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Mass Effect 3 $200 million as of Q4 2012, GTA5 quadruple that in 24hrs. Problems?


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#26
Guest_StreetMagic_*

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If Omega was like GTA, then we'd see more of the nightlife as Aria runs the show.. like some of the text entries in LotSB, where she's planning events and hiring entertainment, auditioning people, cracking skulls, etc.. You'd get to some some of that, if it was GTA.

#27
TheProtheans

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GTA V makes COD look bad not that Call of duty is good.
I actually hate Call of duty, I feel like I played them all after I bought and played all of them from 4 to Black ops I.

Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

Modifié par TheProtheans, 02 octobre 2013 - 05:58 .


#28
mumba

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TheProtheans wrote...

Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance

#29
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AresKeith wrote...

J. Reezy wrote...

Cthulhu42 wrote...

Bioware did say they were looking at Skyrim after it sold really well, so I suppose a similar situation with GTA V is possible.

I hope this means I can make it rain in a strip club on Omega in Mass Effect 4, increasing the Like meter of the stripper bit by bit.


Do you like Fufu?

I have no clue who that is tbh.

#30
shodiswe

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Sounds like peopel think GTA 5 is good, I guess I'll wait for it to get released on the PC, I don't feel like getting it for my 360 even if it's tempting...

I've never liked games with shooting on the X-box and having to use a controller... I used it in a few Halo games but that's because it it was the only way to check them out. Never bothered with multiplayer on the X-box games.

#31
TheProtheans

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Mumba1511 wrote...

TheProtheans wrote...

Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


I didn't see that, I thought about it but I didn't see it.
I can only relate words between the two endings and frankly "lackluster" sounds too good for ME3.

#32
Han Shot First

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Mumba1511 wrote...

TheProtheans wrote...


Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.

#33
TheProtheans

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Han Shot First wrote...

Mumba1511 wrote...

TheProtheans wrote...


Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.


You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.

#34
Raizo

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Mumba1511 wrote...

TheProtheans wrote...

Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


I'm going to assume this is sarcasm. It's my understanding that Skyrim's plot/storyline isn't that great. The campaign can be completed very quickly. It's the lore and the universe that kept many gamers coming back over and over again logging 100's of hours into Skyrim's world.

On to topic, I've never really understood the appeal of the GTA franchise but ever since the franchise went 3D it's fan base has sky rocketed. I don't particularly like this franchise but the trailer for GTA5 almost had me sold on the game. Open world games aren't new, some franchises do the open world thing better than others but looking at GTA5's trailer, seeing the cycling, the golf, the tennis, clothing customisation, jet skiing, para sailing, etc, WOW.

If Bioware take away 1 thing from GTA5 let it be to allow gamers to fully explore and live in ME universe in the next ME game. It's not good enough to just shoot things, we need to be able yo interact with the ME universe. When you interact with a npc he/she has to be more than a qive a quest, he/she needs to feel like they live in the ME uinverse, that they have there own life and daily routines. ME3's universe feels very empty and hollow and  I hate it, fill it up with places to go to, people to interact with ( none of this eavesdrop **** ) and stuff to do other than kill things.

Modifié par Raizo, 02 octobre 2013 - 06:55 .


#35
Reorte

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TheProtheans wrote...

Han Shot First wrote...

A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.


You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.

They're completely different sorts of games. BioWare's games are all about the story and the characters. Games like Skyrim are about creating a world, and some story and characters get thrown in there just to give you something to do in that world. Both approaches have their good and bad points (I love both Skyrim and ME, the usual ME3 complaints notwithstanding). The technical reasons for not having both in the same game are fairly obvious I hope, although efforts to bring them together should bring us towards even better games. From what other posters are saying GTA is doing that somewhat, just a pity that the basic premise isn't something I have any interest in at all.

#36
ObserverStatus

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TheProtheans wrote...
You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.

^ obviously hasn't played New Vegas.

#37
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Reorte wrote...

They're completely different sorts of games. BioWare's games are all about the story and the characters. Games like Skyrim are about creating a world, and some story and characters get thrown in there just to give you something to do in that world. Both approaches have their good and bad points (I love both Skyrim and ME, the usual ME3 complaints notwithstanding). The technical reasons for not having both in the same game are fairly obvious I hope, although efforts to bring them together should bring us towards even better games.

*cough* Fallout: New Vegas.

Edit: lol, looks like bobo ninjad me on that one.

Modifié par Cthulhu42, 02 octobre 2013 - 06:41 .


#38
Seboist

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New Vegas has better writing than the entire ME trilogy combined.

#39
ATiBotka

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Seboist wrote...

New Vegas has better writing than the entire ME trilogy combined.


It's not too hard to beat ME's writing.

#40
Han Shot First

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TheProtheans wrote...

Han Shot First wrote...

Mumba1511 wrote...

TheProtheans wrote...



Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.


You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.


Its not the open worlds that I dislike. Its the flat and uninteresting characters that tend to inhabit them and the blank slate protagonists with the bare minimum of a backstory and personality. Those tend to be common features of Bethesda games. With Bethesda the world itself is the near the entire focus, and the inhabitants of that world are an afterthought.

That being said I am interested in seeing how Bioware and Cd Projekt Red handle an open world approach with Dragon Age: Inquisition and the Witcher 3. Both the Dragon Age and Witcher series are much more heavily focused on the characters that populate the game worlds than the Elder Scrolls series.

#41
Segameister

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Artifex_Imperius wrote...

GTAV that's OPEN WORLD for you! a Game you can Just Jump in! so unlike story based games where you have to follow a flow.

in GTA when you start the game immediately you run around jack cars and shoot people, you get to start to have that senseless fun much early.



