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Tell me. Are armor and weapons going to be over the top?


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#201
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Lotion Soronar wrote..
No, those were jousting armors, not field plates.

Squire wrote..
That's jousting armour.


Okay...but surely no armor can make a person move faster than before wearing the armor, isn't it?

I practice martial art, i don't like wearing those sparring gears, because I feel "heavy", it's not heavy of course, the thing put on my body to protect me feel like "being in a cage"...uncomfortable... moving, punching and kicking while wearing them is "suffocating" and those sparring gears are not made of metals...I prefer sparring without them

How many of you guys ever wear an armor then feel it your self?

#202
Vilegrim

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Qistina wrote...

Lotion Soronar wrote..
No, those were jousting armors, not field plates.

Squire wrote..
That's jousting armour.


Okay...but surely no armor can make a person move faster than before wearing the armor, isn't it?

I practice martial art, i don't like wearing those sparring gears, because I feel "heavy", it's not heavy of course, the thing put on my body to protect me feel like "being in a cage"...uncomfortable... moving, punching and kicking while wearing them is "suffocating" and those sparring gears are not made of metals...I prefer sparring without them

How many of you guys ever wear an armor then feel it your self?


I have, mail hauberks, coat of plates, full harness, lamilaller (bit only once and not for long so less qualified on that on) as well as Kendo armour.  The worst two imho for feeling caged where the hauberk (the weight does drag on the arms, and doesn't sit to well) and the kendo gear, that felt just awful, without the proper harness to support the sections they felt wrong.   Coat of plate (aka Brigadine) you can forget about if you aren't careful, actually tried getting the car while still wearing it, harness is ok, I mean your endurance goes down, obviously, but not much worse than hiking with a full pack, and better in some ways, your balance is better for one, but you sweat harder so it balances out. 

Wouldn't want ot try doing long runs in any of them, but then I wouldn'y want to do a long run anyway so.. as for 'fighting' thye are fine, they do not limit you over much

These guys are nuts, but here you go for range of movement and power: The moves are wrong, battle field you would thrust, which for obvious reasons they never do, but the speed and power is their.

#203
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Okay...but can you move like The Flash wearing heavy armor like Hawke did in DA2?

#204
Squire

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draken-heart wrote...

And wouldn't armors in Dragon Age look different depending on the country they are made in?


Yes, they may well do so, good point. In fact, I'd be quite happy to see different types of armour from other countries, listed as "Orlesian mail" or whatever.

However, I highly doubt any country will decide that it's a good idea to have pauldrons so big that you can't even see over your own shoulder. :D

Okay...but surely no armor can make a person move faster than before wearing the armor, isn't it?


Obviously not. Of course armour will slow you down a bit, but this idea we have of knights in armour lumbering slowly along the battlefield like a juggernaught, and flailing around with no skill, because their armour doesn't let them do anything else, is a myth.

Oh, and DA2's combat animations were horrible. I actually didn't buy that game because of the combat system, and probably won't buy this one if the combat system is similar. But that's another topic.

Modifié par Squire, 04 octobre 2013 - 08:06 .


#205
Vilegrim

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Qistina wrote...

Okay...but can you move like The Flash wearing heavy armor like Hawke did in DA2?


no.  But then physics and indeed good game play and dA" where not on speaking terms.

#206
AresKeith

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Squire wrote...

draken-heart wrote...

And wouldn't armors in Dragon Age look different depending on the country they are made in?


Yes, they may well do so, good point. In fact, I'd be quite happy to see different types of armour from other countries, listed as "Orlesian mail" or whatever.

However, I highly doubt any country will decide that it's a good idea to have pauldrons so big that you can't even see over your own shoulder. :D


Hopefully Ferelden's heavy/massive armor are toned down a bit this game :P

#207
draken-heart

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Squire wrote...

draken-heart wrote...

And wouldn't armors in Dragon Age look different depending on the country they are made in?


Yes, they may well do so, good point. In fact, I'd be quite happy to see different types of armour from other countries, listed as "Orlesian mail" or whatever.

However, I highly doubt any country will decide that it's a good idea to have pauldrons so big that you can't even see over your own shoulder. :D

Okay...but surely no armor can make a person move faster than before wearing the armor, isn't it?


Obviously not. Of course armour will slow you down a bit, but this idea we have of knights in armour lumbering slowly along the battlefield like a juggernaught, and flailing around with no skill, because their armour doesn't let them do anything else, is a myth.

Oh, and DA2's combat animations were horrible. I actually didn't buy that game because of the combat system, and probably won't buy this one if the combat system is similar. But that's another topic.


Personally, for the most part, I think Rogue and mages have more "believable" armors. A few may stand out as "wierd," but heavy armor is the real culprit of bad taste (I keep leaning towards rogue and mage because of it).

AresKeith: That is what I was talking about. Orlesian armors would be more elaborate, fanciful. Ferelden would be less so, as they would be more functional over ceremonial.

Modifié par draken-heart, 04 octobre 2013 - 08:30 .


