Aller au contenu

Photo

David Gaider: I don’t think we’ve ever presented the idea of a mage revolution as being the best answer with an obviously good resolution.


2497 réponses à ce sujet

#1251
AresKeith

AresKeith
  • Members
  • 34 128 messages

KainD wrote...

Riverdaleswhiteflash wrote...
Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.


Logic does not exist without emotion. It's a plothole really. One of the grudges I have with the current writting. 


Except logic can work without emotions

#1252
Hellion Rex

Hellion Rex
  • Members
  • 30 040 messages

Medhia Nox wrote...

@eluvianix: I'll be playing a mage who believes that the mage rebellion was a damn foolish mistake and should be undone.  Reform... absolutely, rebellion - you've damned us all.

Ultimately - screw both of these factions. The templars have abused their power and have become fascist fear-mongers willing to tranquilize or kill a mage at the drop of a hat.

If the Veil tears are the real threat - and these two factions don't fall in line - they'll both be crushed in my playthrough (but that's mainly because violence is the only real conflict resolution readily available).

Fair enough. Thank you for humoring me.

#1253
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
@AreKeith: It's called a computer.

#1254
Hellion Rex

Hellion Rex
  • Members
  • 30 040 messages

AresKeith wrote...

KainD wrote...

Riverdaleswhiteflash wrote...
Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.


Logic does not exist without emotion. It's a plothole really. One of the grudges I have with the current writting. 


Except logic can work without emotions

In fact, couldn't it be argued that pure logic is to look beyond emotions to see the cold hard truth of reality?

#1255
KainD

KainD
  • Members
  • 8 624 messages

eluvianix wrote...

And pray tell, what is your solution to this war?


Solution? There is no solution. There will always be war. People are different and always will be, and will always fight over their inequality and opinions. 

If I was born a mage in Dragon age universe, I would head straight for Tevinter and hope to raise in ranks to a high magister, and if I survived I would have a wealthy life. I would not condemn slavery or blood magic. 

If I was born a mundane, I would hope that mages are kept locked away from me, and that templars would be watchful. 

It's that simple. I like to play mages though, they are cool with their flashy spells and powers, which is why I usually support the mages. 

#1256
KainD

KainD
  • Members
  • 8 624 messages

AresKeith wrote...

Except logic can work without emotions.


No it can't. Logic is reasoning, you can't have any reasons for anything if you have no emotions, because all your actions are always based on your wants, and if you don't have emotions you don't want anything, or have any kind of opinion. 

#1257
KainD

KainD
  • Members
  • 8 624 messages

eluvianix wrote...

In fact, couldn't it be argued that pure logic is to look beyond emotions to see the cold hard truth of reality?


World structure/science - yes. Anything that has to do with social aspects is completely and utterly subjective, there is no truth. 

#1258
Hellion Rex

Hellion Rex
  • Members
  • 30 040 messages

KainD wrote...

AresKeith wrote...

Except logic can work without emotions.


No it can't. Logic is reasoning, you can't have any reasons for anything if you have no emotions, because all your actions are always based on your wants, and if you don't have emotions you don't want anything, or have any kind of opinion. 



I disagree. True reasoning and logic require an unbiased approach, uninhibited by a person's personal beliefs and feelings.

#1259
KainD

KainD
  • Members
  • 8 624 messages

eluvianix wrote...

I disagree. True reasoning and logic require an unbiased approach, uninhibited by a person's personal beliefs and feelings.


You have a reason/bias for the approach in the first place! If you have no emotions, you never approach anything. 

#1260
Riverdaleswhiteflash

Riverdaleswhiteflash
  • Members
  • 7 986 messages

KainD wrote...

Riverdaleswhiteflash wrote...
Alternatively, any of the things you suggested are possibilities. Or they're made Tranquil and imprisoned: Tranquility's effects, as they are described, make it so that all the mage does is think logically for their own definition of logic. Certain people might view crime and insurrection as logical, especially in the context of the moral grey area inherent in the Circle system and the outright abuse some Templars peform. Being Tranquil didn't stop that one Tranquil from defying the Templars to help Wynne and Evangeline.


Logic does not exist without emotion. It's a plothole really. One of the grudges I have with the current writting. 


In this setting, it apparently does.

#1261
Neon Rising Winter

Neon Rising Winter
  • Members
  • 785 messages

eluvianix wrote...

KainD wrote...

AresKeith wrote...

Except logic can work without emotions.


No it can't. Logic is reasoning, you can't have any reasons for anything if you have no emotions, because all your actions are always based on your wants, and if you don't have emotions you don't want anything, or have any kind of opinion. 



