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I saw the PAX gameplay video late


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#26
Deebo305

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Game full ghost, demons, dragons, unread, wizards..er...mages, and elves but gate smashing warriors is the deal breaker?

How fickle you continue to become BSN :(

#27
fchopin

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SirGladiator wrote...

The video is incredible, the game looks incredible, everything we learn about the game makes it sound better and better. It looks like it's going to be the best Bioware game EVER!



I would agree with you that it looks pretty good so far apart for the returning companion rumours that could destroy the story and mess it up.
 
Apart from that it looks good.

#28
frankf43

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I loved it all, flying books, smashing gates and everything.

My main plus is the scope of the game. They seem to be setting up an epic game covering a large portion of Thedas.

If the rest of the news between now and next autumn is half as good as what we've had so far then I for one can't wait to play it.

#29
Uccio

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People seriously do not see any problem with hulk cassandra smashing gates, I mean seriously??

There was talk how player could lay sieges on castles. Now, how does hulk cassandra fit in the picture with castle siege? 30 sec siege, "unleash cassandra!". Where does the siege come in picture if single warrior can hulksmash her way in? I'd like to hear how that fits in the picture.

#30
CrabbyCrackers

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had an eyegasm.

#31
Wulfram

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Bleachrude wrote...

Seriously...why won't this die?

Why do people keep thinking that armour actually impedes movement? If armour impeded your normal range of movement, you WILL GET HIT MORE OFTEN.

Thus, negating the point of armour in the irst place, namely, to protect the human from being injured.


You can object to the rolling without it being about the armour.  The post that sparked things didn't mention the armour.  Though I don't think DA:I looks like it'll be too bad - it seems like it's more of an emergency get out of the way move than something you're going to be spamming to dodge attacks.  Personally I'd rather see something more like the Quarian's side step dodge in ME multiplayer, but whatever.

Modifié par Wulfram, 07 octobre 2013 - 01:17 .


#32
ShallowlLife9871

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me want game now!!!!!!!!!!

#33
Ajensis

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Deebo305 wrote...

Game full ghost, demons, dragons, unread, wizards..er...mages, and elves but gate smashing warriors is the deal breaker?

How fickle you continue to become BSN :(


There's a difference. I think it's safe to say that fantastic elements are part of why we like the Dragon Age universe. But being able to bash in a gate when you're just a mere human isn't part of the fantasy setting (that we're aware of), so it's something entirely else. It's something you're simply able to do because of reasons.
Besides, if I conquer a keep I'd like to feel pretty good about myself afterwards, but if you're able to breach their defences so easily, the rewarding feeling will be much less because it didn't seem to pose much of a challenge in the first place.

That said, I don't personally see this feature as a 'game breaker' myself, but I do understand those that dislike it.

#34
Taleroth

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Ukki wrote...

People seriously do not see any problem with hulk cassandra smashing gates, I mean seriously??

There was talk how player could lay sieges on castles. Now, how does hulk cassandra fit in the picture with castle siege? 30 sec siege, "unleash cassandra!". Where does the siege come in picture if single warrior can hulksmash her way in? I'd like to hear how that fits in the picture.

I seriously doubt that with "siege" they meant you'd get out the trebuchets and starve them. I could be wrong, but I doubt it. It doesn't sound like a very intriguing gameplay prospect.

They might have meant "assault."

Modifié par Taleroth, 07 octobre 2013 - 02:16 .


#35
JerZey CJ

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Ukki wrote...

People seriously do not see any problem with hulk cassandra smashing gates, I mean seriously??

There was talk how player could lay sieges on castles. Now, how does hulk cassandra fit in the picture with castle siege? 30 sec siege, "unleash cassandra!". Where does the siege come in picture if single warrior can hulksmash her way in? I'd like to hear how that fits in the picture.

I think I recall a Dev saying that the gate bash mechanic would be changing/Cassandra doing it wash a "place holder"

#36
Guest_EntropicAngel_*

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hotdogbsg wrote...

Has BW uploaded an HQ video of the gameplay shown at PAX?


