- knowledge is on a need to know basis... i feel like making a mass effect trailer that feels like tom clancy...
Modifié par erezike, 14 octobre 2013 - 07:50 .
Modifié par erezike, 14 octobre 2013 - 07:50 .
First vid is no longer up for viewing -- was removed for copyright.erezike wrote...
Shepard's situation...
- knowledge is on a need to know basis... i feel like making a mass effect trailer that feels like tom clancy...
Modifié par silverexile17s, 15 octobre 2013 - 05:17 .
Me three, minus James because he's cool in my POV.IllusiveManJr wrote...
spirosz wrote...
David7204 wrote...
No Alliance means no Cortez, no Traynor, no James, and no Adams.
I wish.
Me too.
thats an american thing, but look at the bright side you can see full episodes of robot chicken.:happy:silverexile17s wrote...
First vid is no longer up for viewing -- was removed for copyright.
Second, It's the Alliance that's being kept on a need to know basis about Shepard's actions, not the other way around. I thought that was the whole point of ME2.
Modifié par erezike, 15 octobre 2013 - 05:22 .
StreetMagic wrote...
By the end ME2, Shepard wasn't so forced into gung ho Alliance loyalty though. At the end of LotSB, you can brush off Liara's dog tags from Hackett and say how that was a different life.. Then she comments how everyone wants something from Shepard. Alliance, Council, Cerberus. It would have been nice to see a transition from this particular train of thought. Shepard is a helluva lot more complicated than simply being an Alliance soldier. The best I get is if I play ME3 with the Genesis 2 comic. It kind of ends with Shepard in a very introspective mode before he sees the kid playing with the toy ship on Earth. Otherwise, it doesn't work (and even then, that Genesis bit is tiny.. doesn't work well either).
KaiserShep wrote...
I never quite understood the point of being able to kill Joram Talid. Crooked or not, it just seems like a crazy thing to do right in front of C-Sec with zero repercussions. It's worth it to see Kolyat's reaction though.
Robot what?!erezike wrote...
thats an american thing, but look at the bright side you can see full episodes of robot chicken.:happy:silverexile17s wrote...
First vid is no longer up for viewing -- was removed for copyright.
Second, It's the Alliance that's being kept on a need to know basis about Shepard's actions, not the other way around. I thought that was the whole point of ME2.
Thats too bad. because the first link is damn terrific.
As for the second part of your answer, you dont really believe that. do you?
Modifié par silverexile17s, 15 octobre 2013 - 09:11 .
Modifié par erezike, 15 octobre 2013 - 01:12 .
tevix wrote...
All of that is basically part of the forced "Hate cerberus, love the alliance. Forget ME2, didn't happen."
Kataphrut94 wrote...
tevix wrote...
All of that is basically part of the forced "Hate cerberus, love the alliance. Forget ME2, didn't happen."
How is that any different from the "Love Cerberus, everyone else is incompetent for no good reason. Forget ME1, didn't happen" of the previous game?
General TSAR wrote...
Me three, minus James because he's cool in my POV.IllusiveManJr wrote...
spirosz wrote...
David7204 wrote...
No Alliance means no Cortez, no Traynor, no James, and no Adams.
I wish.
Me too.
MassivelyEffective0730 wrote...
Kataphrut94 wrote...
tevix wrote...
All of that is basically part of the forced "Hate cerberus, love the alliance. Forget ME2, didn't happen."
How is that any different from the "Love Cerberus, everyone else is incompetent for no good reason. Forget ME1, didn't happen" of the previous game?
Because that's the only thing you get out of ME3. ME2 still allows you to be pro-alliance and hate Cerberus. If you deny that, then you're lying to justify why ME3 went where it did.
AlexMBrennan wrote...
For the last time, Shepard is an Alliance soldier, so it's not railroading to have Shepard be pro-Alliance - if you want to play an Omega crime lord, well, too bad you because you can't.
Kataphrut94 wrote...
MassivelyEffective0730 wrote...
Kataphrut94 wrote...
tevix wrote...
All of that is basically part of the forced "Hate cerberus, love the alliance. Forget ME2, didn't happen."
How is that any different from the "Love Cerberus, everyone else is incompetent for no good reason. Forget ME1, didn't happen" of the previous game?
Because that's the only thing you get out of ME3. ME2 still allows you to be pro-alliance and hate Cerberus. If you deny that, then you're lying to justify why ME3 went where it did.
If you were pro-Alliance, (and everyone in ME1 was pro-Alliance and/or pro-Council) you shouldn't have been working for them.
