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Mass Effect 3 $200 million as of Q4 2012, GTA5 quadruple that in 24hrs. Problems?


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#101
AlexMBrennan

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I very seriously doubt any players are going to accidentally play action mode

Yeah, software companies waste time on features that no one will ever use all the time - it's how they make money.

#102
David7204

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Do you grasp what the word 'accidentally' means?

Modifié par David7204, 03 octobre 2013 - 01:27 .


#103
Br3admax

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It's not like Action Mode is permanent. You can turn toggle it one and off.

#104
KaiserShep

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It could be argued that multiplayer presents more problems than action mode ever could.

#105
eyezonlyii

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KaiserShep wrote...

It's entirely possible that the game would be no different in its "full decision" mode if that option didn't exist, so I think it's a non-issue.


It just seems like a grab for new players. I completely understand wanting to reach more people, and I for one would love for more people to play and experience the awesome story that I have in all three games (usual ending disclaimer). However, I would want people to try it for its merits and full package, not because "hey we removed this part of the core gameplay that defines our series in the hopes that you'll try us now!"

#106
KaiserShep

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The same could be said of multiplayer, which requires zero investment in the story on the part of the player

#107
o Ventus

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David7204 wrote...

The same reason I never play online, despite that being '1/2 the experience' of many games? Because I don't enjoy it and don't want to do it? Because I find the single player experience enough to purchase and play the game?


That doesn't mean that you're missing out any less. 

Strictly limiting yourself to single-player (when you're perfectly able to play some sort of multiplayer, whether it be competitive or cooperative) is a severe limit in replayability, if not necessarily enjoyment (but if a game is fun to somebody, they will want to play it more (which is offered by the incentive of multiplayer). 

#108
David7204

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And that's a shame. But perhaps you should remember that most people don't play video games, period? And most people who play video games don't play Mass Effect? Clearly, most of the population doesn't think Mass Effect is worth their time. And that's fine.

Modifié par David7204, 03 octobre 2013 - 01:39 .


#109
o Ventus

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Br3ad wrote...

It's not like Action Mode is permanent. You can turn toggle it one and off.


Which makes it all the more baffling. Why consciously restrict a core part of the game? A part of the game that has often been a central part of the marketing (you know, the thing that makes people want to buy it)? Who is going to see a trailer for ME that talks about making choices and say to themself "yeah, I want that game, but not what's bei advertised"

That's like GTA showing off their shooting and driving, then going and buying the game and strictly playing the tennis minigame.

#110
David7204

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Nothing is being restricted, Ventus. The player chooses it. Some people do not want to choose dialogue. Is that such a difficult concept?

#111
KaiserShep

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The only ads I can remember for ME3 were epic earth battles. Seems to me it was marketed more toward its combat aspect rather than choices. I can't remember the ads for ME2 though.

#112
o Ventus

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David7204 wrote...

And that's a shame. But perhaps you should remember that most people don't play video games, period?

 

This applies to literally every single recreational activity in the world. What's your point?

And most people who play video games don't play Mass Effect?


1. According to what?

2. I was talking about multiplayer in general, not strictly ME.

Clearly, most of the population doesn't think Mass Effect is worth their time. And that's fine.


What kind of reductio absurdum, fallacious non-logic is this?

Modifié par o Ventus, 03 octobre 2013 - 01:45 .


#113
AresKeith

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KaiserShep wrote...

The only ads I can remember for ME3 were epic earth battles. Seems to me it was marketed more toward its combat aspect rather than choices. I can't remember the ads for ME2 though.


That's not a good example because all marketing ads are like that

#114
David7204

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Yes, it does apply to every recreational activity in the world. People are able to have fun the way they want to have fun.

#115
o Ventus

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David7204 wrote...

Nothing is being restricted, Ventus. The player chooses it.


That doesn't make it any less a restriction. It's just a self-imposed restriction.

Some people do not want to choose dialogue. Is that such a difficult concept?


They probably shouldn't be playing a series that is built upon making choices and choosing dialogue, then. That's like playing The Sims, and then never actually making a Sim, only going with the premades.

#116
David7204

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Too bad.

They do play it.

#117
Br3admax

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o Ventus wrote...

Br3ad wrote...

It's not like Action Mode is permanent. You can turn toggle it one and off.


Which makes it all the more baffling. Why consciously restrict a core part of the game? A part of the game that has often been a central part of the marketing (you know, the thing that makes people want to buy it)? Who is going to see a trailer for ME that talks about making choices and say to themself "yeah, I want that game, but not what's bei advertised"

That's like GTA showing off their shooting and driving, then going and buying the game and strictly playing the tennis minigame.

To be honest, I've always wanted to see what auto-dialogue on an imported Shepard is like. I can't stomach to play it myself, but I've been curious as to how BioWare thinks that Shepard should make descisions based on the import. 

#118
Br3admax

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David7204 wrote...

Too bad.

They do play it.

Somewhere along the way, the point became lost. 

#119
o Ventus

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David7204 wrote...

Too bad.

They do play it.


Good for them. Those people are also a gross minority. No rational person is going to look at advertising and buy a product with the express knowledge that they won't enjoy a significant part of the game, even if it can be toggled off.
Not my fault they are bad at making economic decisions.

#120
Guest_StreetMagic_*

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I don't know about that. A lot of people buy games and barely do anything with them. Some of which are my friends. I don't know many who actually complete games like I do.

#121
The Night Mammoth

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My problem with action mode is that its presence introduces the possibility of lowering the standard. With a more profit focused mindset, if action mode is more successful than other modes, I'm frightened that such a mode, where the core, the soul of a world like Mass Effect is effectively absent, might become the norm and replace what makes a game truly memorable and even ground-breaking, in the case of ME. I have no problem with it as an addition to the regular mode or modes.

Modifié par The Night Mammoth, 03 octobre 2013 - 02:01 .


#122
Creator Limbs

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This thread amuses me. Watching some of you flounder about...delicious.

#123
spirosz

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As much as I love GTA, who gives a ****.

#124
o Ventus

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StreetMagic wrote...

I don't know about that. A lot of people buy games and barely do anything with them. Some of which are my friends. I don't know many who actually complete games like I do.


It's got less to do with completing the game than it does playing with the tools being offered to you. Like, no one is saying that you need to try every single little thing, but something like the dialogue wheel is a significant part of the trilogy. Take World of Warcraft, for another example (I have a ton of these). WoW's an MMORPG. What is the appeal of playing a game like that by yourself? The two biggest draws to WoW (High-end PvP and raids) are social activities.

Sure, there are SOME people who might do that, but they are not in any meaningful number (not unless they are literally stupid and like to waste money). 

#125
Zjarcal

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Mr.House wrote...

KaiserShep wrote...

What does it matter though? I've never played action mode, and have no intention to bother. Is there any particular problem with it that affects the game?

Parts that cleary where ment to have a dialog wheel but don't show action mode was a issue.


For all you know those parts would've been the same even if action mode didn't exist.

Also, this thread is dumb.