Yes, becasue both were said to be explained in DA:I. the Warden and Hawke.happy_daiz wrote...
I thought it was already stated by BW that neither would be coming back. Did I dream that?
I'm really worried at the prospect of Hawke returning
#26
Posté 01 octobre 2013 - 09:06
#27
Posté 01 octobre 2013 - 09:19
he might never even appear on screen. just mentioned.
since you are importing they could just take his personality of da2. so he looks, has the same personality, and makes choices like you did.
#28
Guest_Craig Golightly_*
Posté 01 octobre 2013 - 09:22
Guest_Craig Golightly_*
#29
Posté 01 octobre 2013 - 09:52
AutumnWitch wrote...
Me too! Pleas please BW don't bring back or even talk about Hawke...she is gone. Let her have some happiness once in her life. Please please please.
Sure just leave a plot-hole open and never explain it again.
NOT.
What's wrong with you? There was NO closure to Hawke's story at all. It wouldn't make since for them to not even resolve the issue.
He doesn't have to appear to have his story wrapped up, there are other ways.
#30
Posté 01 octobre 2013 - 10:35
Ryzaki wrote...
Barquiel wrote...
I am just worried that they will end like the Jedi Exile...
I'm more worried they'll end up like Revan.
I rather they just be dead than come back completely bonkers.
I
think the Exile ends up being both actually. Her force ghost in TOR
talks like she's lost all her marbles, which I guess makes sense since
she's refused death for 300 years so that Revan could leech her powers
to resist the Emperor. Thanks Drew Karpyshyn... [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
#31
Posté 01 octobre 2013 - 11:28
#32
Posté 02 octobre 2013 - 12:43
Johun wrote...
Did you have a problem with the banter and auto-dialogue that was based on Hawke's dominant personality type? In Legacy and Mark of the Assassin in particular Hawke had quite a bit of dialogue independent of player interaction.
Personally, I dislike auto-dialogue, and while I don't contest that Hawke was quite defined in many areas, the few choices we could make with the Champion might end up being negated with an NPC Hawke. I'm also strongly opposed to the Hero of Ferelden becoming an NPC.
#33
Posté 02 octobre 2013 - 03:18
I was tnking, though, that we might get an explination for where they went, and then do a successful Ostagar/battle of Denerim deal, and then a cutscene showing that it's not going well, until a messenger shows up and says, "You'll never believe who just got here...The Hereo of Ferelden/Warden-Commander, and the Champion of Kirkwall! And they brought an army!" Cut to shot of warden and Hawke bringing in the Calvary, but no dialog.
#34
Posté 02 octobre 2013 - 04:22
I must have missed something. When did they say that?jtav wrote...
So, we've been told multiple times that if Hawke and the Warden return, they'll be NPCs.
I don't like the idea of my Wardens and Hawkes saying/doing anything that I didn't choose for them. I'd rather they be player-controlled if they return, even if it's only for a small part of the game.
#35
Posté 02 octobre 2013 - 04:56
Oh yeah, that was some character in some game that I never bothered to play because it didn't measure up to Bioware's usual high standards. I'm still ticked at myself for falling for the hype.
Wassail.
Snjarulfr.
werwulf.
EDIT: Am I still bitter? Not so much as before, but I no longer have that implicit sense of trust that once was.
Modifié par Snowflake_in_Hel, 02 octobre 2013 - 05:17 .
#36
Posté 02 octobre 2013 - 04:58
MasterScribe wrote...
I think the best outcome for any variation of Hawke is to die in a bar fight with a female dwarf.
#37
Posté 02 octobre 2013 - 04:59
Or is he dead? He actually fold-spaced back into the the cash cow, fresh to be milked again.Star fury wrote...
MasterScribe wrote...
I think the best outcome for any variation of Hawke is to die in a bar fight with a female dwarf.Don't give them ideas.Looks like they already listened to you while writing Revan for TORtanic.
