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Biowares stance on Romance


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#426
Sylvianus

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hhh89 wrote...
  But I don't think it'd fair to judge all the people that partecipate in romance discussion (I can't judge on the closure of the ME3 romance forum becuase I didn't read much BSN after ME3). 

It isn't fair. I agree actually with those seeing there are creepy fans, but I don't think it's honest to say that most of people discussing romance are like that from what I see at least.

And the decision of Priestly to close the Mass effect romance section isn't really the result of a thread derailing in nonsense. It's the result of this section entirely neglected by the moderators for months. Bioware didn't do its job in this part. You could say anything, you could insult and fight, and so few times there were some reactions by the moderators even if you called them with the button. ( three days late lol to delete a thread LOL ). Stanley was alone in all the M3 section. The moderators were invisible almost all the time in the mass effect romance section XD

Obviously, if the crowd doesn't have anyone to watch out what it does, he will come to think he can do whatever the hell he wants.

Priestly has simply given up lol.

Modifié par Sylvianus, 04 octobre 2013 - 06:27 .


#427
Deadmac

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"Dragon Age: Origins" and "Dragon Age: Awakening" were all about exploring the world. When it became time for romances, the first game touched upon them very lightly. What made the romances stand out was how they were executed. "Dragon Age: Awakening" didn't have any romance options, and it still managed to keep me excited.

I do not mind light romantic moments. As long as the romances stay in the background, I do not have a problem with their presence. Romances worked for "Dragon Age II", for its world consisted of a very tiny environment.

"Dragon Age: Inquisition" is returning us to world exploration. Players will not be stuck within a tiny space. Our worldly experiences will be stretched outward.

Mages, Templars, Elfs, Dragons, and Dwarfs oh my!

I think "Dragon Age: Inquisition" is going to be great.

Modifié par Deadmac, 04 octobre 2013 - 06:15 .


#428
Guest_EntropicAngel_*

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Xilizhra wrote...

In your second example, the kid is doing damage.


That's debatable, but that's a whole 'nother topic.

In the first, it's theoretically possible, but most people who post on romance threads will be enthusiastic supporters of that romance, and the nature of that environment is generally welcoming to most of the people who'd be inclined to post in it long-term, with the exception of weird upheavals such as what happened with Miranda.


If it can have that without things like Tali sweat, without people turning on each other like the Mirimancers (and not just that one event--I know a couple of them and they can be kind of rude to each other), then great. But the problem is that doesn't happen. Those things DO happen, and they form opinions of the forums (and on some level Bioware).

SHOULD it? Not necessarily. But it does.

Modifié par EntropicAngel, 04 octobre 2013 - 06:13 .


#429
The Elder King

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@Sylvianus: understood. I remember that before the release the subforum was a bit better, even though there were still fights and insults.

#430
AlanC9

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Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?

Modifié par AlanC9, 04 octobre 2013 - 06:14 .


#431
Guest_Morocco Mole_*

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They really have nothing to gain by lying about the statistics.

#432
Guest_The Mad Hanar_*

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AlanC9 wrote...

Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?


Hey, if I am not allowed to randomly speculate about Bioware's attitude/intentions, then neither are you!

#433
Br3admax

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AlanC9 wrote...

Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?

Going against what the mod said to do, heavy risk, but the prize...


#434
Sylvius the Mad

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EntropicAngel wrote...

I'd say the numbers of people that do that in a Bioware number are extremely, extremely, extremely low.

*raises hand*

#435
Mathias

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AlanC9 wrote...

Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?


I don't believe him, but I don't know whether if he's flat out lying or just stretching the truth. Perhaps he's exaggerating about "a very small minority". What defines a very small minority to him? But this is far from the first time i've seen Chris Priestly say something along the lines of  "Hey I'm right, I've got the stats to back it up. But I'm not gonna show them to you." You know regardless of whether or not he's telling the truth, if you're not gonna show you statistical evidence, then don't bring it up in the first place. I'm of the mindset where if you have proof, either show it or shut up about it. 

#436
Allan Schumacher

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Going against what the mod said to do, heavy risk, but the prize...


Hehe. Well your restraint is appreciated. Though call me "dev" ;)


As for the percentage (I actually don't know them), Chris' language was pretty ambiguous. It's "relatively small?" Relative to what? The only real assessment I can make is that it's probably a "minority" but a minority could still be a million people.

#437
Splinter Cell 108

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Seboist wrote...

Splinter Cell 108 wrote...

This is practically the same thing that goes on in the Nexus with nude mods, skimpy armor mods, sex mods, etc.


