Dragon Age: Skyrim
#126
Posté 07 octobre 2013 - 02:52
#127
Posté 07 octobre 2013 - 03:07
______________________Lokiwithrope wrote...
This will end swimmingly, I'm sure.
How do you mean?
This thread?
Skyrimming DAI?
#128
Posté 07 octobre 2013 - 03:18
#129
Posté 07 octobre 2013 - 03:39
________________Angrywolves wrote...
Holding on to the current fanbase shouldn't be one of Bioware's objectives imo.
But we'll leave a discussion of that for later.
I'm looking forward to it.
#130
Posté 07 octobre 2013 - 05:12
Splinter Cell 108 wrote...
Enlighten me, what is a high quality item, because if you really believe that Skyrim is low grade you must be out of your mind. In fact, you'd be one of the few who believes this, the fact is that Skyrim was very succesful regardless of modding, whether you want to believe that or not is your business but the facts speak for themselves. Every game has its glitches, few have the scope the Skyrim does.
Perhaps, you think you could do a better job? Maybe you should code the game, build the assets, do the marketing, maybe then the "quality" will be up to your standards.
The fact is, that you didn't even give any reasons as to why Skyrim is "a complete failure", not back then and not now, all you've stated is that you're angry because you wasted money on it. If you don't like the game, then that's one thing, stop hiding behind excuses if you have nothing to say that justifies your statements.
You know what makes less sense, you played Skyrim and didn't like it but you still went ahead and bought its DLC? You'd think if you didn't like a game you wouldn't pay for anything else from that game.
According to Steam I've ranked up 998 hrs on record playing Skyrim. I've probably played close to 10 to 15 characters top; with and without mods. At the time I was thrilled over the game because of it's graphics, and how open the world was. Skyrim was my first Elders Scrolls game just as much as Dragon Age 2 was my first Dragon Age game to play, and therefor at the time I could not understand why people were bashing this game so much. Out of pure ignorance I thought it was the best damn game ever. I've took the liberty to go to Amazon to purchase an unlimited PC version of Dragon Age Origins to see what was all the fuss over. After I've installed the game onto my hard drive, and put in over 60 hours in the game, I finally understood what others were complaining about on their reviews on such gaming reviewing sites like metacritic. After playing DAO for some time, it opened up my eyes to see just how much BioWare truly screwed DA2 up.
Why do I think Skyrim was a complete and utter failure? Let me provide you with my metacritic's review on the game
Skyrim would've been a great game if it was in the rightful set of hands that truly had the compassion for the Elders Scrolls series. The concept of Skyrim is great, but was very poorly executed. The A.I is terrible. I thought I was in a world where I was surrounded by people who were lobotomized. The animations were poorly done. The followers are useless. Instead of them helping me out I found myself helping them out because they were being slaughtered by the enemies. Theirs simply not enough control over them. The bugs and glitches are migraine creators, and some can impact quests to which you're unable to complete. Don't bother to ask how to fix it on Bethesda's official help forums because the staffs are way to busy on other things rather than to help you with your technical support needs. On April 15, 2013 Bethesda announced that they're no longer releasing DLCs therefor leaving us with unanswered questions.. Who's the next ruler of Skyrim? What is the deal with the Thalmor? those two are the main ones that needs to be answered. Skyrim needs a well deserve ending, not to be shafted. The Storyline was OK, but not great. I know kids who can create a better story then what was presented to us. The price of this game was outrageous. NOT worth it IMO. Skyrim is an incomplete beta project that should've never been release to the public. Without mods this game would be terrible. The menu's were designed for Xbox users, not PC. Without mods this game would be unbearable to play. I'm very concern for the next Elders scrolls game under Bethesda control.
I've purchased the DLC's because I thought it would spice up my gaming experience. I gave Bethesda 2 more chances to redeem themselves.
