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Dark Souls 2 Thread


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#476
Dominus

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I'm wondering, does Dark Souls II support co-op?

Yes it does, based on a summoning system. Probably better off asking Shepenwepet or someone else for details on that, I've always gone solo.

I don't see the appeal of repeatedly fighting and dying against the same enemies.

There isn't an appeal in that :P A perceptive fighter can learn from mistakes and savor the taste of victory in spite of it. The difficulty and dying is overhyped. As far as the regional lockout, that's too bad. :/

#477
spirosz

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The amount of screenshots I took last night... oh my vistas. 



#478
Shepenwepet

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Yes it does, based on a summoning system. Probably better off asking Shepenewet or someone else for details on that, I've always gone solo.

 

fc,140x140,asphalt.u2.jpg

 

*Summoned phantom Shepenwepet*

 

Yep, there be co-op in Dark Souls 2. You need an item that you get early on, so you can't instantly team up with buddies, but it's not long before you can. You have to be human to summon help, so if you die you have to remedy that with specific item OR (unless this was patched, I forget) allow yourself to be summoned by others and help them defeat a boss. You don't need to be human to be summoned yourself. Once you get the White Sign Soapstone, all you have to do is use it and plunk your summon sign on the ground where people will see it, and wait.

 

Having played the entirety of the original Dark Souls solo (Solaire doesn't count, he mostly rolled around and died. MOSTLY.) I figured I'd try the online in II. I had a surprisingly fun time with it. I loved helping people out, there's nothing quite like a triangle of three sunbros repeatedly praising the sun after a defeated boss.

 

However, in Dark Souls 2, it's a lot harder to team up with specific people, unless you're pretty much at exactly the same point in the game. The game takes into account not just level, but total souls acquired. Some people grind for souls and buy things (or die and lose those souls), so two people at the same level can have wildly varying soul counts, and be unable to summon each other. If you're just seeking help from randoms, this really doesn't impact you.

 

 

I also agree that the difficulty of Dark Souls is overhyped. Yes, you might die a lot in the beginning, especially if it's your first foray into this game, but once you get into the groove of things, the deaths are fewer and farther between.


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#479
OdanUrr

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Ah, I thought the co-op mechanic might be similar to SWTOR's: you and your friend log in, create a group, and play the game. The progress through the game is tracked for both and you can even incorporate other players for a particularly tough quest.



#480
Shepenwepet

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Yeah, it's not like that. In Dark Souls, you won't find summon signs everywhere, just mostly outside of boss doors and near bonfires/checkpoints in areas the community generally regards as "difficult". Unless you have a bunch of friends playing at the same time, chances are you'll be playing a good chunk of the game alone.



#481
fchopin

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Is this game any good?

#482
Dominus

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Is this game any good?

For only the bravest of knights, yes it is. Compared to the original, it focuses more on combat improvements, graphical improvements, and general fine-tuning under the hood. I personally liked the Story/Lore better in the original, but they did well all things considered. If you loved Number 1, you'll probably love Number 2.
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#483
Shepenwepet

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^yes, that.

 

You can also dress up as a corpulent pile of veggies. Nobody ever mentions that. It should be high on everyone's gaming wish list.


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#484
devSin

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Having played the entirety of the original Dark Souls solo (Solaire doesn't count, he mostly rolled around and died. MOSTLY.)

Are you kidding (unless you're talking about NG+)? He's no Tarkus, but Solaire can still dish out some amazing damage (which makes him good for drawing aggro if nothing else).

He was useless against the gaping dragon IIRC, but I remember him tanking the gargoyles and the centipede demon (and distracting Ornstein long enough for me to easily dispatch Smough).

Is this game any good?

Yes, but if you're going to play it on PC, the only officially supported input method is a controller (they won't tell you that until after you buy it). I wouldn't bother if you don't already have one.