They sure need to.


Also, LOL to the OP's comment that the previous consoles were hlding back DA's visuals. I'm not console fan, but that was a humerous comment.

And I agree, it looks pretty fantastic.

#37
Beerfish

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I don't have a problem with the gate smashing. I do have a problem with the mash the ground and make a mini earthquake kind of thing,.

#38
Eternal Phoenix

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Bleachrude wrote...

Elton John is dead wrote...

Snowflake_in_Hel wrote...

Thank you for the link. I realize that it is unfair to judge a game based on such early work, but this is far, far too much like DA:2 for my taste. I did watch the video until 5:04.  

At least I did not hear "here comes another wave!".  At least I did not see the hero's feet lift a foot off the ground as he delivers an overhand strike.  What I did see was a giant size crossbow and an unbelieveable weapon.  Oops, I almost forgot to mention a guy practising tumbling during a fight.  Totally believeable, really draws me into the game.  No.  

Based on what I saw, this game is not for me.

I am out of here.  Good-bye forum, it has been fun.

:wizard:


Wassail.
Snjarulfr.
werwulf.


Ahem.




Seriously...why won't this die?

Why do people keep thinking that armour actually impedes movement? If armour impeded your normal range of movement, you WILL GET HIT MORE OFTEN.

Thus, negating the point of armour in the irst place, namely, to protect the human from being injured.


It's a common misconception. As that video however shows, (while mocking DkS PvP players and their common dodging practices) it's possible to roll and even cart-wheel while wearing heavy plate armor. This surely can be done without training. With enough training in heavy armor, (where its wearer becomes used to the weight) the wearer's speed will increase and they would be able to effortlessly maneuver in plate armor (obviously there will still be restrictions imposed by plate armor but to say rolling is impossible in it is to ignore the truth of the matter).

Modifié par Elton John is dead, 07 octobre 2013 - 03:11 .


#39
Wulfram

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Elton John is dead wrote...

It's a common misconception. As that video however shows, (while mocking DkS PvP players and their common dodging practices) it's possible to roll and even cart-wheel while wearing heavy plate armor. This surely can be done without training. With enough training in heavy armor, (where its wearer becomes used to the weight) the wearer's speed will increase and they would be able to effortlessly maneuver in plate armor.


Adding about 20% (wiki says 15-20kg for full plate) to your weight is always going to have some negative effect, though.  Probably mostly tiring you out faster, I guess.

Fighting against the old stereotypes of clumsy knights is all very well, but we shouldn't over correct.

Modifié par Wulfram, 07 octobre 2013 - 03:16 .


#40
Heidenreich

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Ukki wrote...

People seriously do not see any problem with hulk cassandra smashing gates, I mean seriously??

There was talk how player could lay sieges on castles. Now, how does hulk cassandra fit in the picture with castle siege? 30 sec siege, "unleash cassandra!". Where does the siege come in picture if single warrior can hulksmash her way in? I'd like to hear how that fits in the picture.


If you were paying attention to the whole thing, they said they had been assaulting the keep for quite a while through other means to weaken their defenses... which would then make much MORE sense why Cass could just bash through the gate -- it's been weakened, understaffed, and much more defenseless at that point :P

Yeesh:?

#41
frankf43

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Ajensis wrote...

Deebo305 wrote...

Game full ghost, demons, dragons, unread, wizards..er...mages, and elves but gate smashing warriors is the deal breaker?

How fickle you continue to become BSN :(


There's a difference. I think it's safe to say that fantastic elements are part of why we like the Dragon Age universe. But being able to bash in a gate when you're just a mere human isn't part of the fantasy setting (that we're aware of), so it's something entirely else. It's something you're simply able to do because of reasons.
Besides, if I conquer a keep I'd like to feel pretty good about myself afterwards, but if you're able to breach their defences so easily, the rewarding feeling will be much less because it didn't seem to pose much of a challenge in the first place.

That said, I don't personally see this feature as a 'game breaker' myself, but I do understand those that dislike it.


