Dragon Age: Skyrim
#101
Posté 06 octobre 2013 - 07:22
#102
Posté 06 octobre 2013 - 07:32
____________Angrywolves wrote...
Bioware wants Skyrim like sales for DAI.
Ultimately that's the bottom line.
"Wants"?
Has that been stated?
I would think their targets/goals are not in the public sphere.
Are they casting an eye in that direction? Probably.
Is it realistic given the kind of gamplay and niche they have created?
Well I'd debate that one at length.
Not sure that debate would be welcome though at this time.
DAI is well on it way directionwise and we'll see what direction they've taken this time.
DAO vs DA2 was very different.
Personally, I dearly hope EA/Bioware recognize they have created a remarkable franchise, but that up now it's appealed to a different niche group than skyrim players.
They may be testing to see how many more skyrim like players they can bring into the fold without losing the existing fanbase.
Modifié par zMataxa, 06 octobre 2013 - 07:33 .
#103
Guest_greengoron89_*
Posté 06 octobre 2013 - 07:42
Guest_greengoron89_*
I don't mean that as a knock against Bioware either. That's just the way it is.
#104
Posté 06 octobre 2013 - 07:50
________________greengoron89 wrote...
Pitting Dragon Age against The Elder Scrolls in the sales department is a bit unfair. The Elder Scrolls franchise has been around for much longer and is held in much higher esteem by critics and audiences alike.
I don't mean that as a knock against Bioware either. That's just the way it is.
I personally would describe that a little differently.
"Much higher esteem" is not telling the whole story.
Some of us happen to hold Bioware to date at the highest esteem - despite their imperfections.
I would agree to say it has a wider fan base and more popular - appealing to more extrovert oriented people.
It's a published fact that North American society has a much wider extrovert demographic.
Their tastes are different.
It's like comparing Facebook, Tumblr and DeviantArt and all the plethora of small niche sites.
Sidenote: Jaron Lanier (man credited with Virtual Reality) has interesting things to say about herd/crowd popularity and it's potential effects on society going forward.
Modifié par zMataxa, 06 octobre 2013 - 08:01 .
#105
Guest_greengoron89_*
Posté 06 octobre 2013 - 08:24
Guest_greengoron89_*
The Elder Scrolls didn't magically become a AAA franchise overnight. It became that over the course of many years and multiple titles, all of which were acclaimed by critics and players alike. They were acclaimed because they offered a definitive single-player sandbox experience in a fantasy setting, and people haven't poured thousands of hours into them because of "herd mentality."
They did it because they enjoyed it.
Modifié par greengoron89, 06 octobre 2013 - 08:28 .
#106
Posté 06 octobre 2013 - 08:58
Lord Raijin wrote...
You mean Dragon age: Dragonborn
I'm getting the feeling that the Old God Baby that either came from Alistair or the Warden will become an important role for the next game, or perhabs the next game after that. The next new protagonist.
I hope that this will happen in the next game. I don't mind playing a one race character again.
I seriously doubt the God baby will play an important role in any games. In a lot of peoples games the player had the option of NOT impregnating (or having Alistair impregnate) Morrigan, so it wouldn't make sense to make it a huge plot point.
#107
Posté 06 octobre 2013 - 09:13
#108
Guest_Catch This Fade_*
Posté 06 octobre 2013 - 10:11
Guest_Catch This Fade_*
Puff, puff, pass. Don't puff, puff, and puff some more.Lord Raijin wrote...
Skyrim was a complete failure. If it wasn't for the hard working mod writers(Bethesda's slaves) in the mod community the game would be unplayable.
#109
Posté 06 octobre 2013 - 10:19
Bfler wrote...
The gameplay videos remind me much more of Kingdoms of Amalur than Skyrim.
The colorful lighting and environments make it seem less like Skyrim and more like Kingdoms of Amalur, Skyrim is often gritty, dark and gray, unless you use an ENB and even then not all of them make everything shine.
#110
Posté 06 octobre 2013 - 10:24
Bfler wrote...
The gameplay videos remind me much more of Kingdoms of Amalur than Skyrim.
