EDIT: I didn't realize David closed the topic. I figure I'll keep this here in general because I (arrogantly

) think it's some good food for thought, but yeah, I agree with David's assessment that insults just don't help.
This is just disturbing, Xil. The fact that you indulge disturbs me.
I don't think this is entirely fair.
One thing I like about video games (especially RPGs) is that I can explore decisions that maybe I'd be less inclined to do in real life.
On some level, I can understand your trepidation (I'm not entirely comfortable with doing
some things that I, personally, have strong reservations for... I also don't think I'd be the best candidate for creating that content), but looking at it at its most basic, I kill a lot more people in video game land than in real life.
Though I think rationalizations and justifications can exist for stuff like that. Taking ME3, for example, I totally punch that Quarian in the kidneys for trying to blow me up.... put Allan Schumacher in that exact situation and I'm probably not quite so forth coming. Even going further, it can be interesting (even just on a period of self-reflection) to play an evil character. I find it fascinating when I can still conclude "What I did was a pretty dastardly thing to do!!"
Now granted, on some level you can argue I'm probably not genuinely playing an evil character. After all, Allan Schumacher (who is generally a "good guy" >.> Right? right?....) is simply playing what he thinks would be appropriately evil, and probably isn't truly feeling what an evil person would feel doing those choices. But it's still interesting.
It gets tricky though with increasingly taboo subjects. Things like gay relationships
are becoming increasingly accepted. As a result, our own comfort level in enabling those sort of things increases, and that's mostly a reflection of our own perspectives and how those perspectives aren't static, and how they're influenced by society around us. Taking something more extreme, you'll find innate resistance simply within the studio because some of those walls are still going to be up. Maybe some of those walls should remain up, although maybe some of the perceptions we have aren't entirely fair. But things like the inclusion of homosexual relationships is as much a reflection of the studio going "You know, we're much more open to this sort of stuff as a group." Some of this because new people come in, and some of it because we grow and evolve as human beings.
Though, as a counter point (since I tried to point this out earlier):
it seems like the problem is on your end.
People are very quick to assume the problem is on the end of the other person. To be frank, the conclusion I came to reading this is that you're being just as indicting towards EntropicAngel as he is being towards other people.
In this sense, I think it's a situation of
both parties being different human beings who have different concerns about different things and the influence that it has.
More generally, it's also important to remember that because a person identifies with a part of a group, when someone makes a comment about a trait of that group, an anecdote of "I do not display that trait" can also mean "then the original complaint doesn't apply to you" and not necessarily "therefore the original complaint is invalid since I am a counterexample." I can see this all the time where someone will lambast someone for an extreme take on a position, and a more moderate on that position will feel as though the critique is against the position, rather than the extreme take.
Modifié par Allan Schumacher, 04 octobre 2013 - 09:20 .