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I really hope that BioWare doesn't make the same Jowan mistakes in DAI


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#101
cjones91

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Silfren wrote...

cjones91 wrote...

addiction21 wrote...

cjones91 wrote...

Br3ad wrote...

Actually, as to whether she was dead or not, I'm pretty sure she was dead. D-E-A-D. Even if she wasn't , the Templar that she brought back to life was as dead as dead can be. It would be possible.

Yep,being dead means your heart stops beating and everything around you starts to go black.So Wynne and Evangeline were clinically dead.


How many times have you been "dead" to know what it is?

You're joking right?Being dead means your heart stops pumping blood and major organs start shutting down.Both Wynne and Evangeline were dead since their hearts stopped for several minutes before being revived.


Er.  We have no idea how long Wynne's heart was stopped, or even if it was.  Evangeline is a different story, since her heart didn't so much stop beating as get stabbed completely through, but in Wynne's case, you're making that up.

Did'nt Wynne say some time had passed before the Spirit of Faith revived her?Even Petra thought she was dead until Wynne started to move.

#102
sky_captain

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wolfhowwl wrote...

If getting rid of Jowan was a mistake it is one I hope Bioware repeats.


Amen.  Jowan was freaking annoying. 

Modifié par sky_captain, 01 octobre 2013 - 04:26 .


#103
duckley

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I found Jowan very whiney and so while I like the idea, I am kind of glad Jowans role was relatively small.

#104
Silfren

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cjones91 wrote...

Silfren wrote...

cjones91 wrote...

addiction21 wrote...

cjones91 wrote...

Br3ad wrote...

Actually, as to whether she was dead or not, I'm pretty sure she was dead. D-E-A-D. Even if she wasn't , the Templar that she brought back to life was as dead as dead can be. It would be possible.

Yep,being dead means your heart stops beating and everything around you starts to go black.So Wynne and Evangeline were clinically dead.


How many times have you been "dead" to know what it is?

You're joking right?Being dead means your heart stops pumping blood and major organs start shutting down.Both Wynne and Evangeline were dead since their hearts stopped for several minutes before being revived.


Er.  We have no idea how long Wynne's heart was stopped, or even if it was.  Evangeline is a different story, since her heart didn't so much stop beating as get stabbed completely through, but in Wynne's case, you're making that up.

Did'nt Wynne say some time had passed before the Spirit of Faith revived her?Even Petra thought she was dead until Wynne started to move.


I'd have to play the scene again and cycle through all possible dialogue options, but what I remember is Wynne describing a sort of "fade to black" and then being held back by the spirit in a sort of mother/daughter fashion.  I don't remember her saying anything about how much time passed.  And Wynne's an old woman who was in a fight to the death with a powerful demon.  It's certainly possible that Petra might look at her lying on the floor and think she's dead whether any time has passed at all.

Modifié par Silfren, 01 octobre 2013 - 04:26 .


#105
sky_captain

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The deal is that you can't have every potentially interesting character be a party member if you want to have a compelling world, some have to populate the world, so some where there will always be some character who someone wishes they could take with them (even if that character is a whiney, nothing I do is really my fault, little b****like Jowan.)

#106
Roninbarista

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I liked Jowan, so I set him free when it came to options. He was able to go off and do good for others. Fitting completion to his storyline. In that respect I think Bioware did something good with the character. They took someone whom they couldn't add to the companions and gave us the option of choosing his fate. I'm happy with his story. Curious about his potential, but I can let that go.

I suspect there are other characters we'll become attached to (or detest) in DA I.

#107
zMataxa

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Jowan's role was near perfect as it was.

#108
myahele

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There are other well-written npcs that cqn easily fleshed out companions in dai.

While I did like his character his story is pretty much wrapped up. Either he becomes a helpful apostate or sent back to the circle where he's killed or made tranquil.

Overall, I think he would've been a nice companion in awakening and would give a good reason why templars will out of thier way to get him. Then there's also the redeemer trope he can take advantage of

#109
Renmiri1

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Jowan ????

The less of his whinny arse we see, the better!

I do regret not being able to save that mage from the fade, the poor guy faced an entire tower full of black mages and about 6 levels of fade demons.. And we don't even remember his name. :(

#110
CynicalShep

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  A player's party needs diversity so that he can tackle his enemies regardless of his class and playstyle and get an insight into some different cultures and conflicts. You already have a blood mage and a regular mage in your party. You also have 2 rogues (bow and sword), two tanks (Shale and Sten) and 2 that would probably qualify as hybrids (Oghren and Allistair). You also have a dog.

  It is my understanding that the OP wants a party that consists of blood mages and two types of enemies: regular mages and templars but this would be a stupid game. There was no place for Jowan in the party and it's a very good thing that he didn't make it. I'd rather have 5 fleshed out characters than 15 half-arsed characters.

Modifié par CynicalShep, 01 octobre 2013 - 06:13 .


#111
myahele

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Renmiri1 wrote...

Jowan ????

The less of his whinny arse we see, the better!

I do regret not being able to save that mage from the fade, the poor guy faced an entire tower full of black mages and about 6 levels of fade demons.. And we don't even remember his name. :(


Hi name is Niall. He was the one who told you about the different mage fraternaties, I think he belongs to the isolationist faction.

I replayed my mage origins a few weeks a ago and it was just sad how I know most these people will end up dying. All they cared about was studying...and gossiping :-(

#112
Guest_Cthulhu42_*

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Jowan was a good myn; if it weren't for his blood magic ritual, I wouldn't have had a chance to dispose of Isolde.

