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"I'll gladly stand trial once this mission is done." -Shepard to Hackett


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#51
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Sundance31us wrote...

I got the impression from Mass Effect: Conviction that Hackett sends Anderson (who brings James along) to take possession of the SR-2 and bring Shepard back to Earth.


Just curious, but where do they pick Shepard up? If you remember..

#52
The Night Mammoth

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StreetMagic wrote...

Sundance31us wrote...

I got the impression from Mass Effect: Conviction that Hackett sends Anderson (who brings James along) to take possession of the SR-2 and bring Shepard back to Earth.


Just curious, but where do they pick Shepard up? If you remember..

Omega. 

#53
wright1978

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InvincibleHero wrote...

@Streetmagic That what barking dog epitomizes. Some attacking them for their perceived slights to Shepard. It is quite apparent that Shepard surrendered in the first place so would not be angry at the situation. Indeed, seems quite peaceful calm and collected in the cutscenes in the intro.

Whe people said they wanted to express anger I don't think they want to do it nicely or in a civil manner. I bet some would want to take a swing at Anderson if it were put in the game.



Well the intro is a horrendous piece of drivel featuring their new default autyo-dialogued alliance loving shep rather than a player characterised one that would take account of previous choices.

Sure some would want to take a swing at Anderson. Equally i'm sure some wanted to take a swing at TIM in ME2 but that didn't mean they didn't allow the player to express anger/happiness with TIM through dialogue choices. Expressing frustration/anger at being locked up should have been an option rather than auto-dialogued happiness at killing batarians in order to get a bit of chow and a warm bed.
Equally adopting a grudging acceptance at being back with the alliance should have been an option in parrallel to the current railroaded ecstatic happy clappy saluting one.

#54
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The Night Mammoth wrote...

StreetMagic wrote...

Sundance31us wrote...

I got the impression from Mass Effect: Conviction that Hackett sends Anderson (who brings James along) to take possession of the SR-2 and bring Shepard back to Earth.


Just curious, but where do they pick Shepard up? If you remember..

Omega. 


Thanks. Funnily, I save my ME2 games docking there.

#55
The Night Mammoth

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At least, that's where James first meets Shepard. They've already been taken by the Alliance at that point.

#56
AlexMBrennan

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their new default autyo-dialogued alliance loving shep

Shepard never was a blank slate, and Bioware has made that abundantly clear in interviews. In particular, the anarchistic warlord you want to play is inconsistent with the back story of Shepard being an Alliance Marine. If you want to go play a slaver warlord, go play Fallout or something.

#57
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The Night Mammoth wrote...

At least, that's where James first meets Shepard. They've already been taken by the Alliance at that point.


Do they actually show [default] Shepard in the comic?

Modifié par StreetMagic, 10 octobre 2013 - 12:21 .


#58
General TSAR

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Trial? I only did my damn job and if the Alliance Goons don't like it, they can eat my Thanix Cannons.

Modifié par General TSAR, 10 octobre 2013 - 12:24 .


#59
Mathias

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I'm still pissed off that we never got to see or take part in that trial. ME3 was suppose to start off with Shepard's trial, that was the original idea I think, or at least the first one that was told to us. It would've been awesome and created opportunity for great dialogue moments. Not to mention it would provide exposition to new players.

But no.

#60
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Mdoggy1214 wrote...

I'm still pissed off that we never got to see or take part in that trial. ME3 was suppose to start off with Shepard's trial, that was the original idea I think, or at least the first one that was told to us. It would've been awesome and created opportunity for great dialogue moments. Not to mention it would provide exposition to new players.

But no.


No, it wouldn't have been awesome. Because that's not what's in the final game. And now I have to boldly defend the final product for arbritrary reasons, as if it's the greatest idea ever. Anything you ever think of otherwise is complete sh!t. You should be ashamed of yourself, and burn in the SEVENTH LEVEL of HELL.

Just saying. Sooner or later, someone will give you a similar reply. Might as well get it out of the way. ;)

#61
The Night Mammoth

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StreetMagic wrote...