Reminds me of Dragon Dogma and Dark Soul had a baby
#111
Posté 06 octobre 2013 - 10:29
Does anyone believe they would ever publicly admit that ? rolls eyes.
It's obvious imo that's what they want.
Whether they'll actually achieve it is another question .
Holding on to the current fanbase shouldn't be one of Bioware's objectives imo.
But we'll leave a discussion of that for later.
#112
Posté 06 octobre 2013 - 10:32
#113
Guest_greengoron89_*
Posté 06 octobre 2013 - 10:45
Guest_greengoron89_*
Angrywolves wrote...
Bioware doesn't have to say they want Skyrim like sales for DAI .
Does anyone believe they would ever publicly admit that ? rolls eyes.
It's obvious imo that's what they want.
Whether they'll actually achieve it is another question .
Holding on to the current fanbase shouldn't be one of Bioware's objectives imo.
But we'll leave a discussion of that for later.
Yeah... that's not gonna happen. Skyrim outsold DA:O in just one week, and has sold more total copies than DA:O and DA2 combined.
No chance. No chance at all.
However, that certainly doesn't mean DA:I can't succeed. A game doesn't need earth-shattering sales to achieve critical or financial success. If DA:I sold just half of what Skyrim has sold, the game would be a resounding financial success.
Either way, I'll just let you guys get back to droning.
Modifié par greengoron89, 06 octobre 2013 - 10:46 .
#114
Posté 06 octobre 2013 - 11:46
spirosz wrote...
I'm getting a more Call of Duty feel from the videos. Especially on the roleplaying aspects.
This is a good sign, yes? Call of Duty is the best RPG, after all.
#115
Posté 07 octobre 2013 - 12:22
#116
Posté 07 octobre 2013 - 12:57
You have to say Skyrim was a success.
A big success.
May feel it lacks quality.
And it's buggy.
And it needed mods to reach the levels it did yada yada.
Why can't DAI reach those levels ?
Why are they beyond Bioware's reach ?
shrugs.
#117
Guest_greengoron89_*
Posté 07 octobre 2013 - 01:25
Guest_greengoron89_*
And let's not kid ourselves here: Dragon Age games are not lacking in bugs either. DA:O and Awakening in particular had a number of nasty bugs, some of which could break the game. Numerous quests, gameplay mechanics, dialogue choices and outcomes, and epilogue slides were horribly bugged, even to the point where they would not function at all.
Also, anyone saying mods were needed for Skyrim to "reach those levels" (mostly PC elitist morons) is delusional. Console sales for Skyrim outnumber PC sales by a hefty margin. Even if you took the PC version of the game completely out of the equation, Skyrim is still a major smash hit.
DA:I won't reach Skyrim sales. It's just not gonna happen. But that doesn't matter. Nothing I said above has anything to do with DA:I being a critical and/or commercial success or not. If the game is really good, reviewers and players will love it and it will sell just fine.
It just won't sell as much as Skyrim.
Modifié par greengoron89, 07 octobre 2013 - 01:27 .
#118
Posté 07 octobre 2013 - 01:30
Not to mention even at the hardest difficulty setting the game was laughably easy.
#119
Posté 07 octobre 2013 - 01:45
Other players have.
Bioware has admitted in interviews they wanted DAI to be like Skyrim ,to have that open world type experience , although they say it really isn't open world.
#120
Posté 07 octobre 2013 - 02:11
______________greengoron89 wrote...
You're really grasping at straws here trying to justify Dragon Age against The Elder Scrolls (which shouldn't be necessary if you hold Bioware in as high esteem as you say).
The Elder Scrolls didn't magically become a AAA franchise overnight. It became that over the course of many years and multiple titles, all of which were acclaimed by critics and players alike. They were acclaimed because they offered a definitive single-player sandbox experience in a fantasy setting, and people haven't poured thousands of hours into them because of "herd mentality."
They did it because they enjoyed it.
You make it sound like Skyrim is the pinnacle of games ...for you (and many others.)
And looking at sales that point can't be argued. I'm glad you like it that much. It's great to find a game like that. That's how much I enjoy the DA and ME series.
