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Can we properly disrespect the Qun in DA:I?


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#501
Guest_Morocco Mole_*

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Qunari have different views of sex than what a non-qunari would. For them, its an act that results in offspring. Not something they do for recreation.

Modifié par Morocco Mole, 09 octobre 2013 - 09:53 .


#502
Wulfram

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EmperorSahlertz wrote...

You assume the breeding program is without consent. You base this on what?
Matter of fact is, a Qunari, of either sex, would probably find it a great honor that they had been chosen to reproduce, since that means they are exemplars of what is best in the Qunari.


We know that breeding outside the program is subject to "re-education by the ben-hassrath".  Do you believe that those who refuse their assigned duty would be treated otherwise?

I don't doubt that many Qunari would agree, and I'll waive the issues with their ability to consent for the moment.  But that doesn't do anything for those that would not.

You seem to look at things from the perspective of an ideal Qunari who is thus by definition OK with whatever the Qun wishes of them.  But we know from the games, and the presence of Tal Vashoth, that the Qunari are not all ideal.

#503
Gwydden

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Morocco Mole wrote...

Qunari have different views of sex than what a non-qunari would. For them, its an act that results in offspring. Not something they do for recreation.


I have always found that assertion hard to believe because:
  • There is no reason to believe that qunari have different urges or general thought patterns than other races.
  • There are cases of qunari who have sex just for recreation/love/whatever and are sent to reeducation.
However, as a culture, they do view differently, so if that is what you meant, I apologize and admit you are right, as long as we agree that a person's psyche is determined by more than just culture.

#504
Guest_Morocco Mole_*

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Of course.

#505
Sylvius the Mad

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wolfhowwl wrote...

Was it 2deep4u?

As Kotaku said, the fanbase went in expecting the arc of Star Wars and instead got handed something out of Sophocles.

Though that isn't the only reason people disliked it.

The gameplay wasn't deep at all.  The roleplaying was non-existent.  I went in expecting roleplaying, and instead got a directed narrative.  At that point, it doesn't matter how good that narrative is (and parts of it were really good), because that narrative got in the way of the roleplaying.

#506
Laughing_Man

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Sylvius the Mad wrote...

wolfhowwl wrote...

Was it 2deep4u?

As Kotaku said, the fanbase went in expecting the arc of Star Wars and instead got handed something out of Sophocles.

Though that isn't the only reason people disliked it.

The gameplay wasn't deep at all.  The roleplaying was non-existent.  I went in expecting roleplaying, and instead got a directed narrative.  At that point, it doesn't matter how good that narrative is (and parts of it were really good), because that narrative got in the way of the roleplaying.


Indeed.
Personally I liked *the idea* of DA2's story, even if I had some problems with its execution.

Hmm... I thought that the attacks on ME3's dissatisfied fans were a new tactic.
But it looks like it was done in DA2 as well.

Meh.
Me thinks that a video game that requires its defenders to attack dissatisfied fans on a personal level in order to defend the "artistic integrity" of its makers or its questionable quality - is in alot of trouble just based on this fact.

A good enjoyable video-game does not need any further explanations about how great it is.

Modifié par TheRedVipress, 10 octobre 2013 - 05:11 .


#507
Star fury

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Sylvius the Mad wrote...

wolfhowwl wrote...

Was it 2deep4u?

As Kotaku said, the fanbase went in expecting the arc of Star Wars and instead got handed something out of Sophocles.

Though that isn't the only reason people disliked it.

The gameplay wasn't deep at all.  The roleplaying was non-existent.  I went in expecting roleplaying, and instead got a directed narrative.  At that point, it doesn't matter how good that narrative is (and parts of it were really good), because that narrative got in the way of the roleplaying.


I get it, DA2 problem wasn't being rushed, having reused again and again assets and overall bad quality. It was that fanbase was too dumb to understand it's deep meaning.

#508
KiwiQuiche

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AresKeith wrote...

Beerfish wrote...

Morocco Mole wrote...

Antagonist doesn't necessarily equate to evil either.


It usally does if you are the opponent of the antagonist and not Switzerland.


Still doesn't mean that the antagonist is evil


Indeed. The antagonist is simply against the protagonists goals; so if you are a slaver, the antagonist could be someone trying to stop you and vice versa.

#509
Dermain

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Wulfram wrote...
We know that breeding outside the program is subject to "re-education by the ben-hassrath".  Do you believe that those who refuse their assigned duty would be treated otherwise?


Are those that are "re-educated" in the majority or the minority? If they are in the majority then the Qunari are being inhumane, and the process must stop.

However, if the Qunari that are re-educated are in the minority then the chances are that they are viewed as "criminals" in their society. As such (analogy time) their re-education makes as much sense as sending a rapist into rehabilitation to try to stop any reoffenses. The fact that the Qunari have a "brainwashing tonic" just makes their rehabilitation even more effective.