Xilizhra wrote...
Then I'll need to see those alleged abominations before making a system off of them.Riverdaleswhiteflash wrote...
Xilizhra wrote...
I'm basing this on the fact that being possessed by a demon that neither you nor anyone summoned, in a safe environment, simply does not happen from what we've been shown in-game. If Inquisition wants to change that, fine, I'll look at that when it comes. Keeping the environment safe and emotionally troubled mages close to those who can soothe them should take care of nearly everything.Except that the quote at the beginning of the thread heavily implies that that's not the case. You're basing this on the fact that the player never has the trouble the Chantry claims you should? I'm aware that PCs never get possessed or lose control or anything, but there's a reason for this that has little or nothing to do with the Chantry being unambigously wrong.
To whatever extent possible, that's what should be done. But the games understate the danger, according to the quote at the start of the thread. So, ultimately, abominations will form. It'll be rare, I think, but it'll happen. And it's best that the target be a hardened facility with as few innocents in harm's way as possible. It's easier to put as few innocents as possible in harm's way by placing the innocents who are directly effected in quarantine. It's easier to harden one or two targets per country than giving each village. So, apart from the bigotry, the rape, and the religious claptrap, this isn't too far off the system I'd probably have made.
The Codex, dev quotes, and Thrask's daughter are evidence they exist. If that's not enough, then we'll probably see such things in the mage army; they're being put to serious stress.




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