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The endings and the issue of closure


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#451
dreamgazer

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iakus wrote...

dreamgazer wrote...

Them attempting a tough choice like the end in ME3 without the availability of magic blood

 
You mean Synthesis? Image IPB


I won't defend Synthesis' execution (I certainly don't trust it and believe in its purpose), but it's not the same thing as: "Anybody who drinks this blood can save the day.  Oh, hey, there's Loghain!". 

or old god babies,


Control?  Image IPB


You're aware that you're playing a series where Prothean subconscious data was magically uploaded to Shepard's head, on a levitating body, in the very first mission of ME1, right?

Reorte wrote...

No it doesn't, particularly when it turns it into a stupid, badly thought out story and in any case "magic blood or old god babies" is pretty much what we got. It was lazy ludicrousness. 


Yeah, it does. 

A bit more intriguing and convincing than "F*CK YEAH, GALAXY!" against the Reapers, at the very least

#452
dreamgazer

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Steelcan wrote...

The whole idea of having sequels after the Reaper War isn't a terribly good idea no matter what the end of ME3 could have been.


Agreed.

#453
Reorte

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StreetMagic wrote...

Steelcan wrote...

The whole idea of having sequels after the Reaper War isn't a terribly good idea no matter what the end of ME3 could have been.


I'm surprised someone like you would say that.

To me, the human story was just as important. And that's still fair game post Reaper War. The series ended without giving much of an answer on what humanity's identity would ground itself in (or fight over). While the series started with that. It all derailed into a more galactic unity story, without paying attention to the details of humanity. It paid attention to the details of Krogan and Quarian destiny, funnily, but not humans.

The krogan and quarians had large unresolved issues hanging about them. Humans (and asari, turians, etc.) didn't.

#454
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Reorte wrote...

StreetMagic wrote...

Steelcan wrote...

The whole idea of having sequels after the Reaper War isn't a terribly good idea no matter what the end of ME3 could have been.


I'm surprised someone like you would say that.

To me, the human story was just as important. And that's still fair game post Reaper War. The series ended without giving much of an answer on what humanity's identity would ground itself in (or fight over). While the series started with that. It all derailed into a more galactic unity story, without paying attention to the details of humanity. It paid attention to the details of Krogan and Quarian destiny, funnily, but not humans.

The krogan and quarians had large unresolved issues hanging about them. Humans (and asari, turians, etc.) didn't.


Turians and Asari are pretty grounded, sure. But not humans. It got so out of hand that TIM nearly ****ed everything up. And he isn't the only one who thinks like that.

#455
Reorte

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dreamgazer wrote...


Reorte wrote...

No it doesn't, particularly when it turns it into a stupid, badly thought out story and in any case "magic blood or old god babies" is pretty much what we got. It was lazy ludicrousness. 


Yeah, it does. 

A bit more intriguing and convincing than "F*CK YEAH, GALAXY!" against the Reapers, at the very least

The implementation was so botched that it was neither more intriguing or more convincing than that. By swerving to avoid the rabbit in the road it drove off the cliff.

#456
Barquiel

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I think the trilogy became too human centric in ME2 and ME3.

#457
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Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.


It was already human centric the minute Pressly opened his mouth in the first minute of the game, and you could ask Nihulus and Anderson why you should have to answer to the Council or the Spectres a minute after that.

edit: Rather, not human centric, but the option to play as such..

I didn't even have to recruit Garrus, purely and overtly out of racial reasons.

Modifié par StreetMagic, 16 octobre 2013 - 08:20 .


#458
dreamgazer

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Reorte wrote...

dreamgazer wrote...


Reorte wrote...

No it doesn't, particularly when it turns it into a stupid, badly thought out story and in any case "magic blood or old god babies" is pretty much what we got. It was lazy ludicrousness. 


Yeah, it does. 

A bit more intriguing and convincing than "F*CK YEAH, GALAXY!" against the Reapers, at the very least

The implementation was so botched that it was neither more intriguing or more convincing than that. By swerving to avoid the rabbit in the road it drove off the cliff.