I disagree. True reasoning and logic require an unbiased approach, uninhibited by a person's personal beliefs and feelings.


Depends if you're considering logic as delivered by the Department of Philosphy or logic as delivered by the Department of Computer Science. The word covers a multitude of sins.

#1262
KainD

KainD
  • Members
  • 8 624 messages

Riverdaleswhiteflash wrote...

In this setting, it apparently does.


Yes, the only explanation. Although it's very hard for me to grasp this concept, and so I do not exactly understand the setting. 

#1263
Hellion Rex

Hellion Rex
  • Members
  • 30 040 messages

Narrow Margin wrote...

eluvianix wrote...

KainD wrote...

AresKeith wrote...

Except logic can work without emotions.


No it can't. Logic is reasoning, you can't have any reasons for anything if you have no emotions, because all your actions are always based on your wants, and if you don't have emotions you don't want anything, or have any kind of opinion. 



I disagree. True reasoning and logic require an unbiased approach, uninhibited by a person's personal beliefs and feelings.


Depends if you're considering logic as delivered by the Department of Philosphy or logic as delivered by the Department of Computer Science. The word covers a multitude of sins.

Agreed. Logic has many different meanings and connotations.

#1264
KainD

KainD
  • Members
  • 8 624 messages

eluvianix wrote...

Agreed. Logic has many different meanings and connotations.


Ok, I'll brake it down. 

Imagine a tranquil is on a criminal case, and wants to find out who commited the crime. He doesn't have any bias, so he is going to determine that logically, using only the evidence at hand right? Wrong. Why? 

Because the basic premise ''tranquil wants to find out who commited the crime'' is wrong. Tranquil can never ''want'' anything, because tranquil doesn't have emotions, thus doesn't care for anything, and would never bother solving the crime. 

Conclusion: Tranquil CAN act logically, but never WILL. Because that requires ''will'' in the first place. Thus tranquil performs no logical actions. 

#1265
Neon Rising Winter

Neon Rising Winter
  • Members
  • 785 messages

KainD wrote...

eluvianix wrote...

Agreed. Logic has many different meanings and connotations.


Ok, I'll brake it down. 

Imagine a tranquil is on a criminal case, and wants to find out who commited the crime. He doesn't have any bias, so he is going to determine that logically, using only the evidence at hand right? Wrong. Why? 

Because the basic premise ''tranquil wants to find out who commited the crime'' is wrong. Tranquil can never ''want'' anything, because tranquil doesn't have emotions, thus doesn't care for anything, and would never bother solving the crime. 

Conclusion: Tranquil CAN act logically, but never WILL. Because that requires ''will'' in the first place. Thus tranquil performs no logical actions. 


I suspect it's a little more fuzzy round the edges than that. They don't stop eating, sleeping, working at assigned tasks, responding to conversation, so there's some ability to manifest the motivation to do things. Trying to tie down a few words of description and examples of behaviour in the games and books to this level of rigorous definition is probably futile.

#1266
KainD

KainD
  • Members
  • 8 624 messages

Narrow Margin wrote...

I suspect it's a little more fuzzy round the edges than that. They don't stop eating, sleeping, working at assigned tasks, responding to conversation, so there's some ability to manifest the motivation to do things. Trying to tie down a few words of description and examples of behaviour in the games and books to this level of rigorous definition is probably futile.


It's as I said. I have a bit of a problem understanding the setting. 
Having no emotions - yet having motivations. Does not compute. 

#1267
Neon Rising Winter

Neon Rising Winter
  • Members
  • 785 messages

KainD wrote...

Narrow Margin wrote...

I suspect it's a little more fuzzy round the edges than that. They don't stop eating, sleeping, working at assigned tasks, responding to conversation, so there's some ability to manifest the motivation to do things. Trying to tie down a few words of description and examples of behaviour in the games and books to this level of rigorous definition is probably futile.


It's as I said. I have a bit of a problem understanding the setting. 
Having no emotions - yet having motivations. Does not compute. 



I can see what you mean - at the risk of spoilers for the movie Serenity - if you have removed all that emotion why don't they just lie down and die. Perhaps there's still an echo of the connection, enough memory of what was to keep the meat moving. I presume with the next game we'll see examples of it being undone - what with the Fade now doing home deliveries - maybe that'll give more detail.

Modifié par Narrow Margin, 12 octobre 2013 - 03:32 .


#1268
Riverdaleswhiteflash

Riverdaleswhiteflash
  • Members
  • 7 986 messages

KainD wrote...

eluvianix wrote...

Agreed. Logic has many different meanings and connotations.


Ok, I'll brake it down. 