I have more respect for those Nexus modders than I do for a lot of "romance" types on here. The modders are honest about what they're after and don't try to hide behind hamster rationalizations and bs like "inclusiveness", "equality" or "character development".


Yeah, sure I can agree on that, maybe some modder makes something questionable but at least they're honest about how it is. I'm not really referring to them though, but the people who download that stuff and then claim it is for "realism", they're the same kind as those "romance" types, except that they do it with mods. 

#438
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The Mad Hanar wrote...

Hey, if I am not allowed to randomly speculate about Bioware's attitude/intentions, then neither are you!

You just should have put a Trigger Warning before that "Fox News" tbh.

#439
Deadmac

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Mdoggy1214 wrote...
I don't believe him, but I don't know whether if he's flat out lying or just stretching the truth. Perhaps he's exaggerating about "a very small minority". What defines a very small minority to him? But this is far from the first time i've seen Chris Priestly say something along the lines of "Hey I'm right, I've got the stats to back it up. But I'm not gonna show them to you." You know regardless of whether or not he's telling the truth, if you're not gonna show you statistical evidence, then don't bring it up in the first place. I'm of the mindset where if you have proof, either show it or shut up about it.

Its all about perception. Even though you see a lot of posts about romance, the possible reality is that they are only being driven by a few players.

3.2 million copies of "Dragon Age: Origins" were sold.

Can you personally prove 3.2 million people liked the romance options?

Where are those 3.2 million people?

Did you happen to notice that barely a handful of people are posting in the forums?

Modifié par Deadmac, 04 octobre 2013 - 06:38 .


#440
Kallimachus

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I just read through the entire thread here, and so some of the things I wanted to respond to appeared on relative early pages, but I still want to respond to the, so I will.

It seems strange to me that one would say that a "small minority" plays through the romances. Yes, I saw the reference to Priestly's comments, but he did not actually gave any figures, and so it's difficult to assess what he considers "a small minority". However, if you listen to David Gaider's lecture in GDC about "Sex in Video Games" (located here: http://gdcvault.com/...96/Sex-in-Video ), he actually does give numbers, and although they are partial, they certainly can give at least a vague idea. Mr. Gaider says there that (and I quote): "we have figures about the people who actually attempted the gay romances. The figure that gets thrown around is 'oh, that's like 2% of the players'. At best, 10%, 'cause that's the commonly held idea, that 10% of the population is gay. It varied according to the character, but it got as high as 24%. you can draw two facts from that: either that 24% of our audience is gay, in which case we've attracted a lot of gay fans, or not everyone who plays the gay romance is themselves gay." (starts at 16:44 on the link I mentioned before).

Now, I do not have any stats on the percentage of players who played through opposite-sex romances, but I think I wouldn't be making a dangerous wager by saying that the percentage is higher. Quite possibly much higher. But even if I ignore that speculation, and just stick to the number I do have, 24% (nearly a quarter of all players of the game!) is by no means a "small minority". It is a huge minority. In fact it is a higher percent than that of people who played a female Shepard (18% according to "The Final Hours of Mass Effect 3", chapter 4), and a much higher percent than that of people who chose to play ANY class in ME3 except for Soldier (11.02% of players chose to play as an infiltrator - the second most popular class, [there, there]). Should BioWare then abandon all classes for ME except for the Soldier (which was played by 64.59% of the players [there, there])? Not allow a female protagonist (after all, women are "only" 30% of Dragon Age players [the GDC lecture 16:32-16:45])?

Furthermore, I completely fail to understand who having an affect on someone who is in love with you would make you an "Uber God"? People who are in love quite obviously and understandably have different priorities and agenda than those who are not. This has less to do with the nature of the person with which you are in love with, so much as the very fact that you are IN LOVE. People who are in love would tend to put the welfare, opinions, safety, and even pleasure (not necessarily in a sexual way) of the person they love on a high priority. They would listen to their lovers more than they otherwise would, tend to agree with them more, try to impress them, protect them, and many other things. Quite often their perspective of their surroundings would change (for one, the world seems very different when you have no one to take care of other than yourself, than when you feel responsible to someone).
If a hardened Alistair is different than a non-hardened one, then why is it implausible that a companion in love would be different (and react differently) than the same companion who is not in love?

