Kallimachus wrote...
As a final note, I would add that I never understood the distinction some people make between "romance" and "story". In the context of fiction (including video games) romance IS a story. A story that is an integral part of the plot in any form of narrative art, for as long as there has been art (be it literature, poetry, painting, music, theatre or cinema), except, for some reason, video games. And because video games are such an exception, all that remains to say is - if you do not like romance stories, make use of the fact that in this one and only narrative art form, romance is optional, and skip it. Stop hating on those who like those stories.
Well--you see it's all about genre. I know this is going engender some sort of snarky response, but romance on its own as a whole is typically devalued when it comes to fiction. This is also true for scifi/fantasy although the magical realists get acclaim while dodging the unholy mantle of genre, but as far as fiction works things these categories are considered genre are not considered important writing. Neil Gaiman while acclaimed and worthy of not will never receive the esteem that Phillip Roth has achieved. There is a reason for that and that is the Academy. The science fiction/fantasy genre divide doesn't quite follow into video game (because they are not books) but also because there are people who deny that they are still forms of art. When it comes to romance, I'm going to say that has always been devalued. It's considered Women's "stuff." When you isolate the concept of romance writing from the source, you will see its place in modern society as that of being deemed "gendered" storytelling. It's the rule that "masculinity" as a concept is deserving of serious treatment and all other "woman's stuff" is not worthy of serious treatment.




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