Imagine a tranquil is on a criminal case, and wants to find out who commited the crime. He doesn't have any bias, so he is going to determine that logically, using only the evidence at hand right? Wrong. Why? 

Because the basic premise ''tranquil wants to find out who commited the crime'' is wrong. Tranquil can never ''want'' anything, because tranquil doesn't have emotions, thus doesn't care for anything, and would never bother solving the crime. 

Conclusion: Tranquil CAN act logically, but never WILL. Because that requires ''will'' in the first place. Thus tranquil performs no logical actions. 


That is indeed how it should work, but the Tranquil still seem to retain enough desire to avert this problem. This isn't the only hint at the Tranquil having some emotion left, either. One of the Tranquil the shades were... I dunno what... in the Circle Tower will describe the experience as "uncomfortable" if rescued successfully. They clearly retain the emotional capacity to care about comfort.

Modifié par Riverdaleswhiteflash, 12 octobre 2013 - 03:43 .


#1269
dragonflight288

dragonflight288
  • Members
  • 8 852 messages

KainD wrote...

eluvianix wrote...

Agreed. Logic has many different meanings and connotations.


Ok, I'll brake it down. 

Imagine a tranquil is on a criminal case, and wants to find out who commited the crime. He doesn't have any bias, so he is going to determine that logically, using only the evidence at hand right? Wrong. Why? 

Because the basic premise ''tranquil wants to find out who commited the crime'' is wrong. Tranquil can never ''want'' anything, because tranquil doesn't have emotions, thus doesn't care for anything, and would never bother solving the crime. 

Conclusion: Tranquil CAN act logically, but never WILL. Because that requires ''will'' in the first place. Thus tranquil performs no logical actions. 


Not necessarily true. The codex on Tranquil makes it clear that tranquil are so valuable to the circles partly because they can never get distracted from an assigned task. If a tranquil were assigned to the task of investigating a murder, that tranquil would act single-mindedly towards solving it, but by the same token, that tranquil wouldn't want or not-want to investigate it and would probably have to be assigned by someone.

Pharamond did this in his search for a cure for tranquility. Owain does this for the Circle Store Room, and so on.

If there are to be tranquil, there has to be someone, or a committe of people who can be authorized to set the tasks a tranquil should do, and those people would have to be investigated, probably regularly and at random (like companies or governments random inspections) to make sure they're on par with what they're supposed to be having the Tranquil do.

The biggest two issues in my mind, is who does these inspections/who commands the tranquil, and the second one is who gets to decide when the Right of Tranquility is justified.

#1270
dragonflight288

dragonflight288
  • Members
  • 8 852 messages

Riverdaleswhiteflash wrote...

KainD wrote...

eluvianix wrote...

Agreed. Logic has many different meanings and connotations.


Ok, I'll brake it down. 

Imagine a tranquil is on a criminal case, and wants to find out who commited the crime. He doesn't have any bias, so he is going to determine that logically, using only the evidence at hand right? Wrong. Why? 

Because the basic premise ''tranquil wants to find out who commited the crime'' is wrong. Tranquil can never ''want'' anything, because tranquil doesn't have emotions, thus doesn't care for anything, and would never bother solving the crime. 

Conclusion: Tranquil CAN act logically, but never WILL. Because that requires ''will'' in the first place. Thus tranquil performs no logical actions. 


That is indeed how it should work, but the Tranquil still seem to retain enough desire to avert this problem. This isn't the only hint at this, either. One of the Tranquil the shades were... I dunno what... in the Circle Tower will describe the experience as "uncomfortable" if rescued successfully. They clearly retain the emotional capacity to care about comfort.


Or at least a logical preference on what gets in the way of their duties or not, and the words they use are the closest they can come to reflecting it...or I may be wrong. Hard to say since I have emotions and they don't.

#1271
KainD

KainD
  • Members
  • 8 624 messages
I don't understand why tranquil listen to other people and obey them either.

#1272
Riverdaleswhiteflash

Riverdaleswhiteflash
  • Members
  • 7 986 messages

KainD wrote...

I don't understand why tranquil listen to other people and obey them either.


The explanation given is that obedience is prudent. (We have this from a Tranquil who disobeys while her Templar masters aren't looking.)

#1273
KainD

KainD
  • Members
  • 8 624 messages

Riverdaleswhiteflash wrote...

The explanation given is that obedience is prudent. (We have this from a Tranquil who disobeys while her Templar masters aren't looking.)


But no emotions... prudent..  I really wish David explained properly how tranquil function. 

#1274
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
@KainD: So, you're saying plants have emotions right?

You're saying: "To do anything, you have to want it, and to want it - you have to have emotion."