Here's my Dawnguard review
I was disappointed in this DLC. The new appearances for the vampires are a total failure. They look like zombies, NOT vampires. The new armor was OK, but not spectacular. The story wasn't good, but it wasn't bad either. The new NPC vampires in Volkihar Keep were very poorly written and designed, and so were the new NPC from the Dawnguard side, again a total failure. Is Bethesda even trying at this point? I don't think I could release this DLC or Skyrim out into the world under my companies name without getting embarrassed with shame. Like what others are saying the Mod community help saved the quality of Skyrim and their 2 DLCs from utter destruction caused by Bethesda. Skyrim, Dawnguard and Dragonborn (The new and final DLC) was a total failure, and it cost the consumer well over 100 dollars. Is it any wonder why piracy is on the rise? People are fed up with buying lemon software's with their hard earn money, and companies like Bethesda refuse to accept the responsibility by refunding their customers money back for selling glitchy/buggy software's to the public. If you still want to try this DLC wait until theirs a steam sell for half price. 20 dollars is quite expensive for this DLC
My final review for Dragonborn
When I found out that Dragonborn DLC will grant you the ability to fly dragons I went all Tom Cruise on Oprah's couch. I had always wanted to have the ability to actually fly a dragon in the sky. It was the perfect match for being Dragonborn... the new king of the dragons in Skyrim. After finishing this DLC once again I became disappointed. I had NO controls over the dragon other than to tell it to attack. If I wanted to travel I would've had to fast travel, and that's totally against my Role-playing rules. The voice acting for Miraak (The primary antagonist) was poorly done. I wish I had the option to mute this NPC and just leave the subtitles on. It's just that bad. I also stumbled across game-breaking glitches. In order for me to fix the DLC I had to download a MOD from Skyrim Nexus that did the trick. Nowhere did Bethesda ever released a patch to fix these well known issues. This clearly indicates just how little this company cares for the products that they sell to the public, and so why should I give their product a high rating when they themselves don't care? Dragonborn was rushed just like Dawnguard and Skyrim. Shame on Bethesda for ruining this potentially great game. This DLC was nowhere worth the 20 dollars. Wait for a Steam sell to purchase it.
Now after reading my 3 reviews do you understand my frustration? I do not HATE Skyrim. I'm frustrated because Skyrim is a lemon software, and the United States government provides no protection for the PC gaming consumers from software gaming companies like Bethesda. We PC gamers do not have the luxury to return games that we do not like.
As for your “If you think you could do better then maybe you should code the game” comment... I'm a consumer in the PC gaming world. I pay companies like Bethesda and Bioware to entertain me with their products. It is NOT my job to get involved in their companies. It is their job to get feedback from their fans, and take note of all of the negative reviews that they get from their clients. Do you think Bethesda read my angry reviews, and took notes of it for the next time they release another Elders scrolls game? Probably not.
#131
Posté 07 octobre 2013 - 05:14
Modifié par Foopydoopydoo, 07 octobre 2013 - 05:15 .
#132
Guest_JujuSamedi_*
Posté 07 octobre 2013 - 05:21
Guest_JujuSamedi_*
Splinter Cell 108 wrote...
TipsLeFedora wrote...
I would put my money on having a toolset do all the background work rather than coding each line of interaction. It is the more proposed game development method these days. Coding a whole game will contain a lot of bugs. To increase productivity and reduce the number of bugs an inhouse toolset. However, for some situation it would be better to program some of the logic. This is where scripting languages and interpretors come in. The programmers probably use a proprietary scripting languae for writing the code. However, I do think the toolset is C++ based.
I wouldn't know really, game development isn't my thing, all I know is that programming isn't so simple as some people would believe, especially when we're talking about software engineering of the size of Skyrim which had 4 years of development. However, I do know that their scripting language for fallout was a mix of Pascal and C++, and that would be expected, most games use C++. I don't know about you, but I'd say that has the potential to complicate things, with C++ being so old and less fancy than most other languages, still it is the most used, so there's a reason for it.
If you ask me, I'd say that the problem they have is the engine, Gamebryo is too old to still be used. I'm guessing that's also the cause of the problems on PS3 aside from their architecture not being the best either. Fallout 3 and New Vegas also had a lot of problems on PS3, getting worse each time a new DLC was added.
I do understand this actually. C++ is very dangerous in it's sense but it is a bit useful when developers want to keep the OOP methodology with a speed comparable to C. Most engines are written in C if i am not mistaken my god just imagining the spaghetti code in these projects is making me want to off myself. Statistics state per 1000 lines of code you have 15-50 I wonder how these companies deal with these problems.
#133
Posté 07 octobre 2013 - 05:22
#134
Posté 07 octobre 2013 - 05:23
Lord Raijin wrote...
snip*
Lets just say, I disagree with about 95% of your Skyrim post.
#135
Guest_JujuSamedi_*
Posté 07 octobre 2013 - 05:23
Guest_JujuSamedi_*
Foopydoopydoo wrote...
Why can you never just discuss two games simultaneously without it turning into a my-dad-can-beat-up-your-dad ****fest?
