AndyAK79 wrote...
If the endings had such a scale everyone would want the sweet ending. The choice would be meaningless.
The only way to as you suggest would be to have a single, happy ending.
Which is the best ending for DAO?
AndyAK79 wrote...
If the endings had such a scale everyone would want the sweet ending. The choice would be meaningless.
The only way to as you suggest would be to have a single, happy ending.
Modifié par AndyAK79, 12 octobre 2013 - 07:37 .
iakus wrote...
AndyAK79 wrote...
If the endings had such a scale everyone would want the sweet ending. The choice would be meaningless.
The only way to as you suggest would be to have a single, happy ending.
Which is the best ending for DAO?
iakus wrote...
AndyAK79 wrote...
If the endings had such a scale everyone would want the sweet ending. The choice would be meaningless.
The only way to as you suggest would be to have a single, happy ending.
Which is the best ending for DAO?
AndyAK79 wrote...
They are all equally valid. Why is DAO relevant?
You suggested the endings should range from bitter to sweet and are now trying to change the subject.
AlanC9 wrote...
DAO gets away with it by having a veil of ignorance around the DR's consequences. By the time the DR fizzles it won't matter anymore that refusing to do it was just a mistake.
iakus wrote...
AndyAK79 wrote...
They are all equally valid. Why is DAO relevant?
You suggested the endings should range from bitter to sweet and are now trying to change the subject.
No I'm saying a variety of endings both bitter and sweet can work without making one of them clearly the best.
Something ME3 utterly failed at, as far as I'm concerned.
AndyAK79 wrote...
So it's better because it doesn't confront you with the consequences of your actions?
Surely this is a narrative weakness, not a strength.
AndyAK79 wrote...
How can you have a bitter ending that's as good as a sweet one?
AndyAK79 wrote...
So it's better because it doesn't confront you with the consequences of your actions?
Surely this is a narrative weakness, not a strength.
Both endings are bittersweet in DAO, none of them are happy go lucky because that would not fit.iakus wrote...
AndyAK79 wrote...
How can you have a bitter ending that's as good as a sweet one?
You haven't played DAO, have you?
Mr.House wrote...
Both endings are bittersweet in DAO, none of them are happy go lucky because that would not fit.
iakus wrote...
AlanC9 wrote...
DAO gets away with it by having a veil of ignorance around the DR's consequences. By the time the DR fizzles it won't matter anymore that refusing to do it was just a mistake.
Even if the DR comes to nothing, I still wouldn't consider it the best ending.
Lol, wut? The implication is there, oh disingenuous one, that those who play it are as well. IIRC, the creator of mehem didn't do it for himself because the endings weren't really an issue for him--he did it for the fans. Bioware doesn't give a bag of feces about the mods, so as long as it doesn't give a competative advantage in mp.AndyAK79 wrote...
GreatBlueHeron wrote...
"MEHEM is a travesty designed by people who can't handle being asked to make grown up or difficult choices, so throw the rattle out of the pram and rewrite the end to suit them."
OP, that is an attack.
It is an attack on an unsolicited mod and it's creators, who are in breach of their copyright agreement with Bioware. As such, I do not believe it violates the rules of this forum, although I am happy to defer to the wisdom of the moderators.
Modifié par GreatBlueHeron, 12 octobre 2013 - 09:31 .
iakus wrote...
ME3 certainly did its best to hide the consequences of Shepard's actions, so I don't see how you can call out DAO on it either.
iakus wrote...
AndyAK79 wrote...
How can you have a bitter ending that's as good as a sweet one?
You haven't played DAO, have you?
GreatBlueHeron wrote...
Edited fir spelllin. Heaven forfend I spill sumpthing wrong, or that mite become the focus of the response wrather than my argument.
Modifié par AndyAK79, 12 octobre 2013 - 10:06 .
iakus wrote...
Because I see a measure of nobility in Loghain's sacrifice that I don't find if he dies at the Landsmeet. To me it's worth the price of Alistair's friendship and Morrigan abandoning the Warden.
Besides which, unless you are romancing Morrigan, the Dark Ritual is all kinds of creepy, whether you do it yourself or convince Alistair/Loghain to do it instead.
Modifié par AlanC9, 12 octobre 2013 - 10:19 .
iakus wrote...
Because I see a measure of nobility in Loghain's sacrifice that I don't find if he dies at the Landsmeet. To me it's worth the price of Alistair's friendship and Morrigan abandoning the Warden.
Besides which, unless you are romancing Morrigan, the Dark Ritual is all kinds of creepy, whether you do it yourself or convince Alistair/Loghain to do it instead.
But that's just me. Others will certainly disagree. Unfortunately, ME3 decided to go with three (very bad) variations of the Ultimate Sacrifice ending instead.
Modifié par AndyAK79, 12 octobre 2013 - 10:25 .
AlanC9 wrote...
I see the point about Loghain, but what's wrong with creepy?
Anyway, that still leaves the US as a mistake. A mistake isn't a huge problem conceptually, but if the DA:O ending slides had made it clear that US Wardens died for nothing......
AndyAK79 wrote...
You are arguing the value of negative consequences in DAO - you say it is 'worth the price'. but you refuse to acknowledge the value of the same concept of balancing consequence in ME3 because there isn't an ending that suits you.
I don't get my happy ending either. I don't want to sacrifice Shepard, I don't want to sacrifice the Geth. I want to win. I want to have an easy way out. But those options aren't available to my Shepard. He has to make a choice based on what's in front of him. This is the source of the drama in the climax of the game.
It seems that your argument is less about the quality of the game and more about being entitled to your idea of what the game should be. Which is exactly why you keep plugging the appalling MEHEM. Your reaction to ME2,whilst less vociferous, was not disimilar.
In short I suggest you are not judging games on their own merits but weighing them against your own expectations. And I will go far as to say this is a prime cause of much of the criticism of Mass Effect 3.
Modifié par iakus, 12 octobre 2013 - 10:56 .
Modifié par MassivelyEffective0730, 12 octobre 2013 - 11:05 .
iakus wrote...
Anyway, that still leaves the US as a mistake. A mistake isn't a huge problem conceptually, but if the DA:O ending slides had made it clear that US Wardens died for nothing......
And yet there are those who prefer US. I don't. But I certainly don't begrudge them the option. I've done it with one of my Wardens, and it's certainly a better sendoff than Shepard ever got.