ME3 endings.
#1
Posté 04 octobre 2013 - 10:51
I think I would have preferred that for the destruction ending option. The crucibel fires off, kills only the reapers, and does not destroy the relays. It's fiction so nothing would stop that from being an option. I do wonder if it would be a better received ending in a movie series. Grandpa Shepard talking to a grandchild at the end would be a good ending. IMHO
#2
Posté 04 octobre 2013 - 10:56
Yeah I agree that the relays getting damaged was dumb and excludes interstellar space travel for pretty much the entire galaxy for however long it takes to repair the relays (if they can be repaired at all), but maybe that's the cost of victory.
#3
Posté 04 octobre 2013 - 10:58
Modifié par KaiserShep, 04 octobre 2013 - 10:59 .
#4
Posté 04 octobre 2013 - 10:58
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick
#5
Posté 04 octobre 2013 - 11:10
I didn't expect Shepard to be ressurected the first time after watching her fall toward Alchera's surface from above 250 miles, but hey, look how that turned out.hwd wrote...
I was happy with the ending, it's the end for Shepard and they can't play the Project Lazarus card again with the absence of Cerberus. You can't expect him/her to somehow survive the blast, seeing as the Citadel was the epicentre of the energy lazors.
#6
Posté 04 octobre 2013 - 11:13
hwd wrote...
I was happy with the ending, it's the end for Shepard and they can't play the Project Lazarus card again with the absence of Cerberus. You can't expect him/her to somehow survive the blast, seeing as the Citadel was the epicentre of the energy lazors.
Yeah I agree that the relays getting damaged was dumb and excludes interstellar space travel for pretty much the entire galaxy for however long it takes to repair the relays (if they can be repaired at all), but maybe that's the cost of victory.
I didn't like them killing my character off the first time around. Liked it even less the second. Some writer's gotta learn some new materiel.
As for the relays, I'd take them as nonfunctional over slaughtering my own troops any day. Heck the relays were part of the Reaper trap anyway. Time to learn how to build our own
#7
Posté 04 octobre 2013 - 11:17
Modifié par KaiserShep, 04 octobre 2013 - 11:18 .
#8
Posté 04 octobre 2013 - 11:19
KaiserShep wrote...
Well non-functioning relays would kind of strand quite a lot of people, presumably damning them to a slow death.
Maybe. Maybe not. "Speculations", right
I'll take "maybe-dead" people who might find a way to survie over "definitely dead" people killed by my own hand.
#9
Posté 04 octobre 2013 - 11:20
iakus wrote...
I hated the endings before EC. And I hated them after.
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick
That's kind of how I felt. I don't mind the synthesis ending, or the control ending. but those should have just been options that had certain benefits. And those benefits should have been present in Shepard's mind. With the control option, he becomes a God, and knows he can use the reapers to benefit the civilized Galaxy. With the Synthesis ening, he would know that he could end this kind of thing forever. All beings would evolve into something better. he sees this as a way to make the galaxy a better place for his child...which by the way should have been a part of the story. His love interest should have told him she was pregnant and that he was going to be a father, and this should ahve happened near the end when he is talking to everybody.
But I wanted the option to earn a totally happy ending, as well as complete failure. As I said in another thread, with complete failure, we should have seen the Reapers head back into dark space with new Human, Asari, Salarian, Turian, etc.. Reapers among them.
#10
Posté 04 octobre 2013 - 11:22
#11
Posté 04 octobre 2013 - 11:24
RustyLH wrote...
I have seen videos of the ending and some people have a shot of a body in N7 armor and it suddenly starts breathing again. The implication is that it is Shepard and he is alive. What ending option is that one from? I never saw it, but I really like it.
High EMS Destroy.
#12
Posté 04 octobre 2013 - 11:24
edit: ninja'd
Modifié par KaiserShep, 04 octobre 2013 - 11:25 .
#13
Posté 04 octobre 2013 - 11:27
RustyLH wrote...
That's kind of how I felt. I don't mind the synthesis ending, or the control ending. but those should have just been options that had certain benefits. And those benefits should have been present in Shepard's mind. With the control option, he becomes a God, and knows he can use the reapers to benefit the civilized Galaxy. With the Synthesis ening, he would know that he could end this kind of thing forever. All beings would evolve into something better. he sees this as a way to make the galaxy a better place for his child...which by the way should have been a part of the story. His love interest should have told him she was pregnant and that he was going to be a father, and this should ahve happened near the end when he is talking to everybody.
But I wanted the option to earn a totally happy ending, as well as complete failure. As I said in another thread, with complete failure, we should have seen the Reapers head back into dark space with new Human, Asari, Salarian, Turian, etc.. Reapers among them.
I can't even see many benefits to Control or Synthesis. Or rather, I find what is done far more horriying to justify any gains.
In Control you basically surrender the galaxy to the Reapers. Shepard is clearly and unequivocably dead. What's left is a separate being with Shepard's memories, though an independant force. The implications there are unsettling. To say the least. Especially once you get the Leviathan's story.
Synthesis, despite the Catalyst saying it cannot be "forced" is celarly forced on everyone inthe galaxy. I don't care what kind of benefits that brings, it is a violation of the most basic "you will be assimilated" form.