Well.. My dad CAN beat up your dad.
#136
Posté 07 octobre 2013 - 05:24
#137
Posté 07 octobre 2013 - 05:25
spirosz wrote...
Lord Raijin wrote...
snip*
Lets just say, I disagree with about 95% of your Skyrim post.
I defend your right to disagree... but it would be helpful to get a constructive criticism out of your post.
#138
Posté 07 octobre 2013 - 05:26
Only a filthy casual would play without mods turning Alduin into Hulk Hogan.wolfhowwl wrote...
Ten million casuals can't be wrong.
#139
Posté 07 octobre 2013 - 05:32
I hear this one is more to your liking.Inquisitor Recon wrote...
Only a filthy casual would play without mods turning Alduin into Hulk Hogan.wolfhowwl wrote...
Ten million casuals can't be wrong.
#140
Guest_JujuSamedi_*
Posté 07 octobre 2013 - 05:32
Guest_JujuSamedi_*
lol why is sandal trolling?sandalisthemaker wrote...
I hear this one is more to your liking.Inquisitor Recon wrote...
Only a filthy casual would play without mods turning Alduin into Hulk Hogan.wolfhowwl wrote...
Ten million casuals can't be wrong.
#141
Posté 07 octobre 2013 - 05:55
In reality, most people, who play Dragon Age also play Skyrim (and enjoy both), even the forum bawlers. What means, the DA players are only a sub-group of the Skyrim players.
So for profit-orientated EA/Bioware it's only consequent to expand the DA sub-group, with a more Skyrim-like game. (The maybe 10 or 50k hardcore DA fanboys are irrelevant, because they are negligible sales-wise)
Modifié par Bfler, 07 octobre 2013 - 05:58 .
#142
Posté 07 octobre 2013 - 06:06
Bfler wrote...
When I read the posts here, one could think, people here assume, players who play Dragon Age don't play Skyrim.
In reality, most people, who play Dragon Age also play Skyrim (and enjoy both), even the forum bawlers. What means, the DA players are only a sub-group of the Skyrim players.
So for profit-orientated EA/Bioware it's only consequent to expand the DA sub-group, with a more Skyrim-like game. (The maybe 10 or 50k hardcore DA fanboys are irrelevant, because they are negligible sales-wise)
If you played both Skyrim and Dragon Age, that doesn't necessarily mean all who played Dragon Age also played Skyrim. I'll give you another hint, in fact audiences for two series are very different.
#143
Posté 07 octobre 2013 - 06:13
I agree with what you have said as I played the game over 1000+ hours myself. Bug ridden from the moment it was released, badly wriiten DLC's which made the game even worse to play. Mods helped trying to fix this game.Lord Raijin wrote...
Splinter Cell 108 wrote...
Enlighten me, what is a high quality item, because if you really believe that Skyrim is low grade you must be out of your mind. In fact, you'd be one of the few who believes this, the fact is that Skyrim was very succesful regardless of modding, whether you want to believe that or not is your business but the facts speak for themselves. Every game has its glitches, few have the scope the Skyrim does.
Perhaps, you think you could do a better job? Maybe you should code the game, build the assets, do the marketing, maybe then the "quality" will be up to your standards.
The fact is, that you didn't even give any reasons as to why Skyrim is "a complete failure", not back then and not now, all you've stated is that you're angry because you wasted money on it. If you don't like the game, then that's one thing, stop hiding behind excuses if you have nothing to say that justifies your statements.
You know what makes less sense, you played Skyrim and didn't like it but you still went ahead and bought its DLC? You'd think if you didn't like a game you wouldn't pay for anything else from that game.
According to Steam I've ranked up 998 hrs on record playing Skyrim. I've probably played close to 10 to 15 characters top; with and without mods. At the time I was thrilled over the game because of it's graphics, and how open the world was. Skyrim was my first Elders Scrolls game just as much as Dragon Age 2 was my first Dragon Age game to play, and therefor at the time I could not understand why people were bashing this game so much. Out of pure ignorance I thought it was the best damn game ever. I've took the liberty to go to Amazon to purchase an unlimited PC version of Dragon Age Origins to see what was all the fuss over. After I've installed the game onto my hard drive, and put in over 60 hours in the game, I finally understood what others were complaining about on their reviews on such gaming reviewing sites like metacritic. After playing DAO for some time, it opened up my eyes to see just how much BioWare truly screwed DA2 up.
