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I'm really worried at the prospect of Hawke returning


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#26
Br3admax

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happy_daiz wrote...

I thought it was already stated by BW that neither would be coming back. Did I dream that?

Yes, becasue both were said to be explained in DA:I. the Warden and Hawke. 

#27
Kalas Magnus

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they could have variables for hawke.
he might never even appear on screen. just mentioned.

since you are importing they could just take his personality of da2. so he looks, has the same personality, and makes choices like you did.

#28
Guest_Craig Golightly_*

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I think the best outcome for any variation of Hawke is to die in a bar fight with a female dwarf.

#29
TheInquisitor

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AutumnWitch wrote...

Me too! Pleas please BW don't bring back or even talk about Hawke...she is gone. Let her have some happiness once in her life. Please please please.


Sure just leave a plot-hole open and never explain it again.

NOT.

What's wrong with you? There was NO closure to Hawke's story at all. It wouldn't make since for them to not even resolve the issue.

He doesn't have to appear to have his story wrapped up, there are other ways.

#30
Isaidlunch

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I don't see the value of Hawke returning. I'm expecting him/her to be relevant to Flemeth's shenanigans but I'm hoping that doesn't mean that have to see or play as Hawke. It would feel just as lame as Shepard making a cameo appearance in ME4.

Ryzaki wrote...

Barquiel wrote...

I am just worried that they will end like the Jedi Exile...


I'm more worried they'll end up like Revan.

I rather they just be dead than come back completely bonkers.


I
think the Exile ends up being both actually. Her force ghost in TOR
talks like she's lost all her marbles, which I guess makes sense since
she's refused death for 300 years so that Revan could leech her powers
to resist the Emperor. Thanks Drew Karpyshyn... [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

#31
madzilla84

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As we have Varric along as a party member I'm thinking it's possible that any references to Hawke could be from conversations with him. That way we could get quite a lot of customised references to our own individual Hawkes and their choices/where they ended up, as well as potentially new information, if they choose to provide any. ...I don't know if I'd like them to or not, if it ends up being something horrible.

#32
LobselVith8

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Johun wrote...

Did you have a problem with the banter and auto-dialogue that was based on Hawke's dominant personality type? In Legacy and Mark of the Assassin in particular Hawke had quite a bit of dialogue independent of player interaction.


Personally, I dislike auto-dialogue, and while I don't contest that Hawke was quite defined in many areas, the few choices we could make with the Champion might end up being negated with an NPC Hawke. I'm also strongly opposed to the Hero of Ferelden becoming an NPC.

#33
Clockwork_Wings

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I think Hawke would be easier, easier to import a face, and easier to assign a pesonality. They'd just have to import which dialog option was picked the most, ie, the nickname Varric gives him/her.

I was tnking, though, that we might get an explination for where they went, and then do a successful Ostagar/battle of Denerim deal, and then a cutscene showing that it's not going well, until a messenger shows up and says, "You'll never believe who just got here...The Hereo of Ferelden/Warden-Commander, and the Champion of Kirkwall! And they brought an army!" Cut to shot of warden and Hawke bringing in the Calvary, but no dialog.

#34
The Sarendoctrinator

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jtav wrote...

So, we've been told multiple times that if Hawke and the Warden return, they'll be NPCs.

I must have missed something. When did they say that?

I don't like the idea of my Wardens and Hawkes saying/doing anything that I didn't choose for them. I'd rather they be player-controlled if they return, even if it's only for a small part of the game.

#35
Snowflake_in_Hel

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Hawke? Who is this Hawke of which you speak?

Oh yeah, that was some character in some game that I never bothered to play because it didn't measure up to Bioware's usual high standards. I'm still ticked at myself for falling for the hype.

Wassail.
Snjarulfr.
werwulf.

EDIT:  Am I still bitter?  Not so much as before, but I no longer have that implicit sense of trust that once was. 

Modifié par Snowflake_in_Hel, 02 octobre 2013 - 05:17 .


#36
Star fury

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MasterScribe wrote...

I think the best outcome for any variation of Hawke is to die in a bar fight with a female dwarf.


Don't give them ideas. Looks like they already listened to you while writing Revan for TORtanic.

#37
Br3admax

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Star fury wrote...

MasterScribe wrote...

I think the best outcome for any variation of Hawke is to die in a bar fight with a female dwarf.


Don't give them ideas. Looks like they already listened to you while writing Revan for TORtanic.

Or is he dead? He actually fold-spaced back into the the cash cow, fresh to be milked again. 

#38
Airell

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Most like the way you will hear about the Hawke is the Inquisitor will ask Varric about him or her.

#39
Vicious

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I don't give a damn, I've moved on.

#40
Kiteslol

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Difference between Hawke and other Bioware protagonists is their set personality. I wouldn't mind seeing that sexy ass champion in a cameo, so long as they don't retcon or BS their objectives like Revan or the Exile. Honestly, I'm more worried about Isabela cheating on my poor Hawke with the Inquisitor.

