Instead I propose the concept of switching characters, through-out the game.
For example, the main character of the next game is doing his thing wherever in the galaxy, it's really important etc. but at the same time a squadmate in the game, who has been sent to a different planet/location for other important reasons is then also playable.
So essentially there would be your main character, akin to Shepard, and you'd be going through your mission, you finish this and then you're playing as your squadmate in some other location.
This could be taken even further! What if, for example you switch between character's and their missions during the same time period and failed or successful actions have an impact on the other mission when the game switches perspective again, this would also help keep pacing.
Plus it would make for some really exciting, intense gameplay.
Um, I hope I made my point clear, could use a bit of refining





Retour en haut