So - to want to survive - you need to have whatever emotion survival is attached to to "want" to survive?

Therefore - plants have whatever emotion it takes to survive - since they are living organisms that struggle and perform in in the same way animal organisms do (unless you're a horticulturalist or a botanist I'm not interested in your disagreement about their survival traits).

#1275
DPSSOC

DPSSOC
  • Members
  • 3 033 messages

Xilizhra wrote...


#2 - Mages can't establish their own rules in a vacuum because you run into issues of priority. Hypothetically let's say the mages decide that Blood Magic is fine so long as you use your own blood, but the land the mages have set up a Circle in (let's say Kinloch Hold in Fereldan) has outlawed Blood Magic entirely. Which laws apply the laws the mages have set up themselves, or the laws of the land they inhabit?

As it's a law about magic that doesn't affect the nonmagical citizenry unless they become targets of self-defense, the Circle's law here would take priority.


It doesn't matter whether or not it effects the non-magical citizenry though, not to the people making or enforcing the laws.  The rulers have made a law regarding blood magic in their lands, they are well within their rights to do so, and they will enforce it, unless the mages are willing to violently carve out and maintain a territory, they are going to have to work within the confines of the law of the lands they inhabit, they can't just decide which rules they feel like following.

Xilizhra wrote...


Not to mention letting people come up with what rules apply to them on their own is a remarkably bad idea. You can't have the rules applying to a group be at the whim of said group, that's when you get people like Vaughn.

Isn't that the point of democracy, really? The problem with Vaughan and his ilk is that they don't make rules for everyone, but rather one set of rules for one group and another set for another, and the fact that the elves, in this case, do not have any input.


And your point?  Are you trying to suggest the Circles are democracies, or that the system they come up with will be?  Cause I gotta say there's absolutely no evidence for that.  We've no indication that the First Enchanter, Senior Enchanters, or Fraternity Heads are elected to their positions.

Xilizhra wrote...


This runs into the same problem as the Mages deciding their own rules. You'll either have an ineffective token force, or a Brute Squad acting on the whims of the First/Senior Enchanters.

Have their paychecks come not from the Circle that they serve in, but from some location of central mage authority. Create a sort of federal authority over the state one of the Circles themselves.


Which doesn't solve anything.  Firstly having a centralized authourity doling out the cash for Templar wages and supplies doesn't work in a medieval world, hell even in the modern world it's not practiced.  Second unless the Templars are travelling to this authourity in order to get their paychecks they'll still be paid by the First Enchanter.  Even if you get over that hill and manage to keep the First Enchanters out of the pay structure I'm guessing you'd still have the Templars answering to their authourity.  Finally even if you could keep the Templars from becoming the enforcers for their Circle's First Enchanter you still haven't addressed the other prospect, that the Mages will just create a token force.

In order to function effectively the Templars can't be beholden to the Mages at all, they must have a separate source of funding and an entirely independent command structure.

Xilizhra wrote...
Of course, once the elves get their civilization back, they'll definitely have a different system, which'll create interesting scenarios depending on how the races work themselves out in the new societies...


Heh, heh, Elven civilization.  it truly is to laugh.  As I've pointed out numerous times in previous threads, and no doubt will point out numerous times again, Elven civilization is doomed because the Elves have demonstrated that they've learned nothing.  If, and it's a big if, the Elves somehow managed to get a nation going again one of two things will happen.  Either their open hostility towards outsiders and utter refusal of any kind of international relations will create tension between them and other nations which will build over time until such time as the situation boils over and we have the Fall of the Dales again.  Or the nations of the world leave the Elves alone, the Elves contentedly ignore human society, an expansionist power rises (old or new doesn't matter) sees the Elves inattentiveness as an opening, and we have the Fall of Arlathan.  Until the Elves accept that isolation is not a viable option for running a nation without leaving the continent they are just going to keep hitting the same walls over and over.

KainD wrote...

Narrow Margin wrote...
I suspect it's a little more fuzzy round the edges than that. They don't stop eating, sleeping, working at assigned tasks, responding to conversation, so there's some ability to manifest the motivation to do things. Trying to tie down a few words of description and examples of behaviour in the games and books to this level of rigorous definition is probably futile.


It's as I said. I have a bit of a problem understanding the setting. 
Having no emotions - yet having motivations. Does not compute. 


Reptiles.  Reptiles do not feel emotions (not in the sense we think of) yet they have motivation (they eat, drink, screw, etc.).  The Rite of Tranqulity likely effects the functions of the Mammalian brain leaving the motivation of base instinct (Reptilian) as well as the capacity for abstract reasoning and higher thought (Primate).