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Tell me. Are armor and weapons going to be over the top?


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#401
dreamgazer

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spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.  


You lack immersion.

#402
spirosz

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dreamgazer wrote...

spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.  


You lack immersion.


You lack sword play. 

#403
dreamgazer

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spirosz wrote...

dreamgazer wrote...

spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.


You lack immersion.


You lack sword play.


I ... am actually completely okay with agreeing with you on this.

#404
spirosz

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dreamgazer wrote...

spirosz wrote...

dreamgazer wrote...

spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.


You lack immersion.


You lack sword play.


I ... am actually completely okay with agreeing with you on this.


Good man.  :lol:

#405
Creator Limbs

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spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.  


Image IPB

#406
Ravensword

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Back to the OP, it makes me wonder how Cloud is able to wield a big-ass sword w/ ease, and yet he is rather scrawny.

#407
Br3admax

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Actually, that makes sense. Cloud has superhuman strength due to his blood mixing with the SOLDIER blood of both Sephiroth and Zack. Also he was experimented on for months to make him into a Sephiroth clone. Look at that, even Final FANTASY tried to bring in realism...sort of.

#408
Guest_Craig Golightly_*

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dreamgazer wrote...

spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.  


You lack immersion.


Reality lacks immersion.

It needs health and mana bars, an inventory, a journal, and a codex.

#409
Grand Admiral Cheesecake

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Morocco Mole wrote...

From my point of view the Jedi are evil


Then you are lost!

#410
Dabrikishaw

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I prefer no boob armor, the actual design of armor and weapons in this series doesn't bother me outside of it.

#411
Creator Limbs

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MasterScribe wrote...

dreamgazer wrote...

spirosz wrote...

prostheticlimbs wrote...

I'm not a hardcore enough gamer to care about immersion I guess.


This post lacks immersion.  


You lack immersion.


Reality lacks immersion.

It needs health and mana bars, an inventory, a journal, and a codex.


Zing!

#412
Han Shot First

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Lord of the Rings and A Song of Ice and Fire might be the most popular fantasy series of all time. In both series, characters wear realistic armor.

Just wanted to point out that to the people who pop into this thread from time to time to state that DA is a fantasy series, as if that had any bearing on whether the game should (or shouldn't) have realistic looking armor designs.

#413
Creator Limbs

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Han Shot First wrote...

Lord of the Rings and A Song of Ice and Fire might be the most popular fantasy series of all time. In both series, characters wear realistic armor.

Just wanted to point out that to the people who pop into this thread from time to time to state that DA is a fantasy series, as if that had any bearing on whether the game should (or shouldn't) have realistic looking armor designs.


Hey bro let me tell you somethin'

I don't care

#414
Jeremiah12LGeek

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It would depend on the game's overall style and tone, I think.

I generally aim for the simpler and lighter armours in most of the games that I play. It's a combination of playstyle preference (stealth/rogues) and aesthetic preferences.

Consequently, the aren't overly realistic, in that they shouldn't necessarily provide the protection that they do, given how they appear, but that has never bothered me.

I generally go for smaller, faster weapons, as well. In a sense, they are unrealistic, because they are typically more lethal than they appear to be.

If the style of the game supports something over-the-top and elaborately massive and adorned, it's probably going to work, as far as I go. If the game is depicting a more gritty, plausible medeival scenario, then I'd likely prefer the armour to mirror a more accurate historical style.

Modifié par Jeremiah12LGeek, 10 octobre 2013 - 05:51 .


#415
Han Shot First

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prostheticlimbs wrote...

Han Shot First wrote...

Lord of the Rings and A Song of Ice and Fire might be the most popular fantasy series of all time. In both series, characters wear realistic armor.

Just wanted to point out that to the people who pop into this thread from time to time to state that DA is a fantasy series, as if that had any bearing on whether the game should (or shouldn't) have realistic looking armor designs.


Hey bro let me tell you somethin'

I don't care


You're posting an awful lot in this thread for someone who doesn't care. Image IPB

#416
Creator Limbs

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Six posts (including this one) in 17 pages and I'm super interested? Glad to see how you story forumers measure that.

#417
Fardreamer

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It's so silly when people start complaining about realism in a fantasy game. I mean, the fact that there seems to be a 50/50 split in male and female warriors is pretty unrealistic, but nobody ever complains about that. If you really wanted realism, 99% of the warriors would be big burly men, not half of them be frail women who are just as strong as their counterparts.

People don't ask for non-sexy armor for realism, they do it for the feminist views of the West. If you wanted realism, the only classes playable for females would be mages or the occasional rogue.

This is a fantasy game. People wear ridiculous looking armor, that is still bad-ass or sexy. They have magical protection. You don't run out of arrows. You can bash down a gate single handedly. If you play a male Qunari mage he probably won't be able to bash down the gate, but your tiny, female, elf warrior probably will.

I think you all would be much happier if you accept this game for what it is. Something that's NOT real.

#418
Han Shot First

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"Super interested" is your term, not mine.