Anyway, if you don't have any experience with Souls games, you may want to wait for a sale, but the system requirements are very light and the gameplay is really solid. It doesn't have a traditional narrative, but the lore (expressed through a few NPCs and a ton of item descriptions) is expansive and helps to build the overall story of the setting (though it's all purposely vague). I agree with others that the "story" is not as good as the original, but it still manages to be fairly captivating.

It's not for everyone, but if you do like it, I suspect you will end up liking it a lot.
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#485
Shepenwepet

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Are you kidding (unless you're talking about NG+)? He's no Tarkus, but Solaire can still dish out some amazing damage (which makes him good for drawing aggro if nothing else).

He was useless against the gaping dragon IIRC, but I remember him tanking the gargoyles and the centipede demon (and distracting Ornstein long enough for me to easily dispatch Smough).

 

I wish I was kidding. Everyone I talked to thought Solaire was a huge help, but the few times I used him, he would usually die within the first minute or two of the fight having done next to no damage. He WAS rather useful against Ornstein and Smough, but I wanted him to help me finish off Smough first, or at least attack Smough while I distracted Ornstein - Solaire did more damage per hit than I did. He wouldn't. He would constantly go after Ornstein, no matter what I did.

 

Against Gwyn, he lasted about 8 seconds. I don't recall using him for the Centipede Demon, unless it was a requirement for saving him? I didn't use him for the Gaping Dragon or the gargoyles, I don't think.

 

I don't think I used that many NPC summons in II aside from Agdayne for Velstadt and Lucatiel for the Smelter Demon, the latter being THE WORST NPC SUMMON EVER.

 

Speaking of Agdayne, his "Human. Do not produce light" spiel will be forever burned into my brain thanks to my many runs to Vendrick from the entrance bonfire, back before I harnessed the power of onions and killed the old fart. (I choose to believe it was the onion helm that was the deciding factor, not the utterly inconsequential fifth giant soul that I picked up.)

 

Pointless fact of the day: Agdayne's voice actor, Patrick O'Kane, was the new Jaqen H'ghar at the end of the GoT episode Valar Morghulis. I haven't read the books, but it is my hope that he will reappear and politely ask people to refrain from lighting torches.



#486
fchopin

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Yes, but if you're going to play it on PC, the only officially supported input method is a controller (they won't tell you that until after you buy it). I wouldn't bother if you don't already have one.


I have no controller so I will wait, thanks.

#487
devSin

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I think the only time I really have to struggle to keep him alive is the gaping dragon (I don't even try with Ornstein and Smough—his only function is to let me get Smough out of the way quickly, which as you note can be tricky with how much damage he can put out). He was just dumb as a brick during that fight, and since I summoned both Solaire and Lautrec, the dragon was quite a bit tougher; Solaire does the most damage per hit, so the dragon always wants to aggro on him first (I've only ever managed to save Solaire once during that fight with the both of them summoned). The two of them usually make it a race to see if I can cut the tail off the gargoyle before they win the fight for me.

During the centipede demon fight, he's a distraction long enough to cut off the tail and kill it, and then it's easy enough to beat the demon before he gets himself killed. (He also walks across the lava like a boss, which is always fun to see.) I actually don't like using him during Gwyn; he does get punished really hard, and it makes it difficult to parry your way to victory (which is the best way to win the game). This last time I played, I missed both the parries I tried and had to settle for hitting Gwyn in the back (I did manage to keep Solaire alive, but I was wielding a +15 claymore with something like 30Str/40Dex).

The only truly ridiculous summons are Tarkus (who can solo the golem) and Beatrice (even though she takes the AoE hit every single time, she still wrecks the butterfly). Oh, and Leeroy, but Pinwheel is a joke boss anyway.

In the sequel (as with the first game), I use summons every time they're available, and they seem to have the same variety (some of them can solo bosses, and others are nearly impossible to keep alive). I believe the critical summons (the ones you have to summon and keep alive to progress their plots) actually got buffed recently, though, so it's possible they're even easier (I haven't been playing much of the PC version due to the mouse lag); I've heard that Lucatiel in particular is actually useful against Smelter now.