#113
The Elder King

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Wynne and Anders situation are close, OP. The big difference is that Wynne didn't ask or agree to be possessed, while Anders did, and Faith didn't get corrupted like Justice did. Wynne (as far as we know) was in control of her body. Anders wasn't.
I don't think that the cut content should be considered, becuase it didn't happen. If that scene was present in the game, she would've been an hypocrite (though that scene was stupid, since mages and templars should know that mages are free to use blood magic in the Wardens rank, and to risk to lose against the Blight to kill a single blood mage is freaking stupid).

#114
Kalas Magnus

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agreed.

i would have loved him. i like his backstory.

way better than wynne. girl tried to stop me from wiping out the circle. psst she didnt think that one through.

#115
Lord Raijin

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sky_captain wrote...

wolfhowwl wrote...

If getting rid of Jowan was a mistake it is one I hope Bioware repeats.


Amen.  Jowan was freaking annoying. 


No more annoying then that old woman Wynne trying to interfer with your relationships by convicing you that it's "dangerous" and how Grey wardens shouldn't fall in love, and then gives a lecture about how it's the duty of the Grey wardens to provide services to the needy, and keep everyone happy.

I'm on my second gameplay and already i'm begining to hate this wannabe grandma.

duckley wrote...

I found Jowan very whiney and so while I like the idea, I am kind of glad Jowans role was relatively small.


Can you provide me a constructive criticism about your opinion of Jowan being "very whiney"? Is it because he wanted his freedom? Because he wants to live the rest of his life with his initiate lover, Lily, without the Chantry getting in the way?

Modifié par Lord Raijin, 01 octobre 2013 - 07:46 .


#116
Knight of Dane

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I'm not opposed to Jowan, but I don't see why cutting him out is downright ridiculous. A part of any design phase is to kill your darlings, and Jowan doesn't have any particular characteristic apart from his Origin, that might not be known to you, that warrants any special treatment as compared to Murdock, Cammen or rhw Orzammar gateguard.

#117
BouncyFrag

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Not to sound shallow (even though it is), but that voice actor really put me off of him from the get go. If there was a not-to-be companion frustration, I'd point to the Qunari Saarebas in DA2. I reloaded the end of his quest several times hoping in vain for a different outcome. I'd have ranked this up there with getting Legion in ME2 if it had come to pass. Banter between the Saarebas and Isabella would have been very interesting, if not a bit tense.

#118
Lord Raijin

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Knight of Dane wrote...

I'm not opposed to Jowan, but I don't see why cutting him out is downright ridiculous. A part of any design phase is to kill your darlings, and Jowan doesn't have any particular characteristic apart from his Origin, that might not be known to you, that warrants any special treatment as compared to Murdock, Cammen or rhw Orzammar gateguard.



Blood mages have a terrible reputation in the Dragon Age universe. Jowan was a perfect candidate to demonstrate that not all blood mages goes psychotic like First Enchanter Orsino. Jowan only used blood magic in a desperate situation. He used it to protect himself and his lover against the Knight-Commander, Irving and the templars. He was already scheduled to be made tranquil, and so he had nothing to live for. He wanted out of the Circle and to live a free life as an apostate.

It is ridiculous because I saw a potential great character go down the toilet. Jowan had a great storyline going. He did some pretty bad decisions, but had he allowed to become a full member of the Wardens group he would've been able to redeem himself by fighting with the Warden during the Blight; the same way with Zevran when he tried assassinating you.

#119
Mykel54

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Getting rid of Jar Jar Jowan was the best decision bioware could have made.

#120
esper

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Renmiri1 wrote...

Jowan ????

The less of his whinny arse we see, the better!

I do regret not being able to save that mage from the fade, the poor guy faced an entire tower full of black mages and about 6 levels of fade demons.. And we don't even remember his name. :(


Wasn't it Neil? Or something like that.

I would have liked Jowan, if nothing else then because we needed freaking less warriors on the team. I would have happily swapped Oghren/Sten/Shale for any rouge/mage companion.

#121
Br3admax

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I don't see why anyone would want less tanks for more friendly fire damage.

#122
esper

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Br3ad wrote...

I don't see why anyone would want less tanks for more friendly fire damage.


Because there was a party limit of 3 party members anyway so it was not like we could use all these tanks, and I would have liked some alternertives to Leliana/Zev and Morrigan/Wyenne.

I hope that with these rumoured 9 companions we get 3 of each class.

#123
Br3admax

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Variations in tanks means a lot more than variations in whether to use fireball or cone of ice. But logically, there would not be mages everywhere, nor would a large fraction of these mages want to join the Warden.

#124
Lord Raijin

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Br3ad wrote...

I don't see why anyone would want less tanks for more friendly fire damage.


I honestly don't mind friendly fire damages. My characters do it all the time. It's their way of telling his companions to not get in the way when hes charging up a fireball, and if they're dumb enough to get in the way they deserve to get toasted.

#125
esper

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Br3ad wrote...

Variations in tanks means a lot more than variations in whether to use fireball or cone of ice. But logically, there would not be mages everywhere, nor would a large fraction of these mages want to join the Warden.


We are not talking in game logic, that went out of the window the momement we manage to fall over a Qunari and a Golem.

I don't see why we needed a bigger varity in tanks than we did in mages/rouges, I know I could have used another lockpicker instead of Leliana and Zevran on some playthrough. Mages I wasn't in need off simply because I play mage myself, but I did have one city elf play through were I would have love to have another option other than Morrigan/wynne so I had someone for support.

We have a limited number of companions as it is that number should be spread even over the classes, though I can give special expection to the dlc companion. I still think that Shale shouldn't have had any warrior talents, and I really only mind her being a warrior because Alaistair/Sten/Oghren and technically Dog all were warriors.