But, I do hope the next point is not going to be - whoever played skyrim, but did not enjoy it - is too small of a marketing niche to be concerned with.
I think you may have taken offense to some of my word choices and that I didn't agree with your "high esteem" comments . (Popularity and esteem are two separate concepts.)
Apologies, if this was the case.
My main goal was making a point about "the likes" among the vidgame community and their distribution from a marketing point of view.
Obviously, you recognize that point in a fashion already with you having made a prediction of Skyrim vs DAI.
I'm not justifying Dragon Age against The Elder Scrolls.
I'm trying to rationalize their co-existence with the viewpoint that their audience appeal is quite different and as a fan, I want to keep that way.
If you factor in my "extrovert/facebook" related comments and take them to their logical extreme, you may have understood why i went to concerns of crowd/herd mentality. My concern is this focus on "epic" success. Does it mean "everyone " should do the same?
That means slowly moving away from the Bioware story depths and complexities.
If you're a major Skyrim fan, then I can see that would be acceptable to you.
End result - another Skyrim-like game.
That would be a major loss for many passionate Bioware fans.
Simply, any trend towards major Skyrimification ignores the reality of different market audiences.
Bioware has had a different one from Skyrim. Sure there's overlap.
But there's many DA fans who wouldn't care for Skyrims' focus...at all.
I'm one of those.
Modifié par zMataxa, 07 octobre 2013 - 02:31 .
#121
Posté 07 octobre 2013 - 02:19
_______________Angrywolves wrote...
It's obvious imo that's what they want.
Hi Angrywolves,
I enjoy most of your posts throughout this forum.
I think we have lot in common at times.
On the issue of Bioware's "wants" - I'm not as confident as you that major Skyrimming is the goal.
It wouldn't surpise me if they add ingredients - but they can't keep the complex detailed story and deep characters if they go all the way.
#122
Posté 07 octobre 2013 - 02:23
zMataxa wrote...
_______________Angrywolves wrote...
It's obvious imo that's what they want.
Hi Angrywolves,
I enjoy most of your posts throughout this forum.
I think we have lot in common at times.
On the issue of Bioware's "wants" - I'm not as confident as you that major Skyrimming is the goal.
It wouldn't surpise me if they add ingredients - but they can't keep the complex detailed story and deep characters if they go all the way.
I think Angrywolves ment just the sales aspect of the game not the skyrim type gameplay and all the things that come with it.
#123
Posté 07 octobre 2013 - 02:29
Legenlorn wrote...
zMataxa wrote...
_______________Angrywolves wrote...
It's obvious imo that's what they want.
Hi Angrywolves,
I enjoy most of your posts throughout this forum.
I think we have lot in common at times.
On the issue of Bioware's "wants" - I'm not as confident as you that major Skyrimming is the goal.
It wouldn't surpise me if they add ingredients - but they can't keep the complex detailed story and deep characters if they go all the way.
I think Angrywolves ment just the sales aspect of the game not the skyrim type gameplay and all the things that come with it.
Hi, thanx for that.
Problem i forecast is that the two are actually linked to each other.
Can't have one without the other.
It's a people "likes" thing, or marketing thing.
#124
Guest_greengoron89_*
Posté 07 octobre 2013 - 02:43
Guest_greengoron89_*
Now all I've been talking about for the most part are sales. Skyrim-level sales are pretty much unheard of when it comes to single-player RPGs, and anyone expecting DA:I to achieve the same numbers as Skyrim is in dire need of a reality check. But I don't think Bioware or EA expect that, nor should they... as I've already said, they don't need to sell over ten million copies of DA:I for the game to be a success.
#125
Posté 07 octobre 2013 - 02:48
_________________________greengoron89 wrote...
I don't believe justifying or rationalizing either one are necessary.
Gratitude for quality reply.
You will have to excuse us who do worry that Bioware games will try to become more skyrimish - and in the process water down what we enjoy.
So yeah, being on the worried defensive means we do rationalize.
You fortunately don't have to worry about that. Good for you.
Modifié par zMataxa, 07 octobre 2013 - 02:49 .




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