#38
Posté 02 octobre 2013 - 05:59
#39
Posté 02 octobre 2013 - 06:57
#40
Posté 02 octobre 2013 - 08:44
#41
Posté 02 octobre 2013 - 09:13
#42
Posté 02 octobre 2013 - 10:35
The options and dialogues in DA:O are more or less the same as in DA2. They just added voices to more clearly indicate the tone of voie that, in DA:O, was implicit and unknown until characters reacted to what you say (in many cases, in a surprising manner, since you might've said something, intending it to be serious, but it being interpreted as sarcasm).
#43
Posté 02 octobre 2013 - 10:37
Kazanth wrote...
I don't see the value of Hawke returning. I'm expecting him/her to be relevant to Flemeth's shenanigans but I'm hoping that doesn't mean that have to see or play as Hawke. It would feel just as lame as Shepard making a cameo appearance in ME4.Ryzaki wrote...
Barquiel wrote...
I am just worried that they will end like the Jedi Exile...
I'm more worried they'll end up like Revan.
I rather they just be dead than come back completely bonkers.
I
think the Exile ends up being both actually. Her force ghost in TOR
talks like she's lost all her marbles, which I guess makes sense since
she's refused death for 300 years so that Revan could leech her powers
to resist the Emperor. Thanks Drew Karpyshyn... [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
That's LucasArts fault, not Drew Karpyshyn. It's not like LucasArts would let a video game company touch a part of their precious lore unless they were offered a ton of money.
#44
Posté 02 octobre 2013 - 10:44
#45
Posté 02 octobre 2013 - 11:03
Though having my Warden Queen run off to vanish dramatically was pretty lame. :| Hopefully she gets her ass back to her duties as ruler. Why the heck Bioware felt the need to add that stupid mystique 'Wooo, dissapearing" is beyond me.
#46
Posté 02 octobre 2013 - 12:04
That means that there is a probability that any appearance of Hawke in DAI, even if it recognizes the choices made in DA2, might carry a message I detest and would never want to be associated with this Hawke. This probability gets higher for players like me who are out of tune with the mainstream perception of things and who insist on differentiated opinions.
So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."
Modifié par Ieldra2, 02 octobre 2013 - 12:09 .
#47
Posté 02 octobre 2013 - 12:17
To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."
I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.
#48
Posté 02 octobre 2013 - 12:24
Otherwise it's more likely to be bland and pointless rather than problematic. Better than trapping Hawke is limbo forever, anyway.
#49
Posté 02 octobre 2013 - 12:54
It only takes one "The Citadel? The fight's here" or "I'm glad you did the right thing." (diplomatic Hawke to Isabela after she comes back with the Tome of Koslun), but admittedly both DA games consistently respect the player's connection to the protagonist more than ME ever did, even before ME3. I don't think DAI's writers will intentionally do something detrimental to any particular player's Hawkes and Wardens. I'm more worried about accidents resulting from "associative dissonance", the fact that the writer may implicitly associate certain things with a phrase, while the player associates something else, as was likely the reason for the DA2 quote above.Xilizhra wrote...
To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."
I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.
#50
Posté 02 octobre 2013 - 12:56
What's wrong with "I'm glad you did the right thing?" Isn't that an option you can choose?Ieldra2 wrote...
It only takes one "The Citadel? The fight's here" or "I'm glad you did the right thing." (diplomatic Hawke to Isabela after she comes back with the Tome of Koslun), but admittedly both DA games consistently respect the player's connection to the protagonist more than ME ever did, even before ME3. I don't think DAI's writers will intentionally do something detrimental to any particular player's Hawkes and Wardens. I'm more worried about accidents resulting from "associative dissonance", the fact that the writer may implicitly associate certain things with a phrase, while the player associates something else, as was likely the reason for the DA2 quote above.Xilizhra wrote...
To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."
I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.





Retour en haut