The Night Mammoth wrote...

At least, that's where James first meets Shepard. They've already been taken by the Alliance at that point.


Do they actually show [default] Shepard in the comic?

They do, yes. Hands and an N7 emblem if I remember right. It's definitely meant to be them, anyway. 

#62
Nero Narmeril

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Do they actually show [default] Shepard in the comic?


No, only visible part is N7 armor (the face is in shadows)

#63
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Ah, OK.. They kind of do the shadow thing in the Genesis comic too (except you can tell male or female).

#64
wright1978

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AlexMBrennan wrote...

their new default autyo-dialogued alliance loving shep

Shepard never was a blank slate, and Bioware has made that abundantly clear in interviews. In particular, the anarchistic warlord you want to play is inconsistent with the back story of Shepard being an Alliance Marine. If you want to go play a slaver warlord, go play Fallout or something.


I'm not suggesting a desire to be a slaver warlord, i'm expressing a desire to be able to continue to carry on being the disillusioned ex Alliance marine that there are options to express in ME2 rather than being teleported back in time to an earlier alliance Shep model. Especially when the likes of Casey Hudson said beforehand you'd be able to roleplay in such a way.

#65
Excella Gionne

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erezike wrote...

johnnythao89 wrote...



I know that Shepard won't be able to meet Traynor and James and every other Alliance person, but that would be the whole reason to completely alternative path if Shepard never went back. I'm trying to throw a possibility out there, not remake "your" story.

i never understand why people complain about such things like james and traynor. so instead of james and traynor you would get mike and lisa.
New characters could always be introduced no matter what line the plot chooses to take.


Maybe even a Krogan...since that element was missing in ME3....

#66
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johnnythao89 wrote...

erezike wrote...

johnnythao89 wrote...



I know that Shepard won't be able to meet Traynor and James and every other Alliance person, but that would be the whole reason to completely alternative path if Shepard never went back. I'm trying to throw a possibility out there, not remake "your" story.

i never understand why people complain about such things like james and traynor. so instead of james and traynor you would get mike and lisa.
New characters could always be introduced no matter what line the plot chooses to take.


Maybe even a Krogan...since that element was missing in ME3....


I suppose Vega was supposed to be a human who took up the slack there.

edit: Of course it's not the same. You can't replace the fun Krogan VO's. Whether it's Grunt or the multiplayer Krogan, they always bring a rowdiness and joy to battle.

Modifié par StreetMagic, 10 octobre 2013 - 02:40 .


#67
Mathias

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StreetMagic wrote...

Mdoggy1214 wrote...

I'm still pissed off that we never got to see or take part in that trial. ME3 was suppose to start off with Shepard's trial, that was the original idea I think, or at least the first one that was told to us. It would've been awesome and created opportunity for great dialogue moments. Not to mention it would provide exposition to new players.

But no.


No, it wouldn't have been awesome. Because that's not what's in the final game. And now I have to boldly defend the final product for arbritrary reasons, as if it's the greatest idea ever. Anything you ever think of otherwise is complete sh!t. You should be ashamed of yourself, and burn in the SEVENTH LEVEL of HELL.

Just saying. Sooner or later, someone will give you a similar reply. Might as well get it out of the way. ;)


Ha!

Just saying though. I don't think I've ever heard someone say they liked the intro, although I'm sure now I will. I've most heard complaints that it was boring and uninspired. I'm not sure what happened. The very first demo they showed us of ME3 at E3 2011 looks different than the final product:


At the end of part 1 of these videos, they guy explains that this happens during Shepard's trial. I think this would've been a better way to start it. I don't know why they scrapped it though.

#68
Erez Kristal

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shodiswe wrote...


There were actualy several high level and midlevel politicians and military Batarians wantign war with the Alliance, the Trial and "imprisonment" stalled the Batarians til the Reapers hit them, after that they were no longer a serious threat, and fewer people had the time to worry about minor incidents and rivalries... Unfortunately for humanity they were next on the Reapers hit list. It's all in the game.