The Devs have said that the game mechanics had been tweaked considerably to make the PAX gameplay video seem more dynamic.

The idea was to make a video that show cased the new aspects of the game in fast paced all action footage.

For all we know the gate might have been weakened by siege engines prior to Cassandra's shield bash.  That specific gate might have been poorly maintained allowing the bash to break it.

We know that the shield bash that destroyed the Behemoth's armour was overpowered for artistic licence and so was the firestorm at the end of the siege so why not the gate bash?   

Modifié par frankf43, 07 octobre 2013 - 03:52 .


#42
Deflagratio

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How does such an optimistic OP lead into such a depressing topic. Really, gate bashing was the deal breaker for some people?

"Cynicism will kill the industry". -Ken Levine

#43
CrabbyCrackers

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I don't mind the gate bashing. after dragons , dead rising, a rip in the sky , and so an its not that hard for my brain to reach to add gate bashing. Like people have said i'm sure it was compromised.

#44
Araedros

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the demo looked more than promissing. all I want now is that battle mechanics (stats etc) actually make more sence than they did in DA2. i.e. I still don't like how certain traits were only relevant to certain classes (strength for warriors and dex for rogues).
I feel, origins got this part right

#45
Fardreamer

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It's looks great. I love the new strategy focus of the combat. Seems like it's getting back to DA:O in that aspect, but keeping the fast pace of DA2 combat. And of course the graphics and effects are souped up.

Strategizing how to beat a difficult fight has always been one of my favorite parts of these games, and finally overcoming a nightmare mode intense fight was such a good feeling. Looks like this will take it to the next level.

My only hope is that the game doesn't force you to bring a Mage, a rogue, and a tank in your party if you don't want to.

#46
Fardreamer

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There's a difference. I think it's safe to say that fantastic elements are part of why we like the Dragon Age universe. But being able to bash in a gate when you're just a mere human isn't part of the fantasy setting (that we're aware of), so it's something entirely else. It's something you're simply able to do because of reasons.
Besides, if I conquer a keep I'd like to feel pretty good about myself afterwards, but if you're able to breach their defences so easily, the rewarding feeling will be much less because it didn't seem to pose much of a challenge in the first place.


That's a ridiculous argument.  This is a game where archers don't run out of arrows.  Rogues can turn invisible in broad daylight, a frail elf is just as strong as a Qunari Bull, and you can run for hours without getting tired in full body armor...

Drawing any lines in 'realism' is simple minded and foolish.  I can guarntee all the people who say they're aren't buying because of gate bashing will be playing and acting like they never said anything.

#47
Uccio

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Those are minor differences ( which I would love too have ingame though). You handwave them away but gate smashing goes to a totally different level.

Modifié par Ukki, 08 octobre 2013 - 02:47 .


#48
Fardreamer

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My main concern from that video is how ugly the characters look. I mean, these are people that we can romance, but Cassadra looked terrible. Varric has seen better days too. Here's to hoping that we get some attractive companions.

#49
Wulfram

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Fardreamer wrote...

My main concern from that video is how ugly the characters look. I mean, these are people that we can romance, but Cassadra looked terrible. Varric has seen better days too. Here's to hoping that we get some attractive companions.


We don't know that.

And it's not exactly the best place to judge people's appearances.

#50
Herr Uhl

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Taleroth wrote...

Ukki wrote...

People seriously do not see any problem with hulk cassandra smashing gates, I mean seriously??

There was talk how player could lay sieges on castles. Now, how does hulk cassandra fit in the picture with castle siege? 30 sec siege, "unleash cassandra!". Where does the siege come in picture if single warrior can hulksmash her way in? I'd like to hear how that fits in the picture.


I seriously doubt that with "siege" they meant you'd get out the trebuchets and starve them. I could be wrong, but I doubt it. It doesn't sound like a very intriguing gameplay prospect.

They might have meant "assault."


They've mentioned that you can poison the wells of the siege to weaken the enemy, so there might be more to it than running up and smashing everyone. While not the "starve until they give up" kind of siege, it seems plausible that you could lay siege in order to weaken them before an attack.