The claim that people who develop emotions toward "pixels" and "geometrical shapes" are somehow mentally unwell, is of course malicious, mendacious. hypocritical, and irrelevant. People develop emotions toward characters. It is as unintelligent to refer to the object of those emotions as "pixels" or "geometrical shape" as it is to refer to Mr. Darcy (for example) as "a non-existent figment of imagination", or (even less intelligently) "ink on paper". As anyone with just a little bit of sense knows (unless they are pretending not to have sense, because they think they can this way mock or denigrate people they do not like in that manner) it is not the "ink" or "pixel" that one feels for, but the entity, fictional though it is, that that bit of ink or cluster of pixels represent. And if that could have been considered a mental deficiency, then you have just confined virtually every book reader who has ever lived to a mental asylum. An asylum, by the way, to which I would gladly allow myself to be committed.

As a final note, I would add that I never understood the distinction some people make between "romance" and "story". In the context of fiction (including video games) romance IS a story. A story that is an integral part of the plot in any form of narrative art, for as long as there has been art (be it literature, poetry, painting, music, theatre or cinema), except, for some reason, video games. And because video games are such an exception, all that remains to say is - if you do not like romance stories, make use of the fact that in this one and only narrative art form, romance is optional, and skip it. Stop hating on those who like those stories.

Modifié par Kallimachus, 04 octobre 2013 - 06:47 .


#441
zMataxa

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Morocco Mole wrote...

They really have nothing to gain by lying about the statistics.

_____________

Does anyone know the methodology used to acquire "said statistics"?
Anyone who has taken stats courses knows sometime stasts can be serioulsy skewed.
If they are using online accounts for stats - I'd say they MAY have a potentially significant bias in the stats.

Modifié par zMataxa, 04 octobre 2013 - 06:41 .


#442
Br3admax

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Allan Schumacher wrote...

Going against what the mod said to do, heavy risk, but the prize...


Hehe. Well your restraint is appreciated. Though call me "dev" ;)

Sure.

As for the percentage (I actually don't know them), Chris' language was pretty ambiguous. It's "relatively small?" Relative to what? The only real assessment I can make is that it's probably a "minority" but a minority could still be a million people.

Hmmm, maybe,but that's kind of large, though in no way unbelievable, just in the way that he worded it.

Modifié par Br3ad, 04 octobre 2013 - 06:41 .


#443
Sylvianus

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Chris Priestly isn't exactly the most reliable source though. Personally, I thought it was David Gaider who pointed out this story of minority for the romance on the forum.

Modifié par Sylvianus, 04 octobre 2013 - 06:42 .


#444
Guest_EntropicAngel_*

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Sylvius the Mad wrote...

*raises hand*


*smiles very widely*

Yes, I know. But we both know you're an anomaly. You might increase the error, but the trend line can still be used.

#445
Xilizhra

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If it can have that without things like Tali sweat, without people turning on each other like the Mirimancers (and not just that one event--I know a couple of them and they can be kind of rude to each other), then great. But the problem is that doesn't happen. Those things DO happen, and they form opinions of the forums (and on some level Bioware).

SHOULD it? Not necessarily. But it does.

The Tali sweat thing, really, just strikes me as mildly odd, the coincidental meeting of interests with someone who was both a chemistry and Tali fan. As for fights, well, there are fights everywhere.

#446
zMataxa

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AlanC9 wrote...

Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?

_______________

It's only tracking if you go online.
Wouldn't surprise me in the least that those who enjoy romances are least likely to go "register achievements" and get the latest DLC.

#447
Mathias

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Allan Schumacher wrote...

Going against what the mod said to do, heavy risk, but the prize...


Hehe. Well your restraint is appreciated. Though call me "dev" ;)


As for the percentage (I actually don't know them), Chris' language was pretty ambiguous. It's "relatively small?" Relative to what? The only real assessment I can make is that it's probably a "minority" but a minority could still be a million people.


Agreed.

#448
Mr.House

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Morocco Mole wrote...

They really have nothing to gain by lying about the statistics.

Logic on the bsn?

#449
Sylvius the Mad

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EntropicAngel wrote...

Sylvius the Mad wrote...

*raises hand*

*smiles very widely*

Yes, I know. But we both know you're an anomaly. You might increase the error, but the trend line can still be used.

But the error...

I prevent universal instantiation.

#450
Br3admax

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zMataxa wrote...

AlanC9 wrote...

Going back to how we got onto that whole "what is a casual gamer" thing in the first place ...

Mdoggy1214 wrote...
I also don't believe his claim that players that pursued a romance during a playthrough make a very small percentage. I know casual gamers who played Bioware games, and ALL of them romanced Bastila, Liara, Leliana, etc.


Completion of romances shows in the tracking data. I suppose he could be lying about what the data shows, but to what end?

_______________

It's only tracking if you go online.
Wouldn't surprise me in the least that those who enjoy romances are least likely to go "register achievements" and get the latest DLC.

DLC often expands on romances, so how do you figure?