Why do I think Skyrim was a complete and utter failure? Let me provide you with my metacritic's review on the game![]()
Skyrim would've been a great game if it was in the rightful set of hands that truly had the compassion for the Elders Scrolls series. The concept of Skyrim is great, but was very poorly executed. The A.I is terrible. I thought I was in a world where I was surrounded by people who were lobotomized. The animations were poorly done. The followers are useless. Instead of them helping me out I found myself helping them out because they were being slaughtered by the enemies. Theirs simply not enough control over them. The bugs and glitches are migraine creators, and some can impact quests to which you're unable to complete. Don't bother to ask how to fix it on Bethesda's official help forums because the staffs are way to busy on other things rather than to help you with your technical support needs. On April 15, 2013 Bethesda announced that they're no longer releasing DLCs therefor leaving us with unanswered questions.. Who's the next ruler of Skyrim? What is the deal with the Thalmor? those two are the main ones that needs to be answered. Skyrim needs a well deserve ending, not to be shafted. The Storyline was OK, but not great. I know kids who can create a better story then what was presented to us. The price of this game was outrageous. NOT worth it IMO. Skyrim is an incomplete beta project that should've never been release to the public. Without mods this game would be terrible. The menu's were designed for Xbox users, not PC. Without mods this game would be unbearable to play. I'm very concern for the next Elders scrolls game under Bethesda control.
I've purchased the DLC's because I thought it would spice up my gaming experience. I gave Bethesda 2 more chances to redeem themselves.
Here's my Dawnguard review
I was disappointed in this DLC. The new appearances for the vampires are a total failure. They look like zombies, NOT vampires. The new armor was OK, but not spectacular. The story wasn't good, but it wasn't bad either. The new NPC vampires in Volkihar Keep were very poorly written and designed, and so were the new NPC from the Dawnguard side, again a total failure. Is Bethesda even trying at this point? I don't think I could release this DLC or Skyrim out into the world under my companies name without getting embarrassed with shame. Like what others are saying the Mod community help saved the quality of Skyrim and their 2 DLCs from utter destruction caused by Bethesda. Skyrim, Dawnguard and Dragonborn (The new and final DLC) was a total failure, and it cost the consumer well over 100 dollars. Is it any wonder why piracy is on the rise? People are fed up with buying lemon software's with their hard earn money, and companies like Bethesda refuse to accept the responsibility by refunding their customers money back for selling glitchy/buggy software's to the public. If you still want to try this DLC wait until theirs a steam sell for half price. 20 dollars is quite expensive for this DLC
My final review for Dragonborn
When I found out that Dragonborn DLC will grant you the ability to fly dragons I went all Tom Cruise on Oprah's couch. I had always wanted to have the ability to actually fly a dragon in the sky. It was the perfect match for being Dragonborn... the new king of the dragons in Skyrim. After finishing this DLC once again I became disappointed. I had NO controls over the dragon other than to tell it to attack. If I wanted to travel I would've had to fast travel, and that's totally against my Role-playing rules. The voice acting for Miraak (The primary antagonist) was poorly done. I wish I had the option to mute this NPC and just leave the subtitles on. It's just that bad. I also stumbled across game-breaking glitches. In order for me to fix the DLC I had to download a MOD from Skyrim Nexus that did the trick. Nowhere did Bethesda ever released a patch to fix these well known issues. This clearly indicates just how little this company cares for the products that they sell to the public, and so why should I give their product a high rating when they themselves don't care? Dragonborn was rushed just like Dawnguard and Skyrim. Shame on Bethesda for ruining this potentially great game. This DLC was nowhere worth the 20 dollars. Wait for a Steam sell to purchase it.
Now after reading my 3 reviews do you understand my frustration? I do not HATE Skyrim. I'm frustrated because Skyrim is a lemon software, and the United States government provides no protection for the PC gaming consumers from software gaming companies like Bethesda. We PC gamers do not have the luxury to return games that we do not like.
As for your “If you think you could do better then maybe you should code the game” comment... I'm a consumer in the PC gaming world. I pay companies like Bethesda and Bioware to entertain me with their products. It is NOT my job to get involved in their companies. It is their job to get feedback from their fans, and take note of all of the negative reviews that they get from their clients. Do you think Bethesda read my angry reviews, and took notes of it for the next time they release another Elders scrolls game? Probably not.
Modifié par badboy64, 07 octobre 2013 - 06:19 .
#144
Posté 07 octobre 2013 - 06:24
TipsLeFedora wrote...
Well.. My dad CAN beat up your dad.Foopydoopydoo wrote...
