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They should've made difficulty levels unlockable by soloing


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#76
Red Panda

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DullahansXMark wrote...

dumdum2 wrote...

Kinom001 wrote...

2. You're talking of preventing people from actually playing the game. There's a difference between having the toys you want to play with and being able to actually play the damn game you bought the single player campaign to play.


It is not preventing people from playing the game, but they need to unlock higher difficulty levels just like in single player.


My first ME3 playthrough was on Insanity, and that was without an imported file. Where are you getting this from?

(Granted, in ME1 and ME2 you had to unlock difficulties, but...)


Never played them.

I bought ME3 for the multiplayer.

#77
Marek Intan

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DullahansXMark wrote...

dumdum2 wrote...

Kinom001 wrote...

2. You're talking of preventing people from actually playing the game. There's a difference between having the toys you want to play with and being able to actually play the damn game you bought the single player campaign to play.


It is not preventing people from playing the game, but they need to unlock higher difficulty levels just like in single player.


My first ME3 playthrough was on Insanity, and that was without an imported file. Where are you getting this from?

(Granted, in ME1 and ME2 you had to unlock difficulties, but...)


No matter. Dumdum's suggestion is still invalid for one simple reason: SP is a much different beast than MP.

#78
dumdum2

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OperatingWookie wrote...

dumdum2 wrote...

OperatingWookie wrote...

You were just the DPS build. Everyone else was playing the support role. It's really quite simple.


Today I played a Volus Engineer using only the Acolyte with Cryo Rounds, Proxy Mine for slow, Recon Mine for debuff and slow (never detonated the mine) and I still got top score with that when playing Platinum with randoms. In the game we even had a GI with a Harrier, a Juggernaut with Reegar and a Smashguard. How was I not playing the support role there?

Two days ago I thought it would be fun to take a lvl 0 Geth Trooper with the GPS and Typhoon to Platinum. Guess what? I got top score with that kit too and in the team we had a Talon Merc with Cain mines, a GI with Piranha X and another player that I can't remember. How was I playing the DPS build?!

No, it is the quality of the players that is really lacking right now. If these players would have been able to solo the difficulty I definately believe I would have ended up last in score just because they had way more DPS than what I had.


It's not the quality of the weapons, it's just that your weapons were super overpowered.


This made you the damage dealer.



It's like this in RPG logic.


You are the tank, but you also have the highest DPS weapon. Therefore your role is shifted to the DPS dealer.



"GI with a Harrier, a Juggernaut with Reegar and a Smashguard"

The GI is a weak class, and caps the devices for you while you do damage. Therefore, you rack up points.

The juggernaut draws fire, and has a shortrange weapon and is guarding the GI by standing right next to the cloaked GI capping a device.

The Smash guard is just there to detonate your ammo explosions, complimenting you and earning you the maximum points possible.


As you can see, they were clearly all playing support roles. As the weapons you use are so good and the fact you were drawing attention away from the objectives and helping the team by being on the other side of the map, you became the damage dealer and a distraction.


DPS equals score and that's just what you did.


I like you. You could be a quality troll if you really wanted.

#79
LiL Reapur

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I took a two day vacation off BSN and find this.................*sigh*

I <3 BSN

Also to the OP:................NO

#80
Tantum Dic Verbo

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dumdum2 wrote...

Tantum Dic Verbo wrote...

My point was either missed earlier, or not deemed worthy of response. I'll try it one more time. I would add a corollary rule to your proposal:

After a player has graudated to a certain level of difficulty, he can no longer return to a lesser difficulty.


And the point of that would be?


You seem upset at the inconvenience that lesser players sully your lobbies.  Why should lesser players endure your preening in difficulties well below your ability?  What can the unwashed masses learn while you're spawn-nuking on Bronze?

It would prevent the degradation of skill on the part of elite players, and it would protect other players from some insufferable e-peen strokers.  I'm not saying we have any in here or anything, but I've heard stories.

