Chaos Hammer wrote...
Am I the only one who doesn't understand Bioware's new "romance's are annoying and suckish" stance? There are a few interviews where Gaider says something to effect of "We don't want to put that much effort into something that is ultimately optional."
This is an RPG isn't the majority of the game "optional"? And being a Bioware RPG isn't it about choice? I'm not saying romances are absolutely needed, or that it makes or breaks the game.... just seems like an odd choice considering they made sex into one of the bigger decisions in the game (DR and OGB).
Again, this is not so much about the merit, or lack there of, of romances. Just the oddity of Bioware's decisions.
If you're interpreting my statements as my thinking "romances are annoying and suckish", you probably need to read what I said again and parse the statements a little more carefully.
As for how much effort we're putting into romances, you'll have to see that for yourselves once we actually talk about what we're doing for romances in DAI. If the idea is "we're not putting much effort into it", I'd say once again that it's a poor interpretation of whatever I said. It's not true. Romances are optional, so the amount of effort is small only in comparison
to the rest of the game-- and that contrasts only to the amount of attention that content receives from invested fans (both those rabidly in favor as well as those rabidly opposed).
There are people who like romances, and for whom they're the most important element in our game. There are also people who don't use the romance content at all. We know this. The fact that these fans like to take pot-shots at each other is irrelevant to us-- the romance content is not going anywhere and we will keep working to improve it even if it's not the dominant feature in the game... despite how annoying both those groups can sometimes be about it. That is our stance.
Modifié par David Gaider, 04 octobre 2013 - 07:01 .