Why can you never just discuss two games simultaneously without it turning into a my-dad-can-beat-up-your-dad ****fest?
Pls. My dad eats bricks for breakfast and then at dinner he ****s a house.
#145
Posté 07 octobre 2013 - 06:41
#146
Posté 07 octobre 2013 - 07:00
badboy64 wrote...
I agree with what you have said as I played the game over 1000+ hours myself. Bug ridden from the moment it was released, badly wriiten DLC's which made the game even worse to play. Mods helped trying to fix this game.:lol:DA"I and Skyrim shouldn't even be compared to each other at all.
Remember the 1.2 Patch that Bethesda gave us? You know the one that made Dragons fly backwards?
#147
Posté 07 octobre 2013 - 07:03
TipsLeFedora wrote...
I do understand this actually. C++ is very dangerous in it's sense but it is a bit useful when developers want to keep the OOP methodology with a speed comparable to C. Most engines are written in C if i am not mistaken my god just imagining the spaghetti code in these projects is making me want to off myself. Statistics state per 1000 lines of code you have 15-50 I wonder how these companies deal with these problems.
To be honest, I really don't know why most games use C++, it is very old and unlike Java you don't get all the fancy things like the Garbage Collector and the wide array of extra objects and operations, plus there's also having to deal with .h and and .cpp files, I can't even begin to imagine how many of those they must have to make, which is probably one reason to make up your own language. As far as I know, Skyrim has over 10,000 scripts, I think the language it uses is verbose as well but not overly complicated, at least the scripts I saw for fallout did not look all that nasty. I'm guessing this is probably a reason as to why most games work exclusively on Windows. If I had to guess they're probably using Microsoft tools to use C++. Since most stuff made with Microsoft tools doesn't really work on anything that isn't Microsoft, it really isn't strange that most games function best in Windows, at least that's what I'm thinking, I don't know if this is the case or if there is something else behind it.
In my very limited experience with C++, I have only used Visual Studio, and according to my college professor, there is nothing better to use with C++, I really haven't found out myself if this is true, since I can't use anything else because whatever I come up with in the IDE never works anywhere else, I'm not real fond of it either.
From what' I've observed from other modders, at least for Fallout New Vegas is that there are a lot of unused Fallout 3 objects and references, which are some of the reasons why that game is so unstable. There weren't that many but I'm sure that keeping track of every single reference is virtually impossible with the magnitude of those projects (using gamebryo doesn't help much either).
As for engines, I'm not real sure how they work, I haven't had the pleasure(or displeasure) of programming with C. I don't think it can get any worse than C++ though, but I don't know. I'm guessing these people have to be extremely organized, that or their QA testers must have a lot of patience.
#148
Posté 07 octobre 2013 - 07:15
Star fury wrote...
Bfler wrote...
When I read the posts here, one could think, people here assume, players who play Dragon Age don't play Skyrim.
In reality, most people, who play Dragon Age also play Skyrim (and enjoy both), even the forum bawlers. What means, the DA players are only a sub-group of the Skyrim players.
So for profit-orientated EA/Bioware it's only consequent to expand the DA sub-group, with a more Skyrim-like game. (The maybe 10 or 50k hardcore DA fanboys are irrelevant, because they are negligible sales-wise)
If you played both Skyrim and Dragon Age, that doesn't necessarily mean all who played Dragon Age also played Skyrim. I'll give you another hint, in fact audiences for two series are very different.
Maybe your last statement was true a decade ago, but not nowadays.
And I didn't say all, I said most, what means the majority.
Modifié par Bfler, 07 octobre 2013 - 07:23 .
#149
Posté 07 octobre 2013 - 07:17
Legenlorn wrote...
Lord Raijin. I think you have a good point. As I said before I enjoyed skyrim for a time. Later it became boring. I feel Morrowine had a better story and was more fun than skyrim in the long run. Somehow I feel that bethesda was so succesful with skyrim because of their previous titles and a good marketing campaign plus the rite time of the release. Again, this is just what I feel.
I just want to play a RP game that has quality story behind it. That isn't too hard to ask. Skyrim has a weak story, and has a cheesy soundtrack on top it off. I haven't played Morrowind yet, but I am starting to be convinced by others to get the game, and to try it out. And yes you're right. The only reason why Skyrim had a high selling pitch was because of it's title "Elders Scroll", oh and how Skyrim was so pretty looking.
#150
Posté 07 octobre 2013 - 07:34




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