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"I'll gladly stand trial once this mission is done." -Shepard to Hackett


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#1
Excella Gionne

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Since Mass Effect 2 to Mass Effect 3 transitions a lot better and with more sense with the Arrival DLC, I was wondering: What if the Arrival DLC offered a different path to a beginning, middle, and end, while keeping the core events by introducing them in a different way within Mass Effect 3?

If the renegade dialogue was picked "They should be thanking me." which prompts Shepard to say "I stop a Reaper invasion, and they want to put me up on charges?", should have extended to the point where Shepard would say something like he/she is not returning back to the Alliance anytime soon. If this was possible, certain dialogues referencing Shepard is back with the Alliance should change, and some people would view you as a bit more untrustworthy, although, this is present within Mass Effect 3 regardless. 

Feel free to put your own ideas on this approach. 


Modifié par Excella Gionne, 05 octobre 2014 - 09:06 .


#2
Fixers0

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Arrival DLC is rather sloppy thought, Shepard refers to "this mission" even while every single assingment in the game has allready been completed, worse, we still don't know how and when Shepard exactly got back to the Alliance or when, or why, where and when the squadmated departed, why some crew were arrested and others don't. 

#3
David7204

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So...what does this change, again?

#4
Excella Gionne

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I thought it'd be interesting if this path took another approach to ME3 if Shepard did not return back to the Alliance, but he/she did not return back to Cerberus either. It's a lot to think on since it'll impact a lot on the ME3 story and change it dramatically. The Crew, in my opinion, disbands, because they feel like they're needed somewhere else now that they've destroyed the Collectors. This version of ME3 would most likely favor those who do not wish to return to the Alliance...
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#5
David7204

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Right. Well, let me say right off the bat that there's absolutely no way you can have that much variation off of a DLC. So right off the bat this would need to assume Arrival is part of the main game.

No Alliance means no Cortez, no Traynor, no James, and no Adams. Those are very serious losses that mean an immense amount of dialogue would need to be rewritten. It would almost certainly require a restucturing of the main plot. Shepard can't really be talking to Anderson and Hackett anymore.

I'm just not seeing what this adds.

Modifié par David7204, 09 octobre 2013 - 07:23 .


#6
InvincibleHero

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You really think military gives you a choice lol. Shepard is not high enough rank to force anything on anyone much less Alliance brass. Even a spectre can be ignored unless he can prove direct council orders and authority and get agreement with whomever he is negotiating with.

You have to follow the story given. ME 3 is not a privateer type game where you can lone wolf it. BW wanted you in the alliance and that is just how it has to be. Shepard is illustrated to desire a place in the alliance and willingly accepts. You are not Shepard nor make all the decisions just direct his actions at pre-determined points established by BW writers. People just don't get that.

#7
Baihu1983

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Would have liked the trial in the game maybe as an option? [so you can start at the trial then jump forward to the start of the game or just skipped the trial.]

Didn't have to be long just around 10 minutes and would have been a better way for gamers to make their choices if starting a new game or it could look bad on Shepard if you carry saves over but answer wrongly various questions.

#8
CynicalShep

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David7204 wrote...

So...what does this change, again?

Well, it starts making sense. You don't have to rewrite the game, just add a couple of lines. If you tell Hackett that you don't want to turn yourself in (dislike for the Alliance or you think you can do more by yourself) - they bring you in. If you agree - nothing changes. I didn't quite care but I know plenty of people who did. It's like people treating some of their squaddies like sh*t only to have them run back to your Shepard and jump on his/her lap. Choices are all good and dandy only if they lead to different outcomes/variations. 

#9
wright1978

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Well the issue isn't with arrival its with the atrocious ME23 intro that railroads players with idiot auto shep who loves being locked up by the alliance. grrrrrrr

#10
Guest_StreetMagic_*

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wright1978 wrote...

Well the issue isn't with arrival its with the atrocious ME23 intro that railroads players with idiot auto shep who loves being locked up by the alliance. grrrrrrr


"It's not so bad once you get used to the hot food and soft beds."

#11
InvincibleHero

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Yeah he got the Hilton incarceration. More like protective custody/laying low.