But dont you see? shepard was locked for six months doing nothing. in the time the alliance could have allegedly claimed to have shepard in locked down. while shepard was free to act in benefit of the galaxy.
2) they grounded the normandy for six months, lets imagine Apple stops selling iphones for six months what would be the economic damage to the company?

3) Council races intel on the batarians was severely lacking.



AlexMBrennan wrote...

their new default autyo-dialogued alliance loving shep

Shepard never was a blank slate, and Bioware has made that abundantly clear in interviews. In particular, the anarchistic warlord you want to play is inconsistent with the back story of Shepard being an Alliance Marine. If you want to go play a slaver warlord, go play Fallout or something.

its called character development, the only consistency in shepard behaviour throughout me1&me2 was his/her motivation to save lives.
The difference in roleplaying was how to meet that end.

The difference was taking away when shepard railroaded to earth.  dismissing any paragades, renegonds or renegades in the process

Modifié par erezike, 10 octobre 2013 - 04:38 .


#69
Redbelle

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I think the trial of ME3 would have been similar to the scene in ME2 where Shep is with Jacob and Miranda in the shuttle duing the beginning. Where they ask him details on his life. The player is then able to correct certain things depending on whether they are playing a carryover from ME1 or if it's a new playthrough.

ME3's trial could have been beamed across the galaxy and generated a reputation for Shepard with all species. If the Batarians hate him, fine.... But did he try to warn them first? That little detial could have softened views in that Shepard was not wholey repsonsible for the asteroid/relay collision and tried to prevent casualities.... By wholey, I mean he didn't build giant rockets on a huge mass object.

And so on.

Heck. KOTOR2 had a scene at the start where you could cherry pick what backstory you wanted when they didn't carry saves over. Not incorporating that into ME3 for first time players seems like a waste of good narrative material that can be added into character dialogue moments, rather than a list of menus......

Whoever had final say in the design of ME3 cleaerly forgot how BW does thing's it's own way. Hammering as much of the things like War Asset's and backstroy into the player interactive scenes as possible.

They need to go back to table top DnD and remember how and why BW started developing games like they did. It captured, or gave a tip and a wink, to how RPG's are played and brought it to the computer screen.

#70
Excella Gionne

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erezike wrote...

InvincibleHero wrote...

erezike wrote...
this is your prespective of shepard.  your perspective of what is the right thing to do, of what your shepard would do. 

but that is not your decision to make for the other players shepards. this was a big decision and it had to be decided in game
this was the point where bioware choose to follow their own story and leave all those who didn't get in line out.

There are easy ways to create a story that would have involved players choices for all shepards.
a story which we have already proven in the mass effect reimagined - interactive book project. to be possibile
bioware simply choose to go the other route and make a linear action game.
mass effect 3 was meant to be played without an imported save and on action mode.

So you think it is a good idea to go ballistic on your captors once they have released you from imprisonment. LOL. Stand down Shepard. Still ranting and raving. Stick him back in his cell. Reapers come Shepard dies in his cell. Game over man GAME OVER.


i think it would be better if shepard stopped kissing hackett and anderson asses for starters and have a choice not to be in lockdown and be able to do something useful in the firstplace.
the all scenario was terribilly played for many reasons. the intro was a badly though railroading to get shepard to earth,

It made the batarians, alliance and shepard look incomptetent/



The Batarians didn't really do much regardless of blowing up the Relay by yourself, or the Aliiance. You can still go near them and they don't shun you away or try to kill you. I wonder if Hackett even knew if Dr. Kenson and her team was studying Object Rho before he sent us on a rescue mission. But yeah, we shouldn't have been incarcerated and then find out it really didn't do anything. Non-Arrival DLC players don't really have much a of a reason to return to the Alliance.

#71
silverexile17s

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johnnythao89 wrote...

erezike wrote...

InvincibleHero wrote...

erezike wrote...
this is your prespective of shepard.  your perspective of what is the right thing to do, of what your shepard would do. 

but that is not your decision to make for the other players shepards. this was a big decision and it had to be decided in game
this was the point where bioware choose to follow their own story and leave all those who didn't get in line out.