Meh, if anything it swerved away from one ridiculously deeeeep cliff and into another one. 

#459
Reorte

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dreamgazer wrote...

Reorte wrote...

dreamgazer wrote...


Reorte wrote...

No it doesn't, particularly when it turns it into a stupid, badly thought out story and in any case "magic blood or old god babies" is pretty much what we got. It was lazy ludicrousness. 


Yeah, it does. 

A bit more intriguing and convincing than "F*CK YEAH, GALAXY!" against the Reapers, at the very least

The implementation was so botched that it was neither more intriguing or more convincing than that. By swerving to avoid the rabbit in the road it drove off the cliff.


Meh, if anything it swerved away from one ridiculously deeeeep cliff and into another one. 

That's close enough that I can actually half agree with someone on BSN for once :lol:

#460
Steelcan

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StreetMagic wrote...

Steelcan wrote...

The whole idea of having sequels after the Reaper War isn't a terribly good idea no matter what the end of ME3 could have been.


I'm surprised someone like you would say that.

To me, the human story was just as important. And that's still fair game post Reaper War. The series ended without giving much of an answer on what humanity's identity would ground itself in (or fight over). While the series started with that. It all derailed into a more galactic unity story, without paying attention to the details of humanity. It paid attention to the details of Krogan and Quarian destiny, funnily, but not humans.

They had the chance to examine that after ME2, but they decided to turn all pro-humans into indoctrinated or just evil.  I don't have confidence in their ability to tell that kind of story anymore.

#461
Steelcan

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Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

#462
dreamgazer

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Reorte wrote...

dreamgazer wrote...

Reorte wrote...

dreamgazer wrote...


Reorte wrote...

No it doesn't, particularly when it turns it into a stupid, badly thought out story and in any case "magic blood or old god babies" is pretty much what we got. It was lazy ludicrousness. 


Yeah, it does. 

A bit more intriguing and convincing than "F*CK YEAH, GALAXY!" against the Reapers, at the very least

The implementation was so botched that it was neither more intriguing or more convincing than that. By swerving to avoid the rabbit in the road it drove off the cliff.


Meh, if anything it swerved away from one ridiculously deeeeep cliff and into another one. 

That's close enough that I can actually half agree with someone on BSN for once :lol:


I have many issues with the ending, don't worry about that.  

But I'd rather tolerate something like what we got than most of the other alternatives.  There are some exceptionally bad power-fantasy suggestions out there specifically designed for gratification, and it's really unfortunate.

#463
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Steelcan wrote...

StreetMagic wrote...

Steelcan wrote...

The whole idea of having sequels after the Reaper War isn't a terribly good idea no matter what the end of ME3 could have been.


I'm surprised someone like you would say that.

To me, the human story was just as important. And that's still fair game post Reaper War. The series ended without giving much of an answer on what humanity's identity would ground itself in (or fight over). While the series started with that. It all derailed into a more galactic unity story, without paying attention to the details of humanity. It paid attention to the details of Krogan and Quarian destiny, funnily, but not humans.

They had the chance to examine that after ME2, but they decided to turn all pro-humans into indoctrinated or just evil.  I don't have confidence in their ability to tell that kind of story anymore.


Yeah, that sucks.

I'm a little unlike you (I'm not completely human centric), but I do share some of the same desires. I'd like to evolve into growing allies and building those galactic relationships. That political type of game sounds fun. I'm not necessarily pro-human in a stubborn way. I just want to see plausible growth. Not this instant/overnight transformation of humanity into Star Trek's Federation.

Modifié par StreetMagic, 16 octobre 2013 - 08:30 .


#464
The Night Mammoth

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Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

#465
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What also sucks is the two alien races I can do the worst actions to are the ones who are just as marginalized or moreso than humans. They're more like "brothers in arms" races (to me anyways). The Krogan and Quarians. I don't care to make their standing any worse, necessarily. Kind of iffy on the Krogan, but their story still provokes sympathy. They were heroes once, and got neutered for it.