#208
Shadow Fox

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Lotion Soronnar wrote...

Arcane Warrior Mage Hawke wrote...
Mages aren't necessary for Fantasy bro.


Never said they were.
I said HP was a necessary abstraction for a real-time party-based tactical game.


Congrats you just described Healing magic.:whistle:


I wasn't aware healing works by killing people first.


Mages bother me more when it comes to realism then "silly armor" because realistically a mundane can't beat a mage in combat ever and living creatures can't just create fire,ice and lightning and use it at will or heal people just by channeling energy or curse people but I can almost guarentee if I made a thread asking for thier removal to appeal to my sense of realism you'd just say "It's magic It doesn't have to make sense deal with it".:whistle:


Magic isn't necessary for fantasy, but just becuase you have magic, doesn't mean everything is magical.


In the above example, no matter how much the game/story tries to tell me that the general is a tactical genius, if the tactics he uses are garbage, even someone with a rudimentary military knowledge will call BS.

If someone is called logical, but makes extreemly illogical deduction, no amountof "but it's fantasy" will help.

To put it simply - armor has a function. Everything has a purpose.
And it has to look the part.


Fantasy cannot override common sense if the setting wants me totake it seriously.

Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.

#209
AresKeith

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draken-heart wrote...

AresKeith: That is what I was talking about. Orlesian armors would be more elaborate, fanciful. Ferelden would be less so, as they would be more functional over ceremonial.


We already know each nation has their own style of armor (The wiki shows what they basically look like)

But Ferelden's heavy/massive armor should be toned down 

#210
draken-heart

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AresKeith wrote...

draken-heart wrote...

AresKeith: That is what I was talking about. Orlesian armors would be more elaborate, fanciful. Ferelden would be less so, as they would be more functional over ceremonial.


We already know each nation has their own style of armor (The wiki shows what they basically look like)

But Ferelden's heavy/massive armor should be toned down 


agreed. But this game is set more all over, so we should be able to have armors that look like the ones the nation we are in would be.

Some of the armors in Origins looked like other armors, just re-colored. I hated that.

#211
AresKeith

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draken-heart wrote...

AresKeith wrote...

draken-heart wrote...

AresKeith: That is what I was talking about. Orlesian armors would be more elaborate, fanciful. Ferelden would be less so, as they would be more functional over ceremonial.


We already know each nation has their own style of armor (The wiki shows what they basically look like)

But Ferelden's heavy/massive armor should be toned down 


agreed. But this game is set more all over, so we should be able to have armors that look like the ones the nation we are in would be.

Some of the armors in Origins looked like other armors, just re-colored. I hated that.


And I agree, but I never said they should all look the same (Except it would make sense within military and some bandit groups)

I fully expect us to see different style of armor because of the areas we visit

#212
Lotion Soronarr

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Arcane Warrior Mage Hawke wrote...
Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.


a) lighting doesn't always kill. There are people who survived multiple lighting strikes

B) Characters in party-based games have to have higher endurance than normal in order to make the game playable.

c) Shields.

d) Magic armor.


Common sense can work in fantasy games...if you make an effort to make it work.


But I ask again to answer my quesiton:

- do you want a tactical genius that uses horrible tactics? - this too is common sense
- do you want a logical character that doesnt' use logic? - also common sense

Modifié par Lotion Soronnar, 04 octobre 2013 - 10:06 .


#213
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Arcane Warrior Mage Hawke wrote...
Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.


But common sense say armors that have magic resistance can be used fighting mages, and common sense say an armor can deflect arrows with it's "armor set grants bonus in deflecting arrows"

Common sense does work in fantasy

#214
Vilegrim

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[quote]Arcane Warrior Mage Hawke wrote...




[/quote]Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.

[/quote]

Fine then have everyone flying around nude holding door sizewd swords by the blade.   Firing their railguns wildly into the sky and scoring perfect head shots on the guys behind them.  While FTL dragons spew rainbows at them.


Common sense does work in fantasy, it has to, otherwise suspension of disbelief is destroyed,   you can have people being to tough, that is a necessary abstraction in a game where you control multiple characters, you can have magic being far flashier than the damamge dealt to the scenery and people indicates, but when you state that someone doesn't have magic, and that they wear armour and use weapons that where at one point real, you open yourself up to people actually asking for you ti stick to that, if you base a setting on the society and technology of late medieval europe, expect people to want to see that,  not FF:DA edition. 

#215
Squire

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I don't see why common sense can't work in fantasy games.

Maybe lightning bolt should be more effective if you cast it on someone wearing metal armour. Maybe fireball does cause armour to heat up, for extra damage. Maybe taking on a wizard while wearing a full harness should be a really, really, bad idea! :D

Dunno if they'll do that, but it would be a really interesting take on the magic system...I don't think any game has done that yet, and it makes logical sense (might make those spells just a bit OP though!)

#216
DarthSideus2

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Qistina wrote...

Arcane Warrior Mage Hawke wrote...
Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.