There are easy ways to create a story that would have involved players choices for all shepards.
a story which we have already proven in the mass effect reimagined - interactive book project. to be possibile
bioware simply choose to go the other route and make a linear action game.
mass effect 3 was meant to be played without an imported save and on action mode.

So you think it is a good idea to go ballistic on your captors once they have released you from imprisonment. LOL. Stand down Shepard. Still ranting and raving. Stick him back in his cell. Reapers come Shepard dies in his cell. Game over man GAME OVER.


i think it would be better if shepard stopped kissing hackett and anderson asses for starters and have a choice not to be in lockdown and be able to do something useful in the firstplace.
the all scenario was terribilly played for many reasons. the intro was a badly though railroading to get shepard to earth,

It made the batarians, alliance and shepard look incomptetent/



The Batarians didn't really do much regardless of blowing up the Relay by yourself, or the Aliiance. You can still go near them and they don't shun you away or try to kill you. I wonder if Hackett even knew if Dr. Kenson and her team was studying Object Rho before he sent us on a rescue mission. But yeah, we shouldn't have been incarcerated and then find out it really didn't do anything. Non-Arrival DLC players don't really have much a of a reason to return to the Alliance.



Supposedly, Non-Arrival DLC players get recalled to the Alliance because Shepard alone and unmonitored in the galaxy - with Cerberus assistance, and potentally embaressing the governments with "claims of imaginary Reapers - was more then the Council could bear, and they gave the Alliance a mandate -- deal with your "loose cannon" and his/her "hyperactive imagination," or we will. And fine you to the Nth degree for it.

Modifié par silverexile17s, 10 octobre 2013 - 11:26 .


#72
Jukaga

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Supposedly, Non-Arrival DLC players get recalled to the Alliance because Shepard alone and unmonitored in the galaxy - with Cerberus assistance, and potentally embaressing the governments with "claims of imaginary Reapers - was more then the Council could bear, and they gave the Alliance a mandate -- deal with your "loose cannon" and his/her "hyperactive imagination," or we will. And fine you to the Nth degree for it.


My first play thru ME3, I hadn't yet played Arrival (oddly enough I didn't buy any ME2 DLC till after I beat ME3) and the only thing I recall different, other than the Alpha relay incident not being mentioned was Anderson saying 'the sh*t you've pulled would get any other soldier locked up and forgotten in the brig' or something like that. Was there actually some message or scene that said what you wrote?

For the life of me I can't imagine anything outside of giving the CB to Cerberus that would make the Alliance want to lock me up. Other than Hackett, no one even knows that Shepard blew up the relay if you did Arrival. I can't figure out what they are so pissed about, and it's a real shame Shep doesn't really get any way to say 'WTF is the problem here' other than the one line to Anderson in the prologue.

Modifié par Jukaga, 10 octobre 2013 - 11:36 .


#73
Erez Kristal

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Jukaga wrote...


Other than Hackett, no one even knows that Shepard blew up the relay if you did Arrival. 

there is your answer...

#74
Jukaga

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erezike wrote...

Jukaga wrote...


Other than Hackett, no one even knows that Shepard blew up the relay if you did Arrival. 

there is your answer...


Why would Hackett and the Alliance brass tell the Batarians about it? LOL blew up one of your relay systems cause the reapers who we don't even acknowledge as being real were coming.

#75
Steelcan

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AlexMBrennan wrote...

their new default autyo-dialogued alliance loving shep

Shepard never was a blank slate, and Bioware has made that abundantly clear in interviews. In particular, the anarchistic warlord you want to play is inconsistent with the back story of Shepard being an Alliance Marine. If you want to go play a slaver warlord, go play Fallout or something.

This kind of drivel response just irritates me.

Obviously he sn't a blank slate, but in ME1/2 there were a variety of viewpoints Shepard could take, pro-Cerberus, pro-Alliance, anti-Alien etc...

Those options are simply not present in ME3