Modifié par StreetMagic, 16 octobre 2013 - 08:36 .


#466
Steelcan

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The Night Mammoth wrote...

Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

I don't know about you but I appreciate the ability to have character consistency and RP options

#467
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Steelcan wrote...

The Night Mammoth wrote...

Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

I don't know about you but I appreciate the ability to have character consistency and RP options


No, no. Silly you. These games are about forcing specific life lessons on to you now. It's like Sunday School. Yay.

#468
KaiserShep

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Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.


The entire trilogy is very much human centric. ME1 pushes the themes of humanity not being as meaningful as a member of the galactic community, but this is largely pushed through the opinions of the other species, rather than something that actually shows through in its story. And on top of that, the galaxy is saved by humanity's first Spectre, and the humans come to the rescue of the alien-run galactic government in the end. Basically, the entire story is butting against everyone else's low opinion of humans as a species, and then one-ups them at the very end of the story.

Just look at how quickly human technology advances compared to the other races after discovering the beacon. Within even a middle-aged person's lifetime, humanity is not far off from species that have been traversing the galaxy for centuries.

Modifié par KaiserShep, 16 octobre 2013 - 08:45 .


#469
Steelcan

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StreetMagic wrote...

Steelcan wrote...

The Night Mammoth wrote...

Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

I don't know about you but I appreciate the ability to have character consistency and RP options


No, no. Silly you. These games are about forcing specific life lessons on to you now. It's like Sunday School. Yay.


Hmmm must have missed it

#470
The Night Mammoth

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Steelcan wrote...

The Night Mammoth wrote...

Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

I don't know about you but I appreciate the ability to have character consistency and RP options

So do I, so long as it makes sense. 

#471
Steelcan

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The Night Mammoth wrote...

Steelcan wrote...

The Night Mammoth wrote...

Steelcan wrote...

Barquiel wrote...

I think the trilogy became too human centric in ME2 and ME3.

Where was my option to sacrifice aliens at the expense of humans?  Where could I could Shepard slam the aliengovernemnts for being utterly incompetent?  Where could i even say human centric comments?

Thin on the ground or non existent. 

Thankfully.

I don't know about you but I appreciate the ability to have character consistency and RP options

So do I, so long as it makes sense. 

Anthropocentrism makes more sense in ME3 than any other game, or it would if it was present.

#472
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It makes complete sense. Humanity has only been in space for 30 years. How are they going to adjust so quickly? And even before that, they barely were unified among themselves.. even when the First Contact War started, the nations of Earth bickered on the plan to retaliate. The Alliance, which didn't have the notoriety back then, took the reins and initiative and tried it themselves. And many places on Earth apparently still haven't evolved much past 20th century conditions. Poor areas and run down urban areas (where Earthborn Shep might be from).

Point is though, they have a lot of room to grow. It's just idealistic nonsense to think it'd change so quickly.

#473
The Night Mammoth

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Not at all. The concept of anthropocentrism that some people want in Mass Effect ie. that humans are the best just because, or more correctly 'screw the aliens, humans should rule the galaxy atop their corpses', makes very little sense.

Modifié par The Night Mammoth, 16 octobre 2013 - 09:08 .


#474
Steelcan

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The Night Mammoth wrote...

Not at all. The concept of anthropocentrism that some people want in Mass Effect ie. that humans are the best just because, or more correctly 'screw the aliens, humans should rule the galaxy atop their corpses', makes very little sense.

We are the best because we are the best:wizard:

#475
Br3admax

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The Night Mammoth wrote...

Not at all. The concept of anthropocentrism that some people want in Mass Effect ie. that humans are the best just because, or more correctly 'screw the aliens, humans should rule the galaxy atop their corpses', makes very little sense.

Well to be fair, it's only logical to act in your best interest. If you don't want to elevate your species, there is a problem.