It was bad railroading to work with Cerberus in ME2, and the fact that the game did nothing to fix their previous depiction as incompetent evil scientists did not help. Mass Effect 3 did absolutely right by putting an axe in their head.
Modifié par MassivelyEffective0730, 15 octobre 2013 - 02:26 .
in mass effect 1 you could be a pro humanity type and towards the council and alliance. pissing in the direction of officers like hackett and malkovich.Kataphrut94 wrote...
If you were pro-Alliance, (and everyone in ME1 was pro-Alliance and/or pro-Council) you shouldn't have been working for them. It was bad railroading to work with Cerberus in ME2, and the fact that the game did nothing to fix their previous depiction as incompetent evil scientists did not help. Mass Effect 3 did absolutely right by putting an axe in their head.
Modifié par erezike, 15 octobre 2013 - 04:27 .
erezike wrote...
in mass effect 1 you could be a pro humanity type and towards the council and alliance. pissing in the direction of officers like hackett and malkovich.Kataphrut94 wrote...
If you were pro-Alliance, (and everyone in ME1 was pro-Alliance and/or pro-Council) you shouldn't have been working for them. It was bad railroading to work with Cerberus in ME2, and the fact that the game did nothing to fix their previous depiction as incompetent evil scientists did not help. Mass Effect 3 did absolutely right by putting an axe in their head.
You simply never roleplayed mass effect that way.
Its the kind of attidue you get after serving in the army... for some time.
Barquiel wrote...
There are more options to be anti-cerberus in ME2 because the experiments/operations conducted by Cerberus are much more controversial (to put it mildly). But why do you want to be anti-alliance in ME3? Anderson shoots husks on Earth. Hackett leads the team making the crucible. I am not entirely sure what the other alliance fleets are doing, but at least they don't sabotage the war effort. Now I understand that Ashley's/Kaidan's self-righteous attitude can be annoying, but I see absolutely no reason to hate the Alliance in ME3. They aren't doing anything questionable.
Guest_StreetMagic_*
MassivelyEffective0730 wrote...
erezike wrote...
in mass effect 1 you could be a pro humanity type and towards the council and alliance. pissing in the direction of officers like hackett and malkovich.Kataphrut94 wrote...
If you were pro-Alliance, (and everyone in ME1 was pro-Alliance and/or pro-Council) you shouldn't have been working for them. It was bad railroading to work with Cerberus in ME2, and the fact that the game did nothing to fix their previous depiction as incompetent evil scientists did not help. Mass Effect 3 did absolutely right by putting an axe in their head.
You simply never roleplayed mass effect that way.
Its the kind of attidue you get after serving in the army... for some time.
YEEEEEEEEEUUUUUUUPPPPPPPP!
MassivelyEffective0730 wrote...
Barquiel wrote...
There are more options to be anti-cerberus in ME2 because the experiments/operations conducted by Cerberus are much more controversial (to put it mildly). But why do you want to be anti-alliance in ME3? Anderson shoots husks on Earth. Hackett leads the team making the crucible. I am not entirely sure what the other alliance fleets are doing, but at least they don't sabotage the war effort. Now I understand that Ashley's/Kaidan's self-righteous attitude can be annoying, but I see absolutely no reason to hate the Alliance in ME3. They aren't doing anything questionable.
Because it took so much to actually listen and acknowledge the threat. They stuck their collective heads in the sand right up until the Reapers quite literally pulled them out. Their ineptitude and arrogance and reluctance to even try to prepare for the Reapers pretty much disgusts me. It's hatred for everything they never did before. Bitterness over how badly I was treated only for them to come crawling over to me to fix their mistakes. It's pathetic.
As I said, no -- Anderson and Hackett (and likely Liara as well) made sure the Alliance was kept in the dark about your actions. That was why you were able to move with such freedom in the first place -- because they weren't able to bring the hammer down on you with both Hackett and Anderson stalling.erezike wrote...
I am not going to derail this thread. but i advice taking a look at this old thread. it has a lot of valid points. even if cerberus and the alliance werent together in 2185.
http://social.biowar.../index/1600890/
Assuming Shepard has no moral code, sure. Reasonable people might want to try other options before signing up with space!Bin Laden (never mind the fact that Shepard quits the Alliance by going with Miranda rather than, you know, shooting an armed terrorist wearing enemy colours on sight, before learning any of that which you claim would convince him). It makes perfect sense for shepard to be willing to say F it and work with cerberus as long as they are trying to stop the reapers.