#41
Shaftell

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Here's the thing. People keep saying this all the time. It's your character as long as your playing him. The moment the game ends it's no longer your character. It's the writers authority at this point. I say this because you weren't there to play your character after the events of DA2. Who knows what else Hawke or the Warden has experienced post game.

#42
Taura-Tierno

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My Hawke's all had as distinctive personalities as the Warden.

The options and dialogues in DA:O are more or less the same as in DA2. They just added voices to more clearly indicate the tone of voie that, in DA:O, was implicit and unknown until characters reacted to what you say (in many cases, in a surprising manner, since you might've said something, intending it to be serious, but it being interpreted as sarcasm).

#43
Dermain

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Kazanth wrote...

I don't see the value of Hawke returning. I'm expecting him/her to be relevant to Flemeth's shenanigans but I'm hoping that doesn't mean that have to see or play as Hawke. It would feel just as lame as Shepard making a cameo appearance in ME4.

Ryzaki wrote...

Barquiel wrote...

I am just worried that they will end like the Jedi Exile...


I'm more worried they'll end up like Revan.

I rather they just be dead than come back completely bonkers.


I
think the Exile ends up being both actually. Her force ghost in TOR
talks like she's lost all her marbles, which I guess makes sense since
she's refused death for 300 years so that Revan could leech her powers
to resist the Emperor. Thanks Drew Karpyshyn... [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]


That's LucasArts fault, not Drew Karpyshyn. It's not like LucasArts would let a video game company touch a part of their precious lore unless they were offered a ton of money.

#44
Magdalena11

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If you're worried about Hawke as a shlt stirrer, don't. Any Hawke appearing will be suitably emasculized and not at all like you meant him/her to be.

#45
KiwiQuiche

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I would rather Hawke died some where and you find their corpse and nick their stuff. Fitting end to such a failure.

Though having my Warden Queen run off to vanish dramatically was pretty lame. :| Hopefully she gets her ass back to her duties as ruler. Why the heck Bioware felt the need to add that stupid mystique 'Wooo, dissapearing" is beyond me.

#46
Ieldra

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May I mention that a personality consists of more than dominant tone? You can express a certain stance towards things through your actions, for instance, and by who you choose to be aggressive against or diplomatic. The problem is that the writers only define the possible actions and conversation options, but their vision of how they're motivated may be very different from any particular player's, as shown by Hawke's diplomatic choice when reacting to Isabela returning with the Tome of Koslun. 

That means that there is a probability that any appearance of Hawke in DAI, even if it recognizes the choices made in DA2, might carry a message I detest and would never want to be associated with this Hawke. This probability gets higher for players like me who are out of tune with the mainstream perception of things and who insist on differentiated opinions.

So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here." 

Modifié par Ieldra2, 02 octobre 2013 - 12:09 .


#47
Xilizhra

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So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."

To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.

I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.

#48
Wulfram

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The obvious potential issue that I see is that they might over-extrapolate from the ending choice.

Otherwise it's more likely to be bland and pointless rather than problematic. Better than trapping Hawke is limbo forever, anyway.

#49
Ieldra

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Xilizhra wrote...

So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."

To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.

I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.

It only takes one "The Citadel? The fight's here" or "I'm glad you did the right thing." (diplomatic Hawke to Isabela after she comes back with the Tome of Koslun), but admittedly both DA games consistently respect the player's connection to the protagonist more than ME ever did, even before ME3. I don't think DAI's writers will intentionally do something detrimental to any particular player's Hawkes and Wardens. I'm more worried about accidents resulting from "associative dissonance", the fact that the writer may implicitly associate certain things with a phrase, while the player associates something else, as was likely the reason for the DA2 quote above.

#50
Xilizhra

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Ieldra2 wrote...

Xilizhra wrote...

So yeah, I'm just as worried as jtav. I want the Warden and Hawke to appear in a manner that befits how I played them, but I'll see them gone forever rather than derailed. Above all, I don't want them to be simplistic. For instance, the mage/templar conflict is not simple and has no simple solutions, and most of my protagonists would recognize that. I fear the likes of "The Citadel? The fight's here."

To be fair, ME3's prologue had vastly inferior writing to the rest of the game, to an almost breathtaking extent.

I'm not terribly worried about Hawke, because assuming the appearance is short enough, I don't think that they can do that much damage to the portrayal.

It only takes one "The Citadel? The fight's here" or "I'm glad you did the right thing." (diplomatic Hawke to Isabela after she comes back with the Tome of Koslun), but admittedly both DA games consistently respect the player's connection to the protagonist more than ME ever did, even before ME3. I don't think DAI's writers will intentionally do something detrimental to any particular player's Hawkes and Wardens. I'm more worried about accidents resulting from "associative dissonance", the fact that the writer may implicitly associate certain things with a phrase, while the player associates something else, as was likely the reason for the DA2 quote above.

What's wrong with "I'm glad you did the right thing?" Isn't that an option you can choose?