It would be really interesting to see what ME could do with an open world concept.  The caliber of story is a must for future titles, but adding some more exploration in (like in ME1) just for the hell of it with some cool side quests hidden on these worlds would be excellent.

#42
KotorEffect3

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Mumba1511 wrote...

TheProtheans wrote...


Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance



No, they looked at level design which is one reason why DAI is going to have some huge open levels.

#43
Xamufam

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Modifié par Troxa, 02 octobre 2013 - 08:01 .


#44
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KotorEffect3 wrote...

Mumba1511 wrote...

TheProtheans wrote...


Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance



No, they looked at level design which is one reason why DAI is going to have some huge open levels.


Somebody missed a joke.

#45
KotorEffect3

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Lathrim wrote...

KotorEffect3 wrote...

Mumba1511 wrote...

TheProtheans wrote...



Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance



No, they looked at level design which is one reason why DAI is going to have some huge open levels.


Somebody missed a joke.



Well lame jokes that take digs at bioware get tiring.

#46
TheProtheans

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bobobo878 wrote...

TheProtheans wrote...
You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.

^ obviously hasn't played New Vegas.


I played Fallout 3 and New Vega, little different than TES.

#47
TheProtheans

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Han Shot First wrote...

TheProtheans wrote...

Han Shot First wrote...

Mumba1511 wrote...

TheProtheans wrote...



Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.


You probably hate most open world RPG's if that is the case.
Skyrim is one of the most entertaining ones I played.
I suppose if your game is more compact like DA or FF you will find it  more easier to go from one event to the next without everything that is inbetween for open world games.


Its not the open worlds that I dislike. Its the flat and uninteresting characters that tend to inhabit them and the blank slate protagonists with the bare minimum of a backstory and personality. Those tend to be common features of Bethesda games. With Bethesda the world itself is the near the entire focus, and the inhabitants of that world are an afterthought.

That being said I am interested in seeing how Bioware and Cd Projekt Red handle an open world approach with Dragon Age: Inquisition and the Witcher 3. Both the Dragon Age and Witcher series are much more heavily focused on the characters that populate the game worlds than the Elder Scrolls series.


Those are common features of open world games, I have yet to play an open world game with those interesting characters I get in smaller compact games.

Modifié par TheProtheans, 02 octobre 2013 - 08:59 .


#48
SNascimento

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KevinT18 wrote...

It concerns me that EA and Ubisoft will look at numbers like the above and demand certain "changes" from their more innovative or unique franchises. Also, I can't imagine that GTA5 was phenomenally more expensive to make than Mass Effect, and it was reportedly $250 million to make and market.

bla bla bla


Really? Have you actually played the game? The amount of work put into it was enormous, the credit scene alone goes for like 30 minutes. Not to mention it had almost three time as much development time. So yes, GTAV costed a lot more than ME3. 

And about the rest:

NeonFlux117 wrote...
Also, GTA5 is a monster and a great game. ME3 is also a military shooter. Albeit not like COD or Battefield, but still there's a lot of military type stuff in ME3. Also, people don't buy COD, BF or even Halo for single player. It's all about MP- which as a considerably ammount of replay and high return value. I've played Halo 4 for almost 100 hours online. I've got another 400 hours or so in BF3. I'd call that high play value. I don't really play COD that much, but I still put in about 40 or so hours in MP for BLOPS 2. 

Also, I thought Mass Effect 3 has moved nearly 7 million units, I think they've made more than 200 million on it. I'd say closer to 300 million. ME3 was a big, big game. It debut at number 1 and held that position on sales charts for nearly 2 months. I think it was very, very lucrative for EA and BioWare- much more than ME1 and more than ME2. 

It's all a manner of taste. If you like Single player, character driven, deep narrative long campaigns COD, BF or Halo probably aren't your cup of tea, but that doesn't mean there's no high replay ability in them. 

Man, if your comparing BF, COD and Halo's single player campaigns to Mass Effect 3 single player. Well, then... .Yeah that's a pretty easy choice. ME3 is clearly better in that perspective.


This. 

#49
AtreiyaN7

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This seems a bit silly. GTA IV sold a ton of copies too, yet did BioWare try to turn ME2 and/or ME3 into clones of it? BioWare devs said they looked at Skyrim while working on DA:I, and I expect that it's because there are aspects of Skyrim that are relevant to RPGs and would help in creating a game world that feels more complex and alive (and somewhat more open). As far as ME goes, I'm sure they probably looked at GoW and similar games because they have some relevance to the TPS aspect of gameplay.

Just because GTA V sold a bazillion dollars in one day, it doesn't meant that BioWare's suddenly going to try to copy everything about it to make the equivalent of GTA: Thedas or GTA: Mass Effect. They seem to have moved more than enough copies of ME3 for it to be considered a success. And even if they said they were looking at GTA V, I expect that what they would be interested in things such as how they created a cohesive open world with varied activities - kind of the same things they're probably looking at in Skyrim.

#50
KevinT18

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Han Shot First wrote...

Mumba1511 wrote...

TheProtheans wrote...


Bioware did say they were looking at Skyrim after it sold really well


I wonder what they looked at.

The storytelling, there's an obvious resemblance


A Bioware game that is just like Skyrim would be the end of Bioware as far as I'm concerned.

<----Not a fan of Bethesda games at all. They bore me to tears.


Same. To your whole post, 100%.

And I put 20 hours into Fallout and Skyrim before saying "fck it I'm STILL not enjoying this at all, this entire game is grind, I care about no one, the story is a bunch of newspaper clippings shot through a fan and glued where they land". For both games. They may be technical acheivements scope wise, but I'd honestly rather drive the Mako to every planet again than play these games. Matter of fact, I get much of the same empty pointless feeling from the 2 experiences...hmm