I'm merely pointing out the fact that people generally don't discuss topics that they aren't interested in. Hence the "I'm too cool for this thread" hipster routine comes across as entirely unconvincing.

#419
Creator Limbs

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That "I'm too cool" shit you're picking up is a concept you built in your own imagination, I'm sorry to say, because I merely stated a fact: I don't care what other fantasy creators do. It has nothing to do with DA:I.

#420
hangmans tree

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prostheticlimbs wrote...

That "I'm too cool" shit you're picking up is a concept you built in your own imagination, I'm sorry to say, because I merely stated a fact: I don't care what other fantasy creators do. It has nothing to do with DA:I.

It has an overwhelming abundance of "to do with DAI". Now go sit in the corner and figure out why.
;D

#421
Squire

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AresKeith wrote...

Since it is indeed about the combat/battle, and the DA games don't use outfits for characterization 


Uh... *cough* Morrigan *cough*

Also, 'characterisation' doesn't always mean 'sexed up'. Leliana wasn't overly sexed up, as far as I recall. Neither was Wynne. But Leliana was still attractive.

Female characters can be sexy without looking completely impractical.

It's so silly when people start complaining about realism in a fantasy
game. I mean, the fact that there seems to be a 50/50 split in male and
female warriors is pretty unrealistic, but nobody ever complains about
that. If you really wanted realism, 99% of the warriors would be big
burly men, not half of them be frail women who are just as strong as
their counterparts.


You're right, we don't want 'realism'. If it had realism, the only warrior PCs would be big burly men, there'd be no elves, dwarves or dragons, no magic, and nobody would ever be able to afford plate armour.

What we want is believability. There's a certain amount of suspension of disbelief that we can allow, and one of those things is having attractive female warriors, or male warriors who aren't big and burly, as well as elves, dwarves, dragons and magic.

It does not extend to ridiculously oversized weapons, giant spaulders, and  cuirasses that only cover 10% of the chest. Then it's no longer believable, but silly.

#422
Dermain

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Han Shot First wrote...

prostheticlimbs wrote...

Han Shot First wrote...

Lord of the Rings and A Song of Ice and Fire might be the most popular fantasy series of all time. In both series, characters wear realistic armor.

Just wanted to point out that to the people who pop into this thread from time to time to state that DA is a fantasy series, as if that had any bearing on whether the game should (or shouldn't) have realistic looking armor designs.


Hey bro let me tell you somethin'

I don't care


You're posting an awful lot in this thread for someone who doesn't care. Image IPB


Because he loves it, and he also crashed his car into a bridge.... :whistle:

Squire wrote...

AresKeith wrote...

Since it is indeed about the combat/battle, and the DA games don't use outfits for characterization 


Uh... *cough* Morrigan *cough*

Also, 'characterisation' doesn't always mean 'sexed up'. Leliana wasn't overly sexed up, as far as I recall. Neither was Wynne. But Leliana was still attractive.

Female characters can be sexy without looking completely impractical.


You also have to remember that each character is going to have their own "style" of outfit.

Squire wrote...
You're right, we don't want 'realism'. If it had realism, the only warrior PCs would be big burly men, there'd be no elves, dwarves or dragons, no magic, and nobody would ever be able to afford plate armour.

What we want is believability. There's a certain amount of suspension of disbelief that we can allow, and one of those things is having attractive female warriors, or male warriors who aren't big and burly, as well as elves, dwarves, dragons and magic.

It does not extend to ridiculously oversized weapons, giant spaulders, and  cuirasses that only cover 10% of the chest. Then it's no longer believable, but silly.


Sadly, most people continue to use the term "realism" when they really mean believability. Stop with the misnomers people!

Modifié par Myrkale, 10 octobre 2013 - 07:57 .


#423
slimgrin

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Snowflake_in_Hel wrote...

There does seem to be a trend in modern games to make armor and weapons completely unrealistic, perhaps that is because the modern gamer needs to feel "invincible"? Is that true for you?  Do you need an axe that is three times too large to feel "cool"?  Do you need a two handed sword that is taller than you are to feel "tough"?  Is it more important for you to have armor that is totally over the top, or are you the kind that has a little respect for realism? 

Perhaps realism is just something that falls by the wayside where RPG games are concerned.

 


It's not about realism as much about style. And DA's conventions adhere to the dreadful influence of Japanese hack n' slash games. No avoiding it at this point, for Bioware anyway. I applaud any developer who avoids this type of cartoonish animation.

#424
Bfler

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Fardreamer wrote...
If you really wanted realism, 99% of the warriors would be big burly men, not half of them be frail women who are just as strong as their counterparts.
 


Small men. In medieval age people were much smaller than nowadays.

#425
The Six Path of Pain

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Ravensword wrote...

Back to the OP, it makes me wonder how Cloud is able to wield a big-ass sword w/ ease, and yet he is rather scrawny.

Cloud is a superhuman that was genetically enhanced with mako and the cells of a supremely powerful alien...that's pretty much it lol that description speaks for itself. So him being able to lift that giant sword and swing it so effortlessly shouldn't be too surprising. Plus have you seen Advent Children? He is one crazy powerful dude!