Better than GoW2 razorhail.JPN17 wrote...
Hazard ghost = guaranteed escort through the rain on wave 3 or 10. I know ME is a fictional universe, but when I see the acid rain and those crappy prefab huts, all I can think is: who the hell would live in this place?
I despise Ghost Hazard.
Débuté par
Simba501
, oct. 06 2013 05:09
#26
Posté 06 octobre 2013 - 09:31
#27
Posté 06 octobre 2013 - 11:42
Aedolon wrote...
I love it. The only hazard that actually changes the way you play the game.
^ This.
#28
Posté 06 octobre 2013 - 11:46
Really? I think it might be the most successful hazard map of the bunch. Not a perpetual annoyance like White snowblindness or Hydra sandstorm, not as infuriatingly cheap as those damn Glacier locust clouds, but enough of an impediment that it makes you adjust your gameplay for a handful of waves.
#29
Posté 07 octobre 2013 - 12:42
Came here to say I hate Ghost Hazard. Read some of the replies and realized that it actually does have its benefits in some situations.
It's still annoying, but I kinda hate it less now because you guys have made some good points.
It's still annoying, but I kinda hate it less now because you guys have made some good points.
#30
Posté 07 octobre 2013 - 12:44
I don't hate Hazard Ghost.
My frames do.
My frames do.
#31
Posté 07 octobre 2013 - 12:51
It's not so easy, but it's legit, I'll give it that. I personally quite like it. It really favours vanguards and characters with stim packs. Annihalation field can be helpful too on this map. Overall, a nice map. Not nearly as hazardous as glacier hazard.
#32
Posté 07 octobre 2013 - 01:07
The sounds of Nemseis singing in the rain....actually that gets annoying after awhile
#33
Posté 07 octobre 2013 - 01:38
stricko wrote...
The sounds of Nemseis singing in the rain....actually that gets annoying after awhile
Hazard Ghost needs more Gene Kelly.
#34
Posté 07 octobre 2013 - 02:08
I have a vid somewhere of a painful wave 10 geth escort through the rain. . .
It's pretty... and it's pretty (annoyingly) deadly.
It's pretty... and it's pretty (annoyingly) deadly.
#35
Posté 07 octobre 2013 - 02:22
"Why is it always Ghost Hazard Collectors Gold?!"
(Okay, not always, but sometimes it feels that way.)
(Okay, not always, but sometimes it feels that way.)
#36
Posté 07 octobre 2013 - 03:13
I like it. It is also one of the better hazard maps, where enemies are affected by the hazard too. The really bad hazard maps are Hazard white (poor visibility) and Hazard dagger (lol ammo boxes).
#37
Posté 07 octobre 2013 - 04:42
My worst hazard experience was a Juggernaut equipped with Geth scanner on fire base White hazard ( an experimental build). Close second was a Krolord in rage mode on the same map. Could barely see past the end of my nose.
I suspect the worst scenario on Ghost Hazard would be a terminal hack in the LZ during an acid shower without a shield boosting Volus. So many lines of fire, no cover, no ammo box, AND no shields - practically a suicide mission, especially if less than 100% of the characters are in the circle!
I suspect the worst scenario on Ghost Hazard would be a terminal hack in the LZ during an acid shower without a shield boosting Volus. So many lines of fire, no cover, no ammo box, AND no shields - practically a suicide mission, especially if less than 100% of the characters are in the circle!
#38
Posté 07 octobre 2013 - 05:45
It looks so awesome I'm generally willing to forgive it...
At least until a really inconvenient escort or 4 of a kind mission.
At least until a really inconvenient escort or 4 of a kind mission.
#39
Posté 07 octobre 2013 - 05:52
Ghost hazard is a piece of cake.
Dagger and White hazards are extremely annoying with their limited visibility. Play a sniper in dagger and find out - or one of the ragemode krogans on white = You have to remain inside because you cant see ****!
Dagger and White hazards are extremely annoying with their limited visibility. Play a sniper in dagger and find out - or one of the ragemode krogans on white = You have to remain inside because you cant see ****!
#40
Posté 07 octobre 2013 - 06:24
One of my Krogans hate the Firebase White Hazard... I mean, in few seconds I literally go blind there 
About Ghost Hazard, this one gives me the most funny lags. Always! Just like RIO.
About Ghost Hazard, this one gives me the most funny lags. Always! Just like RIO.
#41
Posté 07 octobre 2013 - 06:33
My favorite map by far.
Camping = you doing it wrong
Camping = you doing it wrong
#42
Posté 07 octobre 2013 - 07:09
But is so preeeeettttyyyyyyy.....
#43
Posté 07 octobre 2013 - 07:55
Doesnt bother me... Watch the shields melt, and laugh as I sit under an overhang pickin mooks off.
#44
Posté 07 octobre 2013 - 11:15
Love that map.
#45
Posté 07 octobre 2013 - 02:42
I don't mind getting it the odd time but when you are getting it too often it wears on you. The one I dislike the most is Giant. It bothers my eyes and gives me a friggin head ache by the end of the match.
#46
Posté 07 octobre 2013 - 02:47
Awakened Collector vs Platinum Collectors on Ghost Hazard.
D:
D:
#47
Posté 07 octobre 2013 - 07:24
Glacier hazard. Can't stand it, especially when it bugs out and I cant see where the hazard even is. Oh, convenient, spontaneous death!
#48
Posté 07 octobre 2013 - 07:56
BigSmellyBob wrote...
Glacier hazard. Can't stand it, especially when it bugs out and I cant see where the hazard even is.
...or just kills you through the walls.
#49
Posté 07 octobre 2013 - 08:02
Glacier Hazard says hi.Aedolon wrote...
I love it. The only hazard that actually changes the way you play the game.
Never had problems with escort objectives... maybe it's because everyone puts in some extra effort? I don't know.
Love it.
#50
Posté 07 octobre 2013 - 08:07
Aedolon wrote...
BigSmellyBob wrote...
Glacier hazard. Can't stand it, especially when it bugs out and I cant see where the hazard even is.
...or just kills you through the walls.
I never understood why/how it does that.





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