#81
Stanry Roo

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At this point, I'm starting to think kook and dumdum are the same person.

#82
Maurader Sackboy

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dumdum2 wrote...  9 times out of 10 when I play Platinum with PUGs I end up soloing at least 3-4 waves. Why is it like that when it is a co-op game?

Dum, I think you have some good ideas (unlocking higher levels of difficulty) but, dealing with the current game, as-is, why don't you just pug gold instead?  I find a lot more co-operation and success there.  I couldn't/wouldn't want to solo any plat waves. 

#83
Marek Intan

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Element 0 wrote...

1. I'm tired of soloing in a CO-OP game

2. I wanna force other people to solo in a CO-OP game 

3, I will cry when all 4 people are able to solo plat and all use their missiles and top level gear with optimum kits and we clear Plat in 10 minutes TIME AND TIME AND TIME again and now it's super boring. :crying:


This. OP's argument in a nutshell.

#84
Pint

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Image IPB


Nope. Not even once.

#85
Kinom001

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dumdum2 wrote...

Kinom001 wrote...

2. You're talking of preventing people from actually playing the game. There's a difference between having the toys you want to play with and being able to actually play the damn game you bought the single player campaign to play.


It is not preventing people from playing the game, but they need to unlock higher difficulty levels just like in single player.


*sigh*

Yes, it is preventing people from playing the game they want to play. Setting a standard to access other levels is ridiculous. I don't want to solo Bronze, so I can't play Silver? I don't want to solo Silver, so I can't play Gold? etc, etc, etc...

If someone buys the campaign then let them play whatever level they want. If I go into a lobby and someone with a N7-1 and Avenger 1 want to take a shot at Gold then I have a choice: stay and play, or leave the lobby. It's that easy. That's my choice. And theirs. You have as much say whether to actually play with them as they do to play above their comfort level, but making some arbitrary reguirement for people to play is asinine.

#86
dumdum2

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DullahansXMark wrote...

They don't have to be able to solo in order to be good enough. I can barely manage a Silver solo, yet I kick ass in Gold. And oftentimes teammates go down and I have to clutch a few waves. However, I can't handle a full Silver solo.

I agree, people should learn to play better, but soloing skills isn't the answer for a permanent solution, it's a band-aid to help the existing problem.


That's just a load of crap and you now it buddy. You kick ass in Gold and you can't solo Silver? Maybe we should play together someday and we'll see just how much ass you really kick in Gold shall we?

#87
SoundWraith

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Failed obvious trolling.

0/10 would airlock on sight.

You did better elsewhere in winding up people with the kookie routine so go do that somemore.

#88
LiL Reapur

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dumdum2 wrote...

DullahansXMark wrote...

They don't have to be able to solo in order to be good enough. I can barely manage a Silver solo, yet I kick ass in Gold. And oftentimes teammates go down and I have to clutch a few waves. However, I can't handle a full Silver solo.

I agree, people should learn to play better, but soloing skills isn't the answer for a permanent solution, it's a band-aid to help the existing problem.


That's just a load of crap and you now it buddy. You kick ass in Gold and you can't solo Silver? Maybe we should play together someday and we'll see just how much ass you really kick in Gold shall we?


I agree with Dum Dum on this one......:whistle:

#89
VaultingFrog

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dumdum2 wrote...

DullahansXMark wrote...

They don't have to be able to solo in order to be good enough. I can barely manage a Silver solo, yet I kick ass in Gold. And oftentimes teammates go down and I have to clutch a few waves. However, I can't handle a full Silver solo.

I agree, people should learn to play better, but soloing skills isn't the answer for a permanent solution, it's a band-aid to help the existing problem.


That's just a load of crap and you now it buddy. You kick ass in Gold and you can't solo Silver? Maybe we should play together someday and we'll see just how much ass you really kick in Gold shall we?


My Frogger sense is tingling. I detect a Thunderdome here!