But common sense say armors that have magic resistance can be used fighting mages, and common sense say an armor can deflect arrows with it's "armor set grants bonus in deflecting arrows"

Common sense does work in fantasy


Couldn't that same common sense be applied to the armors from TERA and all the other equipment that a lot of posters here are complaining about?Image IPB

#217
bEVEsthda

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draken-heart wrote...

Some of the armors in Origins looked like other armors, just re-colored. I hated that.


Well, that's how it was for a lot of the time. Same with Samurai armor. Lot's and lots of suits are made to the same patterns. Nothing strange about it. It'd be the shape they have evolved to at a certain time for a certain clientele. But decorations (as well as quality) would differ wildly, of course.

That every suit of armor should be done to a unique pattern, is highly unrealistic (to the degree of being stupid, even).
Only if the armor would be improvised, would that be the case.

Modifié par bEVEsthda, 05 octobre 2013 - 10:50 .


#218
Ryzaki

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Agreed.

That said it makes me sigh when Legendary armor pretty much looks the same as the generic steel armor I was wearing just recolored. That's stupid.

#219
bEVEsthda

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Agreed.

It should at the very least feature a mass of intricate and expensive decorations, to sign off that's it made by someone special for someone special.
And the shape of every plate need not be exactly the same either.

Modifié par bEVEsthda, 05 octobre 2013 - 11:01 .


#220
AresKeith

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I am hoping for less reskined armor and weapons this time in the game

#221
Shadow Fox

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DarthSideus2 wrote...

Qistina wrote...

Arcane Warrior Mage Hawke wrote...
Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.


But common sense say armors that have magic resistance can be used fighting mages, and common sense say an armor can deflect arrows with it's "armor set grants bonus in deflecting arrows"

Common sense does work in fantasy


Couldn't that same common sense be applied to the armors from TERA and all the other equipment that a lot of posters here are complaining about?Image IPB

Yep.

#222
Urazz

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Sopa de Gato wrote...

DAO and DA2 are equally silly. DA2 might involve a lot of flipping, but DAO's animations for two-handers make you look like Babe Ruth stepping up to bat.

Yeah, no kidding.  Two handed swords aren't that heavy.  They just have a lot of mass so you take fuller swings than you would with a 1 handed sword.  If you try to not swing so fully then you are going to end up tiring yourself out a lot more quickly.

#223
Shadow Fox

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Lotion Soronnar wrote...

Arcane Warrior Mage Hawke wrote...
Common sense says you don't fight a guy who can poof fire and lighting in a suit of metal common sense says you don't charge at such a person or a battalion of Archers with a sword.

Common sense doesn't work in fantasy games.


a) lighting doesn't always kill. There are people who survived multiple lighting strikes

B) Characters in party-based games have to have higher endurance than normal in order to make the game playable.

c) Shields.

d) Magic armor.


Common sense can work in fantasy games...if you make an effort to make it work.


But I ask again to answer my quesiton:

- do you want a tactical genius that uses horrible tactics? - this too is common sense
- do you want a logical character that doesnt' use logic? - also common sense



Very rarely and usually not without becoming deaf,scarred,blind or paralyzed in some form from it and most who do survive aren't stupid enough to stand in a storm covered head to toe in something that will ATTRACT Lightning to them.

In that case armor should be stat boosters only.

Yeah one shield will block several arrows from several archers positioned in different directions and angles everytime:innocent:and that doesn't apply to two hander using/dual wielding Warriors,Rogues and Mages.

So basically you just want armor that looks realistic not realistic armor that  ultimately comes down to personal taste based on what you find aesthetically pleasing which varies person to person.

It can yes but it hasn't really been applied in the way you are suggesting atleast to the PCs group.

Funny I just gave you two examples of both of these which are accepted to be required to make these games enjoyable and functional so I guess yes.

Modifié par Arcane Warrior Mage Hawke, 06 octobre 2013 - 12:04 .


#224
DarthLaxian

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Eterna5 wrote...

I myself prefer a more fantasy/unrealistic combat. It entertains me far more than realistic combat which I find to be boring and dull. Sort of like watching paint dry. That being said, Dragon Age Inquisition seems to be riding a healthy medium between the two which I think is perfect.

If you are looking for realistic combat you best look elsewhere though, this series has never had it.


have you ever seen masters fencing against each other? (and no, i am not talking about that popular fencing with the white suits and those toothpicks they call epee/rapier - i am talking about real fencing with real swords (with dulled edges and the fighters wearing protection of course))

if you didn't, then sorry, normal combat is nothing but "dull" (even with weapons like great-swords etc.)

greetings LAX
ps: i myself like things being believable, too (realistic is a bad word for a fantasy game, as this would IMHO exclude magic, too!)

#225
Ryzaki

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bEVEsthda wrote...

Agreed.

It should at the very least feature a mass of intricate and expensive decorations, to sign off that's it made by someone special for someone special.
And the shape of every plate need not be exactly the same either.


Yep.

Plus it's awesome to go from generic run of the mill ordinary armor to one of a kind legendary armor that can be found no where else. :P