#1233
Neon Rising Winter

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eluvianix wrote...

Medhia Nox wrote...

Yes, I'd like to know how Aeonar works.

How, without making them Tranquil, do they keep the mages docile? Morning mana-drains? Enchanting the bricks with Anti-Magical runes?

They have got to have a large, very strong templar group there. Especially with so many, more than likely very angry, powerful mages, imprisoned there.


Is it for especially powerful mages? Or just the wait and see holding area for those cases they're undecided about? Or were I feeling cynical, those cases where it is politically expedient to avoid the tranquil option.

Modifié par Narrow Margin, 12 octobre 2013 - 02:29 .


#1234
KainD

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Medhia Nox wrote...

Or - just killed. If it's the only way to deal with a blood mage - then so be it.


It's the most polite and merciful way to deal with someone you don't like really.
Way better than locking them up, and handicaping them. Unless of course you enjoy the pain of other people, then it's understandable. 

#1235
Hellion Rex

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Narrow Margin wrote...

eluvianix wrote...

Medhia Nox wrote...

Yes, I'd like to know how Aeonar works.

How, without making them Tranquil, do they keep the mages docile? Morning mana-drains? Enchanting the bricks with Anti-Magical runes?

They have got to have a large, very strong templar group there. Especially with so many, more than likely very angry, powerful mages, imprisoned there.


Is it for especially powerful mages? Or just the wait and see holding area for those cases they're undecided about? Or were I feeling cynical, those cases where it is politically expedient to avoid the tranquil option.

"The site was left structurally sound but spiritually damaged. Possibly because of this, the Chantry chose to put it to use as a prison. Accused maleficarum and apostates are held in the confines of Aeonar. Those who have a powerful connection to the Fade, and particularly to demons, will inevitably attract something across the Veil, making the guilty somewhat easier to tell from the innocent."

Modifié par eluvianix, 12 octobre 2013 - 02:34 .


#1236
Medhia Nox

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@KainD: Is there a reason to become snide?

It's the most honest way - far better than shrouding a rebellion under a mountain of rhetoric.

Of course - you had to skip past all the options that didn't involve killing the mage criminal. Or are you one of those: "No mages can ever be criminals! They've been so horribly maligned that everyone should understand why they turn to self-mutilation and demon worship." types?

#1237
Neon Rising Winter

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eluvianix wrote...

"The site was left structurally sound but spiritually damaged. Possibly because of this, the chose to put it to use as a prison. Accused maleficarum are held in the confines of Aeonar. Those who have a powerful connection to the Fade, and particularly to demons, will inevitably attract something across the Veil, making the guilty somewhat easier to tell from the innocent."



Taking that at face value, that says places to store suspects for observation to me, not repository of powerful rogue mages we don't want to make tranquil for some reason.

#1238
KainD

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eluvianix wrote...

Those who have a powerful connection to the Fade, and particularly to demons, will inevitably attract something across the Veil, making the guilty somewhat easier to tell from the innocent."


Hey let's throw this mage off a cliff to see if he is a blood mage or not! 

A) Oh he dies.. 
B) He survived! Only a blood mage could survive that! Kill him! 

#1239
Riverdaleswhiteflash

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One of my favorite fanfic writers raises the theory that mages aren't taken to Aeonar. They're simply taken out of the tower, killed in a remote area, and disposed of. It would make sense, in that it renders the mage non-dangerous in a more complete way than a prison would.

Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.

Modifié par Riverdaleswhiteflash, 12 octobre 2013 - 02:41 .


#1240
Hellion Rex

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Narrow Margin wrote...

eluvianix wrote...

"The site was left structurally sound but spiritually damaged. Possibly because of this, the chose to put it to use as a prison. Accused maleficarum are held in the confines of Aeonar. Those who have a powerful connection to the Fade, and particularly to demons, will inevitably attract something across the Veil, making the guilty somewhat easier to tell from the innocent."



Taking that at face value, that says places to store suspects for observation to me, not repository of powerful rogue mages we don't want to make tranquil for some reason.