Also, grow up.

#90
dumdum2

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OperatingWookie wrote...

dumdum2 wrote...

Kinom001 wrote...

2. You're talking of preventing people from actually playing the game. There's a difference between having the toys you want to play with and being able to actually play the damn game you bought the single player campaign to play.


It is not preventing people from playing the game, but they need to unlock higher difficulty levels just like in single player.


But you don't need to unlock the difficulties in single player.


In ME1 and ME2 you had to complete one difficulty in order to proceed to the next one. Did they skip that for ME3 or something? 

#91
dumdum2

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Element 0 wrote...

dumdum2 wrote...

David Diablo wrote...

Honestly dumdum, I've got nothing against you, but this thread just screams out troll bait. Why are you picking a fight with people over a game? 


It is actually a legit thread based on me getting tired of having to solo in a co-op game. I've been playing a lot the last week and almost only with PUGs, and after doing so I feel that at least for ME4 there should be a way to get at least decent PUGs to play with on all difficulties.

 

1. I'm tired of soloing in a CO-OP game

2. I wanna force other people to solo in a CO-OP game 

3, I will cry when all 4 people are able to solo plat and all use their missiles and top level gear with optimum kits and we clear Plat in 10 minutes TIME AND TIME AND TIME again and now it's super boring. :crying:


You know what I mean. When you play with a full team you are not supposed to be soloing, and yet that is how it is right now for me. If there was a solo requirement for a higher difficulty then I would only have to solo when I actually want to solo and not because of my teammates sucking too much.

#92
Red Panda

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dumdum2 wrote...

OperatingWookie wrote...

dumdum2 wrote...

Kinom001 wrote...

2. You're talking of preventing people from actually playing the game. There's a difference between having the toys you want to play with and being able to actually play the damn game you bought the single player campaign to play.


It is not preventing people from playing the game, but they need to unlock higher difficulty levels just like in single player.


But you don't need to unlock the difficulties in single player.


In ME1 and ME2 you had to complete one difficulty in order to proceed to the next one. Did they skip that for ME3 or something? 


Yeah.

#93
Supreme Leech

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I think this is a great idea. It means that you would have to become quite familiar with a particular difficulty setting before you can progress to a higher difficulty. One of the major problems with this game is the huge number of useless/new players inflicting their presence on more experienced players on platinum. If you can't comfortably solo platinum, your success rate in platinum pugs will be very low. And even if you are a good soloer, platinum pugs will be long and tough.

All these problems would be solved by what you have suggested, dumdum. Either learn to play the game, or stick to bronze.

Gold is easy enough to solo, so this idea would work. Any decent platinum player can solo gold.

#94
dumdum2

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Marek Intan wrote...

dumdum2 wrote...


1. And you believe it is fun for a player like me having to solo when playing with a full team? Let me share a secret with you; it is not! I don't care if you find it fun or not, but if you expect players like me to carry you on higher difficulties then you should be able to do it as well

2. And people are not forced right now to play endless of games and farm for credits only to get what they want? Do you believe people enjoyed farming Geth on White or sitting in a box on Rio? Sitting in a box on Rio is just another way of forcing players to do something that they don't want and that they don't find fun in order to unlock things


1. For someone who touts the "team game" arguement so much, you sure are selfish about other people's fun. You're an elitist, plain and simple. And guess what? Elitism doesn't sell games, nor does it make games fun. Also, you still have yet to respond to my arguement about me being a capable Gold player without a single Silver solo under my belt.

    1a. Also, judging a player's ability to solo Gold to get into Plat is almost as bad as a hard N7 rank requirement to get into Plat.

2. No one is forced to play Rio or was forced to FBWGG. Why? Because they're OPTIONS. News flash: people can CHOOSE what they want to play. No one is forced to do anything in this game. It all depends on the PLAYERS. Just because you're in the elite 1% doesn't mean you can speak for the rest of us.