#12
wright1978

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StreetMagic wrote...

wright1978 wrote...

Well the issue isn't with arrival its with the atrocious ME23 intro that railroads players with idiot auto shep who loves being locked up by the alliance. grrrrrrr


"It's not so bad once you get used to the hot food and soft beds."


Ahh yes idiot shep murdering 300,000 batarians for a lie in and some chow. Bangs head against table.

#13
Guest_StreetMagic_*

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Anyways, my main complaint about this is that he apparently was ineffectual during his stay there. It was an unproductive incarceration. At the last minute, the Alliance wants his advice, and he doesn't have much time except to say "We fight or we die."

"That's it? That's our plan?"

Liara and Hackett seemed to have done more, independently. I don't even do the Shadow Broker DLC, and she'll still figure it out. Shepard's pretty underused at this point. Even if he or she is the galaxy's biggest expert on Reapers.

Modifié par StreetMagic, 09 octobre 2013 - 08:17 .


#14
AlexMBrennan

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Yes, it might be a good idea to add a line about Shepard having to be forcibly captured by the Aliiance, killing dozens of them in the process (you've seen Shepard rip through hordes of enemies, and since Shepard - by assumption - doesn't agree to a trial he won't just let them capture him) for those people who want to roleplay Shepard as anti-alliance...
The Alliance might keep Shepard locked up in high security solitary, and only unleash the monster on their enemies when things get really desperate.

However, the thing is that Shepard is an Alliance soldier - if Shepard didn't trust the Alliance and wanted to be an independent warlord on Omega or something then why would he have joined the Alliance in the first place? Simply put, the fact that Shepard is an Alliance marine constricts your RP choices.

It was an unproductive incarceration

Shepard is one infantryman and the enemy is an armada of mile-tall superdreadnoughts... what exactly do you want him to do? If at all, the war will be won by scientists and engineers, not by some jesus figure giving grandiose overblown speeches. There is no way Shepard could possibly be involved in dealing with the Reapers without a series of contrived coincidences.

Modifié par AlexMBrennan, 09 octobre 2013 - 08:28 .


#15
Guest_StreetMagic_*

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I wouldn't necessarily want to play an independent warlord (or even a good natured independent consultant). I get that Shepard is pretty restricted with the Alliance. What I don't like is he's already saluting Hackett before he gets to Mars. I'd like to roleplay some "WTF? Why'd you lock me up" resentment. Similar to what Shepard says to Anderson on Earth.. "Is that why you took my ship..." It sounds like a frustrating situation, and I don't think he'd be too gung-ho right out of the gates (edit: Not all Shepards would at least). I'd rather see that develop or get the chance to talk sh!t. They want to promote how "human" Shepard is in this new game - humans get pissed off sometimes.

Modifié par StreetMagic, 09 octobre 2013 - 08:35 .


#16
Guest_StreetMagic_*

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Lets not forget the fact that the guy (or gal) hasn't gotten laid in 6 months too.

Seriously.

#17
wright1978

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StreetMagic wrote...

I wouldn't necessarily want to play an independent warlord (or even a good natured independent consultant). I get that Shepard is pretty restricted with the Alliance. What I don't like is he's already saluting Hackett before he gets to Mars. I'd like to roleplay some "WTF? Why'd you lock me up" resentment. Similar to what Shepard says to Anderson on Earth.. "Is that why you took my ship..." It sounds like a frustrating situation, and I don't think he'd be too gung-ho right out of the gates (edit: Not all Shepards would at least). I'd rather see that develop or get the chance to talk sh!t. They want to promote how "human" Shepard is in this new game - humans get pissed off sometimes.


I get Shep being restricted to Alliance in 3 just a Shep was restricted to Cerberus in 2. However Shep is ex-Alliance & has had opportunity to voice anti-alliance sentiments in ME2. He/she should get the opportunity to express that it is a relationship of necessity(akin to how ME2 gave options in relation to relationship with Cerberus/TIM) rather than railroading the player into  saluting obedient dog. So yeah i want to be able to get in people's faces about being lcoked up and express frustration at Alliance.