That's a good point. We know nothing really else about what Aeonar does beyond that it's a secret fortress that mages are taken to, and only templars know the location of.

Modifié par eluvianix, 12 octobre 2013 - 02:37 .


#1241
Medhia Nox

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@Narrow Margin: The Templars don't have suspects - they just Tranquilize any mage that dares to wake up in the morning.

I hope Aeonar is available for mage rebels to have a prison break. It would align with my opinion of what rebels are willing to do to win their precious war.

Aside from that - I'd like to see Aeonar - and have a chance to make it important to the new mage reform.

#1242
Hellion Rex

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KainD wrote...

eluvianix wrote...

Those who have a powerful connection to the Fade, and particularly to demons, will inevitably attract something across the Veil, making the guilty somewhat easier to tell from the innocent."


Hey let's throw this mage off a cliff to see if he is a blood mage or not! 

A) Oh he dies.. 
B) He survived! Only a blood mage could survive that! Kill him! 

Monty Python witch reference, anyone?

#1243
Neon Rising Winter

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eluvianix wrote...

That's a good place. We know nothing really else about what Aeonar does beyond that it's a secret fortress that mages are taken to, and only templars know the location of.


And it would be very boring if it was just that. If a game drags me off to see a secret hidden fortress I damn well expect it to be home to an evil conspiracy or two.

#1244
Medhia Nox

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@Narrow Margin: You get to Aeonar and it's mages and templars running around in their small clothes whipping each other with towels.

That IS a conspiracy.... of... sorts, I guess.

#1245
KainD

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Medhia Nox wrote...
Of course - you had to skip past all the options that didn't involve killing the mage criminal.


Yes, I did. Because I genuinely believe that simply killing the mage ''criminal'', is a lot more humane. 

Medhia Nox wrote...
Or are you one of those: "No mages can ever be criminals! They've been so horribly maligned that everyone should understand why they turn to self-mutilation and demon worship." types?


No, I am one of the ''Mages and mundanes are not equal.'' Types. I do not believe in compromise. 

#1246
Hellion Rex

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Medhia Nox wrote...

@Narrow Margin: The Templars don't have suspects - they just Tranquilize any mage that dares to wake up in the morning.

I hope Aeonar is available for mage rebels to have a prison break. It would align with my opinion of what rebels are willing to do to win their precious war.

Aside from that - I'd like to see Aeonar - and have a chance to make it important to the new mage reform.

Templar leaning, mage leaning, neutral, or screw both sides? 

#1247
Hellion Rex

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KainD wrote...

Medhia Nox wrote...
Of course - you had to skip past all the options that didn't involve killing the mage criminal.


Yes, I did. Because I genuinely believe that simply killing the mage ''criminal'', is a lot more humane. 

Medhia Nox wrote...
Or are you one of those: "No mages can ever be criminals! They've been so horribly maligned that everyone should understand why they turn to self-mutilation and demon worship." types?


No, I am one of the ''Mages and mundanes are not equal.'' Types. I do not believe in compromise. 

And pray tell, what is your solution to this war?

#1248
KainD

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Riverdaleswhiteflash wrote...
Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.


Logic does not exist without emotion. It's a plothole really. One of the grudges I have with the current writting. 

#1249
Medhia Nox

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@eluvianix: I'll be playing a mage who believes that the mage rebellion was a damn foolish mistake and should be undone.  Reform... absolutely, rebellion - you've damned us all.

Ultimately - screw both of these factions. The templars have abused their power and have become fascist fear-mongers willing to tranquilize or kill a mage at the drop of a hat.

If the Veil tears are the real threat - and these two factions don't fall in line - they'll both be crushed in my playthrough (but that's mainly because violence is the only real conflict resolution readily available).

Modifié par Medhia Nox, 12 octobre 2013 - 02:44 .


#1250
Hellion Rex

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KainD wrote...

Riverdaleswhiteflash wrote...
Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.


Logic does not exist without emotion. It's a plothole really. One of the grudges I have with the current writting. 

I would argue that we know next to nothing about Tranquil, so its not necessarily a plothole.