Look, what I can't wrap my head around is the fact that you're so convinced that there wasn't anything worth sharing. The game makes it pretty clear that that's not the case.
I'm not convinced that there was anything worth sharing that seemed immediately useful, and that wasn't being offered just as a complete shot in the dark on the basis that Shepard might find something that everyone else missed.
And there will be survivors, believe me. Even if the Asari lost more than half of their population leadership would be bunkered down somewhere safely, because of how "important" they are.
Note that Reapers will target these locations.
And your defense of Asari is unreasonable. While I'm sure that not the entire population knew about it, why hide a crime of this magnitude from the community? Isn't making an example of the Matriarchs more desirable? How else are you going to make sure it doesn't happen again?
It can't happen again, the circumstances aren't repeatable. It involved the founding race of the Council having a pre-spaceflight artifact that they didn't share. And no one would try to repeat this feat if no one knew.
As has been stated in the topic, being a Prothean is not necessary to
learn things from Prothean treasure troves. There was no Cypher when
Shep went to Eden Prime, but the Council took the beacon very seriously.
There was no Cypher for all of the races to decipher the beacon.
The beacons work somewhat differently from other Prothean archives.
More to the point, why would Tevos/Irissa send Shepard to Thessia if
they didn't know anything about the beacon? Even if you discount that
every squadmate can see what happened, the Matriarchs would not send
Shepard to a war zone on a lark.
They'd only be informed right before the mission.
Modifié par Xilizhra, 19 octobre 2013 - 04:13 .