#18
InvincibleHero

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To those that want to be a barking dog at the alliance you were cooling your heels for 6 months now. I think Shepard would be well into the acceptance and resolution phase than anger. He is after all a military man. If he had a piece to say it was already done off-screen in that amount of time.

#19
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InvincibleHero wrote...

To those that want to be a barking dog at the alliance you were cooling your heels for 6 months now. I think Shepard would be well into the acceptance and resolution phase than anger. He is after all a military man. If he had a piece to say it was already done off-screen in that amount of time.


If he was already past that phase, they wouldn't have put those lines in where he expressed some frustration with Anderson. "Is that why they grounded me, took away my ship?" (a ship Anderson decided to repaint and command himself btw lmao).

All we're saying is it isn't enough. The beginning/setup is like pushing the f ast forward button a bit. Action, action, action.. Go go go. Get to the chopppa!

Modifié par StreetMagic, 09 octobre 2013 - 09:08 .


#20
MassivelyEffective0730

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I was upset with that as well. My Shepard, by the point of Arrival, couldn't give two hoots in hell for the alliance. He hated them and despised them along with the Council. Hackett tells him to return to earth, my Shepard basically told him to F-off. They've proven to him that they aren't worth being considered in his decision making process, since they've proven to be unhelpful and incompetent. I'm fine with him having to work with them in ME3, but I would've liked more of an option to be hostile and critical of them with dialogue. My Shepard doesn't owe them crap. He doesn't even believe in their goals. To him, they're simply a vehicle to stop the Reapers, an ally of necessity, especially since Cerberus, his preferred organization is indoctrinated.

As I said, it's limited on how you're able to RP in the game.
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#21
sH0tgUn jUliA

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My Shep was relieved of duty. She told Hackett to send someone else to bust out Kenson. She was busy.

#22
KaiserShep

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StreetMagic wrote...

wright1978 wrote...

Well the issue isn't with arrival its with the atrocious ME23 intro that railroads players with idiot auto shep who loves being locked up by the alliance. grrrrrrr


"It's not so bad once you get used to the hot food and soft beds."


I keep imagining Shepard being sent off to some futuristic Turkish prison, sleeping on a mesh cot and eating room temperature gruel. In all seriousness though, I imagine that if the reaper threat was no longer an issue, I doubt the Alliance would even care to be diplomatic to the batarians at that point, because the batarians are not really in any position to do any real damage to the alliance.

Modifié par KaiserShep, 09 octobre 2013 - 12:43 .


#23
Excella Gionne

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When and how Shepard was incarcerated happened off-screen. If Shepard was given those months to do something before the Reapers arrived instead of being captured, it would have made some difference on the galaxy...but knowing that the council dismisses the Reaper claim, it might be a lot harder....plus, since Shepard(indirectly)killed off a bunch of Batarians, it's harder to convince anyone, but no, no one blames Shepard in ME3 for the Relay explosion. Not even the Batarians...

#24
Excella Gionne

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Baihu1983 wrote...

Would have liked the trial in the game maybe as an option? [so you can start at the trial then jump forward to the start of the game or just skipped the trial.]

Didn't have to be long just around 10 minutes and would have been a better way for gamers to make their choices if starting a new game or it could look bad on Shepard if you carry saves over but answer wrongly various questions.


Shepard still needed to stay low while the Alliance handles stuff about Shepard's crime. Explains the incarceration.

#25
Excella Gionne

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MassivelyEffective0730 wrote...

I was upset with that as well. My Shepard, by the point of Arrival, couldn't give two hoots in hell for the alliance. He hated them and despised them along with the Council. Hackett tells him to return to earth, my Shepard basically told him to F-off. They've proven to him that they aren't worth being considered in his decision making process, since they've proven to be unhelpful and incompetent. I'm fine with him having to work with them in ME3, but I would've liked more of an option to be hostile and critical of them with dialogue. My Shepard doesn't owe them crap. He doesn't even believe in their goals. To him, they're simply a vehicle to stop the Reapers, an ally of necessity, especially since Cerberus, his preferred organization is indoctrinated.

As I said, it's limited on how you're able to RP in the game.


Plus, they weren't doing anything about the Collectors other than complaining. Kaidan/Ashley have no right to argue...