#14
Posté 04 octobre 2013 - 11:28
Eterna5 wrote...
RustyLH wrote...
I have seen videos of the ending and some people have a shot of a body in N7 armor and it suddenly starts breathing again. The implication is that it is Shepard and he is alive. What ending option is that one from? I never saw it, but I really like it.
High EMS Destroy.
Specifically, Destroy with an EMS score of at least 3100
#15
Posté 04 octobre 2013 - 11:30
Why did ME3 need a traditional happy ending?iakus wrote...
I hated the endings before EC. And I hated them after.
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick
#16
Posté 04 octobre 2013 - 11:30
Also, Liara is now the Shadow Broker and there is no data that the Shadow Broker can't get. Any number of scenarios could have been used for this. For instance, Liara pays to have a merc team go to the station that Lazarus was performed on. Remember, they never tell what happened to the station. I took it that it was simply abandoned and is now simply filled with hostile mechs, but it is still intact. So Liara sends a Merc team to grab all of the research notes and everything else they can find of use, including key equipment used in the process.
So Lazarus could still be used to bring him back, but the real question is, would that be good for the story? I would rather see this...use the end where he is still alive though badly beat up. He is in a coma for awhile, and the doctors who have him don't even know who he is. He's just another soldier found on the battlefield, and in need of medical care. This could take some time...but then, he is finally healed and aware, and can leave so he does, and he surprises his love interest by tracking her down, showing up, and finding her with a 2 year old child that is walking and just able to talk.
#17
Posté 04 octobre 2013 - 11:32
More or less, of course, though how people get less, IDK.iakus wrote...
Eterna5 wrote...
RustyLH wrote...
I have seen videos of the ending and some people have a shot of a body in N7 armor and it suddenly starts breathing again. The implication is that it is Shepard and he is alive. What ending option is that one from? I never saw it, but I really like it.
High EMS Destroy.
Specifically, Destroy with an EMS score of at least 3100
#18
Posté 04 octobre 2013 - 11:32
Nope, it's really Shepards clone.RustyLH wrote...
I have seen videos of the ending and some people have a shot of a body in N7 armor and it suddenly starts breathing again. The implication is that it is Shepard and he is alive. What ending option is that one from? I never saw it, but I really like it.
#19
Posté 04 octobre 2013 - 11:34
#20
Posté 04 octobre 2013 - 11:34
Eterna5 wrote...
RustyLH wrote...
I have seen videos of the ending and some people have a shot of a body in N7 armor and it suddenly starts breathing again. The implication is that it is Shepard and he is alive. What ending option is that one from? I never saw it, but I really like it.
High EMS Destroy.
KaiserShep wrote...
The breath scene is only for destroy.
edit: ninja'd
I thought I did that ending, but maybe I did not, because I don't remember seeing that scene when I played. I do know that I did refusal first, then did synthesis, then control...I though I did destroy after that. maybe I just watched it on YouTube.
#21
Posté 04 octobre 2013 - 11:34
#22
Posté 04 octobre 2013 - 11:36
Mr.House wrote...
Why did ME3 need a traditional happy ending?iakus wrote...
I hated the endings before EC. And I hated them after.
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick
I probably should have left the "traidional" part out, given that with the death and destriction throughout the game that really wasn't in the cards.
Subsitute "clear-cut" happy end. You know, more "sweet" and less "bitter"
#23
Posté 04 octobre 2013 - 11:37
#24
Posté 04 octobre 2013 - 11:37
Why did it need a pointless arbitrary kick-you-in-the-guts one? You've lost, probably dead, or worse, or you're alive and won (with some losses) are the only two really plausible endings and the first of those is just outright depressing. Anyway, as has been said often enough before it's not exactly rocket science to cover a bit of a spectrum, which has to include the most likely outcomes (putting aside for a second anything other than outright Reaper victory is unlikely).Mr.House wrote...
Why did ME3 need a traditional happy ending?iakus wrote...
I hated the endings before EC. And I hated them after.
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick
#25
Posté 04 octobre 2013 - 11:39
ME3 was about war, billions of death. The ending was always going to be dark. The issue is Bioware did it poorly, not because it was dark. Had the ending been happy it would have done far more damage. The ending being dark is not why it sucked, and I wish peopel would understand that.Reorte wrote...
Why did it need a pointless arbitrary kick-you-in-the-guts one? You've lost, probably dead, or worse, or you're alive and won (with some losses) are the only two really plausible endings and the first of those is just outright depressing. Anyway, as has been said often enough before it's not exactly rocket science to cover a bit of a spectrum, which has to include the most likely outcomes (putting aside for a second anything other than outright Reaper victory is unlikely).Mr.House wrote...
Why did ME3 need a traditional happy ending?iakus wrote...
I hated the endings before EC. And I hated them after.
ME3 needed more and more varied endings. From the traditional "happy ending" to utter defeat despite your best efforts. And everything in between. Forcing everyone to experience "you win, but..." was exactly the wrong thing to do in a trilogy that supposedly celebrated choices mattering. It gave everything ending the same vague grayness that makes every experience the same, no matter what colorr you pick





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