1. Elitism doesn't sell games? Have you really never heard of Call of Duty? I would say that elitism sell even more games and of course it makes the game fun since you get a shared winner mentality between players as well as a competition to be the best player that you can possibly be. Also, I did respond to your comment about you kicking ass on Gold

2. No, players can't choose what they want to play. First you have to play games to get credits, then you have to spend those credits in the store, then you have to rinse and repeat for many hours until you finally get what you need in order for you to play the way you want

#95
eyezonlyii

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as someone who just started playing the multiplayer after owning the game since launch, I have to say that this would definitely turn me off to playing. you don't even solo in SP with less enemies. why on earth would i want to do ten waves by myself?

#96
Pint

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XFG-65 wrote...

I think this is a great idea. It means that you would have to become quite familiar with a particular difficulty setting before you can progress to a higher difficulty. One of the major problems with this game is the huge number of useless/new players inflicting their presence on more experienced players on platinum. If you can't comfortably solo platinum, your success rate in platinum pugs will be very low. And even if you are a good soloer, platinum pugs will be long and tough.

All these problems would be solved by what you have suggested, dumdum. Either learn to play the game, or stick to bronze.

Gold is easy enough to solo, so this idea would work. Any decent platinum player can solo gold.


Have you solo'd plat?

#97
David Diablo

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XFG-65 wrote...

I think this is a great idea. It means that you would have to become quite familiar with a particular difficulty setting before you can progress to a higher difficulty. One of the major problems with this game is the huge number of useless/new players inflicting their presence on more experienced players on platinum. If you can't comfortably solo platinum, your success rate in platinum pugs will be very low. And even if you are a good soloer, platinum pugs will be long and tough.

All these problems would be solved by what you have suggested, dumdum. Either learn to play the game, or stick to bronze.

Gold is easy enough to solo, so this idea would work. Any decent platinum player can solo gold.


What's up motherfucker! ;)
All we need is some of your "buddies" to show for round two to begin. :devil:

#98
Marek Intan

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dumdum2 wrote...
1. Elitism doesn't sell games? Have you really never heard of Call of Duty? I would say that elitism sell even more games and of course it makes the game fun since you get a shared winner mentality between players as well as a competition to be the best player that you can possibly be. Also, I did respond to your comment about you kicking ass on Gold

2. No, players can't choose what they want to play. First you have to play games to get credits, then you have to spend those credits in the store, then you have to rinse and repeat for many hours until you finally get what you need in order for you to play the way you want


1. I don't solo Silver. Doesn't mean I can't. I just don't. You seem to think that soloing Silver is a prerequisite for scoring above 30k on Gold. Also, your idea would be like limiting players to 1 map and game mode in CoD until they get a 3.0 k-d ratio. Would that be fun? No.

2. Yes, players can choose how to play. You're changing the grounds of the argument by implying that choice=equipment. That is not my point at all. Did anyone force you to FBWGG? No. Does anyone force you to BoS? No.

#99
Excella Gionne

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BRONZE FOREVER! 0/10 would not bang.....

#100
Marek Intan

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LiL Reapur wrote...

dumdum2 wrote...

DullahansXMark wrote...

They don't have to be able to solo in order to be good enough. I can barely manage a Silver solo, yet I kick ass in Gold. And oftentimes teammates go down and I have to clutch a few waves. However, I can't handle a full Silver solo.

I agree, people should learn to play better, but soloing skills isn't the answer for a permanent solution, it's a band-aid to help the existing problem.


That's just a load of crap and you now it buddy. You kick ass in Gold and you can't solo Silver? Maybe we should play together someday and we'll see just how much ass you really kick in Gold shall we?


I agree with Dum Dum on this one......:whistle:


I said I DON'T solo Silver. Not CAN'T. Don't. Don't say you're responding to my arguement by responding to this separate post.

Modifié par Marek Intan, 04 octobre 2013 - 01:30 .