#488
Eternal Phoenix

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None of these f***ing f*****s even praise the sun.

 

jAiHcxf.jpg

 

 

I went on Omegle to get people to join the Heirs of Sunlight covenant and no one was interested. I was blanked by Christians, atheists and Muslims. They don't even praise the sun. What's wrong with this world? People don't even praise the sun, Jesus...


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#489
Druk-Qs

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I actually had a weird occurence with Solaire the other day - He usually always dies a little after Smough/Ornstein get stronger, but just a few days ago he was going f*cking nuts on Super Ornstein - He actually did almost as much damage as I did, and he delivered the finishing blow with roughly 25% of his health

 

He was rolling when he was actually supposed to and blocking when he should've and attacking when he should - He was doing everything right, and he wasn't letting Ornstein breath. It was beautiful - Like a child finally using his bycicle for the first time with no help before just a few days later suddenly turning into a professional biker


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#490
Druk-Qs

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woops dp



#491
Dominus

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So Steam's been having fun with DS2 Game Reviews:
 
zw7y92zouhowhvyyr9st.jpg

(Hit The Button For MOAR)


Spoiler

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#492
Eternal Phoenix

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Solaire is now on knowyourmeme. He was referenced largely in the Dark Souls entry  but now has his own, added a month ago...

 

http://knowyourmeme....laire-of-astora

 

It's about time.

 

6fc.png

 

I think the Lost Sinner mask has become the new Father/trolling mask. I see it for all these new DkS2 comics.

 

And of course, here, DkS PvP:

 

0e5.gif


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#493
AventuroLegendary

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I think the Lost Sinner mask has become the new Father/trolling mask. I see it for all these new DkS2 comics.

 

 

 

 

You mean this?


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#494
The Baconer

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Has anyone else noticed that weapons seem to degrade 300% faster when you're co-oping with 2 people? Or is that a ng+ thing?

 

Also, I f***ing hate getting invaded when I'm using my Crypt Blacksword.



#495
Eternal Phoenix

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You mean this?

 
LOL yeah but I think that build could do with the Old Knight armor (DkS2's equivalent to the giant armor) and the Zweihander. Giant Sinner perhaps?
 
There's another Giant Dad tribute which uses these things but with Lucatriel's mask instead.

I have a feeling the ultimate troll/gank build (the true spiritual successor to Giant Dad) won't be around for a long time though. Currently there are many false claimants to the throne and this is just giving an example of two of them.



#496
Kaiser Arian XVII

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None of these f***ing f*****s even praise the sun.

 

jAiHcxf.jpg

 

 

I went on Omegle to get people to join the Heirs of Sunlight covenant and no one was interested. I was blanked by Christians, atheists and Muslims. They don't even praise the sun. What's wrong with this world? People don't even praise the sun, Jesus...

 

Those ungrateful nerds.



#497
The Baconer

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It looks like Miyazaki is working on a PS4 exclusive spin-off, at the moment titled Project: Beast.

 

http://www.neogaf.co...ad.php?t=812089



#498
Eternal Phoenix

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It looks like Miyazaki is working on a PS4 exclusive spin-off, at the moment titled Project: Beast.

 

http://www.neogaf.co...ad.php?t=812089

 

It looks bloody awesome.

 

Even if this isn't a From Software game or DkS spin-off, it looks awesome. But I'm inclined to believe it is. The engine looks like it's the one used for DkS2 as character models and textures look similar.

 

Also, guns wouldn't be a first for a From Software RPG. Shadow Tower Abyss (a spin off series for King's Field, the predecessor to Demon's Souls) had guns alongside swords in a dark fantasy medieval environment (I haven't played it but I think the game takes place in another realm which could mean you could get a character from the future entering the realm, therefore explaining the appearance of guns).



#499
Druk-Qs

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It looks more like Demon's Souls 2 than Dark Souls



#500
The Baconer

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With the outfits and weapons pictured (cavalry saber, possible boomstick in first image series), I'm definitely getting more of